wxWidgets/samples/erase/erase.cpp

297 lines
7.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: erase.cpp
// Purpose: Erase wxWidgets sample
// Author: Robert Roebling
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma implementation "erase.cpp"
#pragma interface "erase.cpp"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWidgets headers)
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
// ----------------------------------------------------------------------------
// resources
// ----------------------------------------------------------------------------
// the application icon
#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
#include "mondrian.xpm"
#endif
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
class MyApp : public wxApp
{
public:
virtual bool OnInit();
};
class MyFrame : public wxFrame
{
public:
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
private:
DECLARE_EVENT_TABLE()
};
class MyCanvas : public wxScrolledWindow
{
public:
MyCanvas( MyFrame *parent );
void OnPaint( wxPaintEvent &event );
void OnChar( wxKeyEvent &event );
void OnEraseBackground( wxEraseEvent &event );
wxBitmap m_bitmap;
wxString m_text;
private:
DECLARE_EVENT_TABLE()
};
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
enum
{
// menu items
ID_MENU_QUIT = 1,
};
// ----------------------------------------------------------------------------
// the application class
// ----------------------------------------------------------------------------
IMPLEMENT_APP(MyApp)
bool MyApp::OnInit()
{
MyFrame *frame = new MyFrame(_T("Erase sample"),
wxPoint(50, 50), wxSize(450, 340));
frame->Show(true);
return true;
}
// ----------------------------------------------------------------------------
// main frame
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(ID_MENU_QUIT, MyFrame::OnQuit)
EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
END_EVENT_TABLE()
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
: wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
SetIcon(wxICON(mondrian));
wxMenu *menuFile = new wxMenu(_T(""), wxMENU_TEAROFF);
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(wxID_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog"));
menuFile->Append(ID_MENU_QUIT, _T("E&xit\tAlt-X"), _T("Quit this program"));
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuFile, _T("&File"));
menuBar->Append(helpMenu, _T("&Help"));
SetMenuBar(menuBar);
#if wxUSE_STATUSBAR
// create a status bar just for fun (by default with 1 pane only)
CreateStatusBar(2);
SetStatusText(_T("Welcome to wxWidgets erase sample!"));
#endif // wxUSE_STATUSBAR
(void)new MyCanvas( this );
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox(_T("This sample shows how you can draw custom background."),
_T("About Erase Sample"), wxOK | wxICON_INFORMATION, this);
}
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_PAINT( MyCanvas::OnPaint)
EVT_CHAR( MyCanvas::OnChar)
EVT_ERASE_BACKGROUND( MyCanvas::OnEraseBackground)
END_EVENT_TABLE()
MyCanvas::MyCanvas( MyFrame *parent )
: wxScrolledWindow( parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
wxScrolledWindowStyle |
wxNO_FULL_REPAINT_ON_RESIZE|
wxSUNKEN_BORDER )
{
SetScrollbars( 10, 10, 40, 100, 0, 0 );
m_bitmap = wxBitmap( wxICON(mondrian) );
new wxStaticBitmap( this, wxID_ANY, m_bitmap, wxPoint(80,20) );
}
void MyCanvas::OnChar( wxKeyEvent &event )
{
#if wxUSE_UNICODE
if (event.m_uniChar)
{
m_text += event.m_uniChar;
Refresh();
return;
}
#endif
// some test cases
switch (event.m_keyCode)
{
case WXK_UP: m_text += wxT( "<UP>" ); break;
case WXK_LEFT: m_text += wxT( "<LEFT>" ); break;
case WXK_RIGHT: m_text += wxT( "<RIGHT>" ); break;
case WXK_DOWN: m_text += wxT( "<DOWN>" ); break;
case WXK_RETURN: m_text += wxT( "<ENTER>" ); break;
default: m_text += (wxChar)event.m_keyCode; break;
}
}
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
wxPaintDC dc(this);
PrepareDC( dc );
dc.SetBrush( *wxBLACK_BRUSH );
dc.DrawRectangle( 0,0,200,50 );
dc.DrawBitmap( m_bitmap, 10, 20, true );
dc.SetTextForeground(*wxBLUE);
dc.DrawText(_T("This text is drawn from OnPaint"), 65, 65);
wxString tmp;
tmp.Printf( _T("Hit any key to display more text: %s"), m_text.c_str() );
int w,h;
dc.GetTextExtent( tmp, &w, &h );
dc.SetBrush( *wxWHITE_BRUSH );
dc.DrawRectangle( 65, 85, w, h );
dc.DrawText( tmp, 65, 85 );
#if 0
wxRegionIterator upd( GetUpdateRegion() );
while (upd)
{
wxLogDebug( _T("Paint: %d %d %d %d"), upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
upd ++;
}
#endif
#if 0
wxSize size = GetSize();
wxSize client_size = GetClientSize();
wxLogDebug( _T("size %d %d client_size %d %d"), size.x, size.y, client_size.x, client_size.y );
#endif
#if 0
int i;
dc.SetPen( *wxWHITE_PEN );
for (i = 0; i < 20; i += 2)
dc.DrawLine( i,i, i+100,i );
dc.SetPen( *wxWHITE_PEN );
for (i = 200; i < 220; i += 2)
dc.DrawLine( i-200,i, i-100,i );
wxRegion region( 110, 110, 80, 80 );
wxRegion hole( 130, 130, 40, 1 );
region.Intersect( hole );
dc.SetClippingRegion( region );
dc.SetBrush( *wxRED_BRUSH );
dc.DrawRectangle( 100, 100, 200, 200 );
dc.DestroyClippingRegion();
dc.SetPen( *wxTRANSPARENT_PEN );
wxRegion strip( 110, 200, 30, 1 );
wxRegionIterator it( strip );
while (it)
{
dc.DrawRectangle( it.GetX(), it.GetY(), it.GetWidth(), it.GetHeight() );
it ++;
}
#endif // 0
}
void MyCanvas::OnEraseBackground( wxEraseEvent& event )
{
wxDC& dc = *event.GetDC();
dc.SetPen(*wxGREEN_PEN);
// this line is needed, otherwise the junk is left on win the background
dc.Clear();
wxSize size = GetClientSize();
for ( int x = 0; x < size.x; x+= 10 )
{
dc.DrawLine(x, 0, x, size.y);
}
for ( int y = 0; y < size.y; y+= 10 )
{
dc.DrawLine(0, y, size.x, y);
}
dc.SetTextForeground(*wxRED);
dc.DrawText(_T("This text is drawn from OnEraseBackground"), 60, 60);
}