wxWidgets/include/wx/choice.h
Mart Raudsepp 63ec432bd7 Move constant strings to .rodata/.data.rel.ro ELF segment from .data by making them really const.
If any more exotic toolchain decides to not export these strings into the core library anymore, let me know. Try to
compile the notebook sample, for example.
TODO: Move strings not meant for wxCore out of wxCore to the appropriate library.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36891 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-01-16 14:59:55 +00:00

81 lines
2.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/choice.h
// Purpose: wxChoice class interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 26.07.99
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHOICE_H_BASE_
#define _WX_CHOICE_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#if wxUSE_CHOICE
#include "wx/ctrlsub.h" // the base class
// ----------------------------------------------------------------------------
// global data
// ----------------------------------------------------------------------------
extern WXDLLEXPORT_DATA(const wxChar) wxChoiceNameStr[];
// ----------------------------------------------------------------------------
// wxChoice allows to select one of a non-modifiable list of strings
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxChoiceBase : public wxControlWithItems
{
public:
wxChoiceBase() { }
virtual ~wxChoiceBase();
// all generic methods are in wxControlWithItems
// set/get the number of columns in the control (as they're not supported on
// most platforms, they do nothing by default)
virtual void SetColumns(int WXUNUSED(n) = 1 ) { }
virtual int GetColumns() const { return 1 ; }
// emulate selecting the item event.GetInt()
void Command(wxCommandEvent& event);
private:
DECLARE_NO_COPY_CLASS(wxChoiceBase)
};
// ----------------------------------------------------------------------------
// include the platform-dependent class definition
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/choice.h"
#elif defined(__SMARTPHONE__) && defined(__WXWINCE__)
#include "wx/msw/wince/choicece.h"
#elif defined(__WXMSW__)
#include "wx/msw/choice.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/choice.h"
#elif defined(__WXGTK__)
#include "wx/gtk/choice.h"
#elif defined(__WXMAC__)
#include "wx/mac/choice.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/choice.h"
#elif defined(__WXPM__)
#include "wx/os2/choice.h"
#endif
#endif // wxUSE_CHOICE
#endif
// _WX_CHOICE_H_BASE_