b17c174693
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25285 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
134 lines
2.8 KiB
Plaintext
134 lines
2.8 KiB
Plaintext
# =========================================================================
|
|
# This makefile was generated by
|
|
# Bakefile 0.1.2 (http://bakefile.sourceforge.net)
|
|
# Do not modify, all changes will be overwritten!
|
|
# =========================================================================
|
|
|
|
|
|
# -------------------------------------------------------------------------
|
|
# These are configurable options:
|
|
# -------------------------------------------------------------------------
|
|
|
|
# C compiler
|
|
!ifndef CC
|
|
CC = bcc32
|
|
!endif
|
|
|
|
# C++ compiler
|
|
!ifndef CXX
|
|
CXX = bcc32
|
|
!endif
|
|
|
|
# Standard flags for CC
|
|
!ifndef CFLAGS
|
|
CFLAGS =
|
|
!endif
|
|
|
|
# Standard flags for C++
|
|
!ifndef CXXFLAGS
|
|
CXXFLAGS =
|
|
!endif
|
|
|
|
# Standard preprocessor flags (common for CC and CXX)
|
|
!ifndef CPPFLAGS
|
|
CPPFLAGS = -a8 -g0
|
|
!endif
|
|
|
|
# Standard linker flags
|
|
!ifndef LDFLAGS
|
|
LDFLAGS =
|
|
!endif
|
|
|
|
# What type of library to build? [0,1]
|
|
!ifndef SHARED
|
|
SHARED = 0
|
|
!endif
|
|
|
|
# Build wxUniversal instead of native port? [0,1]
|
|
!ifndef WXUNIV
|
|
WXUNIV = 0
|
|
!endif
|
|
|
|
# Compile Unicode build of wxWindows? [0,1]
|
|
!ifndef UNICODE
|
|
UNICODE = 0
|
|
!endif
|
|
|
|
# Use MSLU library when building Unicode version. [0,1]
|
|
!ifndef MSLU
|
|
MSLU = 0
|
|
!endif
|
|
|
|
# Type of compiled binaries [debug,release]
|
|
!ifndef BUILD
|
|
BUILD = debug
|
|
!endif
|
|
|
|
# Should debugging info be included in the executables? The default value
|
|
# "default" means that debug info will be included if BUILD=debug
|
|
# and not included if BUILD=release. [0,1,default]
|
|
!ifndef DEBUG_INFO
|
|
DEBUG_INFO = default
|
|
!endif
|
|
|
|
# Should __WXDEBUG__ be defined? The default value "default" means that it will
|
|
# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
|
|
!ifndef DEBUG_FLAG
|
|
DEBUG_FLAG = default
|
|
!endif
|
|
|
|
# Multiple libraries or single huge monolithic one? [0,1]
|
|
!ifndef MONOLITHIC
|
|
MONOLITHIC = 0
|
|
!endif
|
|
|
|
# Build GUI libraries? [0,1]
|
|
!ifndef USE_GUI
|
|
USE_GUI = 1
|
|
!endif
|
|
|
|
# Build wxHTML library (USE_GUI must be 1)? [0,1]
|
|
!ifndef USE_HTML
|
|
USE_HTML = 1
|
|
!endif
|
|
|
|
# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
|
|
!ifndef USE_OPENGL
|
|
USE_OPENGL = 0
|
|
!endif
|
|
|
|
# Build ODBC database classes (USE_GUI must be 1)? [0,1]
|
|
!ifndef USE_ODBC
|
|
USE_ODBC = 0
|
|
!endif
|
|
|
|
# Enable exceptions in compiled code. [0,1]
|
|
!ifndef USE_EXCEPTIONS
|
|
USE_EXCEPTIONS = 1
|
|
!endif
|
|
|
|
# Is this official build by wxWindows developers? [0,1]
|
|
!ifndef OFFICIAL_BUILD
|
|
OFFICIAL_BUILD = 0
|
|
!endif
|
|
|
|
# Use this to name your customized DLLs differently
|
|
!ifndef VENDOR
|
|
VENDOR = custom
|
|
!endif
|
|
|
|
# Name of your custom configuration. This affects directory
|
|
# where object files are stored as well as the location of
|
|
# compiled .lib files and setup.h under the lib/ toplevel directory.
|
|
!ifndef CFG
|
|
CFG =
|
|
!endif
|
|
|
|
# Version of C runtime library to use. You can change this to
|
|
# static if SHARED=0, but it is highly recommended to not do
|
|
# it if SHARED=1 unless you know what you are doing. [dynamic,static]
|
|
!ifndef RUNTIME_LIBS
|
|
RUNTIME_LIBS = dynamic
|
|
!endif
|
|
|