wxWidgets/samples/image/canvas.cpp

706 lines
19 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: samples/image/canvas.cpp
// Purpose: sample showing operations with wxImage
// Author: Robert Roebling
// Modified by: Francesco Montorsi
// Created: 1998
// Copyright: (c) 1998-2005 Robert Roebling
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/image.h"
#include "wx/file.h"
#include "wx/filename.h"
#include "wx/mstream.h"
#include "wx/wfstream.h"
#include "wx/quantize.h"
#include "wx/stopwatch.h"
#if wxUSE_CLIPBOARD
#include "wx/dataobj.h"
#include "wx/clipbrd.h"
#endif // wxUSE_CLIPBOARD
#include "smile.xbm"
#include "smile.xpm"
#include "cursor_png.c"
#include "canvas.h"
//-----------------------------------------------------------------------------
// MyCanvas
//-----------------------------------------------------------------------------
wxBEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_PAINT(MyCanvas::OnPaint)
wxEND_EVENT_TABLE()
MyCanvas::MyCanvas( wxWindow *parent, wxWindowID id,
const wxPoint &pos, const wxSize &size )
: wxScrolledWindow( parent, id, pos, size, wxSUNKEN_BORDER )
, m_bmpSmileXpm(smile_xpm)
, m_iconSmileXpm(smile_xpm)
{
my_horse_ani = NULL;
m_ani_images = 0 ;
SetBackgroundColour(* wxWHITE);
wxBitmap bitmap( 100, 100 );
wxMemoryDC dc;
dc.SelectObject( bitmap );
dc.SetBrush( wxBrush( "orange" ) );
dc.SetPen( *wxBLACK_PEN );
dc.DrawRectangle( 0, 0, 100, 100 );
dc.SetBrush( *wxWHITE_BRUSH );
dc.DrawRectangle( 20, 20, 60, 60 );
dc.SelectObject( wxNullBitmap );
// try to find the directory with our images
wxString dir;
if ( wxFile::Exists("./horse.png") )
dir = "./";
else if ( wxFile::Exists("../horse.png") )
dir = "../";
else
wxLogWarning("Can't find image files in either '.' or '..'!");
wxImage image = bitmap.ConvertToImage();
#if wxUSE_LIBPNG
if ( !image.SaveFile( dir + "test.png", wxBITMAP_TYPE_PNG ))
{
wxLogError("Can't save file");
}
image.Destroy();
if ( image.LoadFile( dir + "test.png" ) )
my_square = wxBitmap( image );
image.Destroy();
if ( !image.LoadFile( dir + "horse.png") )
{
wxLogError("Can't load PNG image");
}
else
{
my_horse_png = wxBitmap( image );
}
if ( !image.LoadFile( dir + "toucan.png") )
{
wxLogError("Can't load PNG image");
}
else
{
my_toucan = wxBitmap(image);
}
my_toucan_flipped_horiz = wxBitmap(image.Mirror(true));
my_toucan_flipped_vert = wxBitmap(image.Mirror(false));
my_toucan_flipped_both = wxBitmap(image.Mirror(true).Mirror(false));
my_toucan_grey = wxBitmap(image.ConvertToGreyscale());
my_toucan_head = wxBitmap(image.GetSubImage(wxRect(40, 7, 80, 60)));
my_toucan_scaled_normal = wxBitmap(image.Scale(110,90,wxIMAGE_QUALITY_NORMAL));
my_toucan_scaled_high = wxBitmap(image.Scale(110,90,wxIMAGE_QUALITY_HIGH));
my_toucan_blur = wxBitmap(image.Blur(10));
#endif // wxUSE_LIBPNG
#if wxUSE_LIBJPEG
image.Destroy();
if ( !image.LoadFile( dir + "horse.jpg") )
{
wxLogError("Can't load JPG image");
}
else
{
my_horse_jpeg = wxBitmap( image );
// Colorize by rotating green hue to red
wxImage::HSVValue greenHSV = wxImage::RGBtoHSV(wxImage::RGBValue(0, 255, 0));
wxImage::HSVValue redHSV = wxImage::RGBtoHSV(wxImage::RGBValue(255, 0, 0));
image.RotateHue(redHSV.hue - greenHSV.hue);
colorized_horse_jpeg = wxBitmap( image );
}
if ( !image.LoadFile( dir + "cmyk.jpg") )
{
wxLogError("Can't load CMYK JPG image");
}
else
{
my_cmyk_jpeg = wxBitmap(image);
}
#endif // wxUSE_LIBJPEG
#if wxUSE_GIF
image.Destroy();
if ( !image.LoadFile( dir + "horse.gif" ) )
{
wxLogError("Can't load GIF image");
}
else
{
my_horse_gif = wxBitmap( image );
}
#endif
#if wxUSE_PCX
image.Destroy();
if ( !image.LoadFile( dir + "horse.pcx", wxBITMAP_TYPE_PCX ) )
{
wxLogError("Can't load PCX image");
}
else
{
my_horse_pcx = wxBitmap( image );
}
#endif
image.Destroy();
if ( !image.LoadFile( dir + "horse.bmp", wxBITMAP_TYPE_BMP ) )
{
wxLogError("Can't load BMP image");
}
else
{
my_horse_bmp = wxBitmap( image );
}
#if wxUSE_XPM
image.Destroy();
if ( !image.LoadFile( dir + "horse.xpm", wxBITMAP_TYPE_XPM ) )
{
wxLogError("Can't load XPM image");
}
else
{
my_horse_xpm = wxBitmap( image );
}
if ( !image.SaveFile( dir + "test.xpm", wxBITMAP_TYPE_XPM ))
{
wxLogError("Can't save file");
}
#endif
#if wxUSE_PNM
image.Destroy();
if ( !image.LoadFile( dir + "horse.pnm", wxBITMAP_TYPE_PNM ) )
{
wxLogError("Can't load PNM image");
}
else
{
my_horse_pnm = wxBitmap( image );
}
image.Destroy();
if ( !image.LoadFile( dir + "horse_ag.pnm", wxBITMAP_TYPE_PNM ) )
{
wxLogError("Can't load PNM image");
}
else
{
my_horse_asciigrey_pnm = wxBitmap( image );
}
image.Destroy();
if ( !image.LoadFile( dir + "horse_rg.pnm", wxBITMAP_TYPE_PNM ) )
{
wxLogError("Can't load PNM image");
}
else
{
my_horse_rawgrey_pnm = wxBitmap( image );
}
#endif
#if wxUSE_LIBTIFF
image.Destroy();
if ( !image.LoadFile( dir + "horse.tif", wxBITMAP_TYPE_TIFF ) )
{
wxLogError("Can't load TIFF image");
}
else
{
my_horse_tiff = wxBitmap( image );
}
#endif
#if wxUSE_TGA
image.Destroy();
if ( !image.LoadFile( dir + "horse.tga", wxBITMAP_TYPE_TGA ) )
{
wxLogError("Can't load TGA image");
}
else
{
my_horse_tga = wxBitmap( image );
}
#endif
CreateAntiAliasedBitmap();
my_smile_xbm = wxBitmap( (const char*)smile_bits, smile_width,
smile_height, 1 );
// demonstrates XPM automatically using the mask when saving
if ( m_bmpSmileXpm.IsOk() )
m_bmpSmileXpm.SaveFile("saved.xpm", wxBITMAP_TYPE_XPM);
#if wxUSE_ICO_CUR
image.Destroy();
if ( !image.LoadFile( dir + "horse.ico", wxBITMAP_TYPE_ICO, 0 ) )
{
wxLogError("Can't load first ICO image");
}
else
{
my_horse_ico32 = wxBitmap( image );
}
image.Destroy();
if ( !image.LoadFile( dir + "horse.ico", wxBITMAP_TYPE_ICO, 1 ) )
{
wxLogError("Can't load second ICO image");
}
else
{
my_horse_ico16 = wxBitmap( image );
}
image.Destroy();
if ( !image.LoadFile( dir + "horse.ico" ) )
{
wxLogError("Can't load best ICO image");
}
else
{
my_horse_ico = wxBitmap( image );
}
image.Destroy();
if ( !image.LoadFile( dir + "horse.cur", wxBITMAP_TYPE_CUR ) )
{
wxLogError("Can't load best ICO image");
}
else
{
my_horse_cur = wxBitmap( image );
xH = 30 + image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X) ;
yH = 2420 + image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y) ;
}
m_ani_images = wxImage::GetImageCount ( dir + "horse3.ani", wxBITMAP_TYPE_ANI );
if (m_ani_images==0)
{
wxLogError("No ANI-format images found");
}
else
{
my_horse_ani = new wxBitmap [m_ani_images];
}
int i;
for (i=0; i < m_ani_images; i++)
{
image.Destroy();
if (!image.LoadFile( dir + "horse3.ani", wxBITMAP_TYPE_ANI, i ))
{
wxString tmp = "Can't load image number ";
tmp << i ;
wxLogError(tmp);
}
else
my_horse_ani [i] = wxBitmap( image );
}
#endif // wxUSE_ICO_CUR
image.Destroy();
// test image loading from stream
wxFile file(dir + "horse.bmp");
if ( file.IsOpened() )
{
wxFileOffset len = file.Length();
size_t dataSize = (size_t)len;
void *data = malloc(dataSize);
if ( file.Read(data, dataSize) != len )
{
wxLogError("Reading bitmap file failed");
}
else
{
wxMemoryInputStream mis(data, dataSize);
if ( !image.LoadFile(mis) )
{
wxLogError("Can't load BMP image from stream");
}
else
{
my_horse_bmp2 = wxBitmap( image );
}
}
free(data);
}
// This macro loads PNG from either resources on the platforms that support
// this (Windows and OS X) or from in-memory data (coming from cursor_png.c
// included above in our case).
my_png_from_res = wxBITMAP_PNG(cursor);
// This one always loads PNG from memory but exists for consistency with
// the above one and also because it frees you from the need to specify the
// length explicitly, without it you'd have to do it and also spell the
// array name in full, like this:
//
// my_png_from_mem = wxBitmap::NewFromPNGData(cursor_png, WXSIZEOF(cursor_png));
my_png_from_mem = wxBITMAP_PNG_FROM_DATA(cursor);
}
MyCanvas::~MyCanvas()
{
delete [] my_horse_ani;
}
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
wxPaintDC dc( this );
PrepareDC( dc );
dc.DrawText( "Loaded image", 30, 10 );
if (my_square.IsOk())
dc.DrawBitmap( my_square, 30, 30 );
dc.DrawText( "Drawn directly", 150, 10 );
dc.SetBrush( wxBrush( "orange" ) );
dc.SetPen( *wxBLACK_PEN );
dc.DrawRectangle( 150, 30, 100, 100 );
dc.SetBrush( *wxWHITE_BRUSH );
dc.DrawRectangle( 170, 50, 60, 60 );
if (my_anti.IsOk())
dc.DrawBitmap( my_anti, 280, 30 );
dc.DrawText( "PNG handler", 30, 135 );
if (my_horse_png.IsOk())
{
dc.DrawBitmap( my_horse_png, 30, 150 );
wxRect rect(0,0,100,100);
wxBitmap sub( my_horse_png.GetSubBitmap(rect) );
dc.DrawText( "GetSubBitmap()", 280, 175 );
dc.DrawBitmap( sub, 280, 195 );
}
dc.DrawText( "JPEG handler", 30, 365 );
if (my_horse_jpeg.IsOk())
dc.DrawBitmap( my_horse_jpeg, 30, 380 );
dc.DrawText( "Green rotated to red", 280, 365 );
if (colorized_horse_jpeg.IsOk())
dc.DrawBitmap( colorized_horse_jpeg, 280, 380 );
dc.DrawText( "CMYK JPEG image", 530, 365 );
if (my_cmyk_jpeg.IsOk())
dc.DrawBitmap( my_cmyk_jpeg, 530, 380 );
dc.DrawText( "GIF handler", 30, 595 );
if (my_horse_gif.IsOk())
dc.DrawBitmap( my_horse_gif, 30, 610 );
dc.DrawText( "PCX handler", 30, 825 );
if (my_horse_pcx.IsOk())
dc.DrawBitmap( my_horse_pcx, 30, 840 );
dc.DrawText( "BMP handler", 30, 1055 );
if (my_horse_bmp.IsOk())
dc.DrawBitmap( my_horse_bmp, 30, 1070 );
dc.DrawText( "BMP read from memory", 280, 1055 );
if (my_horse_bmp2.IsOk())
dc.DrawBitmap( my_horse_bmp2, 280, 1070 );
dc.DrawText( "PNM handler", 30, 1285 );
if (my_horse_pnm.IsOk())
dc.DrawBitmap( my_horse_pnm, 30, 1300 );
dc.DrawText( "PNM handler (ascii grey)", 280, 1285 );
if (my_horse_asciigrey_pnm.IsOk())
dc.DrawBitmap( my_horse_asciigrey_pnm, 280, 1300 );
dc.DrawText( "PNM handler (raw grey)", 530, 1285 );
if (my_horse_rawgrey_pnm.IsOk())
dc.DrawBitmap( my_horse_rawgrey_pnm, 530, 1300 );
dc.DrawText( "TIFF handler", 30, 1515 );
if (my_horse_tiff.IsOk())
dc.DrawBitmap( my_horse_tiff, 30, 1530 );
dc.DrawText( "TGA handler", 30, 1745 );
if (my_horse_tga.IsOk())
dc.DrawBitmap( my_horse_tga, 30, 1760 );
dc.DrawText( "XPM handler", 30, 1975 );
if (my_horse_xpm.IsOk())
dc.DrawBitmap( my_horse_xpm, 30, 2000 );
// toucans
{
int x = 750, y = 10, yy = 170;
dc.DrawText("Original toucan", x+50, y);
dc.DrawBitmap(my_toucan, x, y+15, true);
y += yy;
dc.DrawText("Flipped horizontally", x+50, y);
dc.DrawBitmap(my_toucan_flipped_horiz, x, y+15, true);
y += yy;
dc.DrawText("Flipped vertically", x+50, y);
dc.DrawBitmap(my_toucan_flipped_vert, x, y+15, true);
y += yy;
dc.DrawText("Flipped both h&v", x+50, y);
dc.DrawBitmap(my_toucan_flipped_both, x, y+15, true);
y += yy;
dc.DrawText("In greyscale", x+50, y);
dc.DrawBitmap(my_toucan_grey, x, y+15, true);
y += yy;
dc.DrawText("Toucan's head", x+50, y);
dc.DrawBitmap(my_toucan_head, x, y+15, true);
y += yy;
dc.DrawText("Scaled with normal quality", x+50, y);
dc.DrawBitmap(my_toucan_scaled_normal, x, y+15, true);
y += yy;
dc.DrawText("Scaled with high quality", x+50, y);
dc.DrawBitmap(my_toucan_scaled_high, x, y+15, true);
y += yy;
dc.DrawText("Blured", x+50, y);
dc.DrawBitmap(my_toucan_blur, x, y+15, true);
}
if (my_smile_xbm.IsOk())
{
int x = 300, y = 1800;
dc.DrawText( "XBM bitmap", x, y );
dc.DrawText( "(green on red)", x, y + 15 );
dc.SetTextForeground( "GREEN" );
dc.SetTextBackground( "RED" );
dc.DrawBitmap( my_smile_xbm, x, y + 30 );
dc.SetTextForeground( *wxBLACK );
dc.DrawText( "After wxImage conversion", x + 120, y );
dc.DrawText( "(red on white)", x + 120, y + 15 );
dc.SetTextForeground( "RED" );
wxImage i = my_smile_xbm.ConvertToImage();
i.SetMaskColour( 255, 255, 255 );
i.Replace( 0, 0, 0,
wxRED_PEN->GetColour().Red(),
wxRED_PEN->GetColour().Green(),
wxRED_PEN->GetColour().Blue() );
dc.DrawBitmap( wxBitmap(i), x + 120, y + 30, true );
dc.SetTextForeground( *wxBLACK );
}
wxBitmap mono( 60,50,1 );
wxMemoryDC memdc;
memdc.SelectObject( mono );
memdc.SetPen( *wxBLACK_PEN );
memdc.SetBrush( *wxWHITE_BRUSH );
memdc.DrawRectangle( 0,0,60,50 );
memdc.SetTextForeground( *wxBLACK );
#ifndef __WXGTK20__
// I cannot convince GTK2 to draw into mono bitmaps
memdc.DrawText( "Hi!", 5, 5 );
#endif
memdc.SetBrush( *wxBLACK_BRUSH );
memdc.DrawRectangle( 33,5,20,20 );
memdc.SetPen( *wxRED_PEN );
memdc.DrawLine( 5, 42, 50, 42 );
memdc.SelectObject( wxNullBitmap );
if (mono.IsOk())
{
int x = 300, y = 1900;
dc.DrawText( "Mono bitmap", x, y );
dc.DrawText( "(red on green)", x, y + 15 );
dc.SetTextForeground( "RED" );
dc.SetTextBackground( "GREEN" );
dc.DrawBitmap( mono, x, y + 30 );
dc.SetTextForeground( *wxBLACK );
dc.DrawText( "After wxImage conversion", x + 120, y );
dc.DrawText( "(red on white)", x + 120, y + 15 );
dc.SetTextForeground( "RED" );
wxImage i = mono.ConvertToImage();
i.SetMaskColour( 255,255,255 );
i.Replace( 0,0,0,
wxRED_PEN->GetColour().Red(),
wxRED_PEN->GetColour().Green(),
wxRED_PEN->GetColour().Blue() );
dc.DrawBitmap( wxBitmap(i), x + 120, y + 30, true );
dc.SetTextForeground( *wxBLACK );
}
// For testing transparency
dc.SetBrush( *wxRED_BRUSH );
dc.DrawRectangle( 20, 2220, 560, 68 );
dc.DrawText("XPM bitmap", 30, 2230 );
if ( m_bmpSmileXpm.IsOk() )
dc.DrawBitmap(m_bmpSmileXpm, 30, 2250, true);
dc.DrawText("XPM icon", 110, 2230 );
if ( m_iconSmileXpm.IsOk() )
dc.DrawIcon(m_iconSmileXpm, 110, 2250);
// testing icon -> bitmap conversion
wxBitmap to_blit( m_iconSmileXpm );
if (to_blit.IsOk())
{
dc.DrawText( "SubBitmap", 170, 2230 );
wxBitmap sub = to_blit.GetSubBitmap( wxRect(0,0,15,15) );
if (sub.IsOk())
dc.DrawBitmap( sub, 170, 2250, true );
dc.DrawText( "Enlarged", 250, 2230 );
dc.SetUserScale( 1.5, 1.5 );
dc.DrawBitmap( to_blit, (int)(250/1.5), (int)(2250/1.5), true );
dc.SetUserScale( 2, 2 );
dc.DrawBitmap( to_blit, (int)(300/2), (int)(2250/2), true );
dc.SetUserScale( 1.0, 1.0 );
dc.DrawText( "Blit", 400, 2230);
wxMemoryDC blit_dc;
blit_dc.SelectObject( to_blit );
dc.Blit( 400, 2250, to_blit.GetWidth(), to_blit.GetHeight(), &blit_dc, 0, 0, wxCOPY, true );
dc.SetUserScale( 1.5, 1.5 );
dc.Blit( (int)(450/1.5), (int)(2250/1.5), to_blit.GetWidth(), to_blit.GetHeight(), &blit_dc, 0, 0, wxCOPY, true );
dc.SetUserScale( 2, 2 );
dc.Blit( (int)(500/2), (int)(2250/2), to_blit.GetWidth(), to_blit.GetHeight(), &blit_dc, 0, 0, wxCOPY, true );
dc.SetUserScale( 1.0, 1.0 );
}
dc.DrawText( "ICO handler (1st image)", 30, 2290 );
if (my_horse_ico32.IsOk())
dc.DrawBitmap( my_horse_ico32, 30, 2330, true );
dc.DrawText( "ICO handler (2nd image)", 230, 2290 );
if (my_horse_ico16.IsOk())
dc.DrawBitmap( my_horse_ico16, 230, 2330, true );
dc.DrawText( "ICO handler (best image)", 430, 2290 );
if (my_horse_ico.IsOk())
dc.DrawBitmap( my_horse_ico, 430, 2330, true );
dc.DrawText( "CUR handler", 30, 2390 );
if (my_horse_cur.IsOk())
{
dc.DrawBitmap( my_horse_cur, 30, 2420, true );
dc.SetPen (*wxRED_PEN);
dc.DrawLine (xH-10,yH,xH+10,yH);
dc.DrawLine (xH,yH-10,xH,yH+10);
}
dc.DrawText( "ANI handler", 230, 2390 );
for ( int i=0; i < m_ani_images; i++ )
{
if (my_horse_ani[i].IsOk())
{
dc.DrawBitmap( my_horse_ani[i], 230 + i * 2 * my_horse_ani[i].GetWidth() , 2420, true );
}
}
dc.DrawText("PNG from resources", 30, 2460);
if ( my_png_from_res.IsOk() )
dc.DrawBitmap(my_png_from_res, 30, 2480, true);
dc.DrawText("PNG from memory", 230, 2460);
if ( my_png_from_mem.IsOk() )
dc.DrawBitmap(my_png_from_mem, 230, 2480, true);
}
void MyCanvas::CreateAntiAliasedBitmap()
{
wxBitmap bitmap( 300, 300 );
{
wxMemoryDC dc(bitmap);
dc.Clear();
dc.SetFont( wxFontInfo(24).Family(wxFONTFAMILY_DECORATIVE) );
dc.SetTextForeground( "RED" );
dc.DrawText( "This is anti-aliased Text.", 20, 5 );
dc.DrawText( "And a Rectangle.", 20, 45 );
dc.SetBrush( *wxRED_BRUSH );
dc.SetPen( *wxTRANSPARENT_PEN );
dc.DrawRoundedRectangle( 20, 85, 200, 180, 20 );
}
wxImage original = bitmap.ConvertToImage();
wxImage anti( 150, 150 );
/* This is quite slow, but safe. Use wxImage::GetData() for speed instead. */
for (int y = 1; y < 149; y++)
for (int x = 1; x < 149; x++)
{
int red = original.GetRed( x*2, y*2 ) +
original.GetRed( x*2-1, y*2 ) +
original.GetRed( x*2, y*2+1 ) +
original.GetRed( x*2+1, y*2+1 );
red = red/4;
int green = original.GetGreen( x*2, y*2 ) +
original.GetGreen( x*2-1, y*2 ) +
original.GetGreen( x*2, y*2+1 ) +
original.GetGreen( x*2+1, y*2+1 );
green = green/4;
int blue = original.GetBlue( x*2, y*2 ) +
original.GetBlue( x*2-1, y*2 ) +
original.GetBlue( x*2, y*2+1 ) +
original.GetBlue( x*2+1, y*2+1 );
blue = blue/4;
anti.SetRGB( x, y, (unsigned char)red, (unsigned char)green, (unsigned char)blue );
}
my_anti = wxBitmap(anti);
}