29f86fc182
Also changed the license pages to include the actual license files verbatim rather than duplicated in comments. Cleaned up the Development Tips page a little fixing some minor issues and wrapping at 80 columns. Recategorized the WXDEBUG_NEW() macro from the RTTI group to the Debugging group. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52972 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
854 lines
22 KiB
Objective-C
854 lines
22 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: object.h
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// Purpose: interface of wxObjectRefData
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxObjectRefData
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@wxheader{object.h}
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This class is used to store reference-counted data.
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Derive classes from this to store your own data. When retrieving information
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from a wxObject's reference data, you will need to cast to your own derived class.
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@b Example:
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@code
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// include file
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class MyCar: public wxObject
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{
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public:
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MyCar() { }
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MyCar( int price );
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bool IsOk() const { return m_refData != NULL; }
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bool operator == ( const MyCar& car ) const;
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bool operator != (const MyCar& car) const { return !(*this == car); }
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void SetPrice( int price );
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int GetPrice() const;
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protected:
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virtual wxObjectRefData *CreateRefData() const;
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virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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DECLARE_DYNAMIC_CLASS(MyCar)
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};
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// implementation
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class MyCarRefData: public wxObjectRefData
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{
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public:
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MyCarRefData()
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{
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m_price = 0;
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}
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MyCarRefData( const MyCarRefData& data )
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: wxObjectRefData()
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{
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m_price = data.m_price;
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}
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bool operator == (const MyCarRefData& data) const
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{
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return m_price == data.m_price;
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}
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int m_price;
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};
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#define M_CARDATA ((MyCarRefData *)m_refData)
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IMPLEMENT_DYNAMIC_CLASS(MyCar,wxObject)
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MyCar::MyCar( int price )
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{
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m_refData = new MyCarRefData();
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M_CARDATA->m_price = price;
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}
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wxObjectRefData *MyCar::CreateRefData() const
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{
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return new MyCarRefData;
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}
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wxObjectRefData *MyCar::CloneRefData(const wxObjectRefData *data) const
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{
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return new MyCarRefData(*(MyCarRefData *)data);
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}
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bool MyCar::operator == ( const MyCar& car ) const
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{
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if (m_refData == car.m_refData) return true;
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if (!m_refData || !car.m_refData) return false;
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return ( *(MyCarRefData*)m_refData == *(MyCarRefData*)car.m_refData );
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}
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void MyCar::SetPrice( int price )
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{
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UnShare();
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M_CARDATA->m_price = price;
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}
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int MyCar::GetPrice() const
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{
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wxCHECK_MSG( IsOk(), -1, "invalid car" );
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return (M_CARDATA->m_price);
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}
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@endcode
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@library{wxbase}
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@category{rtti}
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@see wxObject, wxObjectDataPtr<T>, @ref overview_refcount
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*/
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class wxObjectRefData
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{
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protected:
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/**
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Destructor.
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It's declared @c protected so that wxObjectRefData instances
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will never be destroyed directly but only as result of a DecRef() call.
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*/
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~wxObjectRefData();
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public:
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/**
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Default constructor. Initialises the internal reference count to 1.
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*/
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wxObjectRefData();
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/**
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Decrements the reference count associated with this shared data and, if
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it reaches zero, destroys this instance of wxObjectRefData releasing its
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memory.
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Please note that after calling this function, the caller should
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absolutely avoid to use the pointer to this instance since it may not be
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valid anymore.
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*/
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void DecRef();
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/**
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Returns the reference count associated with this shared data.
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When this goes to zero during a DecRef() call, the object will auto-free itself.
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*/
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int GetRefCount() const;
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/**
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Increments the reference count associated with this shared data.
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*/
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void IncRef();
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};
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/**
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@class wxObject
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@wxheader{object.h}
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This is the root class of many of the wxWidgets classes.
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It declares a virtual destructor which ensures that destructors get called
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for all derived class objects where necessary.
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wxObject is the hub of a dynamic object creation scheme, enabling a program
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to create instances of a class only knowing its string class name, and to
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query the class hierarchy.
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The class contains optional debugging versions of @b new and @b delete, which
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can help trace memory allocation and deallocation problems.
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wxObject can be used to implement @ref overview_refcount "reference counted"
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objects, such as wxPen, wxBitmap and others
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(see @ref overview_refcount_list "this list").
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@library{wxbase}
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@category{rtti}
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@see wxClassInfo, @ref overview_debugging, wxObjectRefData
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*/
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class wxObject
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{
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public:
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wxObject();
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/**
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Copy ctor.
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*/
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wxObject(const wxObject& other);
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/**
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Destructor.
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Performs dereferencing, for those objects that use reference counting.
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*/
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wxObject();
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/**
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A virtual function that may be redefined by derived classes to allow dumping of
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memory states.
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This function is only defined in debug build and exists only if @c __WXDEBUG__
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is defined.
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@param stream
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Stream on which to output dump information.
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@remarks Currently wxWidgets does not define Dump() for derived classes,
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but programmers may wish to use it for their own applications.
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Be sure to call the Dump member of the class's base class to allow all
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information to be dumped.
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The implementation of this function in wxObject just writes
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the class name of the object.
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*/
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void Dump(ostream& stream);
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/**
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This virtual function is redefined for every class that requires run-time
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type information, when using the ::DECLARE_CLASS macro (or similar).
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*/
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wxClassInfo* GetClassInfo();
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/**
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Returns the wxObject::m_refData pointer, i.e. the data referenced by this object.
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@see Ref(), UnRef(), wxObject::m_refData, SetRefData(), wxObjectRefData
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*/
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wxObjectRefData* GetRefData() const;
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/**
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Determines whether this class is a subclass of (or the same class as)
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the given class.
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Example:
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@code
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bool tmp = obj->IsKindOf(CLASSINFO(wxFrame));
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@endcode
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@param info
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A pointer to a class information object, which may be obtained
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by using the ::CLASSINFO macro.
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@returns @true if the class represented by info is the same class as this
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one or is derived from it.
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*/
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bool IsKindOf(wxClassInfo* info);
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/**
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Returns @true if this object has the same data pointer as @a obj.
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Notice that @true is returned if the data pointers are @NULL in both objects.
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This function only does a @e shallow comparison, i.e. it doesn't compare
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the objects pointed to by the data pointers of these objects.
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@see @ref overview_refcount
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*/
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bool IsSameAs(const wxObject& obj);
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/**
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Makes this object refer to the data in @a clone.
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@param clone
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The object to 'clone'.
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@remarks First this function calls UnRef() on itself to decrement
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(and perhaps free) the data it is currently referring to.
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It then sets its own wxObject::m_refData to point to that of @a clone,
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and increments the reference count inside the data.
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@see UnRef(), SetRefData(), GetRefData(), wxObjectRefData
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*/
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void Ref(const wxObject& clone);
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/**
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Sets the wxObject::m_refData pointer.
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@see Ref(), UnRef(), GetRefData(), wxObjectRefData
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*/
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void SetRefData(wxObjectRefData* data);
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/**
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Decrements the reference count in the associated data, and if it is zero,
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deletes the data.
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The wxObject::m_refData member is set to @NULL.
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@see Ref(), SetRefData(), GetRefData(), wxObjectRefData
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*/
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void UnRef();
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/**
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Ensure that this object's data is not shared with any other object.
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If we have no data, it is created using CreateRefData() below,
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if we have shared data, it is copied using CloneRefData(),
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otherwise nothing is done.
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*/
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void UnShare();
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/**
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The @e delete operator is defined for debugging versions of the library only,
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when the identifier @c __WXDEBUG__ is defined.
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It takes over memory deallocation, allowing wxDebugContext operations.
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*/
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void operator delete(void *buf);
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/**
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The @e new operator is defined for debugging versions of the library only, when
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the identifier @c __WXDEBUG__ is defined.
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It takes over memory allocation, allowing wxDebugContext operations.
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*/
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void* operator new(size_t size, const wxString& filename = NULL, int lineNum = 0);
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protected:
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/**
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Pointer to an object which is the object's reference-counted data.
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@see Ref(), UnRef(), SetRefData(), GetRefData(), wxObjectRefData
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*/
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wxObjectRefData* m_refData;
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};
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/**
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@class wxClassInfo
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@wxheader{object.h}
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This class stores meta-information about classes.
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Instances of this class are not generally defined directly by an application,
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but indirectly through use of macros such as ::DECLARE_DYNAMIC_CLASS and
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::IMPLEMENT_DYNAMIC_CLASS.
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@library{wxbase}
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@category{rtti}
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@see @ref overview_rtti_classinfo, wxObject
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*/
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class wxClassInfo
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{
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public:
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/**
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Constructs a wxClassInfo object.
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The supplied macros implicitly construct objects of this class, so there is no
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need to create such objects explicitly in an application.
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*/
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wxClassInfo(const wxChar* className,
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const wxClassInfo* baseClass1,
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const wxClassInfo* baseClass2,
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int size, wxObjectConstructorFn fn);
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/**
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Creates an object of the appropriate kind.
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@returns @NULL if the class has not been declared dynamically creatable
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(typically, this happens for abstract classes).
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*/
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wxObject* CreateObject() const;
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/**
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Finds the wxClassInfo object for a class with the given @a name.
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*/
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static wxClassInfo* FindClass(wxChar* name);
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/**
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Returns the name of the first base class (@NULL if none).
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*/
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wxChar* GetBaseClassName1() const;
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/**
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Returns the name of the second base class (@NULL if none).
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*/
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wxChar* GetBaseClassName2() const;
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/**
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Returns the string form of the class name.
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*/
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wxChar* GetClassName() const;
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/**
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Returns the size of the class.
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*/
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int GetSize() const;
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/**
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Initializes pointers in the wxClassInfo objects for fast execution of IsKindOf().
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Called in base wxWidgets library initialization.
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*/
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static void InitializeClasses();
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/**
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Returns @true if this class info can create objects of the associated class.
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*/
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bool IsDynamic() const;
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/**
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Returns @true if this class is a kind of (inherits from) the given class.
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*/
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bool IsKindOf(wxClassInfo* info);
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};
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/**
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@wxheader{object.h}
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This is helper template class primarily written to avoid memory leaks because of
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missing calls to wxObjectRefData::DecRef().
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Despite the name this template can actually be used as a smart pointer for any
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class implementing the reference counting interface which only consists of the two
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methods @b T::IncRef() and @b T::DecRef().
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The difference to wxSharedPtr<T> is that wxObjectDataPtr<T> relies on the reference
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counting to be in the class pointed to where instead wxSharedPtr<T> implements the
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reference counting itself.
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@b Example:
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@code
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class MyCarRefData: public wxObjectRefData
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{
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public:
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MyCarRefData() { m_price = 0; }
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MyCarRefData( const MyCarRefData& data )
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: wxObjectRefData()
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{
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m_price = data.m_price;
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}
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void SetPrice( int price ) { m_price = price; }
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int GetPrice() { return m_price; }
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protected:
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int m_price;
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};
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class MyCar
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{
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public:
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MyCar( int price ) : m_data( new MyCarRefData )
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{
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m_data->SetPrice( price );
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}
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MyCar& operator =( const MyCar& tocopy )
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{
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m_data = tocopy.m_data;
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return *this;
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}
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bool operator == ( const MyCar& other ) const
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{
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if (m_data.get() == other.m_data.get()) return true;
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return (m_data->GetPrice() == other.m_data->GetPrice());
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}
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void SetPrice( int price )
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{
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UnShare();
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m_data->SetPrice( price );
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}
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int GetPrice() const
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{
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return m_data->GetPrice();
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}
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wxObjectDataPtr<MyCarRefData> m_data;
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protected:
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void UnShare()
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{
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if (m_data->GetRefCount() == 1)
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return;
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m_data.reset( new MyCarRefData( *m_data ) );
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}
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};
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@endcode
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@library{wxbase}
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@category{rtti,smartpointers}
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@see wxObject, wxObjectRefData, @ref overview_refcount, wxSharedPtr<T>,
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wxScopedPtr<T>, wxWeakRef<T>
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*/
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class wxObjectDataPtr<T>
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{
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public:
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/**
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Constructor.
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@a ptr is a pointer to the reference counted object to which this class points.
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If @a ptr is not NULL @b T::IncRef() will be called on the object.
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*/
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wxObjectDataPtr<T>(T* ptr = NULL);
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/**
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This copy constructor increases the count of the reference counted object to
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which @a tocopy points and then this class will point to, as well.
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*/
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wxObjectDataPtr<T>(const wxObjectDataPtr<T>& tocopy);
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/**
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Decreases the reference count of the object to which this class points.
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*/
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~wxObjectDataPtr<T>();
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/**
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Gets a pointer to the reference counted object to which this class points.
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*/
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T* get() const;
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/**
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Reset this class to ptr which points to a reference counted object and
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calls T::DecRef() on the previously owned object.
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*/
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void reset(T *ptr)
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/**
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Conversion to a boolean expression (in a variant which is not
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convertable to anything but a boolean expression).
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If this class contains a valid pointer it will return @true, if it contains
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a @NULL pointer it will return @false.
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*/
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operator unspecified_bool_type() const;
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/**
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Returns a reference to the object.
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If the internal pointer is @NULL this method will cause an assert in debug mode.
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*/
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T& operator*() const;
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/**
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Returns a pointer to the reference counted object to which this class points.
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If this the internal pointer is @NULL, this method will assert in debug mode.
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*/
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T* operator->() const;
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//@{
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/**
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Assignment operator.
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*/
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wxObjectDataPtr<T>& operator=(const wxObjectDataPtr<T>& tocopy);
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wxObjectDataPtr<T>& operator=(T* ptr);
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//@}
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/** @ingroup group_funcmacro_rtti */
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//@{
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/**
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Returns a pointer to the wxClassInfo object associated with this class.
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@header{wx/object.h}
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*/
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#define CLASSINFO( className )
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/**
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Used inside a class declaration to declare that the class should be made
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known to the class hierarchy, but objects of this class cannot be created
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dynamically. The same as DECLARE_ABSTRACT_CLASS().
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@header{wx/object.h}
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*/
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#define DECLARE_CLASS( className )
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/**
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Used inside a class declaration to declare that the class should be
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made known to the class hierarchy, but objects of this class cannot be created
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dynamically. The same as DECLARE_CLASS().
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@header{wx/object.h}
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Example:
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@code
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class wxCommand: public wxObject
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{
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DECLARE_ABSTRACT_CLASS(wxCommand)
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private:
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...
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public:
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...
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};
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@endcode
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*/
|
||
#define DECLARE_ABSTRACT_CLASS( className )
|
||
|
||
/**
|
||
Used inside a class declaration to make the class known to wxWidgets RTTI
|
||
system and also declare that the objects of this class should be
|
||
dynamically creatable from run-time type information. Notice that this
|
||
implies that the class should have a default constructor, if this is not
|
||
the case consider using DECLARE_CLASS().
|
||
|
||
@header{wx/object.h}
|
||
|
||
Example:
|
||
|
||
@code
|
||
class wxFrame: public wxWindow
|
||
{
|
||
DECLARE_DYNAMIC_CLASS(wxFrame)
|
||
|
||
private:
|
||
const wxString& frameTitle;
|
||
public:
|
||
...
|
||
};
|
||
@endcode
|
||
*/
|
||
#define DECLARE_DYNAMIC_CLASS( className )
|
||
|
||
/**
|
||
Used in a C++ implementation file to complete the declaration of a class
|
||
that has run-time type information. The same as IMPLEMENT_ABSTRACT_CLASS().
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define IMPLEMENT_CLASS( className, baseClassName )
|
||
|
||
/**
|
||
Used in a C++ implementation file to complete the declaration of a class
|
||
that has run-time type information and two base classes. The same as
|
||
IMPLEMENT_ABSTRACT_CLASS2().
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define IMPLEMENT_CLASS2( className, baseClassName1, baseClassName2 )
|
||
|
||
/**
|
||
Used in a C++ implementation file to complete the declaration of a class
|
||
that has run-time type information. The same as IMPLEMENT_CLASS().
|
||
|
||
@header{wx/object.h}
|
||
|
||
Example:
|
||
|
||
@code
|
||
IMPLEMENT_ABSTRACT_CLASS(wxCommand, wxObject)
|
||
|
||
wxCommand::wxCommand(void)
|
||
{
|
||
...
|
||
}
|
||
@endcode
|
||
*/
|
||
#define IMPLEMENT_ABSTRACT_CLASS( className, baseClassName )
|
||
|
||
/**
|
||
Used in a C++ implementation file to complete the declaration of a class
|
||
that has run-time type information and two base classes. The same as
|
||
IMPLEMENT_CLASS2().
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define IMPLEMENT_ABSTRACT_CLASS2( className, baseClassName1, baseClassName2 )
|
||
|
||
/**
|
||
Used in a C++ implementation file to complete the declaration of a class
|
||
that has run-time type information, and whose instances can be created
|
||
dynamically.
|
||
|
||
@header{wx/object.h}
|
||
|
||
Example:
|
||
|
||
@code
|
||
IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow)
|
||
|
||
wxFrame::wxFrame(void)
|
||
{
|
||
...
|
||
}
|
||
@endcode
|
||
*/
|
||
#define IMPLEMENT_DYNAMIC_CLASS( className, baseClassName )
|
||
|
||
/**
|
||
Used in a C++ implementation file to complete the declaration of a class
|
||
that has run-time type information, and whose instances can be created
|
||
dynamically. Use this for classes derived from two base classes.
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define IMPLEMENT_DYNAMIC_CLASS2( className, baseClassName1, baseClassName2 )
|
||
|
||
/**
|
||
Same as @c const_cast<T>(x) if the compiler supports const cast or @c (T)x for
|
||
old compilers. Unlike wxConstCast(), the cast it to the type @c T and not to
|
||
<tt>T *</tt> and also the order of arguments is the same as for the standard cast.
|
||
|
||
@header{wx/defs.h}
|
||
|
||
@see wx_reinterpret_cast(), wx_static_cast()
|
||
*/
|
||
#define wx_const_cast(T, x)
|
||
|
||
/**
|
||
Same as @c reinterpret_cast<T>(x) if the compiler supports reinterpret cast or
|
||
@c (T)x for old compilers.
|
||
|
||
@header{wx/defs.h}
|
||
|
||
@see wx_const_cast(), wx_static_cast()
|
||
*/
|
||
#define wx_reinterpret_cast(T, x)
|
||
|
||
/**
|
||
Same as @c static_cast<T>(x) if the compiler supports static cast or @c (T)x for
|
||
old compilers. Unlike wxStaticCast(), there are no checks being done and
|
||
the meaning of the macro arguments is exactly the same as for the standard
|
||
static cast, i.e. @a T is the full type name and star is not appended to it.
|
||
|
||
@header{wx/defs.h}
|
||
|
||
@see wx_const_cast(), wx_reinterpret_cast(), wx_truncate_cast()
|
||
*/
|
||
#define wx_static_cast(T, x)
|
||
|
||
/**
|
||
This case doesn’t correspond to any standard cast but exists solely to make
|
||
casts which possibly result in a truncation of an integer value more
|
||
readable.
|
||
|
||
@header{wx/defs.h}
|
||
*/
|
||
#define wx_truncate_cast(T, x)
|
||
|
||
/**
|
||
This macro expands into <tt>const_cast<classname *>(ptr)</tt> if the compiler
|
||
supports const_cast or into an old, C-style cast, otherwise.
|
||
|
||
@header{wx/defs.h}
|
||
|
||
@see wx_const_cast(), wxDynamicCast(), wxStaticCast()
|
||
*/
|
||
#define wxConstCast( ptr, classname )
|
||
|
||
/**
|
||
This macro returns the pointer @e ptr cast to the type @e classname * if
|
||
the pointer is of this type (the check is done during the run-time) or
|
||
@NULL otherwise. Usage of this macro is preferred over obsoleted
|
||
wxObject::IsKindOf() function.
|
||
|
||
The @e ptr argument may be @NULL, in which case @NULL will be returned.
|
||
|
||
@header{wx/object.h}
|
||
|
||
Example:
|
||
|
||
@code
|
||
wxWindow *win = wxWindow::FindFocus();
|
||
wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl);
|
||
if ( text )
|
||
{
|
||
// a text control has the focus...
|
||
}
|
||
else
|
||
{
|
||
// no window has the focus or it is not a text control
|
||
}
|
||
@endcode
|
||
|
||
@see @ref overview_rtti, wxDynamicCastThis(), wxConstCast(), wxStaticCast()
|
||
*/
|
||
#define wxDynamicCast( ptr, classname )
|
||
|
||
/**
|
||
This macro is equivalent to <tt>wxDynamicCast(this, classname)</tt> but the latter provokes
|
||
spurious compilation warnings from some compilers (because it tests whether
|
||
@c this pointer is non-@NULL which is always true), so this macro should be
|
||
used to avoid them.
|
||
|
||
@header{wx/object.h}
|
||
|
||
@see wxDynamicCast()
|
||
*/
|
||
#define wxDynamicCastThis( classname )
|
||
|
||
/**
|
||
This macro checks that the cast is valid in debug mode (an assert failure
|
||
will result if wxDynamicCast(ptr, classname) == @NULL) and then returns the
|
||
result of executing an equivalent of <tt>static_cast<classname *>(ptr)</tt>.
|
||
|
||
@header{wx/object.h}
|
||
|
||
@see wx_static_cast(), wxDynamicCast(), wxConstCast()
|
||
*/
|
||
#define wxStaticCast( ptr, classname )
|
||
|
||
/**
|
||
Creates and returns an object of the given class, if the class has been
|
||
registered with the dynamic class system using DECLARE... and IMPLEMENT...
|
||
macros.
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
wxObject *wxCreateDynamicObject(const wxString& className);
|
||
|
||
//@}
|
||
|
||
/** @ingroup group_funcmacro_debug */
|
||
//@{
|
||
|
||
/**
|
||
This is defined in debug mode to be call the redefined new operator
|
||
with filename and line number arguments. The definition is:
|
||
|
||
@code
|
||
#define WXDEBUG_NEW new(__FILE__,__LINE__)
|
||
@endcode
|
||
|
||
In non-debug mode, this is defined as the normal new operator.
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define WXDEBUG_NEW( arg )
|
||
|
||
//@}
|
||
|