wxWidgets/include/wx/generic/splitter.h
Vadim Zeitlin af99040c70 1. added flags to splitter drawing functions and replaced
GetSplitterBorderAndSash() with GetSplitterParams()
2. added support for "hot tracking" to wxSplitterWindow
3. added GTK2 support for the splitter to GTK renderer


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22427 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-08-01 13:38:43 +00:00

406 lines
14 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/splitter.h
// Purpose: wxSplitterWindow class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __SPLITTERH_G__
#define __SPLITTERH_G__
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "splitter.h"
#endif
#include "wx/window.h" // base class declaration
#include "wx/containr.h" // wxControlContainer
class WXDLLEXPORT wxSplitterEvent;
// ---------------------------------------------------------------------------
// splitter constants
// ---------------------------------------------------------------------------
enum wxSplitMode
{
wxSPLIT_HORIZONTAL = 1,
wxSPLIT_VERTICAL
};
enum
{
wxSPLIT_DRAG_NONE,
wxSPLIT_DRAG_DRAGGING,
wxSPLIT_DRAG_LEFT_DOWN
};
// ---------------------------------------------------------------------------
// wxSplitterWindow maintains one or two panes, with
// an optional vertical or horizontal split which
// can be used with the mouse or programmatically.
// ---------------------------------------------------------------------------
// TODO:
// 1) Perhaps make the borders sensitive to dragging in order to create a split.
// The MFC splitter window manages scrollbars as well so is able to
// put sash buttons on the scrollbars, but we probably don't want to go down
// this path.
// 2) for wxWindows 2.0, we must find a way to set the WS_CLIPCHILDREN style
// to prevent flickering. (WS_CLIPCHILDREN doesn't work in all cases so can't be
// standard).
class WXDLLEXPORT wxSplitterWindow: public wxWindow
{
public:
////////////////////////////////////////////////////////////////////////////
// Public API
// Default constructor
wxSplitterWindow()
{
Init();
}
// Normal constructor
wxSplitterWindow(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_3D,
const wxString& name = wxT("splitter"))
{
Init();
Create(parent, id, pos, size, style, name);
}
virtual ~wxSplitterWindow();
bool Create(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_3D,
const wxString& name = wxT("splitter"));
// Gets the only or left/top pane
wxWindow *GetWindow1() const { return m_windowOne; }
// Gets the right/bottom pane
wxWindow *GetWindow2() const { return m_windowTwo; }
// Sets the split mode
void SetSplitMode(int mode)
{
wxASSERT_MSG( mode == wxSPLIT_VERTICAL || mode == wxSPLIT_HORIZONTAL,
_T("invalid split mode") );
m_splitMode = (wxSplitMode)mode;
}
// Gets the split mode
wxSplitMode GetSplitMode() const { return m_splitMode; };
// Initialize with one window
void Initialize(wxWindow *window);
// Associates the given window with window 2, drawing the appropriate sash
// and changing the split mode.
// Does nothing and returns FALSE if the window is already split.
// A sashPosition of 0 means choose a default sash position,
// negative sashPosition specifies the size of right/lower pane as it's
// absolute value rather than the size of left/upper pane.
virtual bool SplitVertically(wxWindow *window1,
wxWindow *window2,
int sashPosition = 0)
{ return DoSplit(wxSPLIT_VERTICAL, window1, window2, sashPosition); }
virtual bool SplitHorizontally(wxWindow *window1,
wxWindow *window2,
int sashPosition = 0)
{ return DoSplit(wxSPLIT_HORIZONTAL, window1, window2, sashPosition); }
// Removes the specified (or second) window from the view
// Doesn't actually delete the window.
bool Unsplit(wxWindow *toRemove = (wxWindow *) NULL);
// Replaces one of the windows with another one (neither old nor new
// parameter should be NULL)
bool ReplaceWindow(wxWindow *winOld, wxWindow *winNew);
// Is the window split?
bool IsSplit() const { return (m_windowTwo != NULL); }
// Sets the sash size
void SetSashSize(int WXUNUSED(width)) { }
// Sets the border size
void SetBorderSize(int WXUNUSED(width)) { }
// Gets the sash size
int GetSashSize() const;
// Gets the border size
int GetBorderSize() const;
// Set the sash position
void SetSashPosition(int position, bool redraw = TRUE);
// Gets the sash position
int GetSashPosition() const { return m_sashPosition; }
// If this is zero, we can remove panes by dragging the sash.
void SetMinimumPaneSize(int min);
int GetMinimumPaneSize() const { return m_minimumPaneSize; }
// NB: the OnXXX() functions below are for backwards compatibility only,
// don't use them in new code but handle the events instead!
// called when the sash position is about to change, may return a new value
// for the sash or -1 to prevent the change from happening at all
virtual int OnSashPositionChanging(int newSashPosition);
// Called when the sash position is about to be changed, return
// FALSE from here to prevent the change from taking place.
// Repositions sash to minimum position if pane would be too small.
// newSashPosition here is always positive or zero.
virtual bool OnSashPositionChange(int newSashPosition);
// If the sash is moved to an extreme position, a subwindow
// is removed from the splitter window, and the app is
// notified. The app should delete or hide the window.
virtual void OnUnsplit(wxWindow *removed);
// Called when the sash is double-clicked.
// The default behaviour is to remove the sash if the
// minimum pane size is zero.
virtual void OnDoubleClickSash(int x, int y);
////////////////////////////////////////////////////////////////////////////
// Implementation
// Paints the border and sash
void OnPaint(wxPaintEvent& event);
// Handles mouse events
void OnMouseEvent(wxMouseEvent& ev);
// Adjusts the panes
void OnSize(wxSizeEvent& event);
// In live mode, resize child windows in idle time
void OnInternalIdle();
// Draws the sash
virtual void DrawSash(wxDC& dc);
// Draws the sash tracker (for whilst moving the sash)
virtual void DrawSashTracker(int x, int y);
// Tests for x, y over sash
virtual bool SashHitTest(int x, int y, int tolerance = 5);
// Resizes subwindows
virtual void SizeWindows();
void SetNeedUpdating(bool needUpdating) { m_needUpdating = needUpdating; }
bool GetNeedUpdating() const { return m_needUpdating ; }
protected:
// event handlers
#if defined(__WXMSW__) || defined(__WXMAC__)
void OnSetCursor(wxSetCursorEvent& event);
#endif // wxMSW
// send the given event, return FALSE if the event was processed and vetoed
// by the user code
inline bool DoSendEvent(wxSplitterEvent& event);
protected:
// common part of all ctors
void Init();
// common part of SplitVertically() and SplitHorizontally()
bool DoSplit(wxSplitMode mode,
wxWindow *window1, wxWindow *window2,
int sashPosition);
// adjusts sash position with respect to min. pane and window sizes
int AdjustSashPosition(int sashPos) const;
// get either width or height depending on the split mode
int GetWindowSize() const;
// convert the user specified sash position which may be > 0 (as is), < 0
// (specifying the size of the right pane) or 0 (use default) to the real
// position to be passed to DoSetSashPosition()
int ConvertSashPosition(int sashPos) const;
// set the real sash position, sashPos here must be positive
//
// returns TRUE if the sash position has been changed, FALSE otherwise
bool DoSetSashPosition(int sashPos);
// set the sash position and send an event about it having been changed
void SetSashPositionAndNotify(int sashPos);
// callbacks executed when we detect that the mouse has entered or left
// the sash
virtual void OnEnterSash();
virtual void OnLeaveSash();
// set the cursor appropriate for the current split mode
void SetResizeCursor();
// redraw the splitter if its "hotness" changed if necessary
void RedrawIfHotSensitive(bool isHot);
wxSplitMode m_splitMode;
wxWindow* m_windowOne;
wxWindow* m_windowTwo;
int m_dragMode;
int m_oldX;
int m_oldY;
int m_sashPosition; // Number of pixels from left or top
int m_requestedSashPosition;
int m_sashPositionCurrent; // while dragging
int m_firstX;
int m_firstY;
int m_minimumPaneSize;
wxCursor m_sashCursorWE;
wxCursor m_sashCursorNS;
wxPen *m_sashTrackerPen;
// when in live mode, set this to TRUE to resize children in idle
bool m_needUpdating:1;
bool m_permitUnsplitAlways:1;
bool m_isHot:1;
private:
WX_DECLARE_CONTROL_CONTAINER();
DECLARE_DYNAMIC_CLASS(wxSplitterWindow)
DECLARE_EVENT_TABLE()
DECLARE_NO_COPY_CLASS(wxSplitterWindow)
};
// ----------------------------------------------------------------------------
// event class and macros
// ----------------------------------------------------------------------------
// we reuse the same class for all splitter event types because this is the
// usual wxWin convention, but the three event types have different kind of
// data associated with them, so the accessors can be only used if the real
// event type matches with the one for which the accessors make sense
class WXDLLEXPORT wxSplitterEvent : public wxNotifyEvent
{
public:
wxSplitterEvent(wxEventType type = wxEVT_NULL,
wxSplitterWindow *splitter = (wxSplitterWindow *)NULL)
: wxNotifyEvent(type)
{
SetEventObject(splitter);
if (splitter) m_id = splitter->GetId();
}
// SASH_POS_CHANGED methods
// setting the sash position to -1 prevents the change from taking place at
// all
void SetSashPosition(int pos)
{
wxASSERT( GetEventType() == wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED
|| GetEventType() == wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING);
m_data.pos = pos;
}
int GetSashPosition() const
{
wxASSERT( GetEventType() == wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED
|| GetEventType() == wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING);
return m_data.pos;
}
// UNSPLIT event methods
wxWindow *GetWindowBeingRemoved() const
{
wxASSERT( GetEventType() == wxEVT_COMMAND_SPLITTER_UNSPLIT );
return m_data.win;
}
// DCLICK event methods
int GetX() const
{
wxASSERT( GetEventType() == wxEVT_COMMAND_SPLITTER_DOUBLECLICKED );
return m_data.pt.x;
}
int GetY() const
{
wxASSERT( GetEventType() == wxEVT_COMMAND_SPLITTER_DOUBLECLICKED );
return m_data.pt.y;
}
private:
friend class WXDLLEXPORT wxSplitterWindow;
// data for the different types of event
union
{
int pos; // position for SASH_POS_CHANGED event
wxWindow *win; // window being removed for UNSPLIT event
struct
{
int x, y;
} pt; // position of double click for DCLICK event
} m_data;
DECLARE_DYNAMIC_CLASS_NO_COPY(wxSplitterEvent)
};
typedef void (wxEvtHandler::*wxSplitterEventFunction)(wxSplitterEvent&);
#define EVT_SPLITTER_SASH_POS_CHANGED(id, fn) \
DECLARE_EVENT_TABLE_ENTRY( \
wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, \
id, \
-1, \
(wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
NULL \
),
#define EVT_SPLITTER_SASH_POS_CHANGING(id, fn) \
DECLARE_EVENT_TABLE_ENTRY( \
wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, \
id, \
-1, \
(wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
NULL \
),
#define EVT_SPLITTER_DCLICK(id, fn) \
DECLARE_EVENT_TABLE_ENTRY( \
wxEVT_COMMAND_SPLITTER_DOUBLECLICKED, \
id, \
-1, \
(wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
NULL \
),
#define EVT_SPLITTER_UNSPLIT(id, fn) \
DECLARE_EVENT_TABLE_ENTRY( \
wxEVT_COMMAND_SPLITTER_UNSPLIT, \
id, \
-1, \
(wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
NULL \
),
#endif // __SPLITTERH_G__