wxWidgets/demos/bombs/makefile.wat
Václav Slavík a4ad36cdc5 regenerated makefiles
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24083 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-10-04 13:49:34 +00:00

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5.5 KiB
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# =========================================================================
# This makefile was generated by
# Bakefile 0.1.1 (http://bakefile.sourceforge.net)
# Do not modify, all changes will be overwritten!
# =========================================================================
!include ../../build/msw/config.wat
# -------------------------------------------------------------------------
# Do not modify the rest of this file!
# -------------------------------------------------------------------------
# Speed up compilation a bit:
!ifdef __LOADDLL__
! loaddll wcc wccd
! loaddll wccaxp wccdaxp
! loaddll wcc386 wccd386
! loaddll wpp wppdi86
! loaddll wppaxp wppdaxp
! loaddll wpp386 wppd386
! loaddll wlink wlink
! loaddll wlib wlibd
!endif
# We need these variables in some bakefile-made rules:
WATCOM_CWD = $+ $(%cdrive):$(%cwd) $-
### Conditionally set variables: ###
LIBDIRNAME =
!ifeq SHARED 0
LIBDIRNAME = .\..\..\lib\wat_lib$(CFG)
!endif
!ifeq SHARED 1
LIBDIRNAME = .\..\..\lib\wat_dll$(CFG)
!endif
PORTNAME =
!ifeq USE_GUI 0
PORTNAME = base
!endif
!ifeq USE_GUI 1
PORTNAME = msw
!endif
WXDEBUGFLAG =
!ifeq BUILD debug
!ifeq DEBUG_FLAG default
WXDEBUGFLAG = d
!endif
!endif
!ifeq DEBUG_FLAG 1
WXDEBUGFLAG = d
!endif
WXDLLFLAG =
!ifeq SHARED 1
WXDLLFLAG = dll
!endif
WXUNICODEFLAG =
!ifeq UNICODE 1
WXUNICODEFLAG = u
!endif
WXUNIVNAME =
!ifeq WXUNIV 1
WXUNIVNAME = univ
!endif
__DEBUGINFO_0 =
!ifeq BUILD debug
!ifeq DEBUG_INFO default
__DEBUGINFO_0 = -d2
!endif
!endif
!ifeq BUILD release
!ifeq DEBUG_INFO default
__DEBUGINFO_0 = -d0
!endif
!endif
!ifeq DEBUG_INFO 0
__DEBUGINFO_0 = -d0
!endif
!ifeq DEBUG_INFO 1
__DEBUGINFO_0 = -d2
!endif
__DEBUGINFO_1 =
!ifeq BUILD debug
!ifeq DEBUG_INFO default
__DEBUGINFO_1 = debug all
!endif
!endif
!ifeq BUILD release
!ifeq DEBUG_INFO default
__DEBUGINFO_1 =
!endif
!endif
!ifeq DEBUG_INFO 0
__DEBUGINFO_1 =
!endif
!ifeq DEBUG_INFO 1
__DEBUGINFO_1 = debug all
!endif
__DEBUG_DEFINE_p =
!ifeq BUILD debug
!ifeq DEBUG_FLAG default
__DEBUG_DEFINE_p = -d__WXDEBUG__
!endif
!endif
!ifeq DEBUG_FLAG 1
__DEBUG_DEFINE_p = -d__WXDEBUG__
!endif
__DLLFLAG_p =
!ifeq SHARED 1
__DLLFLAG_p = -dWXUSINGDLL
!endif
__EXCEPTIONSFLAG_7 =
!ifeq USE_EXCEPTIONS 0
__EXCEPTIONSFLAG_7 =
!endif
!ifeq USE_EXCEPTIONS 1
__EXCEPTIONSFLAG_7 = -xs
!endif
__LIB_JPEG_p =
!ifeq USE_GUI 1
__LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG).lib
!endif
__LIB_PNG_p =
!ifeq USE_GUI 1
__LIB_PNG_p = wxpng$(WXDEBUGFLAG).lib
!endif
__LIB_TIFF_p =
!ifeq USE_GUI 1
__LIB_TIFF_p = wxtiff$(WXDEBUGFLAG).lib
!endif
__OPTIMIZEFLAG_2 =
!ifeq BUILD debug
__OPTIMIZEFLAG_2 = -od
!endif
!ifeq BUILD release
__OPTIMIZEFLAG_2 = -ot -ox
!endif
__RUNTIME_LIBS_5 =
!ifeq RUNTIME_LIBS dynamic
__RUNTIME_LIBS_5 = -br
!endif
!ifeq RUNTIME_LIBS static
__RUNTIME_LIBS_5 =
!endif
__UNICODE_DEFINE_p =
!ifeq UNICODE 1
__UNICODE_DEFINE_p = -d_UNICODE
!endif
__WXLIB_BASE_p =
!ifeq MONOLITHIC 0
__WXLIB_BASE_p = wxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib
!endif
__WXLIB_CORE_p =
!ifeq MONOLITHIC 0
__WXLIB_CORE_p = &
wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core.lib
!endif
__WXLIB_MONO_p =
!ifeq MONOLITHIC 1
__WXLIB_MONO_p = &
wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib
!endif
__WXUNIV_DEFINE_p =
!ifeq WXUNIV 1
__WXUNIV_DEFINE_p = -d__WXUNIVERSAL__
!endif
### Variables: ###
BOMBS_CXXFLAGS = $(CPPFLAGS) $(__DEBUGINFO_0) $(__OPTIMIZEFLAG_2) -bm &
$(__RUNTIME_LIBS_5) -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) &
$(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) &
-i=.\..\..\samples $(CXXFLAGS) $(__EXCEPTIONSFLAG_7)
BOMBS_OBJECTS = &
$(OBJS)\bombs_bombs.obj &
$(OBJS)\bombs_bombs1.obj &
$(OBJS)\bombs_game.obj
OBJS = &
wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
SETUPHDIR = &
$(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)
all : $(OBJS)
$(OBJS) :
-if not exist $(OBJS) mkdir $(OBJS)
### Targets: ###
all : .SYMBOLIC $(OBJS)\bombs.exe
$(OBJS)\bombs_bombs.obj : .AUTODEPEND .\bombs.cpp
$(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
$(OBJS)\bombs_bombs.res : .AUTODEPEND .\bombs.rc
wrc -q -ad -bt=nt -r -fo=$^@ -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) -i=.\..\..\samples $<
$(OBJS)\bombs_bombs1.obj : .AUTODEPEND .\bombs1.cpp
$(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
$(OBJS)\bombs_game.obj : .AUTODEPEND .\game.cpp
$(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
$(OBJS)\bombs.exe : $(BOMBS_OBJECTS) $(OBJS)\bombs_bombs.res
@%create $(OBJS)\bombs.lbc
@%append $(OBJS)\bombs.lbc option quiet
@%append $(OBJS)\bombs.lbc name $^@
@%append $(OBJS)\bombs.lbc option caseexact
@%append $(OBJS)\bombs.lbc $(LDFLAGS) $(__DEBUGINFO_1) libpath $(LIBDIRNAME) system nt_win ref '_WinMain@16'
@for %i in ($(BOMBS_OBJECTS)) do @%append $(OBJS)\bombs.lbc file %i
@for %i in ( $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ) do @%append $(OBJS)\bombs.lbc library %i
@%append $(OBJS)\bombs.lbc option resource=$(OBJS)\bombs_bombs.res
wlink @$(OBJS)\bombs.lbc
clean : .SYMBOLIC
-if exist $(OBJS)\*.obj del $(OBJS)\*.obj
-if exist $(OBJS)\*.res del $(OBJS)\*.res
-if exist $(OBJS)\*.lbc del $(OBJS)\*.lbc
-if exist $(OBJS)\*.ilk del $(OBJS)\*.ilk
-if exist $(OBJS)\bombs.exe del $(OBJS)\bombs.exe