710 lines
23 KiB
Objective-C
710 lines
23 KiB
Objective-C
///////////////////////////////////////////////////////////////////////////////
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// Name: ribbon/buttonbar.h
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// Purpose: interface of wxRibbonButtonBar
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// Author: Peter Cawley
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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/**
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Flags for button bar button size and state.
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Buttons on a ribbon button bar can each come in three sizes: small, medium,
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and large. In some places this is called the size class, and the term size
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used for the pixel width and height associated with a particular size
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class.
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A button can also be in zero or more hovered or active states, or in the
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disabled state.
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*/
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enum wxRibbonButtonBarButtonState
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{
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/**
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Button is small (the interpretation of small is dependent upon the art
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provider, but it will be smaller than medium).
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*/
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wxRIBBON_BUTTONBAR_BUTTON_SMALL = 0 << 0,
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/**
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Button is medium sized (the interpretation of medium is dependent upon
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the art provider, but it will be between small and large).
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*/
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wxRIBBON_BUTTONBAR_BUTTON_MEDIUM = 1 << 0,
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/**
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Button is large (the interpretation of large is dependent upon the art
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provider, but it will be larger than medium).
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*/
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wxRIBBON_BUTTONBAR_BUTTON_LARGE = 2 << 0,
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/**
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A mask to extract button size from a combination of flags.
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*/
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wxRIBBON_BUTTONBAR_BUTTON_SIZE_MASK = 3 << 0,
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/**
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The normal (non-dropdown) region of the button is being hovered over by
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the mouse cursor. Only applicable to normal and hybrid buttons.
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*/
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wxRIBBON_BUTTONBAR_BUTTON_NORMAL_HOVERED = 1 << 3,
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/**
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The dropdown region of the button is being hovered over by the mouse
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cursor. Only applicable to dropdown and hybrid buttons.
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*/
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wxRIBBON_BUTTONBAR_BUTTON_DROPDOWN_HOVERED = 1 << 4,
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/**
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A mask to extract button hover state from a combination of flags.
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*/
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wxRIBBON_BUTTONBAR_BUTTON_HOVER_MASK = wxRIBBON_BUTTONBAR_BUTTON_NORMAL_HOVERED | wxRIBBON_BUTTONBAR_BUTTON_DROPDOWN_HOVERED,
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/**
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The normal (non-dropdown) region of the button is being pressed.
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Only applicable to normal and hybrid buttons.
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*/
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wxRIBBON_BUTTONBAR_BUTTON_NORMAL_ACTIVE = 1 << 5,
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/**
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The dropdown region of the button is being pressed.
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Only applicable to dropdown and hybrid buttons.
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*/
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wxRIBBON_BUTTONBAR_BUTTON_DROPDOWN_ACTIVE = 1 << 6,
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/**
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A mask to extract active flags
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*/
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wxRIBBON_BUTTONBAR_BUTTON_ACTIVE_MASK = wxRIBBON_BUTTONBAR_BUTTON_NORMAL_ACTIVE | wxRIBBON_BUTTONBAR_BUTTON_DROPDOWN_ACTIVE,
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/**
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The button is disabled. Hover flags may still be set when a button
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is disabled, but should be ignored during drawing if the button is
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disabled.
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*/
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wxRIBBON_BUTTONBAR_BUTTON_DISABLED = 1 << 7,
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/**
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The button is a toggle button which is currently in the toggled state.
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*/
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wxRIBBON_BUTTONBAR_BUTTON_TOGGLED = 1 << 8,
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/**
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A mask to extract button state from a combination of flags.
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*/
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wxRIBBON_BUTTONBAR_BUTTON_STATE_MASK = 0x1F8,
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};
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/**
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@class wxRibbonButtonBar
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A ribbon button bar is similar to a traditional toolbar. It contains one or
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more buttons (button bar buttons, not wxButtons), each of which has a label
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and an icon. It differs from a wxRibbonToolBar in several ways:
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@li Individual buttons can grow and contract.
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@li Buttons have labels as well as bitmaps.
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@li Bitmaps are typically larger (at least 32x32 pixels) on a button bar
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compared to a tool bar (which typically has 16x15).
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@li There is no grouping of buttons on a button bar
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@li A button bar typically has a border around each individual button,
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whereas a tool bar typically has a border around each group of buttons.
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@beginEventEmissionTable{wxRibbonButtonBarEvent}
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@event{EVT_RIBBONBUTTONBAR_CLICKED(id, func)}
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Triggered when the normal (non-dropdown) region of a button on the
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button bar is clicked.
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@event{EVT_RIBBONBUTTONBAR_DROPDOWN_CLICKED(id, func)}
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Triggered when the dropdown region of a button on the button bar is
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clicked. wxRibbonButtonBarEvent::PopupMenu() should be called by the
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event handler if it wants to display a popup menu (which is what most
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dropdown buttons should be doing).
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@endEventTable
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@library{wxribbon}
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@category{ribbon}
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*/
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class wxRibbonButtonBar : public wxRibbonControl
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{
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public:
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/**
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Default constructor.
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With this constructor, Create() should be called in order to create
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the button bar.
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*/
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wxRibbonButtonBar();
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/**
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Construct a ribbon button bar with the given parameters.
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@param parent
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Parent window for the button bar (typically a wxRibbonPanel).
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@param id
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An identifier for the button bar. @c wxID_ANY is taken to mean a default.
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@param pos
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Initial position of the button bar.
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@param size
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Initial size of the button bar.
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@param style
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Button bar style, currently unused.
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*/
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wxRibbonButtonBar(wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0);
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/**
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Destructor.
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*/
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virtual ~wxRibbonButtonBar();
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/**
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Create a button bar in two-step button bar construction.
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Should only be called when the default constructor is used, and
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arguments have the same meaning as in the full constructor.
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*/
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bool Create(wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0);
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/**
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Add a button to the button bar (simple version).
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*/
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virtual wxRibbonButtonBarButtonBase* AddButton(
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int button_id,
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const wxString& label,
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const wxBitmap& bitmap,
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const wxString& help_string,
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wxRibbonButtonKind kind = wxRIBBON_BUTTON_NORMAL);
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/**
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Add a dropdown button to the button bar (simple version).
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@see AddButton()
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*/
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virtual wxRibbonButtonBarButtonBase* AddDropdownButton(
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int button_id,
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const wxString& label,
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const wxBitmap& bitmap,
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const wxString& help_string = wxEmptyString);
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/**
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Add a hybrid button to the button bar (simple version).
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@see AddButton()
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*/
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virtual wxRibbonButtonBarButtonBase* AddHybridButton(
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int button_id,
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const wxString& label,
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const wxBitmap& bitmap,
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const wxString& help_string = wxEmptyString);
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/**
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Add a toggle button to the button bar (simple version).
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@see AddButton()
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*/
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virtual wxRibbonButtonBarButtonBase* AddToggleButton(
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int button_id,
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const wxString& label,
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const wxBitmap& bitmap,
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const wxString& help_string = wxEmptyString);
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/**
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Add a button to the button bar.
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@param button_id
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ID of the new button (used for event callbacks).
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@param label
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Label of the new button.
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@param bitmap
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Large bitmap of the new button. Must be the same size as all other
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large bitmaps used on the button bar.
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@param bitmap_small
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Small bitmap of the new button. If left as null, then a small
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bitmap will be automatically generated. Must be the same size as
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all other small bitmaps used on the button bar.
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@param bitmap_disabled
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Large bitmap of the new button when it is disabled. If left as
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null, then a bitmap will be automatically generated from @a bitmap.
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@param bitmap_small_disabled
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Small bitmap of the new button when it is disabled. If left as
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null, then a bitmap will be automatically generated from @a
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bitmap_small.
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@param kind
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The kind of button to add.
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@param help_string
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The UI help string to associate with the new button.
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@return An opaque pointer which can be used only with other button bar
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methods.
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@see AddDropdownButton()
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@see AddHybridButton()
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@see AddToggleButton()
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*/
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virtual wxRibbonButtonBarButtonBase* AddButton(
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int button_id,
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const wxString& label,
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const wxBitmap& bitmap,
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const wxBitmap& bitmap_small = wxNullBitmap,
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const wxBitmap& bitmap_disabled = wxNullBitmap,
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const wxBitmap& bitmap_small_disabled = wxNullBitmap,
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wxRibbonButtonKind kind = wxRIBBON_BUTTON_NORMAL,
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const wxString& help_string = wxEmptyString);
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/**
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Inserts a button to the button bar (simple version) at the given position.
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@see AddButton()
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@since 2.9.4
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*/
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virtual wxRibbonButtonBarButtonBase* InsertButton(
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size_t pos,
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int button_id,
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const wxString& label,
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const wxBitmap& bitmap,
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const wxString& help_string,
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wxRibbonButtonKind kind = wxRIBBON_BUTTON_NORMAL);
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/**
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Inserts a dropdown button to the button bar (simple version) at the
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given position.
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@see InsertButton()
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@see AddDropdownButton()
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@see AddButton()
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@since 2.9.4
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*/
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virtual wxRibbonButtonBarButtonBase* InsertDropdownButton(
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size_t pos,
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int button_id,
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const wxString& label,
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const wxBitmap& bitmap,
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const wxString& help_string = wxEmptyString);
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/**
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Inserts a hybrid button to the button bar (simple version) at the given
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position.
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@see InsertButton()
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@see AddHybridButton()
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@see AddButton()
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@since 2.9.4
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*/
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virtual wxRibbonButtonBarButtonBase* InsertHybridButton(
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size_t pos,
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int button_id,
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const wxString& label,
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const wxBitmap& bitmap,
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const wxString& help_string = wxEmptyString);
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/**
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Inserts a toggle button to the button bar (simple version) at the given
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position.
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@see InsertButton()
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@see AddToggleButton()
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@see AddButton()
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@since 2.9.4
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*/
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virtual wxRibbonButtonBarButtonBase* InsertToggleButton(
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size_t pos,
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int button_id,
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const wxString& label,
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const wxBitmap& bitmap,
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const wxString& help_string = wxEmptyString);
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/**
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Insert a button to the button bar at the given position.
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@param pos
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Position of the new button in the button bar.
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@param button_id
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ID of the new button (used for event callbacks).
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@param label
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Label of the new button.
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@param bitmap
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Large bitmap of the new button. Must be the same size as all other
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large bitmaps used on the button bar.
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@param bitmap_small
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Small bitmap of the new button. If left as null, then a small
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bitmap will be automatically generated. Must be the same size as
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all other small bitmaps used on the button bar.
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@param bitmap_disabled
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Large bitmap of the new button when it is disabled. If left as
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null, then a bitmap will be automatically generated from @a bitmap.
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@param bitmap_small_disabled
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Small bitmap of the new button when it is disabled. If left as
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null, then a bitmap will be automatically generated from @a
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bitmap_small.
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@param kind
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The kind of button to add.
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@param help_string
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The UI help string to associate with the new button.
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@return An opaque pointer which can be used only with other button bar
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methods.
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@see InsertDropdownButton()
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@see InsertHybridButton()
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@see InsertToggleButton()
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@see AddButton()
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@since 2.9.4
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*/
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virtual wxRibbonButtonBarButtonBase* InsertButton(
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size_t pos,
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int button_id,
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const wxString& label,
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const wxBitmap& bitmap,
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const wxBitmap& bitmap_small = wxNullBitmap,
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const wxBitmap& bitmap_disabled = wxNullBitmap,
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const wxBitmap& bitmap_small_disabled = wxNullBitmap,
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wxRibbonButtonKind kind = wxRIBBON_BUTTON_NORMAL,
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const wxString& help_string = wxEmptyString);
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/**
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Returns the number of buttons in this button bar.
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@since 2.9.4
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*/
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virtual size_t GetButtonCount() const;
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/**
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Set the client object associated with a button. The button bar
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owns the given object and takes care of its deletion.
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Please, note that you cannot use both client object and client data.
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@since 2.9.5
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*/
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void SetItemClientObject(wxRibbonButtonBarButtonBase* item, wxClientData* data);
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/**
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Get the client object associated with a button.
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@since 2.9.5
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*/
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wxClientData* GetItemClientObject(const wxRibbonButtonBarButtonBase* item) const;
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/**
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Set the client data associated with a button.
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Please, note that you cannot use both client object and client data.
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@since 2.9.5
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*/
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void SetItemClientData(wxRibbonButtonBarButtonBase* item, void* data);
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/**
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Get the client data associated with a button.
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@since 2.9.5
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*/
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void* GetItemClientData(const wxRibbonButtonBarButtonBase* item) const;
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/**
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Returns the N-th button of the bar.
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@see GetButtonCount()
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@since 2.9.5
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*/
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virtual wxRibbonButtonBarButtonBase *GetItem(size_t n) const;
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/**
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Returns the first button having a given id or NULL if none matches.
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@since 2.9.5
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*/
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virtual wxRibbonButtonBarButtonBase *GetItemById(int id) const;
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/**
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Returns the id of a button.
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@since 2.9.5
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*/
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virtual int GetItemId(wxRibbonButtonBarButtonBase *item) const;
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/**
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Calculate button layouts and positions.
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Must be called after buttons are added to the button bar, as otherwise
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the newly added buttons will not be displayed. In normal situations, it
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will be called automatically when wxRibbonBar::Realize() is called.
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*/
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virtual bool Realize();
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/**
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Delete all buttons from the button bar.
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@see DeleteButton()
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*/
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virtual void ClearButtons();
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/**
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Delete a single button from the button bar.
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The corresponding button is deleted by this function, so any pointers to
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it previously obtained by GetItem() or GetItemById() become invalid.
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@see ClearButtons()
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*/
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virtual bool DeleteButton(int button_id);
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/**
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Enable or disable a single button on the bar.
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@param button_id
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ID of the button to enable or disable.
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@param enable
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@true to enable the button, @false to disable it.
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*/
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virtual void EnableButton(int button_id, bool enable = true);
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/**
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Set a toggle button to the checked or unchecked state.
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@param button_id
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ID of the toggle button to manipulate.
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@param checked
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@true to set the button to the toggled/pressed/checked state,
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@false to set it to the untoggled/unpressed/unchecked state.
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*/
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virtual void ToggleButton(int button_id, bool checked);
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/**
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Changes the bitmap of an existing button.
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@param button_id
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ID of the button to manipulate.
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@param bitmap
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Large bitmap of the new button. Must be the same size as all other
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large bitmaps used on the button bar.
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@param bitmap_small
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Small bitmap of the new button. If left as null, then a small
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bitmap will be automatically generated. Must be the same size as
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all other small bitmaps used on the button bar.
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@param bitmap_disabled
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Large bitmap of the new button when it is disabled. If left as
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null, then a bitmap will be automatically generated from @a bitmap.
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@param bitmap_small_disabled
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Small bitmap of the new button when it is disabled. If left as
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null, then a bitmap will be automatically generated from @a
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bitmap_small.
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@since 3.1.2
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*/
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virtual void SetButtonIcon(
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int button_id,
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const wxBitmap& bitmap,
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const wxBitmap& bitmap_small = wxNullBitmap,
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const wxBitmap& bitmap_disabled = wxNullBitmap,
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const wxBitmap& bitmap_small_disabled = wxNullBitmap);
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/**
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Changes the label text of an existing button.
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@param button_id
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ID of the button to manipulate.
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@param label
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New label of the button.
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@remarks
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If text size has changed, Realize() must be called
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on the top level wxRibbonBar object to recalculate panel sizes.
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Use SetButtonTextMinWidth() to avoid calling Realize()
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after every change.
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@see SetButtonTextMinWidth
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@since 3.1.2
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*/
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virtual void SetButtonText(int button_id, const wxString& label);
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/**
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Sets the minimum width of the button label, to indicate to
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the wxRibbonArtProvider layout mechanism that this is the
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minimum required size.
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You have to call Realize() after calling this function to
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apply the given minimum width.
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@param button_id
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ID of the button to manipulate.
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@param min_width_medium
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Requested minimum width of the button text in pixel
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if the button is medium size.
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@param min_width_large
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Requested minimum width of the button text in pixel
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if the button is large size.
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@remarks
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This function is used together with SetButtonText() to change
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button labels on the fly without modifying the button bar layout.
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@see SetButtonText()
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@since 3.1.2
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*/
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virtual void SetButtonTextMinWidth(int button_id,
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int min_width_medium, int min_width_large);
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/**
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Sets the minimum width of the button label, to indicate to
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the wxRibbonArtProvider layout mechanism that this is the
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minimum required size.
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You have to call Realize() after calling this function to
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apply the given minimum width.
|
|
|
|
@param button_id
|
|
ID of the button to manipulate.
|
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@param label
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|
The minimum width is set to the width of this label.
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|
|
|
@remarks
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This function is used together with SetButtonText() to change
|
|
button labels on the fly without modifying the button bar layout.
|
|
|
|
@see SetButtonText()
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|
|
|
@since 3.1.2
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|
*/
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|
virtual void SetButtonTextMinWidth(int button_id, const wxString& label);
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|
|
|
/**
|
|
Sets the minimum size class of a ribbon button.
|
|
|
|
You have to call Realize() after calling this function to
|
|
apply the given minimum size.
|
|
|
|
@param button_id
|
|
ID of the button to manipulate.
|
|
@param min_size_class
|
|
The minimum size-class of the button. Buttons on a button bar
|
|
can have three distinct sizes: wxRIBBON_BUTTONBAR_BUTTON_SMALL,
|
|
wxRIBBON_BUTTONBAR_BUTTON_MEDIUM, and wxRIBBON_BUTTONBAR_BUTTON_LARGE.
|
|
|
|
@since 3.1.2
|
|
*/
|
|
virtual void SetButtonMinSizeClass(int button_id,
|
|
wxRibbonButtonBarButtonState min_size_class);
|
|
|
|
/**
|
|
Sets the maximum size class of a ribbon button.
|
|
|
|
You have to call Realize() after calling this function to
|
|
apply the given maximum size.
|
|
|
|
@param button_id
|
|
ID of the button to manipulate.
|
|
@param max_size_class
|
|
The maximum size-class of the button. Buttons on a button bar
|
|
can have three distinct sizes: wxRIBBON_BUTTONBAR_BUTTON_SMALL,
|
|
wxRIBBON_BUTTONBAR_BUTTON_MEDIUM, and wxRIBBON_BUTTONBAR_BUTTON_LARGE.
|
|
|
|
@since 3.1.2
|
|
*/
|
|
virtual void SetButtonMaxSizeClass(int button_id,
|
|
wxRibbonButtonBarButtonState max_size_class);
|
|
|
|
/**
|
|
Returns the active item of the button bar or NULL if there is none.
|
|
The active button is the one being clicked.
|
|
|
|
@since 2.9.5
|
|
*/
|
|
virtual wxRibbonButtonBarButtonBase *GetActiveItem() const;
|
|
|
|
/**
|
|
Returns the hovered item of the button bar or NULL if there is none.
|
|
The hovered button is the one the mouse is over.
|
|
|
|
@since 2.9.5
|
|
*/
|
|
virtual wxRibbonButtonBarButtonBase *GetHoveredItem() const;
|
|
|
|
/**
|
|
Indicates whether tooltips are shown for disabled buttons.
|
|
|
|
By default they are not shown.
|
|
|
|
@since 2.9.5
|
|
*/
|
|
void SetShowToolTipsForDisabled(bool show);
|
|
|
|
/**
|
|
Sets whether tooltips should be shown for disabled buttons or not.
|
|
|
|
You may wish to show it to explain why a button is disabled or
|
|
what it normally does when enabled.
|
|
|
|
@since 2.9.5
|
|
*/
|
|
bool GetShowToolTipsForDisabled() const;
|
|
|
|
};
|
|
|
|
/**
|
|
@class wxRibbonButtonBarEvent
|
|
|
|
Event used to indicate various actions relating to a button on a
|
|
wxRibbonButtonBar. For toggle buttons, IsChecked() can be used to test
|
|
the state of the button.
|
|
|
|
See wxRibbonButtonBar for available event types.
|
|
|
|
@library{wxribbon}
|
|
@category{events,ribbon}
|
|
|
|
@see wxRibbonBar
|
|
*/
|
|
class wxRibbonButtonBarEvent : public wxCommandEvent
|
|
{
|
|
public:
|
|
/**
|
|
Constructor.
|
|
*/
|
|
wxRibbonButtonBarEvent(wxEventType command_type = wxEVT_NULL,
|
|
int win_id = 0,
|
|
wxRibbonButtonBar* bar = NULL,
|
|
wxRibbonButtonBarButtonBase* button = NULL);
|
|
|
|
/**
|
|
Returns the bar which contains the button which the event relates to.
|
|
*/
|
|
wxRibbonButtonBar* GetBar();
|
|
|
|
/**
|
|
Sets the button bar relating to this event.
|
|
*/
|
|
void SetBar(wxRibbonButtonBar* bar);
|
|
|
|
/**
|
|
Returns the button which the event relates to.
|
|
|
|
@since 2.9.5
|
|
*/
|
|
wxRibbonButtonBarButtonBase* GetButton();
|
|
|
|
/**
|
|
Sets the button relating to this event.
|
|
|
|
@since 2.9.5
|
|
*/
|
|
void SetButton(wxRibbonButtonBarButtonBase* bar);
|
|
|
|
/**
|
|
Display a popup menu as a result of this (dropdown clicked) event.
|
|
*/
|
|
bool PopupMenu(wxMenu* menu);
|
|
};
|
|
|
|
|
|
wxEventType wxEVT_RIBBONBUTTONBAR_CLICKED;
|
|
wxEventType wxEVT_RIBBONBUTTONBAR_DROPDOWN_CLICKED;
|