wxWidgets/include/wx/dcsvg.h
2022-04-29 00:38:46 +02:00

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11 KiB
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/////////////////////////////////////////////////////////////////////////////
// Name: wx/dcsvg.h
// Purpose: wxSVGFileDC
// Author: Chris Elliott
// Modified by:
// Created:
// Copyright: (c) Chris Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DCSVG_H_
#define _WX_DCSVG_H_
#if wxUSE_SVG
#include "wx/string.h"
#include "wx/filename.h"
#include "wx/dc.h"
#include "wx/scopedptr.h"
#define wxSVGVersion wxT("v0101")
enum wxSVGShapeRenderingMode
{
wxSVG_SHAPE_RENDERING_AUTO = 0,
wxSVG_SHAPE_RENDERING_OPTIMIZE_SPEED,
wxSVG_SHAPE_RENDERING_CRISP_EDGES,
wxSVG_SHAPE_RENDERING_GEOMETRIC_PRECISION,
wxSVG_SHAPE_RENDERING_OPTIMISE_SPEED = wxSVG_SHAPE_RENDERING_OPTIMIZE_SPEED
};
class WXDLLIMPEXP_FWD_BASE wxFileOutputStream;
class WXDLLIMPEXP_FWD_CORE wxSVGFileDC;
// Base class for bitmap handlers used by wxSVGFileDC, used by the standard
// "embed" and "link" handlers below but can also be used to create a custom
// handler.
class WXDLLIMPEXP_CORE wxSVGBitmapHandler
{
public:
// Write the representation of the given bitmap, appearing at the specified
// position, to the provided stream.
virtual bool ProcessBitmap(const wxBitmap& bitmap,
wxCoord x, wxCoord y,
wxOutputStream& stream) const = 0;
virtual ~wxSVGBitmapHandler() {}
};
// Predefined standard bitmap handler: creates a file, stores the bitmap in
// this file and uses the file name in the generated SVG.
class WXDLLIMPEXP_CORE wxSVGBitmapFileHandler : public wxSVGBitmapHandler
{
public:
wxSVGBitmapFileHandler()
: m_path()
{
}
explicit wxSVGBitmapFileHandler(const wxFileName& path)
: m_path(path)
{
}
virtual bool ProcessBitmap(const wxBitmap& bitmap,
wxCoord x, wxCoord y,
wxOutputStream& stream) const wxOVERRIDE;
private:
wxFileName m_path; // When set, name will be appended with _image#.png
};
// Predefined handler which embeds the bitmap (base64-encoding it) inside the
// generated SVG file.
class WXDLLIMPEXP_CORE wxSVGBitmapEmbedHandler : public wxSVGBitmapHandler
{
public:
virtual bool ProcessBitmap(const wxBitmap& bitmap,
wxCoord x, wxCoord y,
wxOutputStream& stream) const wxOVERRIDE;
};
class WXDLLIMPEXP_CORE wxSVGFileDCImpl : public wxDCImpl
{
public:
wxSVGFileDCImpl(wxSVGFileDC* owner, const wxString& filename,
int width = 320, int height = 240, double dpi = 72.0,
const wxString& title = wxString());
virtual ~wxSVGFileDCImpl();
bool IsOk() const wxOVERRIDE { return m_OK; }
virtual bool CanDrawBitmap() const wxOVERRIDE { return true; }
virtual bool CanGetTextExtent() const wxOVERRIDE { return true; }
virtual int GetDepth() const wxOVERRIDE
{
wxFAIL_MSG(wxT("wxSVGFILEDC::GetDepth Call not implemented"));
return -1;
}
virtual void Clear() wxOVERRIDE;
virtual void DestroyClippingRegion() wxOVERRIDE;
virtual wxCoord GetCharHeight() const wxOVERRIDE;
virtual wxCoord GetCharWidth() const wxOVERRIDE;
#if wxUSE_PALETTE
virtual void SetPalette(const wxPalette& WXUNUSED(palette)) wxOVERRIDE
{
wxFAIL_MSG(wxT("wxSVGFILEDC::SetPalette not implemented"));
}
#endif
virtual void SetLogicalFunction(wxRasterOperationMode WXUNUSED(function)) wxOVERRIDE
{
wxFAIL_MSG(wxT("wxSVGFILEDC::SetLogicalFunction Call not implemented"));
}
virtual wxRasterOperationMode GetLogicalFunction() const wxOVERRIDE
{
wxFAIL_MSG(wxT("wxSVGFILEDC::GetLogicalFunction() not implemented"));
return wxCOPY;
}
virtual void ComputeScaleAndOrigin() wxOVERRIDE;
virtual void SetBackground(const wxBrush& brush) wxOVERRIDE;
virtual void SetBackgroundMode(int mode) wxOVERRIDE;
virtual void SetBrush(const wxBrush& brush) wxOVERRIDE;
virtual void SetFont(const wxFont& font) wxOVERRIDE;
virtual void SetPen(const wxPen& pen) wxOVERRIDE;
virtual void* GetHandle() const wxOVERRIDE { return NULL; }
void SetBitmapHandler(wxSVGBitmapHandler* handler);
void SetShapeRenderingMode(wxSVGShapeRenderingMode renderingMode);
private:
virtual bool DoGetPixel(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y),
wxColour* WXUNUSED(col)) const wxOVERRIDE
{
wxFAIL_MSG(wxT("wxSVGFILEDC::DoGetPixel Call not implemented"));
return true;
}
virtual bool DoBlit(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height,
wxDC* source,
wxCoord xsrc, wxCoord ysrc,
wxRasterOperationMode rop,
bool useMask = false,
wxCoord xsrcMask = wxDefaultCoord,
wxCoord ysrcMask = wxDefaultCoord) wxOVERRIDE;
virtual void DoCrossHair(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) wxOVERRIDE
{
wxFAIL_MSG(wxT("wxSVGFILEDC::CrossHair Call not implemented"));
}
virtual void DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc) wxOVERRIDE;
virtual void DoDrawBitmap(const wxBitmap& bmp, wxCoord x, wxCoord y,
bool useMask = false) wxOVERRIDE;
virtual void DoDrawEllipse(wxCoord x, wxCoord y,
wxCoord width, wxCoord height) wxOVERRIDE;
virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea) wxOVERRIDE;
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y) wxOVERRIDE;
virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2) wxOVERRIDE;
virtual void DoDrawLines(int n, const wxPoint points[],
wxCoord xoffset, wxCoord yoffset) wxOVERRIDE;
#if wxUSE_SPLINES
void DoDrawSpline(const wxPointList* points) wxOVERRIDE;
#endif // wxUSE_SPLINES
virtual void DoDrawPoint(wxCoord x, wxCoord y) wxOVERRIDE;
virtual void DoDrawPolygon(int n, const wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
wxPolygonFillMode fillStyle = wxODDEVEN_RULE) wxOVERRIDE;
virtual void DoDrawPolyPolygon(int n, const int count[], const wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
wxPolygonFillMode fillStyle) wxOVERRIDE;
virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) wxOVERRIDE;
virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
double angle) wxOVERRIDE;
virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double radius) wxOVERRIDE;
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y) wxOVERRIDE;
virtual bool DoFloodFill(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y),
const wxColour& WXUNUSED(col),
wxFloodFillStyle WXUNUSED(style)) wxOVERRIDE
{
wxFAIL_MSG(wxT("wxSVGFILEDC::DoFloodFill Call not implemented"));
return false;
}
virtual void DoGradientFillLinear(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour,
wxDirection nDirection) wxOVERRIDE;
virtual void DoGradientFillConcentric(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour,
const wxPoint& circleCenter) wxOVERRIDE;
virtual void DoGetSize(int* width, int* height) const wxOVERRIDE
{
if ( width )
*width = m_width;
if ( height )
*height = m_height;
}
virtual void DoGetTextExtent(const wxString& string,
wxCoord* x, wxCoord* y,
wxCoord* descent = NULL,
wxCoord* externalLeading = NULL,
const wxFont* theFont = NULL) const wxOVERRIDE;
virtual void DoSetDeviceClippingRegion(const wxRegion& region) wxOVERRIDE;
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord w, wxCoord h) wxOVERRIDE;
virtual void DoGetSizeMM(int* width, int* height) const wxOVERRIDE;
virtual wxSize GetPPI() const wxOVERRIDE;
virtual wxSize FromDIP(const wxSize& sz) const wxOVERRIDE;
virtual wxSize ToDIP(const wxSize& sz) const wxOVERRIDE;
void Init(const wxString& filename, int width, int height,
double dpi, const wxString& title);
void write(const wxString& s);
private:
// If m_graphics_changed is true, close the current <g> element and start a
// new one for the last pen/brush change.
void NewGraphicsIfNeeded();
// Open a new graphics group setting up all the attributes according to
// their current values in wxDC.
void DoStartNewGraphics();
wxString m_filename;
bool m_OK;
bool m_graphics_changed; // set by Set{Brush,Pen}()
int m_width, m_height;
double m_dpi;
wxScopedPtr<wxFileOutputStream> m_outfile;
wxScopedPtr<wxSVGBitmapHandler> m_bmp_handler; // class to handle bitmaps
wxSVGShapeRenderingMode m_renderingMode;
// The clipping nesting level is incremented by every call to
// SetClippingRegion() and reset when DestroyClippingRegion() is called.
size_t m_clipNestingLevel;
// Unique ID for every clipping graphics group: this is simply always
// incremented in each SetClippingRegion() call.
size_t m_clipUniqueId;
// Unique ID for every gradient.
size_t m_gradientUniqueId;
wxDECLARE_ABSTRACT_CLASS(wxSVGFileDCImpl);
wxDECLARE_NO_COPY_CLASS(wxSVGFileDCImpl);
};
class WXDLLIMPEXP_CORE wxSVGFileDC : public wxDC
{
public:
wxSVGFileDC(const wxString& filename,
int width = 320,
int height = 240,
double dpi = 72.0,
const wxString& title = wxString())
: wxDC(new wxSVGFileDCImpl(this, filename, width, height, dpi, title))
{
}
// wxSVGFileDC-specific methods:
// Use a custom bitmap handler: takes ownership of the handler.
void SetBitmapHandler(wxSVGBitmapHandler* handler);
void SetShapeRenderingMode(wxSVGShapeRenderingMode renderingMode);
private:
wxDECLARE_ABSTRACT_CLASS(wxSVGFileDC);
};
#endif // wxUSE_SVG
#endif // _WX_DCSVG_H_