wxWidgets/include/wx/msgout.h
2007-04-18 09:34:35 +00:00

154 lines
4.8 KiB
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Executable File

///////////////////////////////////////////////////////////////////////////////
// Name: wx/msgout.h
// Purpose: wxMessageOutput class. Shows a message to the user
// Author: Mattia Barbon
// Modified by:
// Created: 17.07.02
// RCS-ID: $Id$
// Copyright: (c) Mattia Barbon
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSGOUT_H_
#define _WX_MSGOUT_H_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#include "wx/chartype.h"
#include "wx/strvararg.h"
// ----------------------------------------------------------------------------
// wxMessageOutput is a class abstracting formatted output target, i.e.
// something you can printf() to
// ----------------------------------------------------------------------------
// NB: VC6 has a bug that causes linker errors if you have template methods
// in a class using __declspec(dllimport). The solution is to split such
// class into two classes, one that contains the template methods and does
// *not* use WXDLLIMPEXP_BASE and another class that contains the rest
// (with DLL linkage).
class wxMessageOutputBase
{
public:
virtual ~wxMessageOutputBase() { }
// show a message to the user
// void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2 = 0;
WX_DEFINE_VARARG_FUNC_VOID(Printf, DoPrintf)
protected:
// NB: this is pure virtual so that it can be implemented in dllexported
// wxMessagOutput class
virtual void DoPrintf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2 = 0;
// called by DoPrintf() to output formatted string
virtual void Output(const wxString& str) = 0;
};
#ifdef __VISUALC__
// "non dll-interface class 'wxStringPrintfMixin' used as base interface
// for dll-interface class 'wxString'" -- this is OK in our case
#pragma warning (disable:4275)
#endif
class WXDLLIMPEXP_BASE wxMessageOutput : public wxMessageOutputBase
{
public:
virtual ~wxMessageOutput() { }
// gets the current wxMessageOutput object (may be NULL during
// initialization or shutdown)
static wxMessageOutput* Get();
// sets the global wxMessageOutput instance; returns the previous one
static wxMessageOutput* Set(wxMessageOutput* msgout);
protected:
virtual void DoPrintf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2;
virtual void Output(const wxString& str) = 0;
private:
static wxMessageOutput* ms_msgOut;
};
#ifdef __VISUALC__
#pragma warning (default:4275)
#endif
// ----------------------------------------------------------------------------
// implementation showing the message to the user in "best" possible way: uses
// native message box if available (currently only under Windows) and stderr
// otherwise; unlike wxMessageOutputMessageBox this class is always safe to use
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxMessageOutputBest : public wxMessageOutput
{
public:
wxMessageOutputBest() { }
protected:
virtual void Output(const wxString& str);
};
// ----------------------------------------------------------------------------
// implementation which sends output to stderr
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxMessageOutputStderr : public wxMessageOutput
{
public:
wxMessageOutputStderr() { }
protected:
virtual void Output(const wxString& str);
};
// ----------------------------------------------------------------------------
// implementation which shows output in a message box
// ----------------------------------------------------------------------------
#if wxUSE_GUI
class WXDLLIMPEXP_CORE wxMessageOutputMessageBox : public wxMessageOutput
{
public:
wxMessageOutputMessageBox() { }
protected:
virtual void Output(const wxString& str);
};
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// implementation using the native way of outputting debug messages
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxMessageOutputDebug : public wxMessageOutput
{
public:
wxMessageOutputDebug() { }
protected:
virtual void Output(const wxString& str);
};
// ----------------------------------------------------------------------------
// implementation using wxLog (mainly for backwards compatibility)
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxMessageOutputLog : public wxMessageOutput
{
public:
wxMessageOutputLog() { }
protected:
virtual void Output(const wxString& str);
};
#endif
// _WX_MSGOUT_H_