wxWidgets/include/wx/msw/button.h
Vadim Zeitlin 4cf1a9bf4a Ensure that Enter key presses are never stolen from wxButton in wxMSW.
This commit fixes the following bug: when an in-place editor control containing
an embedded button was used in wxDataViewCtrl, pressing Enter on the button
would close the editor, accepting changes, instead as (generic) wxDataViewCtrl
intercepts WXK_RETURN in its EVT_CHAR_HOOK handler. To prevent this from
happening, wxButton now handles EVT_CHAR_HOOK itself and never lets the parent
window intercept it if it's for WXK_RETURN. To ensure that normal
wxEVT_KEY_DOWN and wxEVT_CHAR are still generated in this case, wxButton
handler calls the new wxKeyEvent::DoAllowNextEvent() method that was added to
allow suppressing EVT_CHAR_HOOK only, without affecting the subsequent events.
DoAllowNextEvent() is currently only used in wxMSW but support for it was also
added to wxGTK and (both) wxOSX ports.

See #9102.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69984 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-12-11 17:03:56 +00:00

87 lines
2.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/button.h
// Purpose: wxButton class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_BUTTON_H_
#define _WX_MSW_BUTTON_H_
// ----------------------------------------------------------------------------
// Pushbutton
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
{
public:
wxButton() { Init(); }
wxButton(wxWindow *parent,
wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Init();
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
virtual ~wxButton();
virtual wxWindow *SetDefault();
// implementation from now on
virtual void Command(wxCommandEvent& event);
virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWCommand(WXUINT param, WXWORD id);
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
protected:
// send a notification event, return true if processed
bool SendClickEvent();
// default button handling
void SetTmpDefault();
void UnsetTmpDefault();
// set or unset BS_DEFPUSHBUTTON style
static void SetDefaultStyle(wxButton *btn, bool on);
virtual bool DoGetAuthNeeded() const;
virtual void DoSetAuthNeeded(bool show);
// true if the UAC symbol is shown
bool m_authNeeded;
private:
void Init()
{
m_authNeeded = false;
}
void OnCharHook(wxKeyEvent& event);
wxDECLARE_EVENT_TABLE();
wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxButton);
};
#endif // _WX_MSW_BUTTON_H_