2de89127de
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5155 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
304 lines
6.8 KiB
C++
304 lines
6.8 KiB
C++
// --------------------------------------------------------------------------
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// Name: sndg72x.cpp
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// Purpose:
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// Date: 08/26/1999
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// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
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// CVSID: $Id$
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// --------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "sndg72x.cpp"
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#endif
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#include <wx/wxprec.h>
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#include "sndbase.h"
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#include "sndfile.h"
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#include "sndpcm.h"
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#include "sndg72x.h"
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#include "g72x.h"
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// --------------------------------------------------------------------------
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// wxSoundFormatG72X
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// --------------------------------------------------------------------------
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wxSoundFormatG72X::wxSoundFormatG72X()
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: m_srate(22050)
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{
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}
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wxSoundFormatG72X::~wxSoundFormatG72X()
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{
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}
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void wxSoundFormatG72X::SetSampleRate(wxUint32 srate)
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{
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m_srate = srate;
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}
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wxUint32 wxSoundFormatG72X::GetSampleRate() const
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{
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return m_srate;
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}
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void wxSoundFormatG72X::SetG72XType(wxSoundG72XType type)
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{
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m_g72x_type = type;
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}
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wxSoundFormatBase *wxSoundFormatG72X::Clone() const
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{
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wxSoundFormatG72X *g72x = new wxSoundFormatG72X();
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g72x->m_srate = m_srate;
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g72x->m_g72x_type = m_g72x_type;
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return g72x;
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}
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wxUint32 wxSoundFormatG72X::GetTimeFromBytes(wxUint32 bytes) const
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{
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int n_bits;
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switch (m_g72x_type) {
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case wxSOUND_G721:
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n_bits = 4;
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break;
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case wxSOUND_G723_24:
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n_bits = 3;
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break;
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case wxSOUND_G723_40:
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n_bits = 5;
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break;
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default:
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n_bits = 0;
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break;
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}
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return (wxUint32)((bytes / m_srate) * ((float)n_bits / 8));
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}
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wxUint32 wxSoundFormatG72X::GetBytesFromTime(wxUint32 time) const
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{
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int n_bits;
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switch (m_g72x_type) {
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case wxSOUND_G721:
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n_bits = 4;
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break;
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case wxSOUND_G723_24:
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n_bits = 3;
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break;
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case wxSOUND_G723_40:
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n_bits = 5;
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break;
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default:
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n_bits = 0;
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}
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return (wxUint32)(time * (m_srate * ((float)n_bits / 8)));
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}
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bool wxSoundFormatG72X::operator !=(const wxSoundFormatBase& frmt2) const
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{
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wxSoundFormatG72X *g72x = (wxSoundFormatG72X *)&frmt2;
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if (frmt2.GetType() != wxSOUND_G72X)
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return TRUE;
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return (g72x->m_srate != m_srate || g72x->m_g72x_type != m_g72x_type);
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}
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// --------------------------------------------------------------------------
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// wxSoundStreamG72X
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// --------------------------------------------------------------------------
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wxSoundStreamG72X::wxSoundStreamG72X(wxSoundStream& sndio)
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: wxSoundStreamCodec(sndio)
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{
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// PCM converter
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m_router = new wxSoundRouterStream(sndio);
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m_state = new g72state;
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g72x_init_state(m_state);
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}
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wxSoundStreamG72X::~wxSoundStreamG72X()
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{
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delete m_router;
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}
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wxSoundStream& wxSoundStreamG72X::Read(void *buffer, wxUint32 len)
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{
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wxUint16 *old_linear;
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register wxUint16 *linear_buffer;
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register wxUint32 real_len;
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register wxUint32 countdown = len;
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real_len = (len * 8 / m_n_bits);
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old_linear = linear_buffer = new wxUint16[real_len];
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m_router->Read(linear_buffer, real_len);
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real_len = (wxUint32)(m_router->GetLastAccess() * ((float)m_n_bits / 8));
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if (!real_len)
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return *m_router;
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m_io_buffer = (wxUint8 *)buffer;
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m_current_b_pos = 0;
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while (countdown != 0) {
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PutBits(m_coder(*linear_buffer++, AUDIO_ENCODING_LINEAR, m_state));
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countdown--;
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}
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m_lastcount = real_len;
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m_snderror = m_router->GetError();
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delete[] old_linear;
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return *this;
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}
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wxSoundStream& wxSoundStreamG72X::Write(const void *buffer, wxUint32 len)
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{
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wxUint16 *old_linear;
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register wxUint16 *linear_buffer;
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register wxUint32 countdown = len;
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register wxUint32 real_len;
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// Compute the real length (PCM format) to sendt to the sound card
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real_len = (len * m_n_bits / 8);
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// Allocate a temporary buffer
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old_linear = linear_buffer = new wxUint16[real_len];
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// Bad, we override the const
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m_io_buffer = (wxUint8 *)buffer;
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m_current_b_pos = 0;
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// Decode the datas
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while (countdown != 0) {
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*linear_buffer++ = m_decoder(GetBits(), AUDIO_ENCODING_LINEAR, m_state);
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countdown--;
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}
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m_lastcount = len;
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// Send them to the sound card
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m_router->Write(old_linear, real_len);
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// Destroy the temporary buffer
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delete[] old_linear;
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return *m_router;
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}
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bool wxSoundStreamG72X::SetSoundFormat(const wxSoundFormatBase& format)
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{
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if (format.GetType() != wxSOUND_G72X) {
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m_snderror = wxSOUND_INVFRMT;
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return FALSE;
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}
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wxSoundFormatPcm pcm;
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wxSoundFormatG72X *g72x;
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wxSoundStreamCodec::SetSoundFormat(format);
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g72x = (wxSoundFormatG72X *)m_sndformat;
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// Set PCM as the output format of the codec
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pcm.SetSampleRate(g72x->GetSampleRate());
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pcm.SetBPS(16);
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pcm.SetChannels(1);
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pcm.Signed(TRUE);
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pcm.SetOrder(wxBYTE_ORDER);
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// Look for the correct codec to use and set its bit width
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switch (g72x->GetG72XType()) {
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case wxSOUND_G721:
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m_n_bits = 4;
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m_coder = g721_encoder;
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m_decoder = g721_decoder;
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break;
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case wxSOUND_G723_24:
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m_n_bits = 3;
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m_coder = g723_24_encoder;
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m_decoder = g723_24_decoder;
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break;
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case wxSOUND_G723_40:
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m_n_bits = 5;
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m_coder = g723_40_encoder;
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m_decoder = g723_40_decoder;
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break;
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}
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// Let the router finish the work
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m_router->SetSoundFormat(pcm);
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return TRUE;
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}
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#define BYTE_SIZE 8
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wxUint8 wxSoundStreamG72X::GetBits()
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{
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register wxUint8 bits;
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if (m_current_b_pos < m_n_bits) {
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register wxUint8 b_left;
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// TRANSLATE the mask
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m_current_mask >>= m_current_b_pos;
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// GET the last bits: 0001..1
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bits = (m_current_byte & m_current_mask) << (m_n_bits - m_current_b_pos);
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// GEN: 1. n times .1000
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b_left = BYTE_SIZE-m_n_bits;
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m_current_mask = ((1 << m_n_bits) - 1) << b_left;
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// GET the next byte
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m_current_byte = *m_io_buffer++;
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register wxUint8 tmp_mask;
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// COMPUTE a new temporary mask to get the last bits
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b_left = m_n_bits - b_left;
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tmp_mask = (1 << b_left) - 1;
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// TRANSLATE the old mask to get ready for the next time
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m_current_mask >>= b_left;
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// COMPUTE the new bit position
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b_left = BYTE_SIZE - b_left;
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m_current_b_pos = b_left;
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tmp_mask <<= b_left;
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// GET the last bits
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bits |= (m_current_byte & tmp_mask) >> b_left;
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} else {
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m_current_mask >>= m_n_bits;
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m_current_b_pos -= m_n_bits;
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bits = (m_current_byte & m_current_mask) >> m_current_b_pos;
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}
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return bits;
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}
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void wxSoundStreamG72X::PutBits(wxUint8 bits)
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{
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if (m_current_b_pos < m_n_bits) {
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register wxUint8 tmp_mask;
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register wxUint8 diff;
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diff = m_n_bits - m_current_b_pos;
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// Pack bits and put the byte in the buffer
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m_current_byte |= bits >> diff;
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*m_io_buffer++ = m_current_byte;
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// Gen a mask
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tmp_mask = ~((1 << diff) - 1);
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m_current_b_pos = BYTE_SIZE - (m_n_bits - m_current_b_pos);
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m_current_byte = (bits & (tmp_mask)) << m_current_b_pos;
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} else {
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m_current_b_pos -= m_n_bits;
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bits <<= m_current_b_pos;
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m_current_byte |= bits;
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}
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}
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