wxWidgets/build/msw/wx_wxscintilla.dsp
Vadim Zeitlin f901941933 Make TOOLKIT variable constant in MSW makefiles.
This fixes duplicate lines defining rules for generic files for more than one
port in the makefiles.

Closes #14979.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74406 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-06 11:59:35 +00:00

745 lines
21 KiB
Plaintext

# Microsoft Developer Studio Project File - Name="wx_wxscintilla" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=wxscintilla - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "wx_wxscintilla.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "wx_wxscintilla.mak" CFG="wxscintilla - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "wxscintilla - Win32 DLL Release" (based on "Win32 (x86) Static Library")
!MESSAGE "wxscintilla - Win32 DLL Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "wxscintilla - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "wxscintilla - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
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# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
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# PROP BASE Use_MFC 0
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# ADD CPP /nologo /FD /MD /W1 /O2 /GR /EHsc /I "..\..\src\stc\scintilla\include" /I "..\..\src\stc\scintilla\lexlib" /I "..\..\src\stc\scintilla\src" /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /Zi /Fd..\..\lib\vc_lib\wxscintilla.pdb /opt:ref /opt:icf /D "WIN32" /D "_LIB" /D "NDEBUG" /D "_CRT_SECURE_NO_WARNINGS" /D "__WX__" /D "SCI_LEXER" /D "LINK_LEXERS" /D "__WXMSW__" /D "_UNICODE" /c
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# ADD RSC /l 0x409
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# ADD BASE BSC32 /nologo
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# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxscintilla.lib"
!ELSEIF "$(CFG)" == "wxscintilla - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
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# PROP Use_Debug_Libraries 1
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# ADD CPP /nologo /FD /MDd /W1 /Od /Gm /GR /EHsc /I "..\..\src\stc\scintilla\include" /I "..\..\src\stc\scintilla\lexlib" /I "..\..\src\stc\scintilla\src" /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /Zi /Fd..\..\lib\vc_lib\wxscintillad.pdb /D "WIN32" /D "_LIB" /D "_DEBUG" /D "NDEBUG" /D "_CRT_SECURE_NO_WARNINGS" /D "__WX__" /D "SCI_LEXER" /D "LINK_LEXERS" /D "__WXMSW__" /D "_UNICODE" /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
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# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxscintillad.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxscintillad.lib"
!ENDIF
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# Name "wxscintilla - Win32 DLL Release"
# Name "wxscintilla - Win32 DLL Debug"
# Name "wxscintilla - Win32 Release"
# Name "wxscintilla - Win32 Debug"
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# PROP Default_Filter ""
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SOURCE=..\..\src\stc\scintilla\lexlib\Accessor.cxx
# End Source File
# Begin Source File
SOURCE=..\..\src\stc\scintilla\src\AutoComplete.cxx
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SOURCE=..\..\src\stc\scintilla\src\CallTip.cxx
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SOURCE=..\..\src\stc\scintilla\src\Catalogue.cxx
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SOURCE=..\..\src\stc\scintilla\src\CellBuffer.cxx
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SOURCE=..\..\src\stc\scintilla\src\CharClassify.cxx
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SOURCE=..\..\src\stc\scintilla\lexlib\CharacterSet.cxx
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SOURCE=..\..\src\stc\scintilla\src\ContractionState.cxx
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SOURCE=..\..\src\stc\scintilla\src\Decoration.cxx
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SOURCE=..\..\src\stc\scintilla\src\Document.cxx
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SOURCE=..\..\src\stc\scintilla\src\Editor.cxx
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SOURCE=..\..\src\stc\scintilla\src\ExternalLexer.cxx
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SOURCE=..\..\src\stc\scintilla\src\Indicator.cxx
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SOURCE=..\..\src\stc\scintilla\lexers\LexBullant.cxx
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SOURCE=..\..\src\stc\scintilla\lexers\LexCSS.cxx
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SOURCE=..\..\src\stc\scintilla\lexers\LexOpal.cxx
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SOURCE=..\..\src\stc\scintilla\lexers\LexOthers.cxx
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SOURCE=..\..\src\stc\scintilla\lexers\LexPOV.cxx
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SOURCE=..\..\src\stc\scintilla\lexers\LexPascal.cxx
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!IF "$(CFG)" == "wxscintilla - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h
InputPath=..\..\include\wx\msw\genrcdefs.h
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# End Custom Build
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# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h
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# End Custom Build
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# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h
InputPath=..\..\include\wx\msw\genrcdefs.h
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cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"
# End Custom Build
!ELSEIF "$(CFG)" == "wxscintilla - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h
InputPath=..\..\include\wx\msw\genrcdefs.h
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cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h"
# End Custom Build
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# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "wxscintilla - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxscintilla - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
InputPath=..\..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxscintilla - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
InputPath=..\..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxscintilla - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
InputPath=..\..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "wxscintilla - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxscintilla - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxscintilla - Win32 Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "wxscintilla - Win32 Debug"
# Begin Custom Build -
# End Custom Build
!ENDIF
# End Source File
# End Group
# End Target
# End Project