864cc1aa71
This officially documents the historical behaviour of this method in wxMSW and wxGTK2.
2022 lines
66 KiB
Objective-C
2022 lines
66 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: dc.h
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// Purpose: interface of wxDC
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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Logical raster operations which can be used with wxDC::SetLogicalFunction
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and some other wxDC functions (e.g. wxDC::Blit and wxDC::StretchBlit).
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The description of the values below refer to how a generic @e src source pixel
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and the corresponding @e dst destination pixel gets combined together to produce
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the final pixel. E.g. @c wxCLEAR and @c wxSET completely ignore the source
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and the destination pixel and always put zeroes or ones in the final surface.
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*/
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enum wxRasterOperationMode
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{
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wxCLEAR, //!< 0
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wxXOR, //!< @e src XOR @e dst
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wxINVERT, //!< NOT @e dst
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wxOR_REVERSE, //!< @e src OR (NOT @e dst)
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wxAND_REVERSE, //!< @e src AND (NOT @e dst)
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wxCOPY, //!< @e src
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wxAND, //!< @e src AND @e dst
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wxAND_INVERT, //!< (NOT @e src) AND @e dst
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wxNO_OP, //!< @e dst
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wxNOR, //!< (NOT @e src) AND (NOT @e dst)
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wxEQUIV, //!< (NOT @e src) XOR @e dst
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wxSRC_INVERT, //!< (NOT @e src)
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wxOR_INVERT, //!< (NOT @e src) OR @e dst
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wxNAND, //!< (NOT @e src) OR (NOT @e dst)
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wxOR, //!< @e src OR @e dst
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wxSET //!< 1
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};
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/**
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Flood styles used by wxDC::FloodFill.
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*/
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enum wxFloodFillStyle
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{
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/** The flooding occurs until a colour other than the given colour is encountered. */
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wxFLOOD_SURFACE = 1,
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/** The area to be flooded is bounded by the given colour. */
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wxFLOOD_BORDER
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};
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/**
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The mapping used to transform @e logical units to @e device units.
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See wxDC::SetMapMode.
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*/
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enum wxMappingMode
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{
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/**
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Each logical unit is 1 device pixel.
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This is the default mapping mode for all wxDC-derived classes.
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*/
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wxMM_TEXT = 1,
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/** Each logical unit is 1 millimeter. */
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wxMM_METRIC,
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/** Each logical unit is 1/10 of a millimeter. */
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wxMM_LOMETRIC,
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/**
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Each logical unit is 1/20 of a @e "printer point", or 1/1440 of an inch
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(also known as "twip"). Equivalent to about 17.64 micrometers.
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*/
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wxMM_TWIPS,
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/**
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Each logical unit is a @e "printer point" i.e.\ 1/72 of an inch.
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Equivalent to about 353 micrometers.
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*/
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wxMM_POINTS
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};
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/**
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Simple collection of various font metrics.
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This object is returned by wxDC::GetFontMetrics().
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@since 2.9.2
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@library{wxcore}
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@category{dc,gdi}
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*/
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struct wxFontMetrics
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{
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/// Constructor initializes all fields to 0.
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wxFontMetrics();
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int height, ///< Total character height.
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ascent, ///< Part of the height above the baseline.
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descent, ///< Part of the height below the baseline.
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internalLeading, ///< Intra-line spacing.
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externalLeading, ///< Inter-line spacing.
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averageWidth; ///< Average font width, a.k.a. "x-width".
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};
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/**
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@class wxDC
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A wxDC is a @e "device context" onto which graphics and text can be drawn.
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It is intended to represent different output devices and offers a common
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abstract API for drawing on any of them.
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wxWidgets offers an alternative drawing API based on the modern drawing
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backends GDI+, CoreGraphics, Cairo and Direct2D. See wxGraphicsContext,
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wxGraphicsRenderer and related classes. There is also a wxGCDC linking
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the APIs by offering the wxDC API on top of a wxGraphicsContext.
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wxDC is an abstract base class and cannot be created directly.
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Use wxPaintDC, wxClientDC, wxWindowDC, wxScreenDC, wxMemoryDC or
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wxPrinterDC. Notice that device contexts which are associated with windows
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(i.e. wxClientDC, wxWindowDC and wxPaintDC) use the window font and colours
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by default (starting with wxWidgets 2.9.0) but the other device context
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classes use system-default values so you always must set the appropriate
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fonts and colours before using them.
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In addition to the versions of the methods documented below, there
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are also versions which accept single wxPoint parameter instead
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of the two wxCoord ones or wxPoint and wxSize instead of the four
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wxCoord parameters.
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Beginning with wxWidgets 2.9.0 the entire wxDC code has been
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reorganized. All platform dependent code (actually all drawing code)
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has been moved into backend classes which derive from a common
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wxDCImpl class. The user-visible classes such as wxClientDC and
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wxPaintDC merely forward all calls to the backend implementation.
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@section dc_units Device and logical units
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In the wxDC context there is a distinction between @e logical units and @e device units.
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@b Device units are the units native to the particular device; e.g. for a screen,
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a device unit is a @e pixel. For a printer, the device unit is defined by the
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resolution of the printer (usually given in @c DPI: dot-per-inch).
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All wxDC functions use instead @b logical units, unless where explicitly
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stated. Logical units are arbitrary units mapped to device units using
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the current mapping mode (see wxDC::SetMapMode).
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This mechanism allows reusing the same code which prints on e.g. a window
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on the screen to print on e.g. a paper.
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@section dc_alpha_support Support for Transparency / Alpha Channel
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In general wxDC methods don't support alpha transparency and the alpha
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component of wxColour is simply ignored and you need to use wxGraphicsContext
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for full transparency support. There are, however, a few exceptions: first,
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under OS X and GTK+ 3 colours with alpha channel are supported in all the normal
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wxDC-derived classes as they use wxGraphicsContext internally. Second,
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under all platforms wxSVGFileDC also fully supports alpha channel. In both
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of these cases the instances of wxPen or wxBrush that are built from
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wxColour use the colour's alpha values when stroking or filling.
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@section dc_transform_support Support for Transformation Matrix
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On some platforms (currently under MSW, GTK+ 3, OS X) wxDC has support for
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applying an arbitrary affine transformation matrix to its coordinate system
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(since 3.1.1 this feature is also supported by wxGCDC in all ports).
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Call CanUseTransformMatrix() to check if this support is available and then
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call SetTransformMatrix() if it is. If the transformation matrix is not
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supported, SetTransformMatrix() always simply returns @c false and doesn't
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do anything.
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This feature is only available when @c wxUSE_DC_TRANSFORM_MATRIX build
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option is enabled.
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@library{wxcore}
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@category{dc,gdi}
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@see @ref overview_dc, wxGraphicsContext, wxDCFontChanger, wxDCTextColourChanger,
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wxDCPenChanger, wxDCBrushChanger, wxDCClipper
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@todo Precise definition of default/initial state.
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@todo Pixelwise definition of operations (e.g. last point of a line not
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drawn).
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*/
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class wxDC : public wxObject
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{
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public:
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/**
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@name Coordinate conversion functions
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*/
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//@{
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/**
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Convert @e device X coordinate to logical coordinate, using the current
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mapping mode, user scale factor, device origin and axis orientation.
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*/
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wxCoord DeviceToLogicalX(wxCoord x) const;
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/**
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Convert @e device X coordinate to relative logical coordinate, using the
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current mapping mode and user scale factor but ignoring the
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axis orientation. Use this for converting a width, for example.
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*/
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wxCoord DeviceToLogicalXRel(wxCoord x) const;
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/**
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Converts @e device Y coordinate to logical coordinate, using the current
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mapping mode, user scale factor, device origin and axis orientation.
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*/
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wxCoord DeviceToLogicalY(wxCoord y) const;
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/**
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Convert @e device Y coordinate to relative logical coordinate, using the
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current mapping mode and user scale factor but ignoring the
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axis orientation. Use this for converting a height, for example.
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*/
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wxCoord DeviceToLogicalYRel(wxCoord y) const;
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/**
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Converts logical X coordinate to device coordinate, using the current
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mapping mode, user scale factor, device origin and axis orientation.
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*/
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wxCoord LogicalToDeviceX(wxCoord x) const;
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/**
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Converts logical X coordinate to relative device coordinate, using the
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current mapping mode and user scale factor but ignoring the
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axis orientation. Use this for converting a width, for example.
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*/
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wxCoord LogicalToDeviceXRel(wxCoord x) const;
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/**
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Converts logical Y coordinate to device coordinate, using the current
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mapping mode, user scale factor, device origin and axis orientation.
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*/
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wxCoord LogicalToDeviceY(wxCoord y) const;
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/**
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Converts logical Y coordinate to relative device coordinate, using the
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current mapping mode and user scale factor but ignoring the
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axis orientation. Use this for converting a height, for example.
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*/
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wxCoord LogicalToDeviceYRel(wxCoord y) const;
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//@}
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/**
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@name Drawing functions
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*/
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//@{
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/**
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Clears the device context using the current background brush.
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Note that SetBackground() method must be used to set the brush used by
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Clear(), the brush used for filling the shapes set by SetBrush() is
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ignored by it.
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If no background brush was set, solid white brush is used to clear the
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device context.
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*/
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void Clear();
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/**
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Draws an arc from the given start to the given end point.
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@note DrawEllipticArc() has more clear semantics and it is recommended
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to use it instead of this function.
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The arc drawn is an arc of the circle centered at (@a xc, @a yc). Its
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start point is (@a xStart, @a yStart) whereas its end point is the
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point of intersection of the line passing by (@a xc, @a yc) and (@a
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xEnd, @a yEnd) with the circle passing by (@a xStart, @a yStart).
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The arc is drawn in a counter-clockwise direction between the start and
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the end points.
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The current pen is used for the outline and the current brush for
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filling the shape. Notice that unless the brush is transparent, the
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lines connecting the centre of the circle to the end points of the arc
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are drawn as well.
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*/
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void DrawArc(wxCoord xStart, wxCoord yStart, wxCoord xEnd, wxCoord yEnd,
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wxCoord xc, wxCoord yc);
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/**
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@overload
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*/
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void DrawArc(const wxPoint& ptStart, const wxPoint& ptEnd, const wxPoint& centre);
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/**
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Draw a bitmap on the device context at the specified point. If
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@a transparent is @true and the bitmap has a transparency mask, the
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bitmap will be drawn transparently.
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When drawing a mono-bitmap, the current text foreground colour will be
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used to draw the foreground of the bitmap (all bits set to 1), and the
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current text background colour to draw the background (all bits set to
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0).
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@see SetTextForeground(), SetTextBackground(), wxMemoryDC
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*/
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void DrawBitmap(const wxBitmap& bitmap, wxCoord x, wxCoord y,
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bool useMask = false);
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/**
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@overload
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*/
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void DrawBitmap(const wxBitmap &bmp, const wxPoint& pt,
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bool useMask = false);
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/**
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Draws a check mark inside the given rectangle.
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*/
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void DrawCheckMark(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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/**
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@overload
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*/
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void DrawCheckMark(const wxRect& rect);
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/**
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Draws a circle with the given centre and radius.
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@see DrawEllipse()
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*/
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void DrawCircle(wxCoord x, wxCoord y, wxCoord radius);
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/**
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@overload
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*/
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void DrawCircle(const wxPoint& pt, wxCoord radius);
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/**
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Draws an ellipse contained in the rectangle specified either with the
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given top left corner and the given size or directly. The current pen
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is used for the outline and the current brush for filling the shape.
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@see DrawCircle()
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*/
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void DrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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/**
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@overload
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*/
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void DrawEllipse(const wxPoint& pt, const wxSize& size);
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/**
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@overload
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*/
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void DrawEllipse(const wxRect& rect);
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/**
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Draws an arc of an ellipse. The current pen is used for drawing the arc
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and the current brush is used for drawing the pie.
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@a x and @a y specify the x and y coordinates of the upper-left corner
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of the rectangle that contains the ellipse.
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@a width and @a height specify the width and height of the rectangle
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that contains the ellipse.
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@a start and @a end specify the end points of the arc relative to
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the three-o'clock position from the center of the rectangle. Angles are
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specified in degrees with 0 degree angle corresponding to the positive
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horizontal axis (3 o'clock) direction.
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Independently of whether @a start is greater than or less than @a end,
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the arc is drawn in the counter-clockwise direction. Also, if @a start
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is equal to @e end, a complete ellipse is drawn.
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Notice that unlike DrawArc(), this function does not draw the lines to
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the arc ends, even when using non-transparent brush.
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*/
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void DrawEllipticArc(wxCoord x, wxCoord y, wxCoord width, wxCoord height,
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double start, double end);
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/**
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@overload
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*/
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void DrawEllipticArc(const wxPoint& pt, const wxSize& sz,
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double sa, double ea);
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/**
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Draw an icon on the display (does nothing if the device context is
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PostScript). This can be the simplest way of drawing bitmaps on a
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window.
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*/
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void DrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
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/**
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@overload
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*/
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void DrawIcon(const wxIcon& icon, const wxPoint& pt);
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/**
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Draw optional bitmap and the text into the given rectangle and aligns
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it as specified by alignment parameter; it also will emphasize the
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character with the given index if it is != -1 and return the bounding
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rectangle if required.
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*/
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void DrawLabel(const wxString& text, const wxBitmap& bitmap,
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const wxRect& rect,
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int alignment = wxALIGN_LEFT | wxALIGN_TOP,
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int indexAccel = -1, wxRect* rectBounding = NULL);
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/**
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@overload
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*/
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void DrawLabel(const wxString& text, const wxRect& rect,
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int alignment = wxALIGN_LEFT | wxALIGN_TOP,
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int indexAccel = -1);
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/**
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Draws a line from the first point to the second. The current pen is
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used for drawing the line. Note that the point (@a x2, @a y2) is not
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part of the line and is not drawn by this function (this is consistent
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with the behaviour of many other toolkits).
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*/
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void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
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/**
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@overload
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*/
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void DrawLine(const wxPoint& pt1, const wxPoint& pt2);
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/**
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Draws lines using an array of points of size @a n adding the optional
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offset coordinate. The current pen is used for drawing the lines.
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@beginWxPerlOnly
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Not supported by wxPerl.
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@endWxPerlOnly
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*/
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void DrawLines(int n, const wxPoint points[], wxCoord xoffset = 0,
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wxCoord yoffset = 0);
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/**
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This method uses a list of wxPoints, adding the optional offset
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coordinate. The programmer is responsible for deleting the list of
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points.
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@beginWxPerlOnly
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The wxPerl version of this method accepts
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as its first parameter a reference to an array
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of wxPoint objects.
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@endWxPerlOnly
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*/
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void DrawLines(const wxPointList* points,
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wxCoord xoffset = 0, wxCoord yoffset = 0);
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/**
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Draws a point using the color of the current pen. Note that the other
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properties of the pen are not used, such as width.
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*/
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void DrawPoint(wxCoord x, wxCoord y);
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/**
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@overload
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*/
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void DrawPoint(const wxPoint& pt);
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/**
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Draws a filled polygon using an array of points of size @a n, adding
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the optional offset coordinate. The first and last points are
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automatically closed.
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The last argument specifies the fill rule: @b wxODDEVEN_RULE (the
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default) or @b wxWINDING_RULE.
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The current pen is used for drawing the outline, and the current brush
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for filling the shape. Using a transparent brush suppresses filling.
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@beginWxPerlOnly
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Not supported by wxPerl.
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@endWxPerlOnly
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*/
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void DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0,
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wxCoord yoffset = 0,
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wxPolygonFillMode fill_style = wxODDEVEN_RULE);
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/**
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This method draws a filled polygon using a list of wxPoints, adding the
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optional offset coordinate. The first and last points are automatically
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closed.
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The last argument specifies the fill rule: @b wxODDEVEN_RULE (the
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default) or @b wxWINDING_RULE.
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The current pen is used for drawing the outline, and the current brush
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for filling the shape. Using a transparent brush suppresses filling.
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The programmer is responsible for deleting the list of points.
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@beginWxPerlOnly
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The wxPerl version of this method accepts
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as its first parameter a reference to an array
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of wxPoint objects.
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@endWxPerlOnly
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*/
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void DrawPolygon(const wxPointList* points,
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wxCoord xoffset = 0, wxCoord yoffset = 0,
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wxPolygonFillMode fill_style = wxODDEVEN_RULE);
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/**
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Draws two or more filled polygons using an array of @a points, adding
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the optional offset coordinates.
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Notice that for the platforms providing a native implementation of this
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function (Windows and PostScript-based wxDC currently), this is more
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efficient than using DrawPolygon() in a loop.
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@a n specifies the number of polygons to draw, the array @e count of
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size @a n specifies the number of points in each of the polygons in the
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@a points array.
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The last argument specifies the fill rule: @b wxODDEVEN_RULE (the
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default) or @b wxWINDING_RULE.
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The current pen is used for drawing the outline, and the current brush
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for filling the shape. Using a transparent brush suppresses filling.
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The polygons maybe disjoint or overlapping. Each polygon specified in a
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call to DrawPolyPolygon() must be closed. Unlike polygons created by
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the DrawPolygon() member function, the polygons created by this
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method are not closed automatically.
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*/
|
|
void DrawPolyPolygon(int n, const int count[], const wxPoint points[],
|
|
wxCoord xoffset = 0, wxCoord yoffset = 0,
|
|
wxPolygonFillMode fill_style = wxODDEVEN_RULE);
|
|
|
|
/**
|
|
Draws a rectangle with the given corner coordinate and size.
|
|
|
|
Normally, @a x and @a y specify the top left corner coordinates and
|
|
both @a width and @a height are positive, however they are also allowed
|
|
to be negative, in which case the corresponding corner coordinate
|
|
refers to the right or bottom corner instead.
|
|
|
|
The current pen is used for the outline and the current brush
|
|
for filling the shape.
|
|
*/
|
|
void DrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void DrawRectangle(const wxPoint& pt, const wxSize& sz);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void DrawRectangle(const wxRect& rect);
|
|
|
|
/**
|
|
Draws the text rotated by @a angle degrees
|
|
(positive angles are counterclockwise; the full angle is 360 degrees).
|
|
|
|
Notice that, as with DrawText(), the @a text can contain multiple lines
|
|
separated by the new line (@c '\\n') characters.
|
|
|
|
@note Under MSW only TrueType fonts can be drawn by this function. In
|
|
particular, a font different from @c wxNORMAL_FONT should be used
|
|
as the latter is not a TrueType font. @c wxSWISS_FONT is an
|
|
example of a font which is.
|
|
|
|
@see DrawText()
|
|
*/
|
|
void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
|
|
double angle);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void DrawRotatedText(const wxString& text, const wxPoint& point,
|
|
double angle);
|
|
|
|
/**
|
|
Draws a rectangle with the given top left corner, and with the given
|
|
size. The corners are quarter-circles using the given radius. The
|
|
current pen is used for the outline and the current brush for filling
|
|
the shape.
|
|
|
|
If @a radius is positive, the value is assumed to be the radius of the
|
|
rounded corner. If @a radius is negative, the absolute value is assumed
|
|
to be the @e proportion of the smallest dimension of the rectangle.
|
|
This means that the corner can be a sensible size relative to the size
|
|
of the rectangle, and also avoids the strange effects X produces when
|
|
the corners are too big for the rectangle.
|
|
*/
|
|
void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width,
|
|
wxCoord height, double radius);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz,
|
|
double radius);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void DrawRoundedRectangle(const wxRect& rect, double radius);
|
|
|
|
/**
|
|
Draws a spline between all given points using the current pen.
|
|
|
|
@beginWxPerlOnly
|
|
Not supported by wxPerl.
|
|
@endWxPerlOnly
|
|
*/
|
|
void DrawSpline(int n, const wxPoint points[]);
|
|
|
|
/**
|
|
@overload
|
|
|
|
|
|
@beginWxPerlOnly
|
|
The wxPerl version of this method accepts
|
|
as its first parameter a reference to an array
|
|
of wxPoint objects.
|
|
@endWxPerlOnly
|
|
*/
|
|
void DrawSpline(const wxPointList* points);
|
|
|
|
/**
|
|
@overload
|
|
|
|
|
|
@beginWxPerlOnly
|
|
Not supported by wxPerl.
|
|
@endWxPerlOnly
|
|
*/
|
|
void DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
|
|
wxCoord x3, wxCoord y3);
|
|
|
|
/**
|
|
Draws a text string at the specified point, using the current text
|
|
font, and the current text foreground and background colours.
|
|
|
|
The coordinates refer to the top-left corner of the rectangle bounding
|
|
the string. See GetTextExtent() for how to get the dimensions of a text
|
|
string, which can be used to position the text more precisely and
|
|
DrawLabel() if you need to align the string differently.
|
|
|
|
Starting from wxWidgets 2.9.2 @a text parameter can be a multi-line
|
|
string, i.e. contain new line characters, and will be rendered
|
|
correctly.
|
|
|
|
@note The current @ref GetLogicalFunction() "logical function" is
|
|
ignored by this function.
|
|
*/
|
|
void DrawText(const wxString& text, wxCoord x, wxCoord y);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void DrawText(const wxString& text, const wxPoint& pt);
|
|
|
|
/**
|
|
Fill the area specified by rect with a radial gradient, starting from
|
|
@a initialColour at the centre of the circle and fading to
|
|
@a destColour on the circle outside.
|
|
|
|
The circle is placed at the centre of @a rect.
|
|
|
|
@note Currently this function is very slow, don't use it for real-time
|
|
drawing.
|
|
*/
|
|
void GradientFillConcentric(const wxRect& rect,
|
|
const wxColour& initialColour,
|
|
const wxColour& destColour);
|
|
|
|
/**
|
|
Fill the area specified by rect with a radial gradient, starting from
|
|
@a initialColour at the centre of the circle and fading to
|
|
@a destColour on the circle outside.
|
|
|
|
@a circleCenter are the relative coordinates of centre of the circle in
|
|
the specified @a rect.
|
|
|
|
@note Currently this function is very slow, don't use it for real-time
|
|
drawing.
|
|
*/
|
|
void GradientFillConcentric(const wxRect& rect,
|
|
const wxColour& initialColour,
|
|
const wxColour& destColour,
|
|
const wxPoint& circleCenter);
|
|
|
|
/**
|
|
Fill the area specified by @a rect with a linear gradient, starting
|
|
from @a initialColour and eventually fading to @e destColour.
|
|
|
|
The @a nDirection specifies the direction of the colour change, default is
|
|
to use @a initialColour on the left part of the rectangle and
|
|
@a destColour on the right one.
|
|
*/
|
|
void GradientFillLinear(const wxRect& rect, const wxColour& initialColour,
|
|
const wxColour& destColour,
|
|
wxDirection nDirection = wxRIGHT);
|
|
|
|
/**
|
|
Flood fills the device context starting from the given point, using
|
|
the current brush colour, and using a style:
|
|
|
|
- wxFLOOD_SURFACE: The flooding occurs until a colour other than the
|
|
given colour is encountered.
|
|
- wxFLOOD_BORDER: The area to be flooded is bounded by the given
|
|
colour.
|
|
|
|
Currently this method is not implemented in wxOSX and does nothing
|
|
there.
|
|
|
|
@return @false if the operation failed.
|
|
|
|
@note The present implementation for non-Windows platforms may fail to
|
|
find colour borders if the pixels do not match the colour
|
|
exactly. However the function will still return @true.
|
|
|
|
@note This method shouldn't be used with wxPaintDC under non-Windows
|
|
platforms as it uses GetPixel() internally and this may give
|
|
wrong results, notably in wxGTK. If you need to flood fill
|
|
wxPaintDC, create a temporary wxMemoryDC, flood fill it and then
|
|
blit it to, or draw as a bitmap on, wxPaintDC. See the example of
|
|
doing this in the drawing sample and wxBufferedPaintDC class.
|
|
*/
|
|
bool FloodFill(wxCoord x, wxCoord y, const wxColour& colour,
|
|
wxFloodFillStyle style = wxFLOOD_SURFACE);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
bool FloodFill(const wxPoint& pt, const wxColour& col,
|
|
wxFloodFillStyle style = wxFLOOD_SURFACE);
|
|
|
|
/**
|
|
Displays a cross hair using the current pen. This is a vertical and
|
|
horizontal line the height and width of the window, centred on the
|
|
given point.
|
|
*/
|
|
void CrossHair(wxCoord x, wxCoord y);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void CrossHair(const wxPoint& pt);
|
|
|
|
//@}
|
|
|
|
|
|
/**
|
|
@name Clipping region functions
|
|
*/
|
|
//@{
|
|
|
|
/**
|
|
Destroys the current clipping region so that none of the DC is clipped.
|
|
|
|
@see SetClippingRegion()
|
|
*/
|
|
void DestroyClippingRegion();
|
|
|
|
/**
|
|
Gets the rectangle surrounding the current clipping region.
|
|
If no clipping region is set this function returns the extent
|
|
of the device context.
|
|
|
|
@remarks
|
|
Clipping region is given in logical coordinates.
|
|
|
|
@param x If non-@NULL, filled in with the logical horizontal coordinate
|
|
of the top left corner of the clipping region if the function
|
|
returns true or 0 otherwise.
|
|
@param y If non-@NULL, filled in with the logical vertical coordinate
|
|
of the top left corner of the clipping region if the function
|
|
returns true or 0 otherwise.
|
|
@param width If non-@NULL, filled in with the width of the clipping
|
|
region if the function returns true or the device context width
|
|
otherwise.
|
|
@param height If non-@NULL, filled in with the height of the clipping
|
|
region if the function returns true or the device context height
|
|
otherwise.
|
|
@return @true if there is a clipping region or @false if there is no
|
|
active clipping region (note that this return value is available
|
|
only since wxWidgets 3.1.2, this function didn't return anything in
|
|
the previous versions).
|
|
*/
|
|
bool GetClippingBox(wxCoord *x, wxCoord *y, wxCoord *width, wxCoord *height) const;
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
bool GetClippingBox(wxRect& rect) const;
|
|
|
|
/**
|
|
Sets the clipping region for this device context to the intersection of
|
|
the given region described by the parameters of this method and the
|
|
previously set clipping region.
|
|
|
|
The clipping region is an area to which drawing is restricted. Possible
|
|
uses for the clipping region are for clipping text or for speeding up
|
|
window redraws when only a known area of the screen is damaged.
|
|
|
|
@remarks
|
|
- Clipping region should be given in logical coordinates.
|
|
|
|
- Calling this function can only make the clipping region smaller,
|
|
never larger.
|
|
|
|
- You need to call DestroyClippingRegion() first if you want to set
|
|
the clipping region exactly to the region specified.
|
|
|
|
- If resulting clipping region is empty, then all drawing on the DC is
|
|
clipped out (all changes made by drawing operations are masked out).
|
|
|
|
@see DestroyClippingRegion(), wxRegion
|
|
*/
|
|
void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void SetClippingRegion(const wxPoint& pt, const wxSize& sz);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void SetClippingRegion(const wxRect& rect);
|
|
|
|
/**
|
|
Sets the clipping region for this device context.
|
|
|
|
Unlike SetClippingRegion(), this function works with physical
|
|
coordinates and not with the logical ones.
|
|
*/
|
|
void SetDeviceClippingRegion(const wxRegion& region);
|
|
|
|
//@}
|
|
|
|
|
|
/**
|
|
@name Text/character extent functions
|
|
*/
|
|
//@{
|
|
|
|
/**
|
|
Gets the character height of the currently set font.
|
|
*/
|
|
wxCoord GetCharHeight() const;
|
|
|
|
/**
|
|
Gets the average character width of the currently set font.
|
|
*/
|
|
wxCoord GetCharWidth() const;
|
|
|
|
/**
|
|
Returns the various font characteristics.
|
|
|
|
This method allows retrieving some of the font characteristics not
|
|
returned by GetTextExtent(), notably internal leading and average
|
|
character width.
|
|
|
|
Currently this method returns correct results only under wxMSW, in the
|
|
other ports the internal leading will always be 0 and the average
|
|
character width will be computed as the width of the character 'x'.
|
|
|
|
@since 2.9.2
|
|
*/
|
|
wxFontMetrics GetFontMetrics() const;
|
|
|
|
/**
|
|
Gets the dimensions of the string using the currently selected font.
|
|
@a string is the text string to measure, @e heightLine, if non @NULL,
|
|
is where to store the height of a single line.
|
|
|
|
The text extent is set in the given @a w and @a h pointers.
|
|
|
|
If the optional parameter @a font is specified and valid, then it is
|
|
used for the text extent calculation, otherwise the currently selected
|
|
font is used.
|
|
|
|
@note This function works with both single-line and multi-line strings.
|
|
|
|
@beginWxPerlOnly
|
|
In wxPerl this method is implemented as
|
|
GetMultiLineTextExtent(string, font = undef) returning a
|
|
3-element list (width, height, line_height)
|
|
@endWxPerlOnly
|
|
|
|
@see wxFont, SetFont(), GetPartialTextExtents(), GetTextExtent()
|
|
*/
|
|
void GetMultiLineTextExtent(const wxString& string, wxCoord* w,
|
|
wxCoord* h,
|
|
wxCoord* heightLine = NULL,
|
|
const wxFont* font = NULL) const;
|
|
/**
|
|
Gets the dimensions of the string using the currently selected font.
|
|
@a string is the text string to measure.
|
|
|
|
@return The text extent as a wxSize object.
|
|
|
|
@note This function works with both single-line and multi-line strings.
|
|
|
|
@beginWxPerlOnly
|
|
Not supported by wxPerl.
|
|
@endWxPerlOnly
|
|
|
|
@see wxFont, SetFont(), GetPartialTextExtents(), GetTextExtent()
|
|
*/
|
|
wxSize GetMultiLineTextExtent(const wxString& string) const;
|
|
|
|
/**
|
|
Fills the @a widths array with the widths from the beginning of @a text
|
|
to the corresponding character of @a text. The generic version simply
|
|
builds a running total of the widths of each character using
|
|
GetTextExtent(), however if the various platforms have a native API
|
|
function that is faster or more accurate than the generic
|
|
implementation then it should be used instead.
|
|
|
|
@beginWxPerlOnly
|
|
In wxPerl this method only takes the @a text parameter and
|
|
returns the widths as a list of integers.
|
|
@endWxPerlOnly
|
|
|
|
@see GetMultiLineTextExtent(), GetTextExtent()
|
|
*/
|
|
bool GetPartialTextExtents(const wxString& text,
|
|
wxArrayInt& widths) const;
|
|
|
|
/**
|
|
Gets the dimensions of the string using the currently selected font.
|
|
@a string is the text string to measure, @a descent is the dimension
|
|
from the baseline of the font to the bottom of the descender, and
|
|
@a externalLeading is any extra vertical space added to the font by the
|
|
font designer (usually is zero).
|
|
|
|
The text extent is returned in @a w and @a h pointers or as a wxSize
|
|
object depending on which version of this function is used.
|
|
|
|
If the optional parameter @a font is specified and valid, then it is
|
|
used for the text extent calculation. Otherwise the currently selected
|
|
font is.
|
|
|
|
@note This function only works with single-line strings.
|
|
|
|
@beginWxPerlOnly
|
|
In wxPerl this method is implemented as GetTextExtent(string,
|
|
font = undef) returning a 4-element list (width, height,
|
|
descent, externalLeading)
|
|
@endWxPerlOnly
|
|
|
|
@see wxFont, SetFont(), GetPartialTextExtents(),
|
|
GetMultiLineTextExtent()
|
|
*/
|
|
void GetTextExtent(const wxString& string, wxCoord* w, wxCoord* h,
|
|
wxCoord* descent = NULL,
|
|
wxCoord* externalLeading = NULL,
|
|
const wxFont* font = NULL) const;
|
|
|
|
/**
|
|
@overload
|
|
|
|
|
|
@beginWxPerlOnly
|
|
Not supported by wxPerl.
|
|
@endWxPerlOnly
|
|
*/
|
|
wxSize GetTextExtent(const wxString& string) const;
|
|
|
|
//@}
|
|
|
|
|
|
/**
|
|
@name Text properties functions
|
|
*/
|
|
//@{
|
|
|
|
/**
|
|
Returns the current background mode: @c wxPENSTYLE_SOLID or @c wxPENSTYLE_TRANSPARENT.
|
|
|
|
@see SetBackgroundMode()
|
|
*/
|
|
int GetBackgroundMode() const;
|
|
|
|
/**
|
|
Gets the current font.
|
|
|
|
Notice that even although each device context object has some default font
|
|
after creation, this method would return a ::wxNullFont initially and only
|
|
after calling SetFont() a valid font is returned.
|
|
*/
|
|
const wxFont& GetFont() const;
|
|
|
|
/**
|
|
Gets the current layout direction of the device context. On platforms
|
|
where RTL layout is supported, the return value will either be
|
|
@c wxLayout_LeftToRight or @c wxLayout_RightToLeft. If RTL layout is
|
|
not supported, the return value will be @c wxLayout_Default.
|
|
|
|
@see SetLayoutDirection()
|
|
*/
|
|
wxLayoutDirection GetLayoutDirection() const;
|
|
|
|
/**
|
|
Gets the current text background colour.
|
|
|
|
@see SetTextBackground()
|
|
*/
|
|
const wxColour& GetTextBackground() const;
|
|
|
|
/**
|
|
Gets the current text foreground colour.
|
|
|
|
@see SetTextForeground()
|
|
*/
|
|
const wxColour& GetTextForeground() const;
|
|
|
|
/**
|
|
@a mode may be one of @c wxPENSTYLE_SOLID and @c wxPENSTYLE_TRANSPARENT.
|
|
|
|
This setting determines whether text will be drawn with a background
|
|
colour or not.
|
|
*/
|
|
void SetBackgroundMode(int mode);
|
|
|
|
/**
|
|
Sets the current font for the DC.
|
|
|
|
If the argument is ::wxNullFont (or another invalid font; see wxFont::IsOk),
|
|
the current font is selected out of the device context (leaving wxDC without
|
|
any valid font), allowing the current font to be destroyed safely.
|
|
|
|
@see wxFont
|
|
*/
|
|
void SetFont(const wxFont& font);
|
|
|
|
/**
|
|
Sets the current text background colour for the DC.
|
|
*/
|
|
void SetTextBackground(const wxColour& colour);
|
|
|
|
/**
|
|
Sets the current text foreground colour for the DC.
|
|
|
|
@see wxMemoryDC for the interpretation of colours when drawing into a
|
|
monochrome bitmap.
|
|
*/
|
|
void SetTextForeground(const wxColour& colour);
|
|
|
|
/**
|
|
Sets the current layout direction for the device context.
|
|
|
|
@param dir
|
|
May be either @c wxLayout_Default, @c wxLayout_LeftToRight or
|
|
@c wxLayout_RightToLeft.
|
|
|
|
@see GetLayoutDirection()
|
|
*/
|
|
void SetLayoutDirection(wxLayoutDirection dir);
|
|
|
|
//@}
|
|
|
|
|
|
/**
|
|
@name Bounding box functions
|
|
*/
|
|
//@{
|
|
|
|
/**
|
|
Adds the specified point to the bounding box which can be retrieved
|
|
with MinX(), MaxX() and MinY(), MaxY() functions.
|
|
|
|
@see ResetBoundingBox()
|
|
*/
|
|
void CalcBoundingBox(wxCoord x, wxCoord y);
|
|
|
|
/**
|
|
Gets the maximum horizontal extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MaxX() const;
|
|
|
|
/**
|
|
Gets the maximum vertical extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MaxY() const;
|
|
|
|
/**
|
|
Gets the minimum horizontal extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MinX() const;
|
|
|
|
/**
|
|
Gets the minimum vertical extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MinY() const;
|
|
|
|
/**
|
|
Resets the bounding box: after a call to this function, the bounding
|
|
box doesn't contain anything.
|
|
|
|
@see CalcBoundingBox()
|
|
*/
|
|
void ResetBoundingBox();
|
|
|
|
//@}
|
|
|
|
|
|
/**
|
|
@name Page and document start/end functions
|
|
*/
|
|
//@{
|
|
|
|
/**
|
|
Starts a document (only relevant when outputting to a printer).
|
|
@a message is a message to show while printing.
|
|
*/
|
|
bool StartDoc(const wxString& message);
|
|
|
|
/**
|
|
Starts a document page (only relevant when outputting to a printer).
|
|
*/
|
|
void StartPage();
|
|
|
|
/**
|
|
Ends a document (only relevant when outputting to a printer).
|
|
*/
|
|
void EndDoc();
|
|
|
|
/**
|
|
Ends a document page (only relevant when outputting to a printer).
|
|
*/
|
|
void EndPage();
|
|
|
|
//@}
|
|
|
|
|
|
/**
|
|
@name Bit-Block Transfer operations (blit)
|
|
*/
|
|
//@{
|
|
|
|
/**
|
|
Copy from a source DC to this DC.
|
|
|
|
With this method you can specify the destination coordinates and the
|
|
size of area to copy which will be the same for both the source and
|
|
target DCs. If you need to apply scaling while copying, use
|
|
StretchBlit().
|
|
|
|
Notice that source DC coordinates @a xsrc and @a ysrc are interpreted
|
|
using the current source DC coordinate system, i.e. the scale, origin
|
|
position and axis directions are taken into account when transforming
|
|
them to physical (pixel) coordinates.
|
|
|
|
@param xdest
|
|
Destination device context x position.
|
|
@param ydest
|
|
Destination device context y position.
|
|
@param width
|
|
Width of source area to be copied.
|
|
@param height
|
|
Height of source area to be copied.
|
|
@param source
|
|
Source device context.
|
|
@param xsrc
|
|
Source device context x position.
|
|
@param ysrc
|
|
Source device context y position.
|
|
@param logicalFunc
|
|
Logical function to use, see SetLogicalFunction().
|
|
@param useMask
|
|
If @true, Blit does a transparent blit using the mask that is
|
|
associated with the bitmap selected into the source device context.
|
|
The Windows implementation does the following if MaskBlt cannot be
|
|
used:
|
|
<ol>
|
|
<li>Creates a temporary bitmap and copies the destination area into
|
|
it.</li>
|
|
<li>Copies the source area into the temporary bitmap using the
|
|
specified logical function.</li>
|
|
<li>Sets the masked area in the temporary bitmap to BLACK by ANDing
|
|
the mask bitmap with the temp bitmap with the foreground colour
|
|
set to WHITE and the bg colour set to BLACK.</li>
|
|
<li>Sets the unmasked area in the destination area to BLACK by
|
|
ANDing the mask bitmap with the destination area with the
|
|
foreground colour set to BLACK and the background colour set to
|
|
WHITE.</li>
|
|
<li>ORs the temporary bitmap with the destination area.</li>
|
|
<li>Deletes the temporary bitmap.</li>
|
|
</ol>
|
|
This sequence of operations ensures that the source's transparent
|
|
area need not be black, and logical functions are supported.
|
|
@n @b Note: on Windows, blitting with masks can be speeded up
|
|
considerably by compiling wxWidgets with the wxUSE_DC_CACHEING option
|
|
enabled. You can also influence whether MaskBlt or the explicit
|
|
mask blitting code above is used, by using wxSystemOptions and
|
|
setting the @c no-maskblt option to 1.
|
|
@param xsrcMask
|
|
Source x position on the mask. If both xsrcMask and ysrcMask are
|
|
@c -1, xsrc and ysrc will be assumed for the mask source position.
|
|
Currently only implemented on Windows.
|
|
@param ysrcMask
|
|
Source y position on the mask. If both xsrcMask and ysrcMask are
|
|
@c -1, xsrc and ysrc will be assumed for the mask source position.
|
|
Currently only implemented on Windows.
|
|
|
|
@remarks There is partial support for Blit() in wxPostScriptDC, under X.
|
|
|
|
@see StretchBlit(), wxMemoryDC, wxBitmap, wxMask
|
|
*/
|
|
bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width,
|
|
wxCoord height, wxDC* source, wxCoord xsrc, wxCoord ysrc,
|
|
wxRasterOperationMode logicalFunc = wxCOPY, bool useMask = false,
|
|
wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord);
|
|
|
|
/**
|
|
Copy from a source DC to this DC possibly changing the scale.
|
|
|
|
Unlike Blit(), this method allows specifying different source and
|
|
destination region sizes, meaning that it can stretch or shrink it
|
|
while copying. The same can be achieved by changing the scale of the
|
|
source or target DC but calling this method is simpler and can also be
|
|
more efficient if the platform provides a native implementation of it.
|
|
|
|
The meaning of its other parameters is the same as with Blit(), in
|
|
particular all source coordinates are interpreted using the source DC
|
|
coordinate system, i.e. are affected by its scale, origin translation
|
|
and axis direction.
|
|
|
|
@param xdest
|
|
Destination device context x position.
|
|
@param ydest
|
|
Destination device context y position.
|
|
@param dstWidth
|
|
Width of destination area.
|
|
@param dstHeight
|
|
Height of destination area.
|
|
@param source
|
|
Source device context.
|
|
@param xsrc
|
|
Source device context x position.
|
|
@param ysrc
|
|
Source device context y position.
|
|
@param srcWidth
|
|
Width of source area to be copied.
|
|
@param srcHeight
|
|
Height of source area to be copied.
|
|
@param logicalFunc
|
|
Logical function to use, see SetLogicalFunction().
|
|
@param useMask
|
|
If @true, Blit does a transparent blit using the mask that is
|
|
associated with the bitmap selected into the source device context.
|
|
The Windows implementation does the following if MaskBlt cannot be
|
|
used:
|
|
<ol>
|
|
<li>Creates a temporary bitmap and copies the destination area into
|
|
it.</li>
|
|
<li>Copies the source area into the temporary bitmap using the
|
|
specified logical function.</li>
|
|
<li>Sets the masked area in the temporary bitmap to BLACK by ANDing
|
|
the mask bitmap with the temp bitmap with the foreground colour
|
|
set to WHITE and the bg colour set to BLACK.</li>
|
|
<li>Sets the unmasked area in the destination area to BLACK by
|
|
ANDing the mask bitmap with the destination area with the
|
|
foreground colour set to BLACK and the background colour set to
|
|
WHITE.</li>
|
|
<li>ORs the temporary bitmap with the destination area.</li>
|
|
<li>Deletes the temporary bitmap.</li>
|
|
</ol>
|
|
This sequence of operations ensures that the source's transparent
|
|
area need not be black, and logical functions are supported.
|
|
@n @b Note: on Windows, blitting with masks can be speeded up
|
|
considerably by compiling wxWidgets with the wxUSE_DC_CACHEING option
|
|
enabled. You can also influence whether MaskBlt or the explicit
|
|
mask blitting code above is used, by using wxSystemOptions and
|
|
setting the @c no-maskblt option to 1.
|
|
@param xsrcMask
|
|
Source x position on the mask. If both xsrcMask and ysrcMask are
|
|
wxDefaultCoord, @a xsrc and @a ysrc will be assumed for the mask
|
|
source position. Currently only implemented on Windows.
|
|
@param ysrcMask
|
|
Source y position on the mask. If both xsrcMask and ysrcMask are
|
|
wxDefaultCoord, @a xsrc and @a ysrc will be assumed for the mask
|
|
source position. Currently only implemented on Windows.
|
|
|
|
There is partial support for Blit() in wxPostScriptDC, under X.
|
|
|
|
See wxMemoryDC for typical usage.
|
|
|
|
@since 2.9.0
|
|
|
|
@see Blit(), wxMemoryDC, wxBitmap, wxMask
|
|
*/
|
|
bool StretchBlit(wxCoord xdest, wxCoord ydest,
|
|
wxCoord dstWidth, wxCoord dstHeight,
|
|
wxDC* source, wxCoord xsrc, wxCoord ysrc,
|
|
wxCoord srcWidth, wxCoord srcHeight,
|
|
wxRasterOperationMode logicalFunc = wxCOPY,
|
|
bool useMask = false,
|
|
wxCoord xsrcMask = wxDefaultCoord,
|
|
wxCoord ysrcMask = wxDefaultCoord);
|
|
//@}
|
|
|
|
|
|
/**
|
|
@name Background/foreground brush and pen
|
|
*/
|
|
//@{
|
|
|
|
/**
|
|
Gets the brush used for painting the background.
|
|
|
|
@see wxDC::SetBackground()
|
|
*/
|
|
const wxBrush& GetBackground() const;
|
|
|
|
/**
|
|
Gets the current brush.
|
|
|
|
@see wxDC::SetBrush()
|
|
*/
|
|
const wxBrush& GetBrush() const;
|
|
|
|
/**
|
|
Gets the current pen.
|
|
|
|
@see SetPen()
|
|
*/
|
|
const wxPen& GetPen() const;
|
|
|
|
/**
|
|
Sets the current background brush for the DC.
|
|
*/
|
|
void SetBackground(const wxBrush& brush);
|
|
|
|
/**
|
|
Sets the current brush for the DC.
|
|
|
|
If the argument is ::wxNullBrush (or another invalid brush; see wxBrush::IsOk),
|
|
the current brush is selected out of the device context (leaving wxDC without
|
|
any valid brush), allowing the current brush to be destroyed safely.
|
|
|
|
@see wxBrush, wxMemoryDC (for the interpretation of colours when
|
|
drawing into a monochrome bitmap)
|
|
*/
|
|
void SetBrush(const wxBrush& brush);
|
|
|
|
/**
|
|
Sets the current pen for the DC.
|
|
|
|
If the argument is ::wxNullPen (or another invalid pen; see wxPen::IsOk),
|
|
the current pen is selected out of the device context (leaving wxDC without any
|
|
valid pen), allowing the current pen to be destroyed safely.
|
|
|
|
@see wxMemoryDC for the interpretation of colours when drawing into a
|
|
monochrome bitmap.
|
|
*/
|
|
void SetPen(const wxPen& pen);
|
|
|
|
//@}
|
|
|
|
|
|
/**
|
|
Copy attributes from another DC.
|
|
|
|
The copied attributes currently are:
|
|
- Font
|
|
- Text foreground and background colours
|
|
- Background brush
|
|
- Layout direction
|
|
|
|
@param dc
|
|
A valid (i.e. its IsOk() must return @true) source device context.
|
|
*/
|
|
void CopyAttributes(const wxDC& dc);
|
|
|
|
/**
|
|
Returns the depth (number of bits/pixel) of this DC.
|
|
|
|
@see wxDisplayDepth()
|
|
*/
|
|
int GetDepth() const;
|
|
|
|
/**
|
|
Returns the current device origin.
|
|
|
|
@see SetDeviceOrigin()
|
|
*/
|
|
wxPoint GetDeviceOrigin() const;
|
|
|
|
/**
|
|
Gets the current logical function.
|
|
|
|
@see SetLogicalFunction()
|
|
*/
|
|
wxRasterOperationMode GetLogicalFunction() const;
|
|
|
|
/**
|
|
Gets the current mapping mode for the device context.
|
|
|
|
@see SetMapMode()
|
|
*/
|
|
wxMappingMode GetMapMode() const;
|
|
|
|
/**
|
|
Gets in @a colour the colour at the specified location.
|
|
|
|
This method isn't available for wxPostScriptDC or wxMetafileDC nor for
|
|
any DC in wxOSX port and simply returns @false there.
|
|
|
|
@note Setting a pixel can be done using DrawPoint().
|
|
|
|
@note This method shouldn't be used with wxPaintDC as accessing the DC
|
|
while drawing can result in unexpected results, notably in wxGTK.
|
|
*/
|
|
bool GetPixel(wxCoord x, wxCoord y, wxColour* colour) const;
|
|
|
|
/**
|
|
Returns the resolution of the device in pixels per inch.
|
|
*/
|
|
wxSize GetPPI() const;
|
|
|
|
/**
|
|
Gets the horizontal and vertical extent of this device context in @e device units.
|
|
It can be used to scale graphics to fit the page.
|
|
|
|
For example, if @e maxX and @e maxY represent the maximum horizontal
|
|
and vertical 'pixel' values used in your application, the following
|
|
code will scale the graphic to fit on the printer page:
|
|
|
|
@code
|
|
wxCoord w, h;
|
|
dc.GetSize(&w, &h);
|
|
double scaleX = (double)(maxX / w);
|
|
double scaleY = (double)(maxY / h);
|
|
dc.SetUserScale(min(scaleX, scaleY),min(scaleX, scaleY));
|
|
@endcode
|
|
|
|
@beginWxPerlOnly
|
|
In wxPerl there are two methods instead of a single overloaded
|
|
method:
|
|
- GetSize(): returns a Wx::Size object.
|
|
- GetSizeWH(): returns a 2-element list (width, height).
|
|
@endWxPerlOnly
|
|
*/
|
|
void GetSize(wxCoord* width, wxCoord* height) const;
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
wxSize GetSize() const;
|
|
|
|
/**
|
|
Returns the horizontal and vertical resolution in millimetres.
|
|
*/
|
|
void GetSizeMM(wxCoord* width, wxCoord* height) const;
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
wxSize GetSizeMM() const;
|
|
|
|
/**
|
|
Gets the current user scale factor.
|
|
|
|
@beginWxPerlOnly
|
|
In wxPerl this method takes no arguments and return a two
|
|
element array (x, y).
|
|
@endWxPerlOnly
|
|
|
|
@see SetUserScale()
|
|
*/
|
|
void GetUserScale(double* x, double* y) const;
|
|
|
|
/**
|
|
Returns @true if the DC is ok to use.
|
|
*/
|
|
bool IsOk() const;
|
|
|
|
/**
|
|
Sets the x and y axis orientation (i.e.\ the direction from lowest to
|
|
highest values on the axis). The default orientation is x axis from
|
|
left to right and y axis from top down.
|
|
|
|
@param xLeftRight
|
|
True to set the x axis orientation to the natural left to right
|
|
orientation, @false to invert it.
|
|
@param yBottomUp
|
|
True to set the y axis orientation to the natural bottom up
|
|
orientation, @false to invert it.
|
|
*/
|
|
void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
|
|
|
|
/**
|
|
Sets the device origin (i.e.\ the origin in pixels after scaling has
|
|
been applied). This function may be useful in Windows printing
|
|
operations for placing a graphic on a page.
|
|
*/
|
|
void SetDeviceOrigin(wxCoord x, wxCoord y);
|
|
|
|
/**
|
|
Sets the current logical function for the device context.
|
|
It determines how a @e source pixel (from a pen or brush colour, or source
|
|
device context if using Blit()) combines with a @e destination pixel in
|
|
the current device context.
|
|
Text drawing is not affected by this function.
|
|
|
|
See ::wxRasterOperationMode enumeration values for more info.
|
|
|
|
The default is @c wxCOPY, which simply draws with the current colour.
|
|
The others combine the current colour and the background using a logical
|
|
operation. @c wxINVERT is commonly used for drawing rubber bands or moving
|
|
outlines, since drawing twice reverts to the original colour.
|
|
*/
|
|
void SetLogicalFunction(wxRasterOperationMode function);
|
|
|
|
/**
|
|
The mapping mode of the device context defines the unit of measurement
|
|
used to convert @e logical units to @e device units.
|
|
|
|
Note that in X, text drawing isn't handled consistently with the mapping mode;
|
|
a font is always specified in point size. However, setting the user scale (see
|
|
SetUserScale()) scales the text appropriately. In Windows, scalable
|
|
TrueType fonts are always used; in X, results depend on availability of
|
|
fonts, but usually a reasonable match is found.
|
|
|
|
The coordinate origin is always at the top left of the screen/printer.
|
|
|
|
Drawing to a Windows printer device context uses the current mapping
|
|
mode, but mapping mode is currently ignored for PostScript output.
|
|
*/
|
|
void SetMapMode(wxMappingMode mode);
|
|
|
|
/**
|
|
If this is a window DC or memory DC, assigns the given palette to the
|
|
window or bitmap associated with the DC. If the argument is
|
|
::wxNullPalette, the current palette is selected out of the device
|
|
context, and the original palette restored.
|
|
|
|
@see wxPalette
|
|
*/
|
|
void SetPalette(const wxPalette& palette);
|
|
|
|
/**
|
|
Sets the user scaling factor, useful for applications which require
|
|
'zooming'.
|
|
*/
|
|
void SetUserScale(double xScale, double yScale);
|
|
|
|
|
|
/**
|
|
@name Transformation matrix
|
|
|
|
See the notes about the availability of these functions in the class
|
|
documentation.
|
|
*/
|
|
//@{
|
|
|
|
/**
|
|
Check if the use of transformation matrix is supported by the current
|
|
system.
|
|
|
|
This function returns @true for MSW and GTK+ 3 platforms and since
|
|
3.1.1 also for wxGCDC in all ports.
|
|
|
|
@since 2.9.2
|
|
*/
|
|
bool CanUseTransformMatrix() const;
|
|
|
|
/**
|
|
Set the transformation matrix.
|
|
|
|
If transformation matrix is supported on the current system, the
|
|
specified @a matrix will be used to transform between wxDC and physical
|
|
coordinates. Otherwise the function returns @false and doesn't change
|
|
the coordinate mapping.
|
|
|
|
@since 2.9.2
|
|
*/
|
|
bool SetTransformMatrix(const wxAffineMatrix2D& matrix);
|
|
|
|
/**
|
|
Return the transformation matrix used by this device context.
|
|
|
|
By default the transformation matrix is the identity matrix.
|
|
|
|
@since 2.9.2
|
|
*/
|
|
wxAffineMatrix2D GetTransformMatrix() const;
|
|
|
|
/**
|
|
Revert the transformation matrix to identity matrix.
|
|
|
|
@since 2.9.2
|
|
*/
|
|
void ResetTransformMatrix();
|
|
|
|
//@}
|
|
|
|
|
|
/**
|
|
@name query capabilities
|
|
*/
|
|
//@{
|
|
|
|
/**
|
|
Does the DC support drawing bitmaps?
|
|
*/
|
|
bool CanDrawBitmap() const;
|
|
|
|
/**
|
|
Does the DC support calculating the size required to draw text?
|
|
*/
|
|
bool CanGetTextExtent() const;
|
|
|
|
//@}
|
|
|
|
/**
|
|
Returns a value that can be used as a handle to the native drawing
|
|
context, if this wxDC has something that could be thought of in that
|
|
way. (Not all of them do.)
|
|
|
|
For example, on Windows the return value is an HDC, on OS X it is a
|
|
CGContextRef and on wxGTK it will be a GdkDrawable. If the DC is a
|
|
wxGCDC then the return value will be the value returned from
|
|
wxGraphicsContext::GetNativeContext. A value of NULL is returned if
|
|
the DC does not have anything that fits the handle concept.
|
|
|
|
@since 2.9.5
|
|
*/
|
|
void* GetHandle() const;
|
|
|
|
|
|
/**
|
|
If supported by the platform and the type of DC, fetch the contents of the DC, or a subset of it, as a bitmap.
|
|
*/
|
|
wxBitmap GetAsBitmap(const wxRect *subrect = NULL) const;
|
|
|
|
|
|
/**
|
|
Set the scale to use for translating wxDC coordinates to the physical
|
|
pixels.
|
|
|
|
The effect of calling this function is similar to that of calling
|
|
SetUserScale().
|
|
*/
|
|
void SetLogicalScale(double x, double y);
|
|
|
|
/**
|
|
Return the scale set by the last call to SetLogicalScale().
|
|
*/
|
|
void GetLogicalScale(double *x, double *y) const;
|
|
|
|
/**
|
|
Change the offset used for translating wxDC coordinates.
|
|
|
|
@see SetLogicalOrigin(), SetDeviceOrigin()
|
|
*/
|
|
void SetLogicalOrigin(wxCoord x, wxCoord y);
|
|
|
|
//@{
|
|
/**
|
|
Return the coordinates of the logical point (0, 0).
|
|
|
|
@see SetLogicalOrigin()
|
|
*/
|
|
void GetLogicalOrigin(wxCoord *x, wxCoord *y) const;
|
|
wxPoint GetLogicalOrigin() const;
|
|
//@}
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxDCClipper
|
|
|
|
wxDCClipper is a helper class for setting a clipping region on a wxDC
|
|
during its lifetime.
|
|
|
|
An object of wxDCClipper class is typically created on the stack so that it
|
|
is automatically destroyed when the object goes out of scope. A typical
|
|
usage example:
|
|
|
|
@code
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void MyFunction(wxDC& dc)
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{
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wxDCClipper clip(dc, rect);
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// ... drawing functions here are affected by clipping rect ...
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}
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void OtherFunction()
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{
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wxDC dc;
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MyFunction(dc);
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// ... drawing functions here are not affected by clipping rect ...
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}
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@endcode
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@note Since 3.1.1 wxDCClipper restores the previously active clipping
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region when it is destroyed. Previously it reset clipping on the
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associated wxDC and this has to be taken into account explicitly in
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previous wxWidgets versions.
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@library{wxcore}
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@category{gdi}
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@see wxDC::SetClippingRegion(), wxDCFontChanger, wxDCTextColourChanger, wxDCPenChanger,
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wxDCBrushChanger
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*/
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class wxDCClipper
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{
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public:
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//@{
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/**
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Sets the clipping region to the specified region/coordinates.
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The clipping region is automatically unset when this object is destroyed.
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*/
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wxDCClipper(wxDC& dc, const wxRegion& region);
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wxDCClipper(wxDC& dc, const wxRect& rect);
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wxDCClipper(wxDC& dc, wxCoord x, wxCoord y, wxCoord w, wxCoord h);
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//@}
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/**
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Destroys the clipping region associated with the DC passed to the ctor.
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*/
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~wxDCClipper();
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};
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/**
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@class wxDCBrushChanger
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wxDCBrushChanger is a small helper class for setting a brush on a wxDC
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and unsetting it automatically in the destructor, restoring the previous one.
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@library{wxcore}
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@category{gdi}
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@see wxDC::SetBrush(), wxDCFontChanger, wxDCTextColourChanger, wxDCPenChanger,
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wxDCClipper
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*/
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class wxDCBrushChanger
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{
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public:
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/**
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Sets @a brush on the given @a dc, storing the old one.
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@param dc
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The DC where the brush must be temporary set.
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@param brush
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The brush to set.
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*/
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wxDCBrushChanger(wxDC& dc, const wxBrush& brush);
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/**
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Restores the brush originally selected in the DC passed to the ctor.
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*/
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~wxDCBrushChanger();
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};
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/**
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@class wxDCPenChanger
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wxDCPenChanger is a small helper class for setting a pen on a wxDC
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and unsetting it automatically in the destructor, restoring the previous one.
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@library{wxcore}
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@category{gdi}
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@see wxDC::SetPen(), wxDCFontChanger, wxDCTextColourChanger, wxDCBrushChanger,
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wxDCClipper
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*/
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class wxDCPenChanger
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{
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public:
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/**
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Sets @a pen on the given @a dc, storing the old one.
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@param dc
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The DC where the pen must be temporary set.
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@param pen
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The pen to set.
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*/
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wxDCPenChanger(wxDC& dc, const wxPen& pen);
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/**
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Restores the pen originally selected in the DC passed to the ctor.
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*/
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~wxDCPenChanger();
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};
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/**
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@class wxDCTextColourChanger
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wxDCTextColourChanger is a small helper class for setting a foreground
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text colour on a wxDC and unsetting it automatically in the destructor,
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restoring the previous one.
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@library{wxcore}
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@category{gdi}
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@see wxDC::SetTextForeground(), wxDCFontChanger, wxDCPenChanger, wxDCBrushChanger,
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wxDCClipper, wxDCTextBgColourChanger, wxDCBgModeChanger
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*/
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class wxDCTextColourChanger
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{
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public:
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/**
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Trivial constructor not changing anything.
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This constructor is useful if you don't know beforehand if the colour
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needs to be changed or not. It simply creates the object which won't do
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anything in its destructor unless Set() is called -- in which case it
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would reset the previous colour.
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*/
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wxDCTextColourChanger(wxDC& dc);
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/**
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Sets @a col on the given @a dc, storing the old one.
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@param dc
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The DC where the colour must be temporary set.
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@param col
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The colour to set.
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*/
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wxDCTextColourChanger(wxDC& dc, const wxColour& col);
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/**
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Set the colour to use.
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This method is meant to be called once only and only on the objects
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created with the constructor overload not taking wxColour argument and
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has the same effect as the other constructor, i.e. sets the colour to
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the given @a col and ensures that the old value is restored when this
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object is destroyed.
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*/
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void Set(const wxColour& col);
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/**
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Restores the colour originally selected in the DC passed to the ctor.
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*/
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~wxDCTextColourChanger();
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};
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/**
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@class wxDCTextBgColourChanger
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wxDCTextBgColourChanger is a small helper class for setting a background
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text colour on a wxDC and unsetting it automatically in the destructor,
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restoring the previous one.
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@library{wxcore}
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@category{gdi}
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@see wxDC::SetTextBackground(), wxDCFontChanger, wxDCPenChanger, wxDCBrushChanger,
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wxDCClipper, wxDCTextColourChanger, wxDCBgModeChanger
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@since 3.1.3
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*/
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class wxDCTextBgColourChanger
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{
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public:
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/**
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Trivial constructor not changing anything.
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This constructor is useful if you don't know beforehand if the colour
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needs to be changed or not. It simply creates the object which won't do
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anything in its destructor unless Set() is called -- in which case it
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would reset the previous colour.
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*/
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wxDCTextBgColourChanger(wxDC& dc);
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/**
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Sets @a col on the given @a dc, storing the old one.
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@param dc
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The DC where the colour must be temporary set.
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@param col
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The text background colour to set.
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*/
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wxDCTextBgColourChanger(wxDC& dc, const wxColour& col);
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/**
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Set the background colour to use.
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This method is meant to be called once only and only on the objects
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created with the constructor overload not taking wxColour argument and
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has the same effect as the other constructor, i.e. sets the background colour to
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the given @a col and ensures that the old value is restored when this
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object is destroyed.
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*/
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void Set(const wxColour& col);
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/**
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Restores the background colour originally selected in the DC passed to the ctor.
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*/
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~wxDCTextBgColourChanger();
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};
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/**
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@class wxDCTextBgModeChanger
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wxDCTextBgModeChanger is a small helper class for setting a background
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text mode on a wxDC and unsetting it automatically in the destructor,
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restoring the previous one.
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@library{wxcore}
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@category{gdi}
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@see wxDC::SetBackgroundMode(), wxDCFontChanger, wxDCPenChanger, wxDCBrushChanger,
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wxDCClipper, wxDCTextColourChanger, wxDCTextBgColourChanger
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@since 3.1.3
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*/
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class wxDCBgModeChanger
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{
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public:
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/**
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Trivial constructor not changing anything.
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This constructor is useful if you don't know beforehand if the background mode
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needs to be changed or not. It simply creates the object which won't do
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anything in its destructor unless Set() is called -- in which case it
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would reset the previous mode.
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*/
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wxDCBgModeChanger(wxDC& dc);
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/**
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Sets @a mode on the given @a dc, storing the old one.
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@param dc
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The DC where the mode must be temporary set.
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@param mode
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The background mode to set.
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*/
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wxDCBgModeChanger(wxDC& dc, int mode);
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/**
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Set the text background mode to use.
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This method is meant to be called once only and only on the objects
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created with the constructor overload not taking mode argument and
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has the same effect as the other constructor, i.e. sets the background mode to
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the given @a one, and ensures that the old value is restored when this
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object is destroyed.
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*/
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void Set(int mode);
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/**
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Restores the text background mode originally selected in the DC passed to the ctor.
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*/
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~wxDCBgModeChanger();
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};
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/**
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@class wxDCFontChanger
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wxDCFontChanger is a small helper class for setting a font on a wxDC and
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unsetting it automatically in the destructor, restoring the previous one.
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@since 2.9.0
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@library{wxcore}
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@category{gdi}
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@see wxDC::SetFont(), wxDCTextColourChanger, wxDCPenChanger, wxDCBrushChanger,
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wxDCClipper
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*/
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class wxDCFontChanger
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{
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public:
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/**
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Trivial constructor not changing anything.
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This constructor is useful if you don't know beforehand if the font
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needs to be changed or not. It simply creates the object which won't do
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anything in its destructor unless Set() is called -- in which case it
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would reset the previous font.
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@since 2.9.1
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*/
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wxDCFontChanger(wxDC& dc);
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/**
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Sets @a font on the given @a dc, storing the old one.
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@param dc
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The DC where the font must be temporary set.
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@param font
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The font to set.
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*/
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wxDCFontChanger(wxDC& dc, const wxFont& font);
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/**
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Set the font to use.
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This method is meant to be called once only and only on the objects
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created with the constructor overload not taking wxFont argument and
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has the same effect as the other constructor, i.e. sets the font to
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the given @a font and ensures that the old value is restored when this
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object is destroyed.
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*/
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void Set(const wxFont& font);
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|
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/**
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Restores the font originally selected in the DC passed to the ctor.
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*/
|
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~wxDCFontChanger();
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};
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