2d4a03f8a7
Remove unnecessary, never used methods. Don't use pointers when objects or references can be used more safely. Don't name classes which are not part of wx with "wx" prefix to avoid confusing people. Don't define empty unnecessary event tables. Prefer wxScrolledWindow::SetVirtualSize() to SetScrollbars(). Stop using "protected" when "private" should be used. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64300 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
365 lines
9.3 KiB
C++
365 lines
9.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: samples/docview/view.cpp
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// Purpose: View classes implementation
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// Author: Julian Smart
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// Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Julian Smart
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// (c) 2008 Vadim Zeitlin
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#if !wxUSE_DOC_VIEW_ARCHITECTURE
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#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
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#endif
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#include "docview.h"
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#include "doc.h"
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#include "view.h"
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// ----------------------------------------------------------------------------
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// DrawingView implementation
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(DrawingView, wxView)
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BEGIN_EVENT_TABLE(DrawingView, wxView)
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EVT_MENU(wxID_CUT, DrawingView::OnCut)
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END_EVENT_TABLE()
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// What to do when a view is created. Creates actual
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// windows for displaying the view.
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bool DrawingView::OnCreate(wxDocument *doc, long WXUNUSED(flags) )
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{
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MyApp& app = wxGetApp();
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if ( app.GetMode() != MyApp::Mode_Single )
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{
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// create a new window and canvas inside it
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m_frame = app.CreateChildFrame(doc, this, true);
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m_frame->SetTitle("Drawing View");
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m_canvas = new MyCanvas(this, m_frame);
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m_frame->Show(true);
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}
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else // single document mode
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{
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// reuse the existing window and canvas
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m_frame = wxStaticCast(app.GetTopWindow(), wxFrame);
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m_canvas = app.GetMainWindowCanvas();
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m_canvas->SetView(this);
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// Associate the appropriate frame with this view.
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SetFrame(m_frame);
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// Make sure the document manager knows that this is the
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// current view.
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Activate(true);
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// Initialize the edit menu Undo and Redo items
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doc->GetCommandProcessor()->SetEditMenu(app.GetMainWindowEditMenu());
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doc->GetCommandProcessor()->Initialize();
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}
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return true;
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}
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// Sneakily gets used for default print/preview as well as drawing on the
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// screen.
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void DrawingView::OnDraw(wxDC *dc)
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{
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dc->SetPen(*wxBLACK_PEN);
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// simply draw all lines of all segments
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const DoodleSegments& segments = GetDocument()->GetSegments();
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for ( DoodleSegments::const_iterator i = segments.begin();
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i != segments.end();
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++i )
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{
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const DoodleLines& lines = i->GetLines();
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for ( DoodleLines::const_iterator j = lines.begin();
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j != lines.end();
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++j )
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{
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const DoodleLine& line = *j;
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dc->DrawLine(line.x1, line.y1, line.x2, line.y2);
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}
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}
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}
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DrawingDocument* DrawingView::GetDocument()
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{
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return wxStaticCast(wxView::GetDocument(), DrawingDocument);
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}
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void DrawingView::OnUpdate(wxView* sender, wxObject* hint)
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{
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wxView::OnUpdate(sender, hint);
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if ( m_canvas )
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m_canvas->Refresh();
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}
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// Clean up windows used for displaying the view.
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bool DrawingView::OnClose(bool deleteWindow)
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{
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if ( !GetDocument()->Close() )
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return false;
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Activate(false);
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// Clear the canvas in single-window mode in which it stays alive
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if ( wxGetApp().GetMode() == MyApp::Mode_Single )
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{
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m_canvas->ClearBackground();
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m_canvas->ResetView();
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m_canvas = NULL;
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if ( m_frame )
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m_frame->SetTitle(wxTheApp->GetAppDisplayName());
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}
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else // not single window mode
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{
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if ( deleteWindow )
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wxDELETE(m_frame);
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}
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SetFrame(NULL);
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return true;
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}
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void DrawingView::OnCut(wxCommandEvent& WXUNUSED(event) )
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{
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DrawingDocument * const doc = GetDocument();
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doc->GetCommandProcessor()->Submit(new DrawingRemoveSegmentCommand(doc));
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}
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// ----------------------------------------------------------------------------
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// TextEditView implementation
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(TextEditView, wxView)
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BEGIN_EVENT_TABLE(TextEditView, wxView)
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EVT_MENU(wxID_COPY, TextEditView::OnCopy)
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EVT_MENU(wxID_PASTE, TextEditView::OnPaste)
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EVT_MENU(wxID_SELECTALL, TextEditView::OnSelectAll)
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END_EVENT_TABLE()
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bool TextEditView::OnCreate(wxDocument *doc, long WXUNUSED(flags))
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{
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m_frame = wxGetApp().CreateChildFrame(doc, this, false);
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m_text = new wxTextCtrl(m_frame, wxID_ANY, "",
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wxPoint(0, 0), m_frame->GetClientSize(),
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wxTE_MULTILINE);
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m_frame->SetTitle("Text View");
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m_frame->Show(true);
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Activate(true);
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return true;
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}
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void TextEditView::OnDraw(wxDC *WXUNUSED(dc))
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{
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// nothing to do here, wxTextCtrl draws itself
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}
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bool TextEditView::OnClose(bool deleteWindow)
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{
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if ( !GetDocument()->Close() )
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return false;
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Activate(false);
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if ( wxGetApp().GetMode() == MyApp::Mode_Single )
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{
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m_text->Clear();
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}
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else // not single window mode
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{
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if ( deleteWindow )
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wxDELETE(m_frame);
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}
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return true;
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}
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// ----------------------------------------------------------------------------
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// MyCanvas implementation
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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EVT_MOUSE_EVENTS(MyCanvas::OnMouseEvent)
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END_EVENT_TABLE()
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// Define a constructor for my canvas
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MyCanvas::MyCanvas(wxView *view, wxWindow *parent)
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: wxScrolledWindow(parent, wxID_ANY, wxPoint(0, 0), parent->GetClientSize())
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{
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m_view = view;
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m_currentSegment = NULL;
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m_lastMousePos = wxDefaultPosition;
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SetCursor(wxCursor(wxCURSOR_PENCIL));
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// this is completely arbitrary and is done just for illustration purposes
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SetVirtualSize(1000, 1000);
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SetScrollRate(20, 20);
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SetBackgroundColour(*wxWHITE);
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}
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MyCanvas::~MyCanvas()
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{
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delete m_currentSegment;
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}
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// Define the repainting behaviour
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void MyCanvas::OnDraw(wxDC& dc)
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{
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if ( m_view )
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m_view->OnDraw(& dc);
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}
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// This implements a tiny doodling program. Drag the mouse using the left
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// button.
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void MyCanvas::OnMouseEvent(wxMouseEvent& event)
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{
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if ( !m_view )
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return;
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wxClientDC dc(this);
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PrepareDC(dc);
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dc.SetPen(*wxBLACK_PEN);
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const wxPoint pt(event.GetLogicalPosition(dc));
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// is this the end of the current segment?
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if ( m_currentSegment && event.LeftUp() )
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{
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if ( !m_currentSegment->IsEmpty() )
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{
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// We've got a valid segment on mouse left up, so store it.
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DrawingDocument * const
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doc = wxStaticCast(m_view->GetDocument(), DrawingDocument);
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doc->GetCommandProcessor()->Submit(
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new DrawingAddSegmentCommand(doc, *m_currentSegment));
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doc->Modify(true);
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}
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delete m_currentSegment;
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m_currentSegment = NULL;
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}
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// is this the start of a new segment?
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if ( m_lastMousePos != wxDefaultPosition && event.Dragging() )
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{
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if ( !m_currentSegment )
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m_currentSegment = new DoodleSegment;
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m_currentSegment->AddLine(m_lastMousePos, pt);
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dc.DrawLine(m_lastMousePos, pt);
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}
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m_lastMousePos = pt;
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}
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// ----------------------------------------------------------------------------
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// ImageCanvas implementation
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// ----------------------------------------------------------------------------
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// Define a constructor for my canvas
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ImageCanvas::ImageCanvas(wxView* view, wxWindow* parent)
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: wxScrolledWindow(parent, wxID_ANY, wxPoint(0, 0), parent->GetClientSize())
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{
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SetScrollRate( 10, 10 );
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m_view = view;
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}
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// Define the repainting behaviour
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void ImageCanvas::OnDraw(wxDC& dc)
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{
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if ( m_view )
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m_view->OnDraw(& dc);
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}
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// ----------------------------------------------------------------------------
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// ImageView implementation
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(ImageView, wxView)
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ImageDocument* ImageView::GetDocument()
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{
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return wxStaticCast(wxView::GetDocument(), ImageDocument);
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}
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bool ImageView::OnCreate(wxDocument* doc, long WXUNUSED(flags))
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{
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m_frame = wxGetApp().CreateChildFrame(doc, this, false);
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m_frame->SetTitle("Image View");
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m_canvas = new ImageCanvas(this, m_frame);
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m_frame->Show(true);
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Activate(true);
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return true;
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}
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void ImageView::OnUpdate(wxView* sender, wxObject* hint)
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{
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wxView::OnUpdate(sender, hint);
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wxImage image = GetDocument()->GetImage();
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if ( image.IsOk() )
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{
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m_canvas->SetVirtualSize(image.GetWidth(), image.GetHeight());
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}
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}
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void ImageView::OnDraw(wxDC* dc)
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{
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wxImage image = GetDocument()->GetImage();
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if ( image.IsOk() )
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{
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dc->DrawBitmap(wxBitmap(image), 0, 0);
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}
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}
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bool ImageView::OnClose(bool deleteWindow)
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{
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if ( !GetDocument()->Close() )
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return false;
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Activate(false);
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if ( wxGetApp().GetMode() == MyApp::Mode_Single )
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{
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GetDocument()->DeleteContents();
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}
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else // not single window mode
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{
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if ( deleteWindow )
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wxDELETE(m_frame);
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}
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return true;
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}
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