adaaa68635
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55912 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
767 lines
26 KiB
Objective-C
767 lines
26 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: toolbar.h
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// Purpose: interface of wxToolBar
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxToolBar
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The name wxToolBar is defined to be a synonym for one of the following
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classes:
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- @b wxToolBar95 - The native Windows 95 toolbar. Used on Windows 95, NT 4
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and above.
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- @b wxToolBarMSW - A Windows implementation. Used on 16-bit Windows.
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- @b wxToolBarGTK - The GTK toolbar.
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You may also create a toolbar that is managed by the frame, by calling
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wxFrame::CreateToolBar(). Under Pocket PC, you should always use this
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function for creating the toolbar to be managed by the frame, so that
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wxWidgets can use a combined menubar and toolbar. Where you manage your
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own toolbars, create a wxToolBar as usual.
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The meaning of a "separator" is a vertical line under Windows and simple
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space under GTK+.
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@b wxToolBar95: Note that this toolbar paints tools to reflect
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system-wide colours. If you use more than 16 colours in your tool
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bitmaps, you may wish to suppress this behaviour, otherwise system
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colours in your bitmaps will inadvertently be mapped to system colours.
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To do this, set the msw.remap system option before creating the toolbar:
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@code
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wxSystemOptions::SetOption(wxT("msw.remap"), 0);
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@endcode
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If you wish to use 32-bit images (which include an alpha channel for
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transparency) use:
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@code
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wxSystemOptions::SetOption(wxT("msw.remap"), 2);
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@endcode
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Then colour remapping is switched off, and a transparent background
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used. But only use this option under Windows XP with true colour:
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@code
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if (wxTheApp->GetComCtl32Version() >= 600 && ::wxDisplayDepth() >= 32)
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@endcode
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There are several different types of tools you can add to a toolbar. These
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types are controlled by the ::wxItemKind enumeration.
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@beginStyleTable
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@style{wxTB_FLAT}
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Gives the toolbar a flat look (Windows and GTK only).
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@style{wxTB_DOCKABLE}
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Makes the toolbar floatable and dockable (GTK only).
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@style{wxTB_HORIZONTAL}
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Specifies horizontal layout (default).
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@style{wxTB_VERTICAL}
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Specifies vertical layout.
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@style{wxTB_TEXT}
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Shows the text in the toolbar buttons; by default only icons are shown.
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@style{wxTB_NOICONS}
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Specifies no icons in the toolbar buttons; by default they are shown.
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@style{wxTB_NODIVIDER}
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Specifies no divider (border) above the toolbar (Windows only)
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@style{wxTB_NOALIGN}
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Specifies no alignment with the parent window (Windows only, not very
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useful).
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@style{wxTB_HORZ_LAYOUT}
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Shows the text and the icons alongside, not vertically stacked (Windows
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and GTK 2 only). This style must be used with @c wxTB_TEXT.
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@style{wxTB_HORZ_TEXT}
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Combination of @c wxTB_HORZ_LAYOUT and @c wxTB_TEXT.
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@style{wxTB_NO_TOOLTIPS}
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Don't show the short help tooltips for the tools when the mouse hovers
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over them.
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@style{wxTB_BOTTOM}
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Align the toolbar at the bottom of parent window.
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@style{wxTB_RIGHT}
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Align the toolbar at the right side of parent window.
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@endStyleTable
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See also @ref overview_windowstyles. Note that the Win32 native toolbar
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ignores @c wxTB_NOICONS style. Also, toggling the @c wxTB_TEXT works only
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if the style was initially on.
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@beginEventTable{wxCommandEvent}
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@event{EVT_TOOL(id, func)}
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Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c
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wxEVT_COMMAND_MENU_SELECTED). Pass the id of the tool.
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@event{EVT_MENU(id, func)}
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The same as EVT_TOOL().
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@event{EVT_TOOL_RANGE(id1, id2, func)}
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Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of
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identifiers. Pass the ids of the tools.
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@event{EVT_MENU_RANGE(id1, id2, func)}
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The same as EVT_TOOL_RANGE().
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@event{EVT_TOOL_RCLICKED(id, func)}
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Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the
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tool.
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@event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
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Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass
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the ids of the tools.
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@event{EVT_TOOL_ENTER(id, func)}
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Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar
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itself. The value of wxCommandEvent::GetSelection() is the tool id, or
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-1 if the mouse cursor has moved off a tool.
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@event{EVT_TOOL_DROPDOWN(id, func)}
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Process a @c wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED event. If unhandled,
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displays the default dropdown menu set using
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wxToolBar::SetDropdownMenu().
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@endEventTable
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The toolbar class emits menu commands in the same way that a frame menubar
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does, so you can use one EVT_MENU() macro for both a menu item and a toolbar
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button. The event handler functions take a wxCommandEvent argument. For most
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event macros, the identifier of the tool is passed, but for EVT_TOOL_ENTER()
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the toolbar window identifier is passed and the tool identifier is retrieved
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from the wxCommandEvent. This is because the identifier may be -1 when the
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mouse moves off a tool, and -1 is not allowed as an identifier in the event
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system.
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@library{wxcore}
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@category{miscwnd}
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@see @ref overview_toolbar
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*/
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class wxToolBar : public wxControl
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{
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public:
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/**
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Default constructor.
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*/
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wxToolBar();
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/**
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Constructs a toolbar.
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@param parent
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Pointer to a parent window.
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@param id
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Window identifier. If -1, will automatically create an identifier.
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@param pos
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Window position. ::wxDefaultPosition is (-1, -1) which indicates that
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wxWidgets should generate a default position for the window. If
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using the wxWindow class directly, supply an actual position.
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@param size
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Window size. ::wxDefaultSize is (-1, -1) which indicates that
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wxWidgets should generate a default size for the window.
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@param style
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Window style. See wxToolBar for details.
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@param name
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Window name.
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@remarks After a toolbar is created, you use AddTool() and perhaps
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AddSeparator(), and then you must call Realize() to construct and
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display the toolbar tools.
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*/
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wxToolBar(wxWindow* parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxTB_HORIZONTAL | wxBORDER_NONE,
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const wxString& name = wxPanelNameStr);
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/**
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Toolbar destructor.
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*/
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virtual ~wxToolBar();
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/**
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Adds a new check (or toggle) tool to the toolbar. The parameters are the
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same as in AddTool().
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@see AddTool()
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*/
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wxToolBarToolBase* AddCheckTool(int toolId,
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const wxString& label,
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const wxBitmap& bitmap1,
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const wxBitmap& bitmap2,
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const wxString& shortHelpString = "",
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const wxString& longHelpString = "",
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wxObject* clientData = NULL);
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/**
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Adds any control to the toolbar, typically e.g. a wxComboBox.
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@param control
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The control to be added.
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@param label
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Text to be displayed near the control.
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@remarks
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wxMSW: the label is only displayed if there is enough space
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available below the embedded control.
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@remarks
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wxMac: labels are only displayed if wxWidgets is built with @c
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wxMAC_USE_NATIVE_TOOLBAR set to 1
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*/
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bool AddControl(wxControl* control, const wxString label = "");
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/**
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Adds a new radio tool to the toolbar. Consecutive radio tools form a
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radio group such that exactly one button in the group is pressed at any
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moment, in other words whenever a button in the group is pressed the
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previously pressed button is automatically released. You should avoid
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having the radio groups of only one element as it would be impossible
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for the user to use such button.
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By default, the first button in the radio group is initially pressed,
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the others are not.
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@see AddTool()
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*/
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wxToolBarToolBase* AddRadioTool(int toolId,
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const wxString& label,
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const wxBitmap& bitmap1,
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const wxBitmap& bitmap2,
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const wxString& shortHelpString = "",
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const wxString& longHelpString = "",
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wxObject* clientData = NULL);
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/**
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Adds a separator for spacing groups of tools.
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@see AddTool(), SetToolSeparation()
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*/
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void AddSeparator();
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/**
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Adds a tool to the toolbar.
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@param tool
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The tool to be added.
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@remarks After you have added tools to a toolbar, you must call
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Realize() in order to have the tools appear.
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@see AddSeparator(), AddCheckTool(), AddRadioTool(),
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InsertTool(), DeleteTool(), Realize(), SetDropdownMenu()
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*/
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virtual wxToolBarToolBase* AddTool(wxToolBarToolBase* tool);
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/**
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Adds a tool to the toolbar. This most commonly used version has fewer
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parameters than the full version below which specifies the more rarely
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used button features.
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@param toolId
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An integer by which the tool may be identified in subsequent
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operations.
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@param label
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The string to be displayed with the tool.
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@param bitmap
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The primary tool bitmap.
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@param shortHelp
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This string is used for the tools tooltip.
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@param kind
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May be ::wxITEM_NORMAL for a normal button (default), ::wxITEM_CHECK
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for a checkable tool (such tool stays pressed after it had been
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toggled) or ::wxITEM_RADIO for a checkable tool which makes part of
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a radio group of tools each of which is automatically unchecked
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whenever another button in the group is checked. ::wxITEM_DROPDOWN
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specifies that a drop-down menu button will appear next to the
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tool button (only GTK+ and MSW). Call SetDropdownMenu() afterwards.
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@remarks After you have added tools to a toolbar, you must call
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Realize() in order to have the tools appear.
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@see AddSeparator(), AddCheckTool(), AddRadioTool(),
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InsertTool(), DeleteTool(), Realize(), SetDropdownMenu()
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*/
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wxToolBarToolBase* AddTool(int toolId, const wxString& label,
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const wxBitmap& bitmap,
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const wxString& shortHelp = wxEmptyString,
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wxItemKind kind = wxITEM_NORMAL);
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/**
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Adds a tool to the toolbar.
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@param toolId
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An integer by which the tool may be identified in subsequent
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operations.
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@param label
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The string to be displayed with the tool.
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@param bitmap
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The primary tool bitmap.
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@param bmpDisabled
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The bitmap used when the tool is disabled. If it is equal to
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::wxNullBitmap (default), the disabled bitmap is automatically
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generated by greying the normal one.
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@param shortHelpString
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This string is used for the tools tooltip.
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@param longHelpString
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This string is shown in the statusbar (if any) of the parent frame
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when the mouse pointer is inside the tool.
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@param kind
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May be ::wxITEM_NORMAL for a normal button (default), ::wxITEM_CHECK
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for a checkable tool (such tool stays pressed after it had been
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toggled) or ::wxITEM_RADIO for a checkable tool which makes part of
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a radio group of tools each of which is automatically unchecked
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whenever another button in the group is checked. ::wxITEM_DROPDOWN
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specifies that a drop-down menu button will appear next to the
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tool button (only GTK+ and MSW). Call SetDropdownMenu() afterwards.
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@param clientData
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An optional pointer to client data which can be retrieved later
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using GetToolClientData().
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@remarks After you have added tools to a toolbar, you must call
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Realize() in order to have the tools appear.
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@see AddSeparator(), AddCheckTool(), AddRadioTool(),
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InsertTool(), DeleteTool(), Realize(), SetDropdownMenu()
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*/
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wxToolBarToolBase* AddTool(int toolId, const wxString& label,
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const wxBitmap& bitmap,
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const wxBitmap& bmpDisabled = wxNullBitmap,
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wxItemKind kind = wxITEM_NORMAL,
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const wxString& shortHelpString = wxEmptyString,
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const wxString& longHelpString = wxEmptyString,
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wxObject* clientData = NULL);
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/**
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Deletes all the tools in the toolbar.
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*/
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virtual void ClearTools();
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/**
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Removes the specified tool from the toolbar and deletes it. If you don't
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want to delete the tool, but just to remove it from the toolbar (to
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possibly add it back later), you may use RemoveTool() instead.
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@note It is unnecessary to call Realize() for the change to take
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place, it will happen immediately.
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@returns @true if the tool was deleted, @false otherwise.
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@see DeleteToolByPos()
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*/
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virtual bool DeleteTool(int toolId);
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/**
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This function behaves like DeleteTool() but it deletes the tool at the
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specified position and not the one with the given id.
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*/
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virtual bool DeleteToolByPos(size_t pos);
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/**
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Enables or disables the tool.
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@param toolId
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Tool to enable or disable.
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@param enable
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If @true, enables the tool, otherwise disables it.
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@remarks Some implementations will change the visible state of the tool
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to indicate that it is disabled.
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@see GetToolEnabled(), ToggleTool()
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*/
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virtual void EnableTool(int toolId, bool enable);
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/**
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Returns a pointer to the tool identified by @a id or @NULL if no
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corresponding tool is found.
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*/
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wxToolBarToolBase* FindById(int id) const;
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/**
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Returns a pointer to the control identified by @a id or @NULL if no
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corresponding control is found.
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*/
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virtual wxControl* FindControl(int id);
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/**
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Finds a tool for the given mouse position.
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@param x
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X position.
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@param y
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Y position.
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@return A pointer to a tool if a tool is found, or @NULL otherwise.
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@remarks Currently not implemented in wxGTK (always returns @NULL
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there).
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*/
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virtual wxToolBarToolBase* FindToolForPosition(wxCoord x, wxCoord y) const;
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/**
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Returns the left/right and top/bottom margins, which are also used for
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inter-toolspacing.
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@see SetMargins()
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*/
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wxSize GetMargins() const;
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/**
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Returns the size of bitmap that the toolbar expects to have. The default
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bitmap size is 16 by 15 pixels.
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@remarks Note that this is the size of the bitmap you pass to AddTool(),
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and not the eventual size of the tool button.
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@see SetToolBitmapSize(), GetToolSize()
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*/
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virtual wxSize GetToolBitmapSize() const;
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/**
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Get any client data associated with the tool.
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@param toolId
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Id of the tool, as passed to AddTool().
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@return Client data, or @NULL if there is none.
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*/
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virtual wxObject* GetToolClientData(int toolId) const;
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/**
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Called to determine whether a tool is enabled (responds to user input).
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@param toolId
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Id of the tool in question.
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@return @true if the tool is enabled, @false otherwise.
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@see EnableTool()
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*/
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virtual bool GetToolEnabled(int toolId) const;
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/**
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Returns the long help for the given tool.
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@param toolId
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The tool in question.
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@see SetToolLongHelp(), SetToolShortHelp()
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*/
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virtual wxString GetToolLongHelp(int toolId) const;
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/**
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Returns the value used for packing tools.
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@see SetToolPacking()
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*/
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virtual int GetToolPacking() const;
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/**
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Returns the tool position in the toolbar, or @c wxNOT_FOUND if the tool
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is not found.
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*/
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virtual int GetToolPos(int toolId) const;
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/**
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Returns the default separator size.
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@see SetToolSeparation()
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*/
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virtual int GetToolSeparation() const;
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/**
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Returns the short help for the given tool.
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@param toolId
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The tool in question.
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@see GetToolLongHelp(), SetToolShortHelp()
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*/
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virtual wxString GetToolShortHelp(int toolId) const;
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/**
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Returns the size of a whole button, which is usually larger than a tool
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bitmap because of added 3D effects.
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@see SetToolBitmapSize(), GetToolBitmapSize()
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*/
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virtual wxSize GetToolSize() const;
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/**
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Gets the on/off state of a toggle tool.
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@param toolId
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The tool in question.
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@return @true if the tool is toggled on, @false otherwise.
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@see ToggleTool()
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*/
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virtual bool GetToolState(int toolId) const;
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/**
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Returns the number of tools in the toolbar.
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*/
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int GetToolsCount() const;
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/**
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Inserts the control into the toolbar at the given position. You must
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call Realize() for the change to take place.
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@see AddControl(), InsertTool()
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*/
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wxToolBarToolBase* InsertControl(size_t pos, wxControl* control);
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/**
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Inserts the separator into the toolbar at the given position. You must
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call Realize() for the change to take place.
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@see AddSeparator(), InsertTool()
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*/
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virtual wxToolBarToolBase* InsertSeparator(size_t pos);
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//@{
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/**
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Inserts the tool with the specified attributes into the toolbar at the
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given position.
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You must call Realize() for the change to take place.
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@see AddTool(), InsertControl(), InsertSeparator()
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*/
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wxToolBarToolBase* InsertTool(size_t pos, int toolId,
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const wxBitmap& bitmap1,
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const wxBitmap& bitmap2 = wxNullBitmap,
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bool isToggle = false,
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wxObject* clientData = NULL,
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const wxString& shortHelpString = "",
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const wxString& longHelpString = "");
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wxToolBarToolBase* InsertTool(size_t pos,
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wxToolBarToolBase* tool);
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//@}
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/**
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Called when the user clicks on a tool with the left mouse button. This
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is the old way of detecting tool clicks; although it will still work,
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you should use the EVT_MENU() or EVT_TOOL() macro instead.
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@param toolId
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The identifier passed to AddTool().
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@param toggleDown
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@true if the tool is a toggle and the toggle is down, otherwise is
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@false.
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@return If the tool is a toggle and this function returns @false, the
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toggle state (internal and visual) will not be changed. This
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provides a way of specifying that toggle operations are not
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permitted in some circumstances.
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@see OnMouseEnter(), OnRightClick()
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*/
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virtual bool OnLeftClick(int toolId, bool toggleDown);
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/**
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This is called when the mouse cursor moves into a tool or out of the
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toolbar. This is the old way of detecting mouse enter events;
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although it will still work, you should use the EVT_TOOL_ENTER()
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macro instead.
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@param toolId
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Greater than -1 if the mouse cursor has moved into the tool, or -1
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if the mouse cursor has moved. The programmer can override this to
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provide extra information about the tool, such as a short
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description on the status line.
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@remarks With some derived toolbar classes, if the mouse moves quickly
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out of the toolbar, wxWidgets may not be able to detect it.
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Therefore this function may not always be called when expected.
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*/
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virtual void OnMouseEnter(int toolId);
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/**
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@deprecated This is the old way of detecting tool right clicks;
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although it will still work, you should use the
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EVT_TOOL_RCLICKED() macro instead.
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Called when the user clicks on a tool with the right mouse button. The
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programmer should override this function to detect right tool clicks.
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@param toolId
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The identifier passed to AddTool().
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@param x
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The x position of the mouse cursor.
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@param y
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The y position of the mouse cursor.
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@remarks A typical use of this member might be to pop up a menu.
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@see OnMouseEnter(), OnLeftClick()
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*/
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void OnRightClick(int toolId, float x, float y);
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/**
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This function should be called after you have added tools.
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*/
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virtual bool Realize();
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/**
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Removes the given tool from the toolbar but doesn't delete it. This
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allows to insert/add this tool back to this (or another) toolbar later.
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@note It is unnecessary to call Realize() for the change to take place,
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it will happen immediately.
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@see DeleteTool()
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*/
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virtual wxToolBarToolBase* RemoveTool(int id);
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/**
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Sets the bitmap resource identifier for specifying tool bitmaps as
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indices into a custom bitmap. Windows CE only.
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*/
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void SetBitmapResource(int resourceId);
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/**
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Sets the dropdown menu for the tool given by its @e id. The tool itself
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will delete the menu when it's no longer needed. Only supported under
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GTK+ und MSW.
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If you define a EVT_TOOL_DROPDOWN() handler in your program, you must
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call wxEvent::Skip() from it or the menu won't be displayed.
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*/
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bool SetDropdownMenu(int id, wxMenu* menu);
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/**
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Set the values to be used as margins for the toolbar.
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@param x
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Left margin, right margin and inter-tool separation value.
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@param y
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Top margin, bottom margin and inter-tool separation value.
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@remarks This must be called before the tools are added if absolute
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positioning is to be used, and the default (zero-size) margins are
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to be overridden.
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@see GetMargins()
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*/
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virtual void SetMargins(int x, int y);
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/**
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Set the margins for the toolbar.
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@param size
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Margin size.
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@remarks This must be called before the tools are added if absolute
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positioning is to be used, and the default (zero-size) margins are
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to be overridden.
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@see GetMargins(), wxSize
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*/
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void SetMargins(const wxSize& size);
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/**
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Sets the default size of each tool bitmap. The default bitmap size is 16
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by 15 pixels.
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@param size
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The size of the bitmaps in the toolbar.
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@remarks This should be called to tell the toolbar what the tool bitmap
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size is. Call it before you add tools.
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@see GetToolBitmapSize(), GetToolSize()
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*/
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virtual void SetToolBitmapSize(const wxSize& size);
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/**
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Sets the client data associated with the tool.
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*/
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virtual void SetToolClientData(int id, wxObject* clientData);
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/**
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Sets the bitmap to be used by the tool with the given ID when the tool
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is in a disabled state. This can only be used on Button tools, not
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controls.
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@note The native toolbar classes on the main platforms all synthesize
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the disabled bitmap from the normal bitmap, so this function will
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have no effect on those platforms.
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*/
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virtual void SetToolDisabledBitmap(int id, const wxBitmap& bitmap);
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/**
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Sets the long help for the given tool.
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@param toolId
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The tool in question.
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@param helpString
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A string for the long help.
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@remarks You might use the long help for displaying the tool purpose on
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the status line.
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@see GetToolLongHelp(), SetToolShortHelp(),
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*/
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virtual void SetToolLongHelp(int toolId, const wxString& helpString);
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/**
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Sets the bitmap to be used by the tool with the given ID. This can only
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be used on Button tools, not controls.
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*/
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virtual void SetToolNormalBitmap(int id, const wxBitmap& bitmap);
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/**
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Sets the value used for spacing tools. The default value is 1.
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@param packing
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The value for packing.
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@remarks The packing is used for spacing in the vertical direction if
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the toolbar is horizontal, and for spacing in the horizontal
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direction if the toolbar is vertical.
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@see GetToolPacking()
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*/
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virtual void SetToolPacking(int packing);
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/**
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Sets the default separator size. The default value is 5.
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@param separation
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The separator size.
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@see AddSeparator()
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*/
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virtual void SetToolSeparation(int separation);
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/**
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Sets the short help for the given tool.
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@param toolId
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The tool in question.
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@param helpString
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The string for the short help.
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@remarks An application might use short help for identifying the tool
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purpose in a tooltip.
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@see GetToolShortHelp(), SetToolLongHelp()
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*/
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virtual void SetToolShortHelp(int toolId, const wxString& helpString);
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/**
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Toggles a tool on or off. This does not cause any event to get emitted.
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@param toolId
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Tool in question.
|
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@param toggle
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If @true, toggles the tool on, otherwise toggles it off.
|
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@remarks Only applies to a tool that has been specified as a toggle
|
|
tool.
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*/
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virtual void ToggleTool(int toolId, bool toggle);
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};
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