wxWidgets/interface/splitter.h

440 lines
14 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: splitter.h
// Purpose: interface of wxSplitterWindow
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxSplitterWindow
@wxheader{splitter.h}
@ref overview_wxsplitterwindowoverview "wxSplitterWindow overview"
This class manages up to two subwindows. The current view can be
split into two programmatically (perhaps from a menu command), and unsplit
either programmatically or via the wxSplitterWindow user interface.
@beginStyleTable
@style{wxSP_3D}
Draws a 3D effect border and sash.
@style{wxSP_3DSASH}
Draws a 3D effect sash.
@style{wxSP_3DBORDER}
Synonym for wxSP_BORDER.
@style{wxSP_BORDER}
Draws a standard border.
@style{wxSP_NOBORDER}
No border (default).
@style{wxSP_NO_XP_THEME}
Under Windows XP, switches off the attempt to draw the splitter
using Windows XP theming, so the borders and sash will take on the
pre-XP look.
@style{wxSP_PERMIT_UNSPLIT}
Always allow to unsplit, even with the minimum pane size other than
zero.
@style{wxSP_LIVE_UPDATE}
Don't draw XOR line but resize the child windows immediately.
@endStyleTable
@library{wxcore}
@category{miscwnd}
@see wxSplitterEvent
*/
class wxSplitterWindow : public wxWindow
{
public:
//@{
/**
Constructor for creating the window.
@param parent
The parent of the splitter window.
@param id
The window identifier.
@param pos
The window position.
@param size
The window size.
@param style
The window style. See wxSplitterWindow.
@param name
The window name.
@remarks After using this constructor, you must create either one or two
subwindows with the splitter window as parent, and then
call one of Initialize(),
SplitVertically() and
SplitHorizontally() in order to set the
pane(s).
@see Initialize(), SplitVertically(),
SplitHorizontally(), Create()
*/
wxSplitterWindow();
wxSplitterWindow(wxWindow* parent, wxWindowID id,
const wxPoint& point = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_3D,
const wxString& name = "splitterWindow");
//@}
/**
Destroys the wxSplitterWindow and its children.
*/
~wxSplitterWindow();
/**
Creation function, for two-step construction. See wxSplitterWindow() for
details.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxPoint& point = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_3D,
const wxString& name = "splitterWindow");
/**
Returns the current minimum pane size (defaults to zero).
@see SetMinimumPaneSize()
*/
int GetMinimumPaneSize() const;
/**
Returns the current sash gravity.
@see SetSashGravity()
*/
double GetSashGravity();
/**
Returns the current sash position.
@see SetSashPosition()
*/
int GetSashPosition();
/**
Gets the split mode.
@see SetSplitMode(), SplitVertically(),
SplitHorizontally().
*/
int GetSplitMode() const;
/**
Returns the left/top or only pane.
*/
wxWindow* GetWindow1() const;
/**
Returns the right/bottom pane.
*/
wxWindow* GetWindow2() const;
/**
Initializes the splitter window to have one pane. The child window is
shown if it is currently hidden.
@param window
The pane for the unsplit window.
@remarks This should be called if you wish to initially view only a
single pane in the splitter window.
@see SplitVertically(), SplitHorizontally()
*/
void Initialize(wxWindow* window);
/**
Returns @true if the window is split, @false otherwise.
*/
bool IsSplit() const;
/**
Application-overridable function called when the sash is double-clicked with
the left mouse button.
@param x
The x position of the mouse cursor.
@param y
The y position of the mouse cursor.
@remarks The default implementation of this function calls Unsplit if the
minimum pane size is zero.
@see Unsplit()
*/
virtual void OnDoubleClickSash(int x, int y);
/**
Application-overridable function called when the sash position is changed by
user. It may return @false to prevent the change or @true to allow it.
@param newSashPosition
The new sash position (always positive or zero)
@remarks The default implementation of this function verifies that the
sizes of both panes of the splitter are greater than
minimum pane size.
*/
virtual bool OnSashPositionChange(int newSashPosition);
/**
Application-overridable function called when the window is unsplit, either
programmatically or using the wxSplitterWindow user interface.
@param removed
The window being removed.
@remarks The default implementation of this function simply hides
removed. You may wish to delete the window.
*/
virtual void OnUnsplit(wxWindow* removed);
/**
This function replaces one of the windows managed by the wxSplitterWindow with
another one. It is in general better to use it instead of calling Unsplit()
and then resplitting the window back because it will provoke much less flicker
(if any). It is valid to call this function whether the splitter has two
windows or only one.
Both parameters should be non-@NULL and @a winOld must specify one of the
windows managed by the splitter. If the parameters are incorrect or the window
couldn't be replaced, @false is returned. Otherwise the function will return
@true, but please notice that it will not delete the replaced window and you
may wish to do it yourself.
@see GetMinimumPaneSize()
*/
bool ReplaceWindow(wxWindow* winOld, wxWindow* winNew);
/**
Sets the minimum pane size.
@param paneSize
Minimum pane size in pixels.
@remarks The default minimum pane size is zero, which means that either
pane can be reduced to zero by dragging the sash, thus
removing one of the panes. To prevent this behaviour
(and veto out-of-range sash dragging), set a minimum
size, for example 20 pixels. If the wxSP_PERMIT_UNSPLIT
style is used when a splitter window is created, the
window may be unsplit even if minimum size is non-zero.
@see GetMinimumPaneSize()
*/
void SetMinimumPaneSize(int paneSize);
/**
Sets the sash gravity.
@param gravity
The sash gravity. Value between 0.0 and 1.0.
@see GetSashGravity()
*/
void SetSashGravity(double gravity);
/**
Sets the sash position.
@param position
The sash position in pixels.
@param redraw
If @true, resizes the panes and redraws the sash and border.
@remarks Does not currently check for an out-of-range value.
@see GetSashPosition()
*/
void SetSashPosition(int position, const bool redraw = true);
/**
Sets the sash size. Normally, the sash size is determined according to the
metrics
of each platform, but the application can override this, for example to show
a thin sash that the user is not expected to drag. If @a size is more -1,
the custom sash size will be used.
*/
void SetSashSize(int size);
/**
Sets the split mode.
@param mode
Can be wxSPLIT_VERTICAL or wxSPLIT_HORIZONTAL.
@remarks Only sets the internal variable; does not update the display.
@see GetSplitMode(), SplitVertically(),
SplitHorizontally().
*/
void SetSplitMode(int mode);
/**
Initializes the top and bottom panes of the splitter window. The
child windows are shown if they are currently hidden.
@param window1
The top pane.
@param window2
The bottom pane.
@param sashPosition
The initial position of the sash. If this value is
positive, it specifies the size of the upper pane. If it is negative, its
absolute value gives the size of the lower pane. Finally, specify 0
(default)
to choose the default position (half of the total window height).
@returns @true if successful, @false otherwise (the window was already
split).
@remarks This should be called if you wish to initially view two panes.
It can also be called at any subsequent time, but the
application should check that the window is not
currently split using IsSplit.
@see SplitVertically(), IsSplit(),
Unsplit()
*/
bool SplitHorizontally(wxWindow* window1, wxWindow* window2,
int sashPosition = 0);
/**
Initializes the left and right panes of the splitter window. The
child windows are shown if they are currently hidden.
@param window1
The left pane.
@param window2
The right pane.
@param sashPosition
The initial position of the sash. If this value is
positive, it specifies the size of the left pane. If it is negative, it is
absolute value gives the size of the right pane. Finally, specify 0
(default)
to choose the default position (half of the total window width).
@returns @true if successful, @false otherwise (the window was already
split).
@remarks This should be called if you wish to initially view two panes.
It can also be called at any subsequent time, but the
application should check that the window is not
currently split using IsSplit.
@see SplitHorizontally(), IsSplit(),
Unsplit().
*/
bool SplitVertically(wxWindow* window1, wxWindow* window2,
int sashPosition = 0);
/**
Unsplits the window.
@param toRemove
The pane to remove, or @NULL to remove the right or bottom pane.
@returns @true if successful, @false otherwise (the window was not split).
@remarks This call will not actually delete the pane being removed; it
calls OnUnsplit which can be overridden for the desired
behaviour. By default, the pane being removed is hidden.
@see SplitHorizontally(), SplitVertically(),
IsSplit(), OnUnsplit()
*/
bool Unsplit(wxWindow* toRemove = NULL);
/**
Causes any pending sizing of the sash and child panes to take place
immediately.
Such resizing normally takes place in idle time, in order
to wait for layout to be completed. However, this can cause
unacceptable flicker as the panes are resized after the window has been
shown. To work around this, you can perform window layout (for
example by sending a size event to the parent window), and then
call this function, before showing the top-level window.
*/
void UpdateSize();
};
/**
@class wxSplitterEvent
@wxheader{splitter.h}
This class represents the events generated by a splitter control. Also there is
only one event class, the data associated to the different events is not the
same and so not all accessor functions may be called for each event. The
documentation mentions the kind of event(s) for which the given accessor
function makes sense: calling it for other types of events will result
in assert failure (in debug mode) and will return meaningless results.
@library{wxcore}
@category{events}
@see wxSplitterWindow, @ref overview_eventhandlingoverview
*/
class wxSplitterEvent : public wxNotifyEvent
{
public:
/**
Constructor. Used internally by wxWidgets only.
*/
wxSplitterEvent(wxEventType eventType = wxEVT_NULL,
wxSplitterWindow* splitter = NULL);
/**
Returns the new sash position.
May only be called while processing
wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING and
wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED events.
*/
int GetSashPosition() const;
/**
Returns a pointer to the window being removed when a splitter window
is unsplit.
May only be called while processing
wxEVT_COMMAND_SPLITTER_UNSPLIT events.
*/
wxWindow* GetWindowBeingRemoved() const;
/**
Returns the x coordinate of the double-click point.
May only be called while processing
wxEVT_COMMAND_SPLITTER_DOUBLECLICKED events.
*/
int GetX() const;
/**
Returns the y coordinate of the double-click point.
May only be called while processing
wxEVT_COMMAND_SPLITTER_DOUBLECLICKED events.
*/
int GetY() const;
/**
In the case of wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED events,
sets the new sash position. In the case of
wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING events, sets the new
tracking bar position so visual feedback during dragging will
represent that change that will actually take place. Set to -1 from
the event handler code to prevent repositioning.
May only be called while processing
wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING and
wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED events.
@param pos
New sash position.
*/
void SetSashPosition(int pos);
};