e54c96f187
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52425 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
401 lines
15 KiB
Objective-C
401 lines
15 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: mediactrl.h
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// Purpose: interface of wxMediaEvent
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxMediaEvent
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@wxheader{mediactrl.h}
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Event wxMediaCtrl uses.
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@library{wxmedia}
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@category{FIXME}
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*/
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class wxMediaEvent : public wxNotifyEvent
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{
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public:
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};
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/**
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@class wxMediaCtrl
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@wxheader{mediactrl.h}
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wxMediaCtrl is a class for displaying types of
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media, such as videos, audio files, natively through native codecs.
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wxMediaCtrl uses native backends to render media, for example on Windows
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there is a ActiveMovie/DirectShow backend, and on Macintosh there is a
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QuickTime backend.
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@library{wxmedia}
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@category{media}
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@see wxMediaEvent
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*/
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class wxMediaCtrl : public wxControl
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{
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public:
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//@{
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/**
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,
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wxPoint&
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@param pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& szBackend = wxT(""),
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const wxValidatorvalidator = wxDefaultValidator,
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const wxString& name = wxPanelNameStr
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)
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Constructor that calls Create. You may prefer to call Create directly to check
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to see if wxMediaCtrl is available on the system.
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parent
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parent of this control. Must not be @NULL.
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@param id
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id to use for events
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@param fileName
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If not empty, the path of a file to open.
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@param pos
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Position to put control at.
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@param size
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Size to put the control at and to stretch movie to.
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@param style
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Optional styles.
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@param szBackend
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Name of backend you want to use, leave blank to make
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wxMediaCtrl figure it out.
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@param validator
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validator to use.
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@param name
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Window name.
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*/
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wxMediaCtrl() const;
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wxMediaCtrl(wxWindow* parent, wxWindowID id) const;
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//@}
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/**
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Generally, you should almost certainly leave this part up to
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wxMediaCtrl - but if you need a certain backend for a particular
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reason, such as QuickTime for playing .mov files, all you need
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to do to choose a specific backend is to pass the
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name of the backend class to
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Create().
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The following are valid backend identifiers -
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@b wxMEDIABACKEND_DIRECTSHOW
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Use ActiveMovie/DirectShow. Uses the native ActiveMovie
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(I.E. DirectShow) control. Default backend on Windows and
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supported by nearly all Windows versions, even some
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Windows CE versions. May display a windows media player
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logo while inactive.
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@b wxMEDIABACKEND_QUICKTIME
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Use QuickTime. Mac Only.
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WARNING: May not working correctly embedded in a wxNotebook.
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@b wxMEDIABACKEND_GSTREAMER
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Use GStreamer. Unix Only. Requires GStreamer 0.8 along
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with at the very least the xvimagesink, xoverlay, and
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gst-play modules of gstreamer to function. You need the correct
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modules to play the relavant files, for example the mad module
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to play mp3s, etc.
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@b wxMEDIABACKEND_WMP10
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Uses Windows Media Player 10 (Windows only) - works on mobile
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machines with Windows Media Player 10 and desktop machines with
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either Windows Media Player 9 or 10
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Note that other backends such as wxMEDIABACKEND_MCI can now be
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found at wxCode.
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*/
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/**
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,
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wxPoint&
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@param pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& szBackend = wxT(""),
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const wxValidatorvalidator = wxDefaultValidator,
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const wxString& name = wxPanelNameStr
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)
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Creates this control. Returns @false if it can't load the movie located at
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fileName or it cannot load one of its native backends.
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If you specify a file to open via fileName and you don't specify a backend to
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use, wxMediaCtrl tries each of its backends until one that can render the path referred to by fileName can be found.
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parent
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parent of this control. Must not be @NULL.
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@param id
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id to use for events
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@param fileName
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If not empty, the path of a file to open.
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@param pos
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Position to put control at.
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@param size
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Size to put the control at and to stretch movie to.
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@param style
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Optional styles.
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@param szBackend
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Name of backend you want to use, leave blank to make
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wxMediaCtrl figure it out.
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@param validator
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validator to use.
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@param name
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Window name.
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*/
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bool Create(wxWindow* parent, wxWindowID id) const;
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/**
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Creating a backend for wxMediaCtrl is a rather simple process. Simply derive
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from wxMediaBackendCommonBase and implement the methods you want. The methods
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in wxMediaBackend correspond to those in wxMediaCtrl except for CreateControl
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which does the actual creation of the control, in cases where a custom control
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is not needed you may simply call wxControl::Create.
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You need to make sure to use the DECLARE_CLASS and IMPLEMENT_CLASS macros.
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The only real tricky part is that you need to make sure the file in compiled
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in, which if there are just backends in there will not happen and you may need
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to use a force link hack (see http://www.wxwidgets.org/wiki/index.php/RTTI).
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This is a rather simple example of how to create a backend in the
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wxActiveXContainer documentation.
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*/
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/**
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Obtains the best size relative to the original/natural size of the
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video, if there is any. See @ref overview_videosizewxmediactrl "Video size"
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for more information.
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*/
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wxSize GetBestSize();
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/**
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Obtains the playback rate, or speed of the media. @c 1.0 represents normal
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speed, while @c 2.0 represents twice the normal speed of the media, for
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example. Not supported on the GStreamer (Unix) backend.
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Returns 0 on failure.
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*/
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double GetPlaybackrate();
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/**
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Obtains the state the playback of the media is in -
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@b wxMEDIASTATE_STOPPED
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The movie has stopped.
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@b wxMEDIASTATE_PAUSED
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The movie is paused.
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@b wxMEDIASTATE_PLAYING
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The movie is currently playing.
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*/
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wxMediaCtrlState GetState();
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/**
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Gets the volume of the media from a 0.0 to 1.0 range. Note that due to rounding
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and other errors this may not be the exact value sent to SetVolume.
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*/
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double GetVolume();
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/**
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Obtains the length - the total amount of time the movie has in milliseconds.
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*/
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wxFileOffset Length();
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/**
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Loads the location that @c uri refers to with the proxy @c proxy. Not
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implemented on most backends so it should be called with caution. Returns @false if loading fails.
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*/
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bool Load(const wxURI& uri, const wxURI& proxy);
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/**
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Same as @ref loaduri() Load. Kept for wxPython compatability.
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*/
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bool LoadURI(const wxURI& uri);
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/**
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Same as @ref loaduriwithproxy() Load. Kept for wxPython compatability.
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*/
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bool LoadURIWithProxy(const wxURI& uri, const wxURI& proxy);
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/**
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When wxMediaCtrl plays a file, it plays until the stop position
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is reached (currently the end of the file/stream). Right before
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it hits the end of the stream, it fires off a EVT_MEDIA_STOP
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event to its parent window, at which point the event handler
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can choose to veto the event, preventing the stream from actually
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stopping.
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Example:
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When wxMediaCtrl stops, either by the EVT_MEDIA_STOP not being
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vetoed, or by manually calling
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Stop(), where it actually
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stops is not at the beginning, rather, but at the beginning of
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the stream. That is, when it stops and play is called, playback
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is gauranteed to start at the beginning of the media. This is
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because some streams are not seekable, and when stop is called
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on them they return to the beginning, thus wxMediaCtrl tries
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to keep consistant for all types of media.
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Note that when changing the state of the media through Play()
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and other methods, the media may not actually be in the
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wxMEDIASTATE_PLAYING, for example. If you are relying on the
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media being in certain state catch the event relevant to the state.
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See wxMediaEvent for the kinds of events
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that you can catch.
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*/
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/**
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Pauses playback of the movie.
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*/
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bool Pause();
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/**
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Resumes playback of the movie.
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*/
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bool Play();
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/**
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Normally, when you use wxMediaCtrl it is just a window for the video to
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play in. However, some toolkits have their own media player interface.
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For example, QuickTime generally has a bar below the video with a slider.
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A special feature available to wxMediaCtrl, you can use the toolkit's interface
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instead of
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making your own by using the ShowPlayerControls()
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function. There are several options for the flags parameter, with
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the two general flags being wxMEDIACTRLPLAYERCONTROLS_NONE which turns off
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the native interface, and wxMEDIACTRLPLAYERCONTROLS_DEFAULT which lets
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wxMediaCtrl decide what native controls on the interface. Be sure to review
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the caveats outlined in @ref overview_videosizewxmediactrl "Video size" before
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doing so.
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*/
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/**
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Depending upon the backend, wxMediaCtrl can render
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and display pretty much any kind of media that the native system can -
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such as an image, mpeg video, or mp3 (without license restrictions -
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since it relies on native system calls that may not technically
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have mp3 decoding available, for example, it falls outside the
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realm of licensing restrictions).
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For general operation, all you need to do is call
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Load() to load the file
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you want to render, catch the EVT_MEDIA_LOADED event,
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and then call Play()
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to show the video/audio of the media in that event.
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More complex operations are generally more heavily dependant on the
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capabilities of the backend. For example, QuickTime cannot set
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the playback rate of certain streaming media - while DirectShow is
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slightly more flexible in that regard.
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*/
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/**
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Seeks to a position within the movie.
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*/
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wxFileOffset Seek(wxFileOffset where, wxSeekMode mode);
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/**
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Sets the playback rate, or speed of the media, to that referred by @c dRate.
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@c 1.0 represents normal speed, while @c 2.0 represents twice the normal
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speed of the media, for example. Not supported on the GStreamer (Unix) backend.
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Returns @true if successful.
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*/
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bool SetPlaybackRate(double dRate);
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/**
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Sets the volume of the media from a 0.0 to 1.0 range to that referred
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by @c dVolume. @c 1.0 represents full volume, while @c 0.5
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represents half (50 percent) volume, for example. Note that this may not be
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exact due to conversion and rounding errors, although setting the volume to
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full or none is always exact. Returns @true if successful.
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*/
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bool SetVolume(double dVolume);
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/**
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A special feature to wxMediaCtrl. Applications using native toolkits such as
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QuickTime usually have a scrollbar, play button, and more provided to
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them by the toolkit. By default wxMediaCtrl does not do this. However, on
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the directshow and quicktime backends you can show or hide the native controls
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provided by the underlying toolkit at will using ShowPlayerControls. Simply
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calling the function with default parameters tells wxMediaCtrl to use the
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default controls provided by the toolkit. The function takes a
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@c wxMediaCtrlPlayerControls enumeration as follows:
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@b wxMEDIACTRLPLAYERCONTROLS_NONE
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No controls. return wxMediaCtrl to it's default state.
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@b wxMEDIACTRLPLAYERCONTROLS_STEP
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Step controls like fastfoward, step one frame etc.
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@b wxMEDIACTRLPLAYERCONTROLS_VOLUME
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Volume controls like the speaker icon, volume slider, etc.
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@b wxMEDIACTRLPLAYERCONTROLS_DEFAULT
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Default controls for the toolkit. Currently a typedef for
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wxMEDIACTRLPLAYERCONTROLS_STEP and wxMEDIACTRLPLAYERCONTROLS_VOLUME.
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For more see @ref overview_playercontrolswxmediactrl "Player controls".
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Currently
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only implemented on the QuickTime and DirectShow backends. The function
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returns @true on success.
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*/
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bool ShowPlayerControls(wxMediaCtrlPlayerControls flags = wxMEDIACTRLPLAYERCONTROLS_DEFAULT);
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/**
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Stops the media.
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See Operation() for an overview of how
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stopping works.
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*/
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bool Stop();
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/**
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Obtains the current position in time within the movie in milliseconds.
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*/
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wxFileOffset Tell();
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/**
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By default, wxMediaCtrl will scale the size of the video to the
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requested amount passed to either it's constructor or Create().
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After calling Load or performing an equivilant operation, you
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can subsequently obtain the "real" size of the video (if there
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is any) by calling GetBestSize(). Note that the actual result
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on the display will be slightly different when ShowPlayerControls
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is activated and the actual video size will be less then
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specified due to the extra controls provided by the native toolkit.
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In addition, the backend may modify GetBestSize() to include the
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size of the extra controls - so if you want the real size of the
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video just disable ShowPlayerControls().
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The idea with setting GetBestSize to the size of the video is
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that GetBestSize is a wxWindow-derived function that is called
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when sizers on a window recalculate. What this means is that
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if you use sizers by default the video will show in it's
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original size without any extra assistance needed from the user.
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*/
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};
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