wxWidgets/tests/benchmarks/graphics.cpp
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

541 lines
14 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: graphics.cpp
// Purpose: Some benchmarks for measuring graphics operations performance
// Author: Vadim Zeitlin
// Created: 2008-04-13
// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/app.h"
#include "wx/frame.h"
#include "wx/cmdline.h"
#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#include "wx/dcgraph.h"
#include "wx/image.h"
#include "wx/rawbmp.h"
#include "wx/stopwatch.h"
#include "wx/crt.h"
#if wxUSE_GLCANVAS
#include "wx/glcanvas.h"
#ifdef _MSC_VER
#pragma comment(lib, "opengl32")
#endif
#endif // wxUSE_GLCANVAS
#if wxUSE_GLCANVAS
GLuint g_texture;
wxImage g_image;
void InitializeTexture(int w, int h)
{
glGenTextures(1, &g_texture);
glBindTexture(GL_TEXTURE_2D, g_texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
g_image.Create(w, h, false /* don't clear */);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexImage2D(GL_TEXTURE_2D, 0,
GL_RGB, g_image.GetWidth(), g_image.GetHeight(), 0,
GL_RGB, GL_UNSIGNED_BYTE, g_image.GetData());
}
#endif // wxUSE_GLCANVAS
struct GraphicsBenchmarkOptions
{
GraphicsBenchmarkOptions()
{
mapMode = 0;
penWidth = 0;
width = 800;
height = 600;
numIters = 1000;
testBitmaps =
testImages =
testLines =
testRawBitmaps =
testRectangles = false;
usePaint =
useClient =
useMemory = false;
useDC =
useGC =
useGL = false;
}
long mapMode,
penWidth,
width,
height,
numIters;
bool testBitmaps,
testImages,
testLines,
testRawBitmaps,
testRectangles;
bool usePaint,
useClient,
useMemory;
bool useDC,
useGC,
useGL;
} opts;
class GraphicsBenchmarkFrame : public wxFrame
{
public:
GraphicsBenchmarkFrame()
: wxFrame(NULL, wxID_ANY, "wxWidgets Graphics Benchmark")
{
SetClientSize(opts.width, opts.height);
#if wxUSE_GLCANVAS
m_glCanvas = NULL;
if ( opts.useGL )
{
m_glCanvas = new wxGLCanvas(this, wxID_ANY, NULL,
wxPoint(0, 0),
wxSize(opts.width, opts.height));
m_glContext = new wxGLContext(m_glCanvas);
m_glContext->SetCurrent(*m_glCanvas);
glViewport(0, 0, opts.width, opts.height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-1, 1, -1, 1, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
InitializeTexture(opts.width, opts.height);
m_glCanvas->Connect(
wxEVT_PAINT,
wxPaintEventHandler(GraphicsBenchmarkFrame::OnGLRender),
NULL,
this
);
}
else // Not using OpenGL
#endif // wxUSE_GLCANVAS
{
Connect(wxEVT_PAINT,
wxPaintEventHandler(GraphicsBenchmarkFrame::OnPaint));
}
Connect(wxEVT_SIZE, wxSizeEventHandler(GraphicsBenchmarkFrame::OnSize));
m_bitmap.Create(64, 64, 32);
Show();
}
#if wxUSE_GLCANVAS
virtual ~GraphicsBenchmarkFrame()
{
delete m_glContext;
}
#endif // wxUSE_GLCANVAS
private:
// Just change the image in some (quick) way to show that it's really being
// updated on screen.
void UpdateRGB(unsigned char* data, int n)
{
for ( int y = 0; y < opts.height; ++y )
{
memset(data, n % 256, 3*opts.width);
data += 3*opts.width;
n++;
}
}
#if wxUSE_GLCANVAS
void OnGLRender(wxPaintEvent& WXUNUSED(event))
{
m_glContext->SetCurrent(*m_glCanvas);
glEnable(GL_TEXTURE_2D);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
wxPrintf("Benchmarking %s: ", "OpenGL images");
fflush(stdout);
wxStopWatch sw;
for ( int n = 0; n < opts.numIters; n++ )
{
UpdateRGB(g_image.GetData(), n);
glTexSubImage2D(GL_TEXTURE_2D, 0,
0, 0, opts.width, opts.height,
GL_RGB, GL_UNSIGNED_BYTE, g_image.GetData());
glBegin(GL_QUADS);
glTexCoord2f(0, 0);
glVertex2f(-1.0, -1.0);
glTexCoord2f(0, 1);
glVertex2f(-1.0, 1.0);
glTexCoord2f(1, 1);
glVertex2f(1.0, 1.0);
glTexCoord2f(1, 0);
glVertex2f(1.0, -1.0);
glEnd();
m_glCanvas->SwapBuffers();
}
const long t = sw.Time();
wxPrintf("%ld images done in %ldms = %gus/image or %ld FPS\n",
opts.numIters, t, (1000. * t)/opts.numIters,
(1000*opts.numIters + t - 1)/t);
wxTheApp->ExitMainLoop();
}
#endif // wxUSE_GLCANVAS
void OnPaint(wxPaintEvent& WXUNUSED(event))
{
if ( opts.usePaint )
{
wxPaintDC dc(this);
wxGCDC gcdc(dc);
BenchmarkDCAndGC("paint", dc, gcdc);
}
if ( opts.useClient )
{
wxClientDC dc(this);
wxGCDC gcdc(dc);
BenchmarkDCAndGC("client", dc, gcdc);
}
if ( opts.useMemory )
{
wxBitmap bmp(opts.width, opts.height);
wxMemoryDC dc(bmp);
wxGCDC gcdc(dc);
BenchmarkDCAndGC("memory", dc, gcdc);
}
wxTheApp->ExitMainLoop();
}
void BenchmarkDCAndGC(const char* dckind, wxDC& dc, wxGCDC& gcdc)
{
if ( opts.useDC )
BenchmarkAll(wxString::Format("%6s DC", dckind), dc);
if ( opts.useGC )
BenchmarkAll(wxString::Format("%6s GC", dckind), gcdc);
}
void BenchmarkAll(const wxString& msg, wxDC& dc)
{
BenchmarkBitmaps(msg, dc);
BenchmarkImages(msg, dc);
BenchmarkLines(msg, dc);
BenchmarkRawBitmaps(msg, dc);
BenchmarkRectangles(msg, dc);
}
void BenchmarkLines(const wxString& msg, wxDC& dc)
{
if ( !opts.testLines )
return;
if ( opts.mapMode != 0 )
dc.SetMapMode((wxMappingMode)opts.mapMode);
if ( opts.penWidth != 0 )
dc.SetPen(wxPen(*wxWHITE, opts.penWidth));
wxPrintf("Benchmarking %s: ", msg);
fflush(stdout);
wxStopWatch sw;
int x = 0,
y = 0;
for ( int n = 0; n < opts.numIters; n++ )
{
int x1 = rand() % opts.width,
y1 = rand() % opts.height;
dc.DrawLine(x, y, x1, y1);
x = x1;
y = y1;
}
const long t = sw.Time();
wxPrintf("%ld lines done in %ldms = %gus/line\n",
opts.numIters, t, (1000. * t)/opts.numIters);
}
void BenchmarkRectangles(const wxString& msg, wxDC& dc)
{
if ( !opts.testRectangles )
return;
if ( opts.mapMode != 0 )
dc.SetMapMode((wxMappingMode)opts.mapMode);
if ( opts.penWidth != 0 )
dc.SetPen(wxPen(*wxWHITE, opts.penWidth));
dc.SetBrush( *wxRED_BRUSH );
wxPrintf("Benchmarking %s: ", msg);
fflush(stdout);
wxStopWatch sw;
for ( int n = 0; n < opts.numIters; n++ )
{
int x = rand() % opts.width,
y = rand() % opts.height;
dc.DrawRectangle(x, y, 32, 32);
}
const long t = sw.Time();
wxPrintf("%ld rects done in %ldms = %gus/rect\n",
opts.numIters, t, (1000. * t)/opts.numIters);
}
void BenchmarkBitmaps(const wxString& msg, wxDC& dc)
{
if ( !opts.testBitmaps )
return;
if ( opts.mapMode != 0 )
dc.SetMapMode((wxMappingMode)opts.mapMode);
if ( opts.penWidth != 0 )
dc.SetPen(wxPen(*wxWHITE, opts.penWidth));
wxPrintf("Benchmarking %s: ", msg);
fflush(stdout);
wxStopWatch sw;
for ( int n = 0; n < opts.numIters; n++ )
{
int x = rand() % opts.width,
y = rand() % opts.height;
dc.DrawBitmap(m_bitmap, x, y, true);
}
const long t = sw.Time();
wxPrintf("%ld bitmaps done in %ldms = %gus/bitmap\n",
opts.numIters, t, (1000. * t)/opts.numIters);
}
void BenchmarkImages(const wxString& msg, wxDC& dc)
{
if ( !opts.testImages )
return;
if ( opts.mapMode != 0 )
dc.SetMapMode((wxMappingMode)opts.mapMode);
wxPrintf("Benchmarking %s: ", msg);
fflush(stdout);
wxImage image(wxSize(opts.width, opts.height), false /* don't clear */);
wxStopWatch sw;
for ( int n = 0; n < opts.numIters; n++ )
{
UpdateRGB(image.GetData(), n);
dc.DrawBitmap(image, 0, 0);
}
const long t = sw.Time();
wxPrintf("%ld images done in %ldms = %gus/image or %ld FPS\n",
opts.numIters, t, (1000. * t)/opts.numIters,
(1000*opts.numIters + t - 1)/t);
}
void BenchmarkRawBitmaps(const wxString& msg, wxDC& dc)
{
if ( !opts.testRawBitmaps )
return;
if ( opts.mapMode != 0 )
dc.SetMapMode((wxMappingMode)opts.mapMode);
wxPrintf("Benchmarking %s: ", msg);
fflush(stdout);
wxBitmap bitmap(opts.width, opts.height, 24);
wxNativePixelData data(bitmap);
wxStopWatch sw;
for ( int n = 0; n < opts.numIters; n++ )
{
unsigned char c = n % 256;
{
wxNativePixelData::Iterator p(data);
for ( int y = 0; y < opts.height; ++y )
{
wxNativePixelData::Iterator rowStart = p;
for ( int x = 0; x < opts.width; ++x )
{
p.Red() =
p.Green() =
p.Blue() = c;
++p;
}
p = rowStart;
p.OffsetY(data, 1);
c++;
}
}
dc.DrawBitmap(bitmap, 0, 0);
}
const long t = sw.Time();
wxPrintf("%ld raw bitmaps done in %ldms = %gus/bitmap or %ld FPS\n",
opts.numIters, t, (1000. * t)/opts.numIters,
(1000*opts.numIters + t - 1)/t);
}
wxBitmap m_bitmap;
#if wxUSE_GLCANVAS
wxGLCanvas* m_glCanvas;
wxGLContext* m_glContext;
#endif // wxUSE_GLCANVAS
};
class GraphicsBenchmarkApp : public wxApp
{
public:
virtual void OnInitCmdLine(wxCmdLineParser& parser)
{
static const wxCmdLineEntryDesc desc[] =
{
{ wxCMD_LINE_SWITCH, "", "bitmaps" },
{ wxCMD_LINE_SWITCH, "", "images" },
{ wxCMD_LINE_SWITCH, "", "lines" },
{ wxCMD_LINE_SWITCH, "", "rawbmp" },
{ wxCMD_LINE_SWITCH, "", "rectangles" },
{ wxCMD_LINE_SWITCH, "", "paint" },
{ wxCMD_LINE_SWITCH, "", "client" },
{ wxCMD_LINE_SWITCH, "", "memory" },
{ wxCMD_LINE_SWITCH, "", "dc" },
{ wxCMD_LINE_SWITCH, "", "gc" },
#if wxUSE_GLCANVAS
{ wxCMD_LINE_SWITCH, "", "gl" },
#endif // wxUSE_GLCANVAS
{ wxCMD_LINE_OPTION, "m", "map-mode", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_OPTION, "p", "pen-width", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_OPTION, "w", "width", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_OPTION, "h", "height", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_OPTION, "I", "images", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_OPTION, "N", "number-of-iterations", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_NONE },
};
parser.SetDesc(desc);
}
virtual bool OnCmdLineParsed(wxCmdLineParser& parser)
{
if ( parser.Found("m", &opts.mapMode) &&
(opts.mapMode < 1 || opts.mapMode > wxMM_METRIC) )
return false;
if ( parser.Found("p", &opts.penWidth) && opts.penWidth < 1 )
return false;
if ( parser.Found("w", &opts.width) && opts.width < 1 )
return false;
if ( parser.Found("h", &opts.height) && opts.height < 1 )
return false;
if ( parser.Found("N", &opts.numIters) && opts.numIters < 1 )
return false;
opts.testBitmaps = parser.Found("bitmaps");
opts.testImages = parser.Found("images");
opts.testLines = parser.Found("lines");
opts.testRawBitmaps = parser.Found("rawbmp");
opts.testRectangles = parser.Found("rectangles");
if ( !(opts.testBitmaps || opts.testImages || opts.testLines
|| opts.testRawBitmaps || opts.testRectangles) )
{
// Do everything by default.
opts.testBitmaps =
opts.testImages =
opts.testLines =
opts.testRawBitmaps =
opts.testRectangles = true;
}
opts.usePaint = parser.Found("paint");
opts.useClient = parser.Found("client");
opts.useMemory = parser.Found("memory");
if ( !(opts.usePaint || opts.useClient || opts.useMemory) )
{
opts.usePaint =
opts.useClient =
opts.useMemory = true;
}
opts.useDC = parser.Found("dc");
opts.useGC = parser.Found("gc");
#if wxUSE_GLCANVAS
opts.useGL = parser.Found("gl");
if ( opts.useGL )
{
if ( opts.useDC || opts.useGC )
{
wxLogError("Can't use both OpenGL and normal graphics.");
return false;
}
}
else // Not using OpenGL
#endif // wxUSE_GLCANVAS
{
if ( !(opts.useDC || opts.useGC) )
{
opts.useDC =
opts.useGC = true;
}
}
return true;
}
virtual bool OnInit()
{
if ( !wxApp::OnInit() )
return false;
new GraphicsBenchmarkFrame;
return true;
}
};
IMPLEMENT_APP_CONSOLE(GraphicsBenchmarkApp)