wxWidgets/include/wx/generic/private/markuptext.h
Vadim Zeitlin c27126c7bc Add generic wxMarkupText class implementing handling of markup.
wxMarkupText is a private class that implements generic handling of markup
strings, i.e. can measure them and render them onto a wxDC.

This class will be used for markup support in wxMSW wxButton.

Also add wxMarkupParserAttrOutput which will be useful for other wxMarkupText
implementations.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67064 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-02-27 12:48:21 +00:00

79 lines
3.0 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/private/markuptext.h
// Purpose: Generic wxMarkupText class for managing text with markup.
// Author: Vadim Zeitlin
// Created: 2011-02-21
// RCS-ID: $Id: wxhead.h,v 1.12 2010-04-22 12:44:51 zeitlin Exp $
// Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GENERIC_PRIVATE_MARKUPTEXT_H_
#define _WX_GENERIC_PRIVATE_MARKUPTEXT_H_
#include "wx/defs.h"
class WXDLLIMPEXP_FWD_CORE wxDC;
class WXDLLIMPEXP_FWD_CORE wxRect;
// ----------------------------------------------------------------------------
// wxMarkupText: allows to measure and draw the text containing markup.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxMarkupText
{
public:
// Constants for Render() flags.
enum
{
Render_Default = 0, // Don't show mnemonics visually.
Render_ShowAccels = 1 // Underline mnemonics.
};
// Initialize with the given string containing markup (which is supposed to
// be valid, the caller must check for it before constructing this object).
//
// Notice that the usual rules for mnemonics apply to the markup text: if
// it contains any '&' characters they must be escaped by doubling them,
// otherwise they indicate that the next character is the mnemonic for this
// field.
//
// TODO-MULTILINE-MARKUP: Currently only single line labels are supported,
// search for other occurrences of this comment to find the places which
// need to be updated to support multiline labels with markup.
wxMarkupText(const wxString& markup)
: m_markup(markup)
{
}
// Default copy ctor, assignment operator and dtor are ok.
// Update the markup string.
//
// The same rules for mnemonics as in the ctor apply to this string.
void SetMarkup(const wxString& markup) { m_markup = markup; }
// Return the width and height required by the given string and optionally
// the height of the visible part above the baseline (i.e. ascent minus
// internal leading).
//
// The font currently selected into the DC is used for measuring (notice
// that it is changed by this function but normally -- i.e. if markup is
// valid -- restored to its original value when it returns).
wxSize Measure(wxDC& dc, int *visibleHeight = NULL) const;
// Render the markup string into the given DC in the specified rectangle.
//
// Notice that while the function uses the provided rectangle for alignment
// (it centers the text in it), no clipping is done by it so use Measure()
// and set the clipping region before rendering if necessary.
void Render(wxDC& dc, const wxRect& rect, int flags);
private:
wxString m_markup;
};
#endif // _WX_GENERIC_PRIVATE_MARKUPTEXT_H_