b960795ea8
This helper class allows to create wxFonts using shorter and more readable code, e.g. wxFont font(12, wxFONTFLAG_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL, true, "DejaVu Sans"); can now be written simply as wxFont font(wxFontInfo(12).FaceName("DejaVu Sans").Underlined()); Remove the ctor from font flags added in r70445 as it's not needed any longer now that we have this one and adding it resulted in compilation errors in the existing code which compiled with 2.8 because of ambiguities between that ctor and wxFont(int size, int family, int style, int weight. bool underlined, ...) one, e.g. wxFont(12, wxFONTFAMILY_SWISS, wxNORMAL, wxNORMAL) didn't compile any more but it does compile again now. See #9907. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73885 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
155 lines
4.7 KiB
C++
155 lines
4.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/x11/font.h
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// Purpose: wxFont class
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONT_H_
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#define _WX_FONT_H_
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class wxXFont;
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// Font
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class WXDLLIMPEXP_CORE wxFont : public wxFontBase
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{
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public:
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// ctors and such
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wxFont() { }
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wxFont(const wxFontInfo& info)
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{
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Create(info.GetPointSize(),
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info.GetFamily(),
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info.GetStyle(),
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info.GetWeight(),
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info.IsUnderlined(),
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info.GetFaceName(),
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info.GetEncoding());
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if ( info.IsUsingSizeInPixels() )
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SetPixelSize(info.GetPixelSize());
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}
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#if FUTURE_WXWIN_COMPATIBILITY_3_0
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wxFont(int size,
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int family,
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int style,
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int weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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(void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
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}
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#endif
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wxFont(int size,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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Create(size, family, style, weight, underlined, face, encoding);
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}
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wxFont(const wxSize& pixelSize,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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Create(10, family, style, weight, underlined, face, encoding);
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SetPixelSize(pixelSize);
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}
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bool Create(int size,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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wxFont(const wxNativeFontInfo& info);
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// FIXME: I added the ! to make it compile;
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// is this right? - JACS
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#if !wxUSE_UNICODE
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bool Create(const wxString& fontname,
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wxFontEncoding fontenc = wxFONTENCODING_DEFAULT);
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#endif
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// DELETEME: no longer seems to be implemented.
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// bool Create(const wxNativeFontInfo& fontinfo);
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virtual ~wxFont();
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// implement base class pure virtuals
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virtual int GetPointSize() const;
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virtual wxFontStyle GetStyle() const;
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virtual wxFontWeight GetWeight() const;
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virtual bool GetUnderlined() const;
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virtual wxString GetFaceName() const;
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virtual wxFontEncoding GetEncoding() const;
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virtual const wxNativeFontInfo *GetNativeFontInfo() const;
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virtual bool IsFixedWidth() const;
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virtual void SetPointSize(int pointSize);
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virtual void SetFamily(wxFontFamily family);
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virtual void SetStyle(wxFontStyle style);
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virtual void SetWeight(wxFontWeight weight);
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virtual bool SetFaceName(const wxString& faceName);
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virtual void SetUnderlined(bool underlined);
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virtual void SetEncoding(wxFontEncoding encoding);
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wxDECLARE_COMMON_FONT_METHODS();
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// Implementation
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#if wxUSE_PANGO
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#else
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// Find an existing, or create a new, XFontStruct
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// based on this wxFont and the given scale. Append the
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// font to list in the private data for future reference.
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// TODO This is a fairly basic implementation, that doesn't
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// allow for different facenames, and also doesn't do a mapping
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// between 'standard' facenames (e.g. Arial, Helvetica, Times Roman etc.)
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// and the fonts that are available on a particular system.
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// Maybe we need to scan the user's machine to build up a profile
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// of the fonts and a mapping file.
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// Return font struct, and optionally the Motif font list
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wxXFont *GetInternalFont(double scale = 1.0,
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WXDisplay* display = NULL) const;
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// Helper function for convenient access of the above.
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WXFontStructPtr GetFontStruct(double scale = 1.0,
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WXDisplay* display = NULL) const;
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#endif
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protected:
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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virtual void DoSetNativeFontInfo( const wxNativeFontInfo& info );
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virtual wxFontFamily DoGetFamily() const;
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void Unshare();
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private:
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DECLARE_DYNAMIC_CLASS(wxFont)
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};
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#endif
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// _WX_FONT_H_
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