af49c4b8a2
GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer Tools update contain a bug concerning #pragma interface handling that can only be worked around by not using them (and they are not necessary anyways) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16884 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: imagpnm.h
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// Purpose: wxImage PNM handler
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// Author: Sylvain Bougnoux
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// RCS-ID: $Id$
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// Copyright: (c) Sylvain Bougnoux
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_IMAGPNM_H_
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#define _WX_IMAGPNM_H_
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "imagpnm.h"
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#endif
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#include "wx/image.h"
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//-----------------------------------------------------------------------------
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// wxPNMHandler
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//-----------------------------------------------------------------------------
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#if wxUSE_PNM
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class WXDLLEXPORT wxPNMHandler : public wxImageHandler
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{
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DECLARE_DYNAMIC_CLASS(wxPNMHandler)
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public:
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inline wxPNMHandler()
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{
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m_name = "PNM file";
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m_extension = "pnm";
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m_type = wxBITMAP_TYPE_PNM;
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m_mime = "image/pnm";
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};
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#if wxUSE_STREAMS
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virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
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virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
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virtual bool DoCanRead( wxInputStream& stream );
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#endif
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};
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#endif
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#endif
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// _WX_IMAGPNM_H_
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