wxWidgets/include/wx/mac/frame.h
Gilles Depeyrot af49c4b8a2 disable use of #pragma interface under Mac OS X
GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer
Tools update contain a bug concerning #pragma interface handling that can only
be worked around by not using them (and they are not necessary anyways)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16884 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-08-31 11:29:13 +00:00

130 lines
3.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: frame.h
// Purpose: wxFrame class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "frame.h"
#endif
#include "wx/window.h"
#include "wx/toolbar.h"
#include "wx/accel.h"
#include "wx/icon.h"
WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxStatusBar;
class WXDLLEXPORT wxMacToolTip ;
class WXDLLEXPORT wxFrame: public wxFrameBase
{
public:
// construction
wxFrame() { Init(); }
wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Init();
Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual ~wxFrame();
// implementation only from now on
// -------------------------------
// override some more virtuals
virtual bool Enable(bool enable = TRUE) ;
// get the origin of the client area (which may be different from (0, 0)
// if the frame has a toolbar) in client coordinates
virtual wxPoint GetClientAreaOrigin() const;
// event handlers
void OnActivate(wxActivateEvent& event);
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Toolbar
#if wxUSE_TOOLBAR
virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT,
wxWindowID id = -1,
const wxString& name = wxToolBarNameStr);
virtual void PositionToolBar();
#endif // wxUSE_TOOLBAR
// Status bar
#if wxUSE_STATUSBAR
virtual wxStatusBar* OnCreateStatusBar(int number = 1,
long style = wxST_SIZEGRIP,
wxWindowID id = 0,
const wxString& name = wxStatusLineNameStr);
virtual void PositionStatusBar();
// Hint to tell framework which status bar to use
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
#endif // wxUSE_STATUSBAR
// tooltip management
#if wxUSE_TOOLTIPS
wxMacToolTip* GetToolTipCtrl() const { return m_hwndToolTip; }
void SetToolTipCtrl(wxMacToolTip *tt) { m_hwndToolTip = tt; }
wxMacToolTip* m_hwndToolTip ;
#endif // tooltips
// called by wxWindow whenever it gets focus
void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
wxWindow *GetLastFocus() const { return m_winLastFocused; }
protected:
// common part of all ctors
void Init();
// override base class virtuals
virtual void DoGetClientSize(int *width, int *height) const;
virtual void DoSetClientSize(int width, int height);
protected:
#if wxUSE_STATUSBAR
static bool m_useNativeStatusBar;
#endif // wxUSE_STATUSBAR
// the last focused child: we restore focus to it on activation
wxWindow *m_winLastFocused;
private:
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxFrame)
};
#endif
// _WX_FRAME_H_