51fe4b60ab
as GSocket) which is a base class with various wxSocketImplXXX implementations provided by different wxSocketManagers. Share more code between ports (still not finished). Refactor some code inside wxSocketImpl itself to be less redundant and fixed a couple of minor bugs in the process. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56994 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
73 lines
2.0 KiB
C++
73 lines
2.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: wx/msw/gsockmsw.h
|
|
// Purpose: MSW-specific socket implementation
|
|
// Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia, Vadim Zeitlin
|
|
// Created: April 1997
|
|
// Copyright: (C) 1999-1997, Guilhem Lavaux
|
|
// (C) 1999-2000, Guillermo Rodriguez Garcia
|
|
// (C) 2008 Vadim Zeitlin
|
|
// RCS_ID: $Id$
|
|
// License: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
#ifndef _WX_MSW_GSOCKMSW_H_
|
|
#define _WX_MSW_GSOCKMSW_H_
|
|
|
|
#include "wx/msw/wrapwin.h"
|
|
|
|
#if defined(__CYGWIN__)
|
|
//CYGWIN gives annoying warning about runtime stuff if we don't do this
|
|
# define USE_SYS_TYPES_FD_SET
|
|
# include <sys/types.h>
|
|
#endif
|
|
|
|
#if defined(__WXWINCE__) || defined(__CYGWIN__)
|
|
#include <winsock.h>
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// MSW-specific socket implementation
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class wxSocketImplMSW : public wxSocketImpl
|
|
{
|
|
public:
|
|
wxSocketImplMSW(wxSocketBase& wxsocket);
|
|
|
|
virtual ~wxSocketImplMSW();
|
|
|
|
virtual wxSocketImpl *WaitConnection(wxSocketBase& wxsocket);
|
|
|
|
|
|
int Read(char *buffer, int size);
|
|
int Write(const char *buffer, int size);
|
|
|
|
private:
|
|
virtual wxSocketError DoHandleConnect(int ret);
|
|
virtual void DoClose();
|
|
|
|
virtual void UnblockAndRegisterWithEventLoop()
|
|
{
|
|
// no need to make the socket non-blocking, Install_Callback() will do
|
|
// it
|
|
wxSocketManager::Get()->Install_Callback(this);
|
|
}
|
|
|
|
wxSocketError Input_Timeout();
|
|
wxSocketError Output_Timeout();
|
|
wxSocketError Connect_Timeout();
|
|
int Recv_Stream(char *buffer, int size);
|
|
int Recv_Dgram(char *buffer, int size);
|
|
int Send_Stream(const char *buffer, int size);
|
|
int Send_Dgram(const char *buffer, int size);
|
|
|
|
int m_msgnumber;
|
|
|
|
friend class wxSocketMSWManager;
|
|
|
|
DECLARE_NO_COPY_CLASS(wxSocketImplMSW)
|
|
};
|
|
|
|
#endif /* _WX_MSW_GSOCKMSW_H_ */
|