e709239889
Add a special symbol which is defined only if the icons and other images (e.g. cursor) are in the separate resource files and don't need to be embedded as XPMs in the main program. This makes the checks more clear and more customizable as it's enough to change wxHAS_IMAGES_IN_RESOURCES definition instead of changing many platform checks. Closes #14050. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70789 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
578 lines
16 KiB
C++
578 lines
16 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: mdi.cpp
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// Purpose: MDI sample
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// Author: Julian Smart
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// Modified by: 2008-10-31 Vadim Zeitlin: big clean up
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) 1997 Julian Smart
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// (c) 2008 Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ===========================================================================
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// declarations
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// ===========================================================================
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// ---------------------------------------------------------------------------
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// headers
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// ---------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#include "wx/mdi.h"
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#endif
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#include "wx/toolbar.h"
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "chart.xpm"
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#endif
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#include "bitmaps/new.xpm"
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#include "bitmaps/open.xpm"
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#include "bitmaps/save.xpm"
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#include "bitmaps/copy.xpm"
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#include "bitmaps/cut.xpm"
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#include "bitmaps/paste.xpm"
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#include "bitmaps/print.xpm"
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#include "bitmaps/help.xpm"
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// replace this 0 with 1 to build the sample using the generic MDI classes (you
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// may also need to add src/generic/mdig.cpp to the build)
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#if 0
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#include "wx/generic/mdig.h"
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#define wxMDIParentFrame wxGenericMDIParentFrame
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#define wxMDIChildFrame wxGenericMDIChildFrame
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#define wxMDIClientWindow wxGenericMDIClientWindow
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#endif
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#include "mdi.h"
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IMPLEMENT_APP(MyApp)
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// ---------------------------------------------------------------------------
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// event tables
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// ---------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxMDIParentFrame)
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EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
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EVT_MENU(wxID_NEW, MyFrame::OnNewWindow)
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EVT_MENU(MDI_FULLSCREEN, MyFrame::OnFullScreen)
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EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
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EVT_MENU(wxID_CLOSE_ALL, MyFrame::OnCloseAll)
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EVT_CLOSE(MyFrame::OnClose)
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END_EVENT_TABLE()
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// Note that wxID_NEW and wxID_ABOUT commands get passed
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// to the parent window for processing, so no need to
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// duplicate event handlers here.
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BEGIN_EVENT_TABLE(MyChild, wxMDIChildFrame)
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EVT_MENU(wxID_CLOSE, MyChild::OnClose)
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EVT_MENU(MDI_REFRESH, MyChild::OnRefresh)
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EVT_MENU(MDI_CHANGE_TITLE, MyChild::OnChangeTitle)
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EVT_MENU(MDI_CHANGE_POSITION, MyChild::OnChangePosition)
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EVT_MENU(MDI_CHANGE_SIZE, MyChild::OnChangeSize)
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#if wxUSE_CLIPBOARD
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EVT_MENU(wxID_PASTE, MyChild::OnPaste)
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EVT_UPDATE_UI(wxID_PASTE, MyChild::OnUpdatePaste)
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#endif // wxUSE_CLIPBOARD
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EVT_SIZE(MyChild::OnSize)
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EVT_MOVE(MyChild::OnMove)
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EVT_CLOSE(MyChild::OnCloseWindow)
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END_EVENT_TABLE()
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BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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EVT_MOUSE_EVENTS(MyCanvas::OnEvent)
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END_EVENT_TABLE()
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BEGIN_EVENT_TABLE(MyChild::EventHandler, wxEvtHandler)
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EVT_MENU(MDI_REFRESH, MyChild::EventHandler::OnRefresh)
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END_EVENT_TABLE()
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// ===========================================================================
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// implementation
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// ===========================================================================
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// ---------------------------------------------------------------------------
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// MyApp
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// ---------------------------------------------------------------------------
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// Initialise this in OnInit, not statically
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bool MyApp::OnInit()
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{
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if ( !wxApp::OnInit() )
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return false;
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// Create the main frame window
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MyFrame *frame = new MyFrame;
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frame->Show(true);
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return true;
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}
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// ---------------------------------------------------------------------------
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// MyFrame
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// ---------------------------------------------------------------------------
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// Define my frame constructor
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MyFrame::MyFrame()
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: wxMDIParentFrame(NULL, wxID_ANY, "wxWidgets MDI Sample",
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wxDefaultPosition, wxSize(500, 400))
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{
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SetIcon(wxICON(sample));
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// Make a menubar
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#if wxUSE_MENUS
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// Associate the menu bar with the frame
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SetMenuBar(CreateMainMenubar());
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// This shows that the standard window menu may be customized:
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wxMenu * const windowMenu = GetWindowMenu();
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if ( windowMenu )
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{
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// we can change the labels of standard items (which also means we can
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// set up accelerators for them as they're part of the label)
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windowMenu->SetLabel(wxID_MDI_WINDOW_TILE_HORZ,
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"&Tile horizontally\tCtrl-Shift-H");
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windowMenu->SetLabel(wxID_MDI_WINDOW_TILE_VERT,
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"&Tile vertically\tCtrl-Shift-V");
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// we can also change the help string
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windowMenu->SetHelpString(wxID_MDI_WINDOW_CASCADE,
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"Arrange windows in cascade");
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// we can remove some items
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windowMenu->Delete(wxID_MDI_WINDOW_ARRANGE_ICONS);
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// and we can add completely custom commands -- but then we must handle
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// them ourselves, see OnCloseAll()
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windowMenu->AppendSeparator();
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windowMenu->Append(wxID_CLOSE_ALL, "&Close all windows\tCtrl-Shift-C",
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"Close all open windows");
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SetWindowMenu(windowMenu);
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}
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#endif // wxUSE_MENUS
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#if wxUSE_STATUSBAR
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CreateStatusBar();
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#endif // wxUSE_STATUSBAR
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m_textWindow = new wxTextCtrl(this, wxID_ANY, "A help window",
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wxDefaultPosition, wxDefaultSize,
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wxTE_MULTILINE | wxSUNKEN_BORDER);
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#if wxUSE_TOOLBAR
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CreateToolBar(wxNO_BORDER | wxTB_FLAT | wxTB_HORIZONTAL);
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InitToolBar(GetToolBar());
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#endif // wxUSE_TOOLBAR
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#if wxUSE_ACCEL
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// Accelerators
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wxAcceleratorEntry entries[3];
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entries[0].Set(wxACCEL_CTRL, (int) 'N', wxID_NEW);
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entries[1].Set(wxACCEL_CTRL, (int) 'X', wxID_EXIT);
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entries[2].Set(wxACCEL_CTRL, (int) 'A', wxID_ABOUT);
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wxAcceleratorTable accel(3, entries);
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SetAcceleratorTable(accel);
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#endif // wxUSE_ACCEL
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// connect it only now, after creating m_textWindow
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Connect(wxEVT_SIZE, wxSizeEventHandler(MyFrame::OnSize));
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}
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MyFrame::~MyFrame()
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{
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// and disconnect it to prevent accessing already deleted m_textWindow in
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// the size event handler if it's called during destruction
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Disconnect(wxEVT_SIZE, wxSizeEventHandler(MyFrame::OnSize));
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}
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#if wxUSE_MENUS
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/* static */
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wxMenuBar *MyFrame::CreateMainMenubar()
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{
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wxMenu *menuFile = new wxMenu;
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menuFile->Append(wxID_NEW, "&New window\tCtrl-N", "Create a new child window");
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menuFile->AppendCheckItem(MDI_FULLSCREEN, "Show &full screen\tCtrl-F");
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menuFile->Append(wxID_EXIT, "&Exit\tAlt-X", "Quit the program");
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wxMenu *menuHelp = new wxMenu;
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menuHelp->Append(wxID_ABOUT, "&About\tF1");
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wxMenuBar *mbar = new wxMenuBar;
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mbar->Append(menuFile, "&File");
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mbar->Append(menuHelp, "&Help");
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return mbar;
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}
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#endif // wxUSE_MENUS
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void MyFrame::OnClose(wxCloseEvent& event)
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{
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unsigned numChildren = MyChild::GetChildrenCount();
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if ( event.CanVeto() && (numChildren > 0) )
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{
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wxString msg;
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msg.Printf("%d windows still open, close anyhow?", numChildren);
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if ( wxMessageBox(msg, "Please confirm",
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wxICON_QUESTION | wxYES_NO) != wxYES )
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{
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event.Veto();
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return;
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}
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}
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event.Skip();
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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Close();
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
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{
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(void)wxMessageBox("wxWidgets 2.0 MDI Demo\n"
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"Author: Julian Smart (c) 1997\n"
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"Usage: mdi.exe", "About MDI Demo");
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}
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void MyFrame::OnNewWindow(wxCommandEvent& WXUNUSED(event) )
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{
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// create and show another child frame
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MyChild *subframe = new MyChild(this);
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subframe->Show(true);
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}
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void MyFrame::OnFullScreen(wxCommandEvent& event)
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{
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ShowFullScreen(event.IsChecked());
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}
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void MyFrame::OnCloseAll(wxCommandEvent& WXUNUSED(event))
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{
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for ( wxWindowList::const_iterator i = GetChildren().begin();
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i != GetChildren().end();
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++i )
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{
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if ( wxDynamicCast(*i, wxMDIChildFrame) )
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(*i)->Close();
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}
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}
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void MyFrame::OnSize(wxSizeEvent& event)
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{
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int w, h;
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GetClientSize(&w, &h);
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m_textWindow->SetSize(0, 0, 200, h);
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GetClientWindow()->SetSize(200, 0, w - 200, h);
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// FIXME: On wxX11, we need the MDI frame to process this
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// event, but on other platforms this should not
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// be done.
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#ifdef __WXUNIVERSAL__
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event.Skip();
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#else
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wxUnusedVar(event);
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#endif
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}
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#if wxUSE_TOOLBAR
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void MyFrame::InitToolBar(wxToolBar* toolBar)
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{
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wxBitmap bitmaps[8];
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bitmaps[0] = wxBitmap( new_xpm );
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bitmaps[1] = wxBitmap( open_xpm );
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bitmaps[2] = wxBitmap( save_xpm );
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bitmaps[3] = wxBitmap( copy_xpm );
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bitmaps[4] = wxBitmap( cut_xpm );
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bitmaps[5] = wxBitmap( paste_xpm );
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bitmaps[6] = wxBitmap( print_xpm );
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bitmaps[7] = wxBitmap( help_xpm );
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toolBar->AddTool(wxID_NEW, "New", bitmaps[0], "New file");
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toolBar->AddTool(1, "Open", bitmaps[1], "Open file");
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toolBar->AddTool(2, "Save", bitmaps[2], "Save file");
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toolBar->AddSeparator();
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toolBar->AddTool(3, "Copy", bitmaps[3], "Copy");
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toolBar->AddTool(4, "Cut", bitmaps[4], "Cut");
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toolBar->AddTool(5, "Paste", bitmaps[5], "Paste");
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toolBar->AddSeparator();
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toolBar->AddTool(6, "Print", bitmaps[6], "Print");
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toolBar->AddSeparator();
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toolBar->AddTool(wxID_ABOUT, "About", bitmaps[7], "Help");
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toolBar->Realize();
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}
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#endif // wxUSE_TOOLBAR
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// ---------------------------------------------------------------------------
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// MyCanvas
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// ---------------------------------------------------------------------------
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// Define a constructor for my canvas
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MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size)
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: wxScrolledWindow(parent, wxID_ANY, pos, size,
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wxSUNKEN_BORDER |
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wxNO_FULL_REPAINT_ON_RESIZE |
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wxVSCROLL | wxHSCROLL)
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{
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SetBackgroundColour(wxColour("WHITE"));
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SetCursor(wxCursor(wxCURSOR_PENCIL));
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SetScrollbars(20, 20, 50, 50);
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m_dirty = false;
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}
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// Define the repainting behaviour
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void MyCanvas::OnDraw(wxDC& dc)
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{
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if ( !m_text.empty() )
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dc.DrawText(m_text, 10, 10);
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dc.SetFont(*wxSWISS_FONT);
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dc.SetPen(*wxGREEN_PEN);
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dc.DrawLine(0, 0, 200, 200);
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dc.DrawLine(200, 0, 0, 200);
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dc.SetBrush(*wxCYAN_BRUSH);
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dc.SetPen(*wxRED_PEN);
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dc.DrawRectangle(100, 100, 100, 50);
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dc.DrawRoundedRectangle(150, 150, 100, 50, 20);
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dc.DrawEllipse(250, 250, 100, 50);
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#if wxUSE_SPLINES
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dc.DrawSpline(50, 200, 50, 100, 200, 10);
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#endif // wxUSE_SPLINES
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dc.DrawLine(50, 230, 200, 230);
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dc.DrawText("This is a test string", 50, 230);
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wxPoint points[3];
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points[0].x = 200; points[0].y = 300;
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points[1].x = 100; points[1].y = 400;
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points[2].x = 300; points[2].y = 400;
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dc.DrawPolygon(3, points);
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}
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// This implements a tiny doodling program! Drag the mouse using the left
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// button.
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void MyCanvas::OnEvent(wxMouseEvent& event)
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{
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wxClientDC dc(this);
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PrepareDC(dc);
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wxPoint pt(event.GetLogicalPosition(dc));
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static long xpos = -1;
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static long ypos = -1;
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if (xpos > -1 && ypos > -1 && event.Dragging())
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{
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dc.SetPen(*wxBLACK_PEN);
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dc.DrawLine(xpos, ypos, pt.x, pt.y);
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m_dirty = true;
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}
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xpos = pt.x;
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ypos = pt.y;
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}
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// ---------------------------------------------------------------------------
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// MyChild
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// ---------------------------------------------------------------------------
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unsigned MyChild::ms_numChildren = 0;
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MyChild::MyChild(wxMDIParentFrame *parent)
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: wxMDIChildFrame
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(
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parent,
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wxID_ANY,
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wxString::Format("Child %u", ++ms_numChildren)
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)
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{
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m_canvas = new MyCanvas(this, wxPoint(0, 0), GetClientSize());
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SetIcon(wxICON(chart));
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const bool canBeResized = !IsAlwaysMaximized();
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// create our menu bar: it will be shown instead of the main frame one when
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// we're active
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#if wxUSE_MENUS
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wxMenuBar *mbar = MyFrame::CreateMainMenubar();
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mbar->GetMenu(0)->Insert(1, wxID_CLOSE, "&Close child\tCtrl-W",
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"Close this window");
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wxMenu *menuChild = new wxMenu;
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menuChild->Append(MDI_REFRESH, "&Refresh picture");
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menuChild->Append(MDI_CHANGE_TITLE, "Change &title...\tCtrl-T");
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if ( canBeResized )
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{
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menuChild->AppendSeparator();
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menuChild->Append(MDI_CHANGE_POSITION, "Move frame\tCtrl-M");
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menuChild->Append(MDI_CHANGE_SIZE, "Resize frame\tCtrl-S");
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}
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#if wxUSE_CLIPBOARD
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menuChild->AppendSeparator();
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menuChild->Append(wxID_PASTE, "Copy text from clipboard\tCtrl-V");
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#endif // wxUSE_CLIPBOARD
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mbar->Insert(1, menuChild, "&Child");
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// Associate the menu bar with the frame
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SetMenuBar(mbar);
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#endif // wxUSE_MENUS
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// this should work for MDI frames as well as for normal ones, provided
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// they can be resized at all
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if ( canBeResized )
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SetSizeHints(100, 100);
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// test that event handlers pushed on top of MDI children do work (this
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// used to be broken, see #11225)
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PushEventHandler(new EventHandler(ms_numChildren));
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}
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MyChild::~MyChild()
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{
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PopEventHandler(true);
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ms_numChildren--;
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}
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void MyChild::OnClose(wxCommandEvent& WXUNUSED(event))
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{
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Close(true);
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}
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void MyChild::OnRefresh(wxCommandEvent& WXUNUSED(event))
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{
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if ( m_canvas )
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m_canvas->Refresh();
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}
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void MyChild::OnChangePosition(wxCommandEvent& WXUNUSED(event))
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{
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Move(10, 10);
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}
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void MyChild::OnChangeSize(wxCommandEvent& WXUNUSED(event))
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{
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SetClientSize(100, 100);
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}
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void MyChild::OnChangeTitle(wxCommandEvent& WXUNUSED(event))
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{
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#if wxUSE_TEXTDLG
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static wxString s_title = "Canvas Frame";
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wxString title = wxGetTextFromUser("Enter the new title for MDI child",
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"MDI sample question",
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s_title,
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GetParent()->GetParent());
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if ( !title )
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return;
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s_title = title;
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SetTitle(s_title);
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#endif // wxUSE_TEXTDLG
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}
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void MyChild::OnActivate(wxActivateEvent& event)
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{
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if ( event.GetActive() && m_canvas )
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m_canvas->SetFocus();
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}
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void MyChild::OnMove(wxMoveEvent& event)
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{
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// VZ: here everything is totally wrong under MSW, the positions are
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// different and both wrong (pos2 is off by 2 pixels for me which seems
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// to be the width of the MDI canvas border)
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wxPoint pos1 = event.GetPosition(),
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pos2 = GetPosition();
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wxLogStatus("position from event: (%d, %d), from frame (%d, %d)",
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pos1.x, pos1.y, pos2.x, pos2.y);
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void MyChild::OnSize(wxSizeEvent& event)
|
|
{
|
|
// VZ: under MSW the size event carries the client size (quite
|
|
// unexpectedly) *except* for the very first one which has the full
|
|
// size... what should it really be? TODO: check under wxGTK
|
|
wxSize size1 = event.GetSize(),
|
|
size2 = GetSize(),
|
|
size3 = GetClientSize();
|
|
wxLogStatus("size from event: %dx%d, from frame %dx%d, client %dx%d",
|
|
size1.x, size1.y, size2.x, size2.y, size3.x, size3.y);
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void MyChild::OnCloseWindow(wxCloseEvent& event)
|
|
{
|
|
if ( m_canvas && m_canvas->IsDirty() )
|
|
{
|
|
if ( wxMessageBox("Really close?", "Please confirm",
|
|
wxICON_QUESTION | wxYES_NO) != wxYES )
|
|
{
|
|
event.Veto();
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
#if wxUSE_CLIPBOARD
|
|
|
|
#include "wx/clipbrd.h"
|
|
|
|
void MyChild::OnPaste(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
wxClipboardLocker lock;
|
|
wxTextDataObject data;
|
|
m_canvas->SetText(wxTheClipboard->GetData(data)
|
|
? data.GetText()
|
|
: wxString("No text on clipboard"));
|
|
}
|
|
|
|
void MyChild::OnUpdatePaste(wxUpdateUIEvent& event)
|
|
{
|
|
wxClipboardLocker lock;
|
|
event.Enable( wxTheClipboard->IsSupported(wxDF_TEXT) );
|
|
}
|
|
|
|
#endif // wxUSE_CLIPBOARD
|