wxWidgets/build/bakefiles/config.bkl
2003-10-26 20:45:27 +00:00

296 lines
9.5 KiB
XML

<?xml version="1.0" ?>
<!-- $Id$ -->
<makefile>
<set var="BUILDING_LIB" overwrite="0">0</set>
<option name="SHARED">
<values>0,1</values>
<values-description>,DLL</values-description>
<default-value>0</default-value>
<description>
What type of library to build?
</description>
</option>
<option name="WXUNIV">
<values>0,1</values>
<values-description>,Universal</values-description>
<default-value>0</default-value>
<description>
Build wxUniversal instead of native port?
</description>
</option>
<option name="UNICODE">
<values>0,1</values>
<values-description>,Unicode</values-description>
<default-value>0</default-value>
<description>
Compile Unicode build of wxWindows?
</description>
</option>
<if cond="FORMAT!='autoconf' and FORMAT!='watcom'">
<option name="MSLU">
<values>0,1</values>
<default-value>0</default-value>
<description>
Use MSLU library when building Unicode version.
</description>
</option>
</if>
<if cond="FORMAT=='autoconf' or FORMAT=='watcom'">
<set var="MSLU">0</set>
</if>
<option name="BUILD">
<values>debug,release</values>
<values-description>Debug,Release</values-description>
<default-value>debug</default-value>
<description>
Type of compiled binaries
</description>
</option>
<option name="DEBUG_INFO">
<values>0,1,default</values>
<default-value>default</default-value>
<description>
Should debugging info be included in the executables? The default value
"default" means that debug info will be included if BUILD=debug
and not included if BUILD=release.
</description>
</option>
<option name="DEBUG_FLAG">
<values>0,1,default</values>
<default-value>default</default-value>
<description>
Should __WXDEBUG__ be defined? The default value "default" means that it will
be defined if BUILD=debug and not defined if BUILD=release.
</description>
</option>
<if cond="FORMAT=='msvc'">
<option name="DEBUG_RUNTIME_LIBS">
<values>0,1,default</values>
<default-value>default</default-value>
<description>
Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
Acts according to DEBUG_INFO by default.
</description>
</option>
</if>
<if cond="FORMAT!='msvc'">
<set var="DEBUG_RUNTIME_LIBS">default</set>
</if>
<option name="MONOLITHIC">
<values>0,1</values>
<values-description>Multilib,Monolithic</values-description>
<default-value>0</default-value>
<description>
Multiple libraries or single huge monolithic one?
</description>
</option>
<option name="USE_GUI">
<values>0,1</values>
<values-description>Base,GUI</values-description>
<default-value>1</default-value>
<description>
Build GUI libraries?
</description>
</option>
<option name="USE_HTML">
<values>0,1</values>
<default-value>1</default-value>
<description>
Build wxHTML library (USE_GUI must be 1)?
</description>
</option>
<option name="USE_OPENGL">
<values>0,1</values>
<default-value>0</default-value>
<description>
Build OpenGL canvas library (USE_GUI must be 1)?
</description>
</option>
<option name="USE_ODBC">
<values>0,1</values>
<default-value>0</default-value>
<description>
Build ODBC database classes (USE_GUI must be 1)?
</description>
</option>
<option name="USE_EXCEPTIONS">
<values>0,1</values>
<default-value>1</default-value>
<description>
Enable exceptions in compiled code.
</description>
</option>
<option name="OFFICIAL_BUILD">
<values>0,1</values>
<default-value>0</default-value>
<description>
Is this official build by wxWindows developers?
</description>
</option>
<option name="VENDOR">
<default-value>custom</default-value>
<description>
Use this to name your customized DLLs differently
</description>
</option>
<option name="CFG">
<default-value></default-value>
<description>
Name of your custom configuration. This affects directory
where object files are stored as well as the location of
compiled .lib files and setup.h under the lib/ toplevel directory.
</description>
</option>
<!-- ================================================================== -->
<!-- Autoconf -->
<!-- ================================================================== -->
<if cond="FORMAT=='autoconf'">
<option name="DEREZ"/>
<option name="TOOLKIT"/>
<option name="TOOLKIT_LOWERCASE"/>
<option name="TOOLKIT_VERSION"/>
<option name="TOOLCHAIN_NAME"/>
<option name="EXTRALIBS"/>
<option name="EXTRALIBS_XML"/>
<option name="EXTRALIBS_HTML"/>
<option name="EXTRALIBS_ODBC"/>
<option name="EXTRALIBS_GUI"/>
<option name="EXTRALIBS_OPENGL"/>
<option name="HOST_SUFFIX"/>
<option name="SAMPLES_RPATH_FLAG"/>
<option name="SAMPLES_RPATH_POSTLINK"/>
<set var="TOP_SRCDIR">$(top_srcdir)/</set>
<set var="RUNTIME_LIBS">dynamic</set>
<set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
</if>
<!-- ================================================================== -->
<!-- windows compilers -->
<!-- ================================================================== -->
<if cond="FORMAT!='autoconf'">
<option name="RUNTIME_LIBS">
<values>dynamic,static</values>
<default-value>dynamic</default-value>
<description>
Version of C runtime library to use. You can change this to
static if SHARED=0, but it is highly recommended to not do
it if SHARED=1 unless you know what you are doing.
</description>
</option>
<set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
<set var="TOOLKIT">MSW</set>
<set var="TOOLKIT_LOWERCASE">$(TOOLKIT.lower())</set>
<set var="TOOLKIT_VERSION"/>
<set var="HOST_SUFFIX"/>
<set var="EXTRACFLAGS"/>
<set var="EXTRALIBS"/>
<set var="EXTRALIBS_XML"/>
<set var="EXTRALIBS_HTML"/>
<set var="EXTRALIBS_ODBC"/>
<set var="EXTRALIBS_GUI"/>
<set var="EXTRALIBS_OPENGL">
<if cond="COMPILER=='wat'">opengl32.lib glu32.lib</if>
<if cond="COMPILER=='vc'">opengl32.lib glu32.lib</if>
<if cond="COMPILER=='gcc'">-lopengl32 -lglu32</if>
</set>
<set var="SRCDIR">
<if cond="BUILDING_LIB=='1'">..$(DIRSEP)..</if>
<if cond="BUILDING_LIB=='0'">.</if>
</set>
<set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
</if>
<if cond="FORMAT=='mingw'">
<option name="GCC_VERSION">
<values>3,2.95</values>
<default-value>3</default-value>
<description>
Set the version of your Mingw installation here.
"3" ...... this is for Mingw 2.0 or newer (comes with gcc3)
"2.95" ... for Mingw 1.1 or any of the older versions
</description>
</option>
<set var="GCCFLAGS">
<if cond="GCC_VERSION=='2.95'">-fvtable-thunks</if>
</set>
<set var="EXTRACFLAGS">$(GCCFLAGS) -DHAVE_W32API_H</set>
</if>
<if cond="FORMAT=='cbuilderx'">
<set var="EXTRACFLAGS">
<if cond="COMPILER=='gcc'">-DHAVE_W32API_H</if>
</set>
</if>
<!-- ================================================================== -->
<!-- Project files - hardcode some defaults -->
<!-- ================================================================== -->
<if cond="FORMAT_SUPPORTS_CONDITIONS=='0'">
<set var="RUNTIME_LIBS">dynamic</set>
<set var="OFFICIAL_BUILD">0</set>
<set var="USE_HTML">1</set>
<set var="USE_OPENGL">1</set>
<set var="USE_ODBC">1</set>
<set var="MONOLITHIC">0</set>
<set var="USE_GUI">1</set>
<set var="USE_EXCEPTIONS">1</set>
<set var="DEBUG_INFO">default</set>
<set var="DEBUG_FLAG">default</set>
<set var="MSLU">0</set>
</if>
<!-- FIXME:
C++BuilderX supports only wxMSW, monolithic (sic!) static build
and the project can't be put into build/msw and store objects in
build/msw/something. This *must* be fixed! -->
<if cond="FORMAT=='cbuilderx'">
<set var="WXUNIV">0</set>
<set var="MONOLITHIC">1</set>
<set var="SRCDIR">.</set>
<set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
<set var="SHARED">0</set>
</if>
<!-- DigitalMars make is braindead, it doesn't have conditional
processing: -->
<if cond="FORMAT=='dmars'">
<set var="RUNTIME_LIBS">static</set>
<set var="BUILD">debug</set>
<set var="SHARED">0</set>
<set var="WXUNIV">0</set>
<set var="UNICODE">0</set>
</if>
</makefile>