wxWidgets/include/wx/msgdlg.h
Arrigo Marchiori c86bcf962d Use wxASCII_STR() on string literals
Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
2020-07-17 17:52:16 +02:00

327 lines
11 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msgdlg.h
// Purpose: common header and base class for wxMessageDialog
// Author: Julian Smart
// Modified by:
// Created:
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSGDLG_H_BASE_
#define _WX_MSGDLG_H_BASE_
#include "wx/defs.h"
#if wxUSE_MSGDLG
#include "wx/dialog.h"
#include "wx/stockitem.h"
extern WXDLLIMPEXP_DATA_CORE(const char) wxMessageBoxCaptionStr[];
// ----------------------------------------------------------------------------
// wxMessageDialogBase: base class defining wxMessageDialog interface
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxMessageDialogBase : public wxDialog
{
public:
// helper class for SetXXXLabels() methods: it makes it possible to pass
// either a stock id (wxID_CLOSE) or a string ("&Close") to them
class ButtonLabel
{
public:
// ctors are not explicit, objects of this class can be implicitly
// constructed from either stock ids or strings
ButtonLabel(int stockId)
: m_stockId(stockId)
{
wxASSERT_MSG( wxIsStockID(stockId), "invalid stock id" );
}
ButtonLabel(const wxString& label)
: m_label(label), m_stockId(wxID_NONE)
{
}
#ifndef wxNO_IMPLICIT_WXSTRING_ENCODING
ButtonLabel(const char *label)
: m_label(label), m_stockId(wxID_NONE)
{
}
#endif // wxNO_IMPLICIT_WXSTRING_ENCODING
ButtonLabel(const wchar_t *label)
: m_label(label), m_stockId(wxID_NONE)
{
}
ButtonLabel(const wxCStrData& label)
: m_label(label), m_stockId(wxID_NONE)
{
}
// default copy ctor and dtor are ok
// get the string label, whether it was originally specified directly
// or as a stock id -- this is only useful for platforms without native
// stock items id support
wxString GetAsString() const
{
return m_stockId == wxID_NONE
? m_label
: wxGetStockLabel(m_stockId, wxSTOCK_FOR_BUTTON);
}
// return the stock id or wxID_NONE if this is not a stock label
int GetStockId() const { return m_stockId; }
private:
// the label if explicitly given or empty if this is a stock item
const wxString m_label;
// the stock item id or wxID_NONE if m_label should be used
const int m_stockId;
};
// ctors
wxMessageDialogBase() { m_dialogStyle = 0; }
wxMessageDialogBase(wxWindow *parent,
const wxString& message,
const wxString& caption,
long style)
: m_message(message),
m_caption(caption)
{
m_parent = GetParentForModalDialog(parent, style);
SetMessageDialogStyle(style);
}
// virtual dtor for the base class
virtual ~wxMessageDialogBase() { }
wxString GetCaption() const { return m_caption; }
// Title and caption are the same thing, GetCaption() mostly exists just
// for compatibility.
virtual void SetTitle(const wxString& title) wxOVERRIDE { m_caption = title; }
virtual wxString GetTitle() const wxOVERRIDE { return m_caption; }
virtual void SetMessage(const wxString& message)
{
m_message = message;
}
wxString GetMessage() const { return m_message; }
void SetExtendedMessage(const wxString& extendedMessage)
{
m_extendedMessage = extendedMessage;
}
wxString GetExtendedMessage() const { return m_extendedMessage; }
// change the dialog style flag
void SetMessageDialogStyle(long style)
{
wxASSERT_MSG( ((style & wxYES_NO) == wxYES_NO) || !(style & wxYES_NO),
"wxYES and wxNO may only be used together" );
wxASSERT_MSG( !(style & wxYES) || !(style & wxOK),
"wxOK and wxYES/wxNO can't be used together" );
// It is common to specify just the icon, without wxOK, in the existing
// code, especially one written by Windows programmers as MB_OK is 0
// and so they're used to omitting wxOK. Don't complain about it but
// just add wxOK implicitly for compatibility.
if ( !(style & wxYES) && !(style & wxOK) )
style |= wxOK;
wxASSERT_MSG( (style & wxID_OK) != wxID_OK,
"wxMessageBox: Did you mean wxOK (and not wxID_OK)?" );
wxASSERT_MSG( !(style & wxNO_DEFAULT) || (style & wxNO),
"wxNO_DEFAULT is invalid without wxNO" );
wxASSERT_MSG( !(style & wxCANCEL_DEFAULT) || (style & wxCANCEL),
"wxCANCEL_DEFAULT is invalid without wxCANCEL" );
wxASSERT_MSG( !(style & wxCANCEL_DEFAULT) || !(style & wxNO_DEFAULT),
"only one default button can be specified" );
m_dialogStyle = style;
}
long GetMessageDialogStyle() const { return m_dialogStyle; }
// customization of the message box buttons
virtual bool SetYesNoLabels(const ButtonLabel& yes,const ButtonLabel& no)
{
DoSetCustomLabel(m_yes, yes);
DoSetCustomLabel(m_no, no);
return true;
}
virtual bool SetYesNoCancelLabels(const ButtonLabel& yes,
const ButtonLabel& no,
const ButtonLabel& cancel)
{
DoSetCustomLabel(m_yes, yes);
DoSetCustomLabel(m_no, no);
DoSetCustomLabel(m_cancel, cancel);
return true;
}
virtual bool SetOKLabel(const ButtonLabel& ok)
{
DoSetCustomLabel(m_ok, ok);
return true;
}
virtual bool SetOKCancelLabels(const ButtonLabel& ok,
const ButtonLabel& cancel)
{
DoSetCustomLabel(m_ok, ok);
DoSetCustomLabel(m_cancel, cancel);
return true;
}
virtual bool SetHelpLabel(const ButtonLabel& help)
{
DoSetCustomLabel(m_help, help);
return true;
}
// test if any custom labels were set
bool HasCustomLabels() const
{
return !(m_ok.empty() && m_cancel.empty() && m_help.empty() &&
m_yes.empty() && m_no.empty());
}
// these functions return the label to be used for the button which is
// either a custom label explicitly set by the user or the default label,
// i.e. they always return a valid string
wxString GetYesLabel() const
{ return m_yes.empty() ? GetDefaultYesLabel() : m_yes; }
wxString GetNoLabel() const
{ return m_no.empty() ? GetDefaultNoLabel() : m_no; }
wxString GetOKLabel() const
{ return m_ok.empty() ? GetDefaultOKLabel() : m_ok; }
wxString GetCancelLabel() const
{ return m_cancel.empty() ? GetDefaultCancelLabel() : m_cancel; }
wxString GetHelpLabel() const
{ return m_help.empty() ? GetDefaultHelpLabel() : m_help; }
// based on message dialog style, returns exactly one of: wxICON_NONE,
// wxICON_ERROR, wxICON_WARNING, wxICON_QUESTION, wxICON_INFORMATION,
// wxICON_AUTH_NEEDED
virtual long GetEffectiveIcon() const
{
if ( m_dialogStyle & wxICON_NONE )
return wxICON_NONE;
else if ( m_dialogStyle & wxICON_ERROR )
return wxICON_ERROR;
else if ( m_dialogStyle & wxICON_WARNING )
return wxICON_WARNING;
else if ( m_dialogStyle & wxICON_QUESTION )
return wxICON_QUESTION;
else if ( m_dialogStyle & wxICON_INFORMATION )
return wxICON_INFORMATION;
else if ( m_dialogStyle & wxYES )
return wxICON_QUESTION;
else
return wxICON_INFORMATION;
}
protected:
// for the platforms not supporting separate main and extended messages
// this function should be used to combine both of them in a single string
wxString GetFullMessage() const
{
wxString msg = m_message;
if ( !m_extendedMessage.empty() )
msg << wxASCII_STR("\n\n") << m_extendedMessage;
return msg;
}
wxString m_message,
m_extendedMessage,
m_caption;
long m_dialogStyle;
// this function is called by our public SetXXXLabels() and should assign
// the value to var with possibly some transformation (e.g. Cocoa version
// currently uses this to remove any accelerators from the button strings
// while GTK+ one handles stock items specifically here)
virtual void DoSetCustomLabel(wxString& var, const ButtonLabel& label)
{
var = label.GetAsString();
}
// these functions return the custom label or empty string and should be
// used only in specific circumstances such as creating the buttons with
// these labels (in which case it makes sense to only use a custom label if
// it was really given and fall back on stock label otherwise), use the
// Get{Yes,No,OK,Cancel}Label() methods above otherwise
const wxString& GetCustomYesLabel() const { return m_yes; }
const wxString& GetCustomNoLabel() const { return m_no; }
const wxString& GetCustomOKLabel() const { return m_ok; }
const wxString& GetCustomHelpLabel() const { return m_help; }
const wxString& GetCustomCancelLabel() const { return m_cancel; }
private:
// these functions may be overridden to provide different defaults for the
// default button labels (this is used by wxGTK)
virtual wxString GetDefaultYesLabel() const { return wxGetTranslation("Yes"); }
virtual wxString GetDefaultNoLabel() const { return wxGetTranslation("No"); }
virtual wxString GetDefaultOKLabel() const { return wxGetTranslation("OK"); }
virtual wxString GetDefaultCancelLabel() const { return wxGetTranslation("Cancel"); }
virtual wxString GetDefaultHelpLabel() const { return wxGetTranslation("Help"); }
// labels for the buttons, initially empty meaning that the defaults should
// be used, use GetYes/No/OK/CancelLabel() to access them
wxString m_yes,
m_no,
m_ok,
m_cancel,
m_help;
wxDECLARE_NO_COPY_CLASS(wxMessageDialogBase);
};
#include "wx/generic/msgdlgg.h"
#if defined(__WX_COMPILING_MSGDLGG_CPP__) || \
defined(__WXUNIVERSAL__) || defined(__WXGPE__) || \
(defined(__WXGTK__) && !defined(__WXGTK20__))
#define wxMessageDialog wxGenericMessageDialog
#elif defined(__WXMSW__)
#include "wx/msw/msgdlg.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/msgdlg.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/msgdlg.h"
#elif defined(__WXMAC__)
#include "wx/osx/msgdlg.h"
#elif defined(__WXQT__)
#include "wx/qt/msgdlg.h"
#endif
// ----------------------------------------------------------------------------
// wxMessageBox: the simplest way to use wxMessageDialog
// ----------------------------------------------------------------------------
int WXDLLIMPEXP_CORE wxMessageBox(const wxString& message,
const wxString& caption = wxASCII_STR(wxMessageBoxCaptionStr),
long style = wxOK | wxCENTRE,
wxWindow *parent = NULL,
int x = wxDefaultCoord, int y = wxDefaultCoord);
#endif // wxUSE_MSGDLG
#endif // _WX_MSGDLG_H_BASE_