wxWidgets/include/wx/gsocket.h
Guilhem Lavaux 5a96d2f45f Updated wxDataStream (added ByteOrder)
Removed sckint.cpp from Makefile.am and filelist.txt (Could someone rebuild Makefile for MSW)
Some update to the documentation. I'm documenting GSocket.
Added gsockno.c in stubs


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3116 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-07-24 09:05:25 +00:00

222 lines
6.0 KiB
C

/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket)
* Name: gsocket.h
* Purpose: GSocket include file (system independent)
* CVSID: $Id$
* -------------------------------------------------------------------------
*/
#ifndef __GSOCKET_H
#define __GSOCKET_H
#include <sys/types.h>
#if !defined(__cplusplus)
typedef int bool;
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
typedef struct _GSocket GSocket;
typedef struct _GAddress GAddress;
typedef enum {
GSOCK_NOFAMILY = 0,
GSOCK_INET,
GSOCK_INET6,
GSOCK_UNIX
} GAddressType;
typedef enum {
GSOCK_STREAMED,
GSOCK_UNSTREAMED
} GSocketStream;
typedef enum {
GSOCK_NOERROR = 0,
GSOCK_INVOP,
GSOCK_IOERR,
GSOCK_INVADDR,
GSOCK_INVSOCK,
GSOCK_NOHOST,
GSOCK_INVPORT
} GSocketError;
typedef enum {
GSOCK_INPUT = 0,
GSOCK_OUTPUT = 1,
GSOCK_CONNECTION = 2,
GSOCK_LOST = 3,
GSOCK_MAX_EVENT = 4
} GSocketEvent;
enum {
GSOCK_INPUT_FLAG = 1 << GSOCK_INPUT,
GSOCK_OUTPUT_FLAG = 1 << GSOCK_OUTPUT,
GSOCK_CONNECTION_FLAG = 1 << GSOCK_CONNECTION,
GSOCK_LOST_FLAG = 1 << GSOCK_LOST
};
typedef int GSocketEventFlags;
typedef void (*GSocketFallback)(GSocket *socket, GSocketEvent event,
char *cdata);
#ifdef __cplusplus
extern "C" {
#endif
/* Constructors / Destructors */
GSocket *GSocket_new();
void GSocket_destroy(GSocket *socket);
/* This will disable all IO calls to this socket but errors are still available */
void GSocket_Shutdown(GSocket *socket);
/* Address handling */
GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address);
GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address);
GAddress *GSocket_GetLocal(GSocket *socket);
GAddress *GSocket_GetPeer(GSocket *socket);
/* Non-oriented connections handlers */
GSocketError GSocket_SetNonOriented(GSocket *socket);
/* Server specific parts */
/*
GSocket_SetServer() setup the socket as a server. It uses the "Local" field
of GSocket. "Local" must be set by GSocket_SetLocal() before
GSocket_SetServer() is called. In the other case, it returns GSOCK_INVADDR.
*/
GSocketError GSocket_SetServer(GSocket *socket);
/*
GSocket_WaitConnection() waits for an incoming client connection.
*/
GSocket *GSocket_WaitConnection(GSocket *socket);
/* Client specific parts */
/*
GSocket_Connect() establishes a client connection to a server using the "Peer"
field of GSocket. "Peer" must be set by GSocket_SetPeer() before
GSocket_Connect() is called. In the other case, it returns GSOCK_INVADDR.
*/
GSocketError GSocket_Connect(GSocket *socket, GSocketStream stream);
/* Generic IO */
/* Like recv(), send(), ... */
/*
NOTE: In case we read from a non-oriented connection, the incoming (outgoing)
connection address is stored in the "Local" ("Peer") field.
*/
int GSocket_Read(GSocket *socket, char *buffer, int size);
int GSocket_Write(GSocket *socket, const char *buffer,
int size);
bool GSocket_DataAvailable(GSocket *socket);
/* Flags */
/*
GSocket_SetBlocking() puts the socket in non-blocking mode. This is useful
if we don't want to wait.
*/
void GSocket_SetBlocking(GSocket *socket, bool block);
/*
GSocket_GetError() returns the last error occured on the socket stream.
*/
GSocketError GSocket_GetError(GSocket *socket);
/* Callbacks */
/*
Only one fallback is possible for each event (INPUT, OUTPUT, CONNECTION, LOST)
INPUT: The function is called when there is at least a byte in the
input buffer
OUTPUT: The function is called when the system is sure the next write call
will not block
CONNECTION: Two cases is possible:
Client socket -> the connection is established
Server socket -> a client request a connection
LOST: the connection is lost
SetFallback accepts a combination of these flags so a same callback can
receive different events.
An event is generated only once and its state is reseted when the relative
IO call is requested.
For example: INPUT -> GSocket_Read()
CONNECTION -> GSocket_Accept()
*/
void GSocket_SetFallback(GSocket *socket, GSocketEventFlags event,
GSocketFallback fallback, char *cdata);
/*
UnsetFallback will disables all fallbacks specified by "event".
NOTE: event may be a combination of flags
*/
void GSocket_UnsetFallback(GSocket *socket, GSocketEventFlags event);
/* GAddress */
GAddress *GAddress_new();
GAddress *GAddress_copy(GAddress *address);
void GAddress_destroy(GAddress *address);
void GAddress_SetFamily(GAddress *address, GAddressType type);
GAddressType GAddress_GetFamily(GAddress *address);
/*
The use of any of the next functions will set the address family to the adapted
one. For example if you use GAddress_INET_SetHostName, address family will be AF_INET
implicitely
*/
GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname);
GSocketError GAddress_INET_SetHostAddress(GAddress *address,
unsigned long hostaddr);
GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
const char *protocol);
GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port);
GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname,
size_t sbuf);
unsigned long GAddress_INET_GetHostAddress(GAddress *address);
unsigned short GAddress_INET_GetPort(GAddress *address);
/* TODO: Define specific parts (INET6, UNIX) */
GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path);
GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf);
/*
* System specific functions
*/
/* On systems needing an event id */
void GSocket_SetEventID(GSocket *socket, unsigned long evt_id);
/* On systems which don't have background refresh */
void GSocket_DoEvent(unsigned long evt_id);
#ifdef __cplusplus
};
#endif
#endif
/* __GSOCKET_H */