wxWidgets/include/wx/osx/choice.h
Vadim Zeitlin c236dbaed2 Invalidate best size of wxOSX wxChoice after its number of items changes.
This fixes the calculation of the initial best size as previously the default
value was not updated even if longer strings were added later.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72847 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2012-11-01 17:15:25 +00:00

104 lines
3.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/choice.h
// Purpose: wxChoice class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHOICE_H_
#define _WX_CHOICE_H_
#include "wx/control.h"
#include "wx/dynarray.h"
#include "wx/arrstr.h"
WX_DEFINE_ARRAY( char * , wxChoiceDataArray ) ;
// Choice item
class WXDLLIMPEXP_CORE wxChoice: public wxChoiceBase
{
DECLARE_DYNAMIC_CLASS(wxChoice)
public:
wxChoice()
: m_strings(), m_datas()
{}
virtual ~wxChoice() ;
wxChoice(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
{
Create(parent, id, pos, size, n, choices, style, validator, name);
}
wxChoice(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
{
Create(parent, id, pos, size, choices, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr);
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr);
virtual unsigned int GetCount() const ;
virtual int GetSelection() const ;
virtual void SetSelection(int n);
virtual int FindString(const wxString& s, bool bCase = false) const;
virtual wxString GetString(unsigned int n) const ;
virtual void SetString(unsigned int pos, const wxString& s);
// osx specific event handling common for all osx-ports
virtual bool OSXHandleClicked( double timestampsec );
protected:
virtual void DoDeleteOneItem(unsigned int n);
virtual void DoClear();
virtual wxSize DoGetBestSize() const ;
virtual int DoInsertItems(const wxArrayStringsAdapter& items,
unsigned int pos,
void **clientData, wxClientDataType type);
virtual void DoSetItemClientData(unsigned int n, void* clientData);
virtual void* DoGetItemClientData(unsigned int n) const;
wxArrayString m_strings;
wxChoiceDataArray m_datas ;
wxMenu* m_popUpMenu ;
private:
// This should be called when the number of items in the control changes.
void DoAfterItemCountChange();
};
#endif
// _WX_CHOICE_H_