wxWidgets/include/wx/xti.h

1842 lines
70 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/xti.hG
// Purpose: runtime metadata information (extended class info)
// Author: Stefan Csomor
// Modified by:
// Created: 27/07/03
// RCS-ID: $Id$
// Copyright: (c) 1997 Julian Smart
// (c) 2003 Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_XTIH__
#define _WX_XTIH__
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "xti.h"
#endif
// We want to support properties, event sources and events sinks through
// explicit declarations, using templates and specialization to make the
// effort as painless as possible.
//
// This means we have the following domains :
//
// - Type Information for categorizing built in types as well as custom types
// this includes information about enums, their values and names
// - Type safe value storage : a kind of wxVariant, called right now wxxVariant
// which will be merged with wxVariant
// - Property Information and Property Accessors providing access to a class'
// values and exposed event delegates
// - Information about event handlers
// - extended Class Information for accessing all these
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#include "wx/memory.h"
#include "wx/flags.h"
#include "wx/string.h"
#include "wx/arrstr.h"
#include "wx/hashmap.h"
#include <typeinfo.h>
// we will move this later to defs.h
#if !wxCHECK_GCC_VERSION( 3 , 4 )
# define wxUSE_MEMBER_TEMPLATES 0
#endif
#ifdef _MSC_VER
# if _MSC_VER <= 1200
# define wxUSE_MEMBER_TEMPLATES 0
# endif
#endif
#ifndef wxUSE_MEMBER_TEMPLATES
#define wxUSE_MEMBER_TEMPLATES 1
#endif
#if wxUSE_MEMBER_TEMPLATES
#define WX_TEMPLATED_MEMBER_CALL( method , type ) method<type>()
#define WX_TEMPLATED_MEMBER_FIX( type )
#else
#define WX_TEMPLATED_MEMBER_CALL( method , type ) method((type*)NULL)
#define WX_TEMPLATED_MEMBER_FIX( type ) type* =NULL
#endif
class WXDLLIMPEXP_BASE wxObject;
class WXDLLIMPEXP_BASE wxClassInfo;
class WXDLLIMPEXP_BASE wxDynamicClassInfo;
class WXDLLIMPEXP_BASE wxHashTable;
class WXDLLIMPEXP_BASE wxObjectRefData;
class WXDLLIMPEXP_BASE wxEvent;
typedef void (wxObject::*wxObjectEventFunction)(wxEvent&);
// ----------------------------------------------------------------------------
// Enum Support
//
// In the header files there would no change from pure c++ code, in the
// implementation, an enum would have
// to be enumerated eg :
//
// WX_BEGIN_ENUM( wxFlavor )
// WX_ENUM_MEMBER( Vanilla )
// WX_ENUM_MEMBER( Chocolate )
// WX_ENUM_MEMBER( Strawberry )
// WX_END_ENUM( wxFlavor )
// ----------------------------------------------------------------------------
struct WXDLLIMPEXP_BASE wxEnumMemberData
{
const wxChar* m_name;
int m_value;
};
class WXDLLIMPEXP_BASE wxEnumData
{
public :
wxEnumData( wxEnumMemberData* data ) ;
// returns true if the member has been found and sets the int value
// pointed to accordingly (if ptr != null )
// if not found returns false, value left unchanged
bool HasEnumMemberValue( const wxChar *name , int *value = NULL ) ;
// returns the value of the member, if not found in debug mode an
// assert is issued, in release 0 is returned
int GetEnumMemberValue(const wxChar *name );
// returns the name of the enum member having the passed in value
// returns an emtpy string if not found
const wxChar *GetEnumMemberName(int value);
// returns the number of members in this enum
int GetEnumCount() { return m_count ; }
// returns the value of the nth member
int GetEnumMemberValueByIndex( int n ) ;
// returns the value of the nth member
const wxChar *GetEnumMemberNameByIndex( int n ) ;
private :
wxEnumMemberData *m_members;
int m_count ;
};
#define WX_BEGIN_ENUM( e ) \
wxEnumMemberData s_enumDataMembers##e[] = {
#define WX_ENUM_MEMBER( v ) { #v, v } ,
#define WX_END_ENUM( e ) { NULL , 0 } } ; \
wxEnumData s_enumData##e( s_enumDataMembers##e ) ; \
wxEnumData *wxGetEnumData(e) { return &s_enumData##e ; } \
template<> void wxStringReadValue(const wxString& s , e &data ) \
{ \
data = (e) s_enumData##e.GetEnumMemberValue(s) ; \
} \
template<> void wxStringWriteValue(wxString &s , const e &data ) \
{ \
s = s_enumData##e.GetEnumMemberName((int)data) ; \
} \
void FromLong##e( long data , wxxVariant& result ) { result = wxxVariant((e)data) ;} \
void ToLong##e( const wxxVariant& data , long &result ) { result = (long) data.Get<e>() ;} \
wxEnumTypeInfo s_typeInfo##e(wxT_ENUM , &s_enumData##e , &wxToStringConverter<e> , &wxFromStringConverter<e> , &ToLong##e , &FromLong##e , typeid(e).name() ) ;
// ----------------------------------------------------------------------------
// Set Support
//
// in the header :
//
// enum wxFlavor
// {
// Vanilla,
// Chocolate,
// Strawberry,
// };
//
// typedef wxBitset<wxFlavor> wxCoupe ;
//
// in the implementation file :
//
// WX_BEGIN_ENUM( wxFlavor )
// WX_ENUM_MEMBER( Vanilla )
// WX_ENUM_MEMBER( Chocolate )
// WX_ENUM_MEMBER( Strawberry )
// WX_END_ENUM( wxFlavor )
//
// WX_IMPLEMENT_SET_STREAMING( wxCoupe , wxFlavor )
//
// implementation note : no partial specialization for streaming, but a delegation to a
// different class
//
// ----------------------------------------------------------------------------
// in order to remove dependancy on string tokenizer
void wxSetStringToArray( const wxString &s , wxArrayString &array ) ;
template<typename e>
void wxSetFromString(const wxString &s , wxBitset<e> &data )
{
wxEnumData* edata = wxGetEnumData((e) 0) ;
data.reset() ;
wxArrayString array ;
wxSetStringToArray( s , array ) ;
wxString flag;
for ( int i = 0 ; i < array.Count() ; ++i )
{
flag = array[i] ;
int ivalue ;
if ( edata->HasEnumMemberValue( flag , &ivalue ) )
{
data.set( (e) ivalue ) ;
}
}
}
template<typename e>
void wxSetToString( wxString &s , const wxBitset<e> &data )
{
wxEnumData* edata = wxGetEnumData((e) 0) ;
int count = edata->GetEnumCount() ;
int i ;
s.Clear() ;
for ( i = 0 ; i < count ; i++ )
{
e value = (e) edata->GetEnumMemberValueByIndex(i) ;
if ( data.test( value ) )
{
// this could also be done by the templated calls
if ( !s.IsEmpty() )
s +="|" ;
s += edata->GetEnumMemberNameByIndex(i) ;
}
}
}
#define WX_IMPLEMENT_SET_STREAMING(SetName,e) \
template<> void wxStringReadValue(const wxString &s , wxBitset<e> &data ) \
{ \
wxSetFromString( s , data ) ; \
} \
template<> void wxStringWriteValue( wxString &s , const wxBitset<e> &data ) \
{ \
wxSetToString( s , data ) ; \
} \
void FromLong##SetName( long data , wxxVariant& result ) { result = wxxVariant(SetName((unsigned long)data)) ;} \
void ToLong##SetName( const wxxVariant& data , long &result ) { result = (long) data.Get<SetName>().to_ulong() ;} \
wxEnumTypeInfo s_typeInfo##SetName(wxT_SET , &s_enumData##e , &wxToStringConverter<SetName> , &wxFromStringConverter<SetName> , &ToLong##SetName , &FromLong##SetName, typeid(SetName).name() ) ; \
}
template<typename e>
void wxFlagsFromString(const wxString &s , e &data )
{
wxEnumData* edata = wxGetEnumData((e*) 0) ;
data.m_data = 0 ;
wxArrayString array ;
wxSetStringToArray( s , array ) ;
wxString flag;
for ( size_t i = 0 ; i < array.Count() ; ++i )
{
flag = array[i] ;
int ivalue ;
if ( edata->HasEnumMemberValue( flag , &ivalue ) )
{
data.m_data |= ivalue ;
}
}
}
template<typename e>
void wxFlagsToString( wxString &s , const e& data )
{
wxEnumData* edata = wxGetEnumData((e*) 0) ;
int count = edata->GetEnumCount() ;
int i ;
s.Clear() ;
long dataValue = data.m_data ;
for ( i = 0 ; i < count ; i++ )
{
int value = edata->GetEnumMemberValueByIndex(i) ;
// make this to allow for multi-bit constants to work
if ( value && ( dataValue & value ) == value )
{
// clear the flags we just set
dataValue &= ~value ;
// this could also be done by the templated calls
if ( !s.IsEmpty() )
s +="|" ;
s += edata->GetEnumMemberNameByIndex(i) ;
}
}
}
#define WX_BEGIN_FLAGS( e ) \
wxEnumMemberData s_enumDataMembers##e[] = {
#define WX_FLAGS_MEMBER( v ) { #v, v } ,
#define WX_END_FLAGS( e ) { NULL , 0 } } ; \
wxEnumData s_enumData##e( s_enumDataMembers##e ) ; \
wxEnumData *wxGetEnumData(e*) { return &s_enumData##e ; } \
template<> void wxStringReadValue(const wxString &s , e &data ) \
{ \
wxFlagsFromString<e>( s , data ) ; \
} \
template<> void wxStringWriteValue( wxString &s , const e& data ) \
{ \
wxFlagsToString<e>( s , data ) ; \
} \
void FromLong##e( long data , wxxVariant& result ) { result = wxxVariant(e(data)) ;} \
void ToLong##e( const wxxVariant& data , long &result ) { result = (long) data.Get<e>().m_data ;} \
wxEnumTypeInfo s_typeInfo##e(wxT_SET , &s_enumData##e , &wxToStringConverter<e> , &wxFromStringConverter<e> , &ToLong##e , &FromLong##e, typeid(e).name() ) ;
// ----------------------------------------------------------------------------
// Type Information
// ----------------------------------------------------------------------------
//
//
// All data exposed by the RTTI is characterized using the following classes.
// The first characterization is done by wxTypeKind. All enums up to and including
// wxT_CUSTOM represent so called simple types. These cannot be divided any further.
// They can be converted to and from wxStrings, that's all.
enum wxTypeKind
{
wxT_VOID = 0, // unknown type
wxT_BOOL,
wxT_CHAR,
wxT_UCHAR,
wxT_INT,
wxT_UINT,
wxT_LONG,
wxT_ULONG,
wxT_FLOAT,
wxT_DOUBLE,
wxT_STRING, // must be wxString
wxT_SET, // must be wxBitset<> template
wxT_ENUM,
wxT_CUSTOM, // user defined type (e.g. wxPoint)
wxT_LAST_SIMPLE_TYPE_KIND = wxT_CUSTOM ,
wxT_OBJECT_PTR, // object reference
wxT_OBJECT , // embedded object
wxT_COLLECTION , // collection
wxT_DELEGATE , // for connecting against an event source
wxT_LAST_TYPE_KIND = wxT_DELEGATE // sentinel for bad data, asserts, debugging
};
class WXDLLIMPEXP_BASE wxxVariant ;
class WXDLLIMPEXP_BASE wxTypeInfo ;
WX_DECLARE_STRING_HASH_MAP_WITH_DECL( wxTypeInfo* , wxTypeInfoMap , class WXDLLIMPEXP_BASE ) ;
class WXDLLIMPEXP_BASE wxTypeInfo
{
public :
typedef void (*converterToString_t)( const wxxVariant& data , wxString &result ) ;
typedef void (*converterFromString_t)( const wxString& data , wxxVariant &result ) ;
wxTypeInfo(wxTypeKind kind,
converterToString_t to = NULL, converterFromString_t from = NULL,
const wxString &name = wxEmptyString):
m_toString(to), m_fromString(from), m_kind(kind), m_name(name)
{
Register();
}
virtual ~wxTypeInfo()
{
Unregister() ;
}
// return the kind of this type (wxT_... constants)
wxTypeKind GetKind() const { return m_kind ; }
// returns the unique name of this type
const wxString& GetTypeName() const { return m_name ; }
// is this type a delegate type
bool IsDelegateType() const { return m_kind == wxT_DELEGATE ; }
// is this type a custom type
bool IsCustomType() const { return m_kind == wxT_CUSTOM ; }
// is this type an object type
bool IsObjectType() const { return m_kind == wxT_OBJECT || m_kind == wxT_OBJECT_PTR ; }
// can the content of this type be converted to and from strings ?
bool HasStringConverters() const { return m_toString != NULL && m_fromString != NULL ; }
// convert a wxxVariant holding data of this type into a string
void ConvertToString( const wxxVariant& data , wxString &result ) const
{ wxASSERT_MSG( m_toString , wxT("String conversions not supported") ) ; (*m_toString)( data , result ) ; }
// convert a string into a wxxVariant holding the corresponding data in this type
void ConvertFromString( const wxString& data , wxxVariant &result ) const
{ wxASSERT_MSG( m_fromString , wxT("String conversions not supported") ) ; (*m_fromString)( data , result ) ; }
static wxTypeInfo *FindType(const wxChar *typeName);
private :
void Register();
void Unregister();
converterToString_t m_toString ;
converterFromString_t m_fromString ;
static wxTypeInfoMap* sm_typeTable ;
wxTypeKind m_kind;
wxString m_name;
};
class WXDLLIMPEXP_BASE wxBuiltInTypeInfo : public wxTypeInfo
{
public :
wxBuiltInTypeInfo( wxTypeKind kind , converterToString_t to = NULL , converterFromString_t from = NULL , const wxString &name = wxEmptyString ) :
wxTypeInfo( kind , to , from , name )
{ wxASSERT_MSG( GetKind() < wxT_SET , wxT("Illegal Kind for Base Type") ) ; }
} ;
class WXDLLIMPEXP_BASE wxCustomTypeInfo : public wxTypeInfo
{
public :
wxCustomTypeInfo( const wxString &name , converterToString_t to , converterFromString_t from ) :
wxTypeInfo( wxT_CUSTOM , to , from , name )
{}
} ;
class WXDLLIMPEXP_BASE wxEnumTypeInfo : public wxTypeInfo
{
public :
typedef void (*converterToLong_t)( const wxxVariant& data , long &result ) ;
typedef void (*converterFromLong_t)( long data , wxxVariant &result ) ;
wxEnumTypeInfo( wxTypeKind kind , wxEnumData* enumInfo , converterToString_t to , converterFromString_t from ,
converterToLong_t toLong , converterFromLong_t fromLong , const wxString &name ) :
wxTypeInfo( kind , to , from , name ) , m_toLong( toLong ) , m_fromLong( fromLong )
{ wxASSERT_MSG( kind == wxT_ENUM || kind == wxT_SET , wxT("Illegal Kind for Enum Type")) ; m_enumInfo = enumInfo ;}
const wxEnumData* GetEnumData() const { return m_enumInfo ; }
// convert a wxxVariant holding data of this type into a long
void ConvertToLong( const wxxVariant& data , long &result ) const
{ wxASSERT_MSG( m_toLong , wxT("Long conversions not supported") ) ; (*m_toLong)( data , result ) ; }
// convert a long into a wxxVariant holding the corresponding data in this type
void ConvertFromLong( long data , wxxVariant &result ) const
{ wxASSERT_MSG( m_fromLong , wxT("Long conversions not supported") ) ; (*m_fromLong)( data , result ) ; }
private :
converterToLong_t m_toLong ;
converterFromLong_t m_fromLong ;
wxEnumData *m_enumInfo; // Kind == wxT_ENUM or Kind == wxT_SET
} ;
class WXDLLIMPEXP_BASE wxClassTypeInfo : public wxTypeInfo
{
public :
wxClassTypeInfo( wxTypeKind kind , wxClassInfo* classInfo , converterToString_t to = NULL , converterFromString_t from = NULL , const wxString &name = wxEmptyString) ;
const wxClassInfo *GetClassInfo() const { return m_classInfo ; }
private :
wxClassInfo *m_classInfo; // Kind == wxT_OBJECT - could be NULL
} ;
class WXDLLIMPEXP_BASE wxCollectionTypeInfo : public wxTypeInfo
{
public :
wxCollectionTypeInfo( wxTypeInfo *elementType , converterToString_t to , converterFromString_t from , const wxString &name) :
wxTypeInfo( wxT_COLLECTION , to , from , name )
{ m_elementType = elementType ;}
const wxTypeInfo* GetElementType() const { return m_elementType ; }
private :
wxTypeInfo * m_elementType ;
} ;
// a delegate is an exposed event source
class WXDLLIMPEXP_BASE wxDelegateTypeInfo : public wxTypeInfo
{
public :
wxDelegateTypeInfo( int eventType , wxClassInfo* eventClass , converterToString_t to = NULL , converterFromString_t from = NULL ) ;
int GetEventType() const { return m_eventType ; }
private :
const wxClassInfo *m_eventClass; // (extended will merge into classinfo)
int m_eventType ;
} ;
template<typename T> const wxTypeInfo* wxGetTypeInfo( T * ) { return wxTypeInfo::FindType(typeid(T).name()) ; }
// this macro is for usage with custom, non-object derived classes and structs, wxPoint is such a custom type
#define WX_CUSTOM_TYPE_INFO( e , toString , fromString ) \
wxCustomTypeInfo s_typeInfo##e(typeid(e).name() , &toString , &fromString) ;
#define WX_COLLECTION_TYPE_INFO( element , collection ) \
wxCollectionTypeInfo s_typeInfo##collection( (wxTypeInfo*) wxGetTypeInfo( (element *) NULL) , NULL , NULL , typeid(collection).name() ) ;
// sometimes a compiler invents specializations that are nowhere called, use this macro to satisfy the refs
#define WX_ILLEGAL_TYPE_SPECIALIZATION( a )
/*
template<> const wxTypeInfo* wxGetTypeInfo( a * ) { assert(0) ; \
static wxBuiltInTypeInfo s_typeInfo( wxT_VOID ) ; return &s_typeInfo ; } \
template<> void wxStringReadValue(const wxString & , a & ) { assert(0) ; }\
template<> void wxStringWriteValue(wxString & , a const & ) { assert(0) ; }
*/
// ----------------------------------------------------------------------------
// wxxVariant as typesafe data holder
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxxVariantData
{
public:
virtual ~wxxVariantData() {}
// return a heap allocated duplicate
virtual wxxVariantData* Clone() const = 0 ;
// returns the type info of the contentc
virtual const wxTypeInfo* GetTypeInfo() const = 0 ;
} ;
template<typename T> class WXDLLIMPEXP_BASE wxxVariantDataT : public wxxVariantData
{
public:
wxxVariantDataT(const T& d) : m_data(d) {}
virtual ~wxxVariantDataT() {}
// get a ref to the stored data
T & Get() { return m_data; }
// get a const ref to the stored data
const T & Get() const { return m_data; }
// set the data
void Set(const T& d) { m_data = d; }
// return a heap allocated duplicate
virtual wxxVariantData* Clone() const { return new wxxVariantDataT<T>( Get() ) ; }
// returns the type info of the contentc
virtual const wxTypeInfo* GetTypeInfo() const { return wxGetTypeInfo( (T*) NULL ) ; }
private:
T m_data;
};
class WXDLLIMPEXP_BASE wxxVariant
{
public :
wxxVariant() { m_data = NULL ; }
wxxVariant( wxxVariantData* data , const wxString& name = wxT("") ) : m_data(data) , m_name(name) {}
wxxVariant( const wxxVariant &d ) { if ( d.m_data ) m_data = d.m_data->Clone() ; else m_data = NULL ; m_name = d.m_name ; }
template<typename T> wxxVariant( const T& data , const wxString& name = wxT("") ) :
m_data(new wxxVariantDataT<T>(data) ), m_name(name) {}
~wxxVariant() { delete m_data ; }
// get a ref to the stored data
template<typename T> T& Get(WX_TEMPLATED_MEMBER_FIX(T))
{
wxxVariantDataT<T> *dataptr = dynamic_cast<wxxVariantDataT<T>*> (m_data) ;
wxASSERT_MSG( dataptr , wxT("Cast not possible") ) ;
return dataptr->Get() ;
}
// get a ref to the stored data
template<typename T> const T& Get(WX_TEMPLATED_MEMBER_FIX(T)) const
{
const wxxVariantDataT<T> *dataptr = dynamic_cast<const wxxVariantDataT<T>*> (m_data) ;
wxASSERT_MSG( dataptr , wxT("Cast not possible") ) ;
return dataptr->Get() ;
}
template<typename T> bool HasData() const
{
const wxxVariantDataT<T> *dataptr = dynamic_cast<const wxxVariantDataT<T>*> (m_data) ;
return dataptr != NULL ;
}
// stores the data
template<typename T> void Set(const T& data) const
{
delete m_data ;
m_data = new wxxVariantDataT<T>(data) ;
}
wxxVariant& operator=(const wxxVariant &d)
{
m_data = d.m_data->Clone() ;
m_name = d.m_name ;
return *this ;
}
// gets the stored data casted to a wxObject* , returning NULL if cast is not possible
wxObject* GetAsObject() ;
// get the typeinfo of the stored object
const wxTypeInfo* GetTypeInfo() const { return m_data->GetTypeInfo() ; }
// returns this value as string
wxString GetAsString() const
{
wxString s ;
GetTypeInfo()->ConvertToString( *this , s ) ;
return s ;
}
const wxString& GetName() const { return m_name ; }
private :
wxxVariantData* m_data ;
wxString m_name ;
} ;
#include <wx/dynarray.h>
WX_DECLARE_OBJARRAY_WITH_DECL(wxxVariant, wxxVariantArray, class WXDLLIMPEXP_BASE);
// templated streaming, every type must have their specialization for these methods
template<typename T>
void wxStringReadValue( const wxString &s , T &data );
template<typename T>
void wxStringWriteValue( wxString &s , const T &data);
template<typename T>
void wxToStringConverter( const wxxVariant &v, wxString &s) { wxStringWriteValue( s , v.WX_TEMPLATED_MEMBER_CALL(Get , T) ) ; }
template<typename T>
void wxFromStringConverter( const wxString &s, wxxVariant &v) { T d ; wxStringReadValue( s , d ) ; v = wxxVariant(d) ; } \
// ----------------------------------------------------------------------------
// Property Support
//
// wxPropertyInfo is used to inquire of the property by name. It doesn't
// provide access to the property, only information about it. If you
// want access, look at wxPropertyAccessor.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxSetter
{
public:
wxSetter( const wxString name ) { m_name = name ; }
virtual ~wxSetter() {}
virtual void Set( wxObject *object, const wxxVariant &variantValue ) const = 0;
const wxString& GetName() const { return m_name ; }
private:
wxString m_name;
};
class WXDLLIMPEXP_BASE wxGetter
{
public:
wxGetter( const wxString name ) { m_name = name ; }
virtual ~wxGetter() {}
virtual void Get( const wxObject *object , wxxVariant& result) const = 0;
const wxString& GetName() const { return m_name ; }
private:
wxString m_name;
};
class WXDLLIMPEXP_BASE wxCollectionGetter
{
public :
wxCollectionGetter( const wxString name ) { m_name = name ; }
virtual ~wxCollectionGetter() {}
virtual void Get( const wxObject *object , wxxVariantArray& result) const = 0;
const wxString& GetName() const { return m_name ; }
private :
wxString m_name ;
} ;
template<typename coll_t> void wxCollectionToVariantArray( const coll_t& coll , wxxVariantArray& result ) ;
class WXDLLIMPEXP_BASE wxAdder
{
public :
wxAdder( const wxString name ) { m_name = name ; }
virtual ~wxAdder() {}
virtual void Add( wxObject *object, const wxxVariant &variantValue ) const= 0;
const wxString& GetName() const { return m_name ; }
private :
wxString m_name ;
} ;
#define WX_SETTER( property, Klass, valueType, setterMethod ) \
class wxSetter##property : public wxSetter \
{ \
public: \
wxSetter##property() : wxSetter( #setterMethod ) {} \
~wxSetter##property() {} \
void Set( wxObject *object, const wxxVariant &variantValue ) const \
{ \
Klass *obj = dynamic_cast<Klass*>(object) ; \
if ( variantValue.HasData<valueType>() ) \
obj->setterMethod(variantValue.Get<valueType>()) ; \
else \
obj->setterMethod(*variantValue.Get<valueType*>()) ; \
} \
} ;
#define WX_GETTER( property, Klass, valueType , gettermethod ) \
class wxGetter##property : public wxGetter \
{ \
public : \
wxGetter##property() : wxGetter( #gettermethod ) {} \
~wxGetter##property() {} \
void Get( const wxObject *object , wxxVariant &result) const \
{ \
const Klass *obj = dynamic_cast<const Klass*>(object) ; \
result = wxxVariant( obj->gettermethod() ) ; \
} \
} ;
#define WX_ADDER( property, Klass, valueType , addermethod ) \
class wxAdder##property : public wxAdder \
{ \
public: \
wxAdder##property() : wxAdder( #addermethod ) {} \
~wxAdder##property() {} \
void Add( wxObject *object, const wxxVariant &variantValue ) const \
{ \
Klass *obj = dynamic_cast<Klass*>(object) ; \
if ( variantValue.HasData<valueType>() ) \
obj->addermethod(variantValue.Get<valueType>()) ; \
else \
obj->addermethod(*variantValue.Get<valueType*>()) ; \
} \
} ;
#define WX_COLLECTION_GETTER( property, Klass, valueType , gettermethod ) \
class wxCollectionGetter##property : public wxCollectionGetter \
{ \
public : \
wxCollectionGetter##property() : wxCollectionGetter( #gettermethod ) {} \
~wxCollectionGetter##property() {} \
void Get( const wxObject *object , wxxVariantArray &result) const \
{ \
const Klass *obj = dynamic_cast<const Klass*>(object) ; \
wxCollectionToVariantArray( obj->gettermethod() , result ) ; \
} \
} ;
class WXDLLIMPEXP_BASE wxPropertyAccessor
{
public :
wxPropertyAccessor( wxSetter *setter , wxGetter *getter , wxAdder *adder , wxCollectionGetter *collectionGetter )
{ m_setter = setter ; m_getter = getter ; m_adder = adder ; m_collectionGetter = collectionGetter ;}
virtual ~wxPropertyAccessor() {}
// Setting a simple property (non-collection)
virtual void SetProperty(wxObject *object, const wxxVariant &value) const
{ wxASSERT_MSG(m_setter,wxT("SetProperty called w/o valid setter") ) ; m_setter->Set( object , value ) ;}
// Getting a simple property (non-collection)
virtual void GetProperty(const wxObject *object, wxxVariant &result) const
{ wxASSERT_MSG(m_getter,wxT("GetProperty called w/o valid getter") ) ; m_getter->Get( object , result ) ;}
// Adding an element to a collection property
virtual void AddToPropertyCollection(wxObject *object, const wxxVariant &value) const
{ wxASSERT_MSG(m_adder,wxT("AddToPropertyCollection called w/o valid adder") ) ; m_adder->Add( object , value ) ;}
// Getting a collection property
virtual void GetPropertyCollection( const wxObject *obj, wxxVariantArray &result) const
{ wxASSERT_MSG(m_collectionGetter,wxT("GetPropertyCollection called w/o valid collection getter") ) ; m_collectionGetter->Get( obj , result) ;}
virtual bool HasSetter() const { return m_setter != NULL ; }
virtual bool HasCollectionGetter() const { return m_collectionGetter != NULL ; }
virtual bool HasGetter() const { return m_getter != NULL ; }
virtual bool HasAdder() const { return m_adder != NULL ; }
virtual const wxString& GetCollectionGetterName() const
{ return m_collectionGetter->GetName() ; }
virtual const wxString& GetGetterName() const
{ return m_getter->GetName() ; }
virtual const wxString& GetSetterName() const
{ return m_setter->GetName() ; }
virtual const wxString& GetAdderName() const
{ return m_adder->GetName() ; }
protected :
wxSetter *m_setter ;
wxAdder *m_adder ;
wxGetter *m_getter ;
wxCollectionGetter* m_collectionGetter ;
};
class WXDLLIMPEXP_BASE wxGenericPropertyAccessor : public wxPropertyAccessor
{
public :
wxGenericPropertyAccessor( const wxString &propName ) ;
~wxGenericPropertyAccessor() ;
void RenameProperty( const wxString &oldName , const wxString &newName )
{
wxASSERT( oldName == m_propertyName ) ; m_propertyName = newName ;
}
virtual bool HasSetter() const { return true ; }
virtual bool HasGetter() const { return true ; }
virtual bool HasAdder() const { return false ; }
virtual bool HasCollectionGetter() const { return false ; }
virtual const wxString& GetGetterName() const
{ return m_getterName ; }
virtual const wxString& GetSetterName() const
{ return m_setterName ; }
virtual void SetProperty(wxObject *object, const wxxVariant &value) const ;
virtual void GetProperty(const wxObject *object, wxxVariant &value) const ;
// Adding an element to a collection property
virtual void AddToPropertyCollection(wxObject *WXUNUSED(object), const wxxVariant &WXUNUSED(value)) const
{ wxASSERT_MSG(0,wxT("AddToPropertyCollection called on a generic accessor") ) ;}
// Getting a collection property
virtual void GetPropertyCollection( const wxObject *WXUNUSED(obj), wxxVariantArray &WXUNUSED(result)) const
{ wxASSERT_MSG(0,wxT("GetPropertyCollection called on a generic accessor") ) ;}
private :
struct wxGenericPropertyAccessorInternal ;
wxGenericPropertyAccessorInternal* m_data ;
wxString m_propertyName ;
wxString m_setterName ;
wxString m_getterName ;
} ;
typedef long wxPropertyInfoFlags ;
enum {
// will be removed in future releases
wxPROP_DEPRECATED = 0x00000001 ,
// object graph property, will be streamed with priority (after constructor properties)
wxPROP_OBJECT_GRAPH = 0x00000002 ,
// this will only be streamed out and in as enum/set, the internal representation is still a long
wxPROP_ENUM_STORE_LONG = 0x00000004 ,
// don't stream out this property, needed eg to avoid streaming out children that are always created by their parents
wxPROP_DONT_STREAM = 0x00000008 ,
} ;
class WXDLLIMPEXP_BASE wxPropertyInfo
{
friend class WXDLLIMPEXP_BASE wxDynamicClassInfo ;
public :
wxPropertyInfo(wxPropertyInfo* &iter,
wxClassInfo* itsClass,
const wxString& name,
const wxString& typeName,
wxPropertyAccessor *accessor,
wxxVariant dv,
wxPropertyInfoFlags flags = 0,
const wxString& helpString = wxEmptyString,
const wxString& groupString = wxEmptyString) :
m_name(name),
m_groupString(groupString),
m_helpString(helpString),
m_itsClass(itsClass),
m_flags(flags),
m_typeName(typeName) ,
m_typeInfo(NULL),
m_collectionElementTypeInfo(NULL),
m_accessor(accessor),
m_defaultValue(dv)
{
Insert(iter);
}
wxPropertyInfo(wxPropertyInfo* &iter,
wxClassInfo* itsClass,
const wxString& name,
wxDelegateTypeInfo* type,
wxPropertyAccessor *accessor,
wxxVariant dv,
wxPropertyInfoFlags flags = 0,
const wxString& helpString = wxEmptyString,
const wxString& groupString = wxEmptyString) :
m_name(name),
m_groupString(groupString),
m_helpString(helpString),
m_itsClass(itsClass),
m_flags(flags),
m_typeInfo(type),
m_collectionElementTypeInfo(NULL),
m_accessor(accessor),
m_defaultValue(dv)
{
Insert(iter);
}
wxPropertyInfo(wxPropertyInfo* &iter,
wxClassInfo* itsClass, const wxString& name,
const wxString& collectionTypeName,
const wxString& elementTypeName,
wxPropertyAccessor *accessor,
wxPropertyInfoFlags flags = 0,
const wxString& helpString = wxEmptyString,
const wxString& groupString = wxEmptyString) :
m_name(name),
m_groupString(groupString),
m_helpString(helpString),
m_itsClass(itsClass),
m_flags(flags),
m_typeInfo(NULL),
m_typeName(collectionTypeName) ,
m_collectionElementTypeInfo(NULL),
m_collectionElementTypeName(elementTypeName),
m_accessor(accessor)
{
Insert(iter);
}
~wxPropertyInfo() ;
// return the class this property is declared in
const wxClassInfo* GetDeclaringClass() const { return m_itsClass ; }
// return the name of this property
const wxString& GetName() const { return m_name ; }
// returns the flags of this property
wxPropertyInfoFlags GetFlags() const { return m_flags ;}
// returns the short help string of this property
const wxString& GetHelpString() const { return m_helpString ; }
// returns the group string of this property
const wxString& GetGroupString() const { return m_groupString ; }
// return the element type info of this property (for collections, otherwise NULL)
const wxTypeInfo * GetCollectionElementTypeInfo() const
{
if ( m_collectionElementTypeInfo == NULL )
m_collectionElementTypeInfo = wxTypeInfo::FindType(m_collectionElementTypeName) ;
return m_collectionElementTypeInfo ;
}
// return the type info of this property
const wxTypeInfo * GetTypeInfo() const
{
if ( m_typeInfo == NULL )
m_typeInfo = wxTypeInfo::FindType(m_typeName) ;
return m_typeInfo ;
}
// return the accessor for this property
wxPropertyAccessor* GetAccessor() const { return m_accessor ; }
// returns NULL if this is the last property of this class
wxPropertyInfo* GetNext() const { return m_next ; }
// returns the default value of this property, its kind may be wxT_VOID if it is not valid
wxxVariant GetDefaultValue() const { return m_defaultValue ; }
private :
void Insert(wxPropertyInfo* &iter)
{
m_next = NULL ;
if ( iter == NULL )
iter = this ;
else
{
wxPropertyInfo* i = iter ;
while( i->m_next )
i = i->m_next ;
i->m_next = this ;
}
}
wxString m_name ;
wxString m_typeName ;
wxString m_collectionElementTypeName ;
wxString m_groupString ;
wxString m_helpString ;
wxClassInfo* m_itsClass ;
wxPropertyInfoFlags m_flags ;
mutable wxTypeInfo* m_typeInfo ;
mutable wxTypeInfo* m_collectionElementTypeInfo ;
wxPropertyAccessor* m_accessor ;
wxxVariant m_defaultValue;
// string representation of the default value
// to be assigned by the designer to the property
// when the component is dropped on the container.
wxPropertyInfo* m_next ;
};
WX_DECLARE_STRING_HASH_MAP_WITH_DECL( wxPropertyInfo* , wxPropertyInfoMap , class WXDLLIMPEXP_BASE ) ;
#define WX_BEGIN_PROPERTIES_TABLE(theClass) \
wxPropertyInfo *theClass::GetPropertiesStatic() \
{ \
typedef theClass class_t; \
static wxPropertyInfo* first = NULL ;
#define WX_END_PROPERTIES_TABLE() \
return first ; }
#define WX_HIDE_PROPERTY( pname ) \
static wxPropertyInfo _propertyInfo##pname( first , class_t::GetClassInfoStatic() , #pname , typeid(void).name() ,NULL , wxxVariant() , wxPROP_DONT_STREAM , wxEmptyString , wxEmptyString ) ;
#define WX_PROPERTY( pname , type , setter , getter ,defaultValue , flags , help , group) \
WX_SETTER( pname , class_t , type , setter ) \
static wxSetter##pname _setter##pname ; \
WX_GETTER( pname , class_t , type , getter ) \
static wxGetter##pname _getter##pname ; \
static wxPropertyAccessor _accessor##pname( &_setter##pname , &_getter##pname , NULL , NULL ) ; \
static wxPropertyInfo _propertyInfo##pname( first , class_t::GetClassInfoStatic() , #pname , typeid(type).name() ,&_accessor##pname , wxxVariant(defaultValue) , flags , group , help ) ;
#define WX_PROPERTY_FLAGS( pname , flags , type , setter , getter ,defaultValue , pflags , help , group) \
WX_SETTER( pname , class_t , type , setter ) \
static wxSetter##pname _setter##pname ; \
WX_GETTER( pname , class_t , type , getter ) \
static wxGetter##pname _getter##pname ; \
static wxPropertyAccessor _accessor##pname( &_setter##pname , &_getter##pname , NULL , NULL ) ; \
static wxPropertyInfo _propertyInfo##pname( first , class_t::GetClassInfoStatic() , #pname , typeid(flags).name() ,&_accessor##pname , wxxVariant(defaultValue), wxPROP_ENUM_STORE_LONG | pflags , help , group ) ;
#define WX_READONLY_PROPERTY( pname , type , getter ,defaultValue , flags , help , group) \
WX_GETTER( pname , class_t , type , getter ) \
static wxGetter##pname _getter##pname ; \
static wxPropertyAccessor _accessor##pname( NULL , &_getter##pname , NULL , NULL ) ; \
static wxPropertyInfo _propertyInfo##pname( first , class_t::GetClassInfoStatic() , #pname , typeid(type).name() ,&_accessor##pname , wxxVariant(defaultValue), flags , help , group ) ;
#define WX_PROPERTY_COLLECTION( pname , colltype , addelemtype , adder , getter , flags , help , group ) \
WX_ADDER( pname , class_t , addelemtype , adder ) \
static wxAdder##pname _adder##pname ; \
WX_COLLECTION_GETTER( pname , class_t , colltype , getter ) \
static wxCollectionGetter##pname _collectionGetter##pname ; \
static wxPropertyAccessor _accessor##pname( NULL , NULL ,&_adder##pname , &_collectionGetter##pname ) ; \
static wxPropertyInfo _propertyInfo##pname( first , class_t::GetClassInfoStatic() , #pname , typeid(colltype).name() ,typeid(addelemtype).name() ,&_accessor##pname , flags , help , group ) ;
#define WX_READONLY_PROPERTY_COLLECTION( pname , colltype , addelemtype , getter , flags , help , group) \
WX_COLLECTION_GETTER( pname , class_t , colltype , getter ) \
static wxCollectionGetter##pname _collectionGetter##pname ; \
static wxPropertyAccessor _accessor##pname( NULL , NULL , NULL , &_collectionGetter##pname ) ; \
static wxPropertyInfo _propertyInfo##pname( first ,class_t::GetClassInfoStatic() , #pname , typeid(colltype).name() ,typeid(addelemtype).name() ,&_accessor##pname , flags , help , group ) ;
#define WX_DELEGATE( name , eventType , eventClass ) \
static wxDelegateTypeInfo _typeInfo##name( eventType , CLASSINFO( eventClass ) ) ; \
static wxPropertyInfo _propertyInfo##name( first ,class_t::GetClassInfoStatic() , #name , &_typeInfo##name , NULL , wxxVariant() ) ; \
// ----------------------------------------------------------------------------
// Handler Info
//
// this is describing an event sink
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxHandlerInfo
{
friend class WXDLLIMPEXP_BASE wxDynamicClassInfo ;
public :
wxHandlerInfo(wxHandlerInfo* &iter,
wxClassInfo* itsClass,
const wxString& name,
wxObjectEventFunction address,
const wxClassInfo* eventClassInfo) :
m_eventFunction(address),
m_name(name),
m_eventClassInfo(eventClassInfo) ,
m_itsClass(itsClass)
{
m_next = NULL ;
if ( iter == NULL )
iter = this ;
else
{
wxHandlerInfo* i = iter ;
while( i->m_next )
i = i->m_next ;
i->m_next = this ;
}
}
~wxHandlerInfo() ;
// return the name of this handler
const wxString& GetName() const { return m_name ; }
// return the class info of the event
const wxClassInfo * GetEventClassInfo() const { return m_eventClassInfo ; }
// get the handler function pointer
wxObjectEventFunction GetEventFunction() const { return m_eventFunction ; }
// returns NULL if this is the last handler of this class
wxHandlerInfo* GetNext() const { return m_next ; }
// return the class this property is declared in
const wxClassInfo* GetDeclaringClass() const { return m_itsClass ; }
private :
wxObjectEventFunction m_eventFunction ;
wxString m_name;
const wxClassInfo* m_eventClassInfo ;
wxHandlerInfo* m_next ;
wxClassInfo* m_itsClass ;
};
#define WX_HANDLER(name,eventClassType) \
static wxHandlerInfo _handlerInfo##name( first , class_t::GetClassInfoStatic() , #name , (wxObjectEventFunction) (wxEventFunction) &name , CLASSINFO( eventClassType ) ) ;
#define WX_BEGIN_HANDLERS_TABLE(theClass) \
wxHandlerInfo *theClass::GetHandlersStatic() \
{ \
typedef theClass class_t; \
static wxHandlerInfo* first = NULL ;
#define WX_END_HANDLERS_TABLE() \
return first ; }
// ----------------------------------------------------------------------------
// Constructor Bridges
//
// allow to set up constructors with params during runtime
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxConstructorBridge
{
public :
virtual void Create(wxObject *o, wxxVariant *args) = 0;
};
// Creator Bridges for all Numbers of Params
// no params
template<typename Class>
struct wxConstructorBridge_0 : public wxConstructorBridge
{
void Create(wxObject *o, wxxVariant *)
{
Class *obj = dynamic_cast<Class*>(o);
obj->Create();
}
};
struct wxConstructorBridge_Dummy : public wxConstructorBridge
{
void Create(wxObject *, wxxVariant *)
{
}
} ;
#define WX_CONSTRUCTOR_0(klass) \
wxConstructorBridge_0<klass> constructor##klass ; \
wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
const wxChar *klass::sm_constructorProperties##klass[] = { NULL } ; \
const int klass::sm_constructorPropertiesCount##klass = 0 ;
#define WX_CONSTRUCTOR_DUMMY(klass) \
wxConstructorBridge_Dummy constructor##klass ; \
wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
const wxChar *klass::sm_constructorProperties##klass[] = { NULL } ; \
const int klass::sm_constructorPropertiesCount##klass = 0 ;
// 1 param
template<typename Class, typename T0>
struct wxConstructorBridge_1 : public wxConstructorBridge
{
void Create(wxObject *o, wxxVariant *args)
{
Class *obj = dynamic_cast<Class*>(o);
obj->Create(
args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0)
);
}
};
#define WX_CONSTRUCTOR_1(klass,t0,v0) \
wxConstructorBridge_1<klass,t0> constructor##klass ; \
wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
const wxChar *klass::sm_constructorProperties##klass[] = { #v0 } ; \
const int klass::sm_constructorPropertiesCount##klass = 1 ;
// 2 params
template<typename Class,
typename T0, typename T1>
struct wxConstructorBridge_2 : public wxConstructorBridge
{
void Create(wxObject *o, wxxVariant *args)
{
Class *obj = dynamic_cast<Class*>(o);
obj->Create(
args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) ,
args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1)
);
}
};
#define WX_CONSTRUCTOR_2(klass,t0,v0,t1,v1) \
wxConstructorBridge_2<klass,t0,t1> constructor##klass ; \
wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 } ; \
const int klass::sm_constructorPropertiesCount##klass = 2;
// 3 params
template<typename Class,
typename T0, typename T1, typename T2>
struct wxConstructorBridge_3 : public wxConstructorBridge
{
void Create(wxObject *o, wxxVariant *args)
{
Class *obj = dynamic_cast<Class*>(o);
obj->Create(
args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) ,
args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) ,
args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2)
);
}
};
#define WX_CONSTRUCTOR_3(klass,t0,v0,t1,v1,t2,v2) \
wxConstructorBridge_3<klass,t0,t1,t2> constructor##klass ; \
wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 } ; \
const int klass::sm_constructorPropertiesCount##klass = 3 ;
// 4 params
template<typename Class,
typename T0, typename T1, typename T2, typename T3>
struct wxConstructorBridge_4 : public wxConstructorBridge
{
void Create(wxObject *o, wxxVariant *args)
{
Class *obj = dynamic_cast<Class*>(o);
obj->Create(
args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) ,
args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) ,
args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) ,
args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3)
);
}
};
#define WX_CONSTRUCTOR_4(klass,t0,v0,t1,v1,t2,v2,t3,v3) \
wxConstructorBridge_4<klass,t0,t1,t2,t3> constructor##klass ; \
wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 } ; \
const int klass::sm_constructorPropertiesCount##klass = 4 ;
// 5 params
template<typename Class,
typename T0, typename T1, typename T2, typename T3, typename T4>
struct wxConstructorBridge_5 : public wxConstructorBridge
{
void Create(wxObject *o, wxxVariant *args)
{
Class *obj = dynamic_cast<Class*>(o);
obj->Create(
args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) ,
args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) ,
args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) ,
args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3) ,
args[4].WX_TEMPLATED_MEMBER_CALL(Get , T4)
);
}
};
#define WX_CONSTRUCTOR_5(klass,t0,v0,t1,v1,t2,v2,t3,v3,t4,v4) \
wxConstructorBridge_5<klass,t0,t1,t2,t3,t4> constructor##klass ; \
wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 , #v4 } ; \
const int klass::sm_constructorPropertiesCount##klass = 5;
// 6 params
template<typename Class,
typename T0, typename T1, typename T2, typename T3, typename T4, typename T5>
struct wxConstructorBridge_6 : public wxConstructorBridge
{
void Create(wxObject *o, wxxVariant *args)
{
Class *obj = dynamic_cast<Class*>(o);
obj->Create(
args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) ,
args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) ,
args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) ,
args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3) ,
args[4].WX_TEMPLATED_MEMBER_CALL(Get , T4) ,
args[5].WX_TEMPLATED_MEMBER_CALL(Get , T5)
);
}
};
template<typename Class,
typename T0, typename T1, typename T2, typename T3, typename T4, typename T5>
struct wxDirectConstructorBridge_6 : public wxConstructorBridge
{
void Create(wxObject *o, wxxVariant *args)
{
Class *obj = new Class(
args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) ,
args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) ,
args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) ,
args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3) ,
args[4].WX_TEMPLATED_MEMBER_CALL(Get , T4) ,
args[5].WX_TEMPLATED_MEMBER_CALL(Get , T5)
);
}
};
#define WX_DIRECT_CONSTRUCTOR_6(klass,t0,v0,t1,v1,t2,v2,t3,v3,t4,v4,t5,v5) \
wxDirectConstructorBridge_6<klass,t0,t1,t2,t3,t4,t5> constructor##klass ; \
wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 , #v4 , #v5 } ; \
const int klass::sm_constructorPropertiesCount##klass = 6;
#define WX_CONSTRUCTOR_6(klass,t0,v0,t1,v1,t2,v2,t3,v3,t4,v4,t5,v5) \
wxConstructorBridge_6<klass,t0,t1,t2,t3,t4,t5> constructor##klass ; \
wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 , #v4 , #v5 } ; \
const int klass::sm_constructorPropertiesCount##klass = 6;
// 7 params
template<typename Class,
typename T0, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
struct wxConstructorBridge_7 : public wxConstructorBridge
{
void Create(wxObject *o, wxxVariant *args)
{
Class *obj = dynamic_cast<Class*>(o);
obj->Create(
args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) ,
args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) ,
args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) ,
args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3) ,
args[4].WX_TEMPLATED_MEMBER_CALL(Get , T4) ,
args[5].WX_TEMPLATED_MEMBER_CALL(Get , T5) ,
args[6].WX_TEMPLATED_MEMBER_CALL(Get , T6)
);
}
};
#define WX_CONSTRUCTOR_7(klass,t0,v0,t1,v1,t2,v2,t3,v3,t4,v4,t5,v5,t6,v6) \
wxConstructorBridge_7<klass,t0,t1,t2,t3,t4,t5,t6> constructor##klass ; \
wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 , #v4 , #v5 , #v6} ; \
const int klass::sm_constructorPropertiesCount##klass = 7;
// 8 params
template<typename Class,
typename T0, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
struct wxConstructorBridge_8 : public wxConstructorBridge
{
void Create(wxObject *o, wxxVariant *args)
{
Class *obj = dynamic_cast<Class*>(o);
obj->Create(
args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) ,
args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) ,
args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) ,
args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3) ,
args[4].WX_TEMPLATED_MEMBER_CALL(Get , T4) ,
args[5].WX_TEMPLATED_MEMBER_CALL(Get , T5) ,
args[6].WX_TEMPLATED_MEMBER_CALL(Get , T6) ,
args[7].WX_TEMPLATED_MEMBER_CALL(Get , T7)
);
}
};
#define WX_CONSTRUCTOR_8(klass,t0,v0,t1,v1,t2,v2,t3,v3,t4,v4,t5,v5,t6,v6,t7,v7) \
wxConstructorBridge_8<klass,t0,t1,t2,t3,t4,t5,t6,t7> constructor##klass ; \
wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 , #v4 , #v5 , #v6 , #v7} ; \
const int klass::sm_constructorPropertiesCount##klass = 8;
// ----------------------------------------------------------------------------
// wxClassInfo
// ----------------------------------------------------------------------------
typedef wxObject *(*wxObjectConstructorFn)(void);
typedef wxObject* (*wxVariantToObjectConverter)( wxxVariant &data ) ;
typedef wxxVariant (*wxObjectToVariantConverter)( wxObject* ) ;
class WXDLLIMPEXP_BASE wxWriter;
class WXDLLIMPEXP_BASE wxPersister;
typedef bool (*wxObjectStreamingCallback) ( const wxObject *, wxWriter * , wxPersister * , wxxVariantArray & ) ;
class WXDLLIMPEXP_BASE wxClassInfo
{
friend class WXDLLIMPEXP_BASE wxPropertyInfo ;
friend class WXDLLIMPEXP_BASE wxHandlerInfo ;
public:
wxClassInfo(const wxClassInfo **_Parents,
const wxChar *_UnitName,
const wxChar *_ClassName,
int size,
wxObjectConstructorFn ctor ,
wxPropertyInfo *_Props ,
wxHandlerInfo *_Handlers ,
wxConstructorBridge* _Constructor ,
const wxChar ** _ConstructorProperties ,
const int _ConstructorPropertiesCount ,
wxVariantToObjectConverter _PtrConverter1 ,
wxVariantToObjectConverter _Converter2 ,
wxObjectToVariantConverter _Converter3 ,
wxObjectStreamingCallback _streamingCallback = NULL
) :
m_className(_ClassName),
m_objectSize(size),
m_objectConstructor(ctor),
m_next(sm_first),
m_firstProperty(_Props),
m_firstHandler(_Handlers),
m_parents(_Parents),
m_unitName(_UnitName),
m_constructor(_Constructor),
m_constructorProperties(_ConstructorProperties),
m_constructorPropertiesCount(_ConstructorPropertiesCount),
m_variantOfPtrToObjectConverter(_PtrConverter1),
m_variantToObjectConverter(_Converter2),
m_objectToVariantConverter(_Converter3),
m_streamingCallback(_streamingCallback)
{
sm_first = this;
Register() ;
}
wxClassInfo(const wxChar *_UnitName, const wxChar *_ClassName,
const wxClassInfo **_Parents) :
m_className(_ClassName),
m_objectSize(0),
m_objectConstructor(NULL),
m_next(sm_first),
m_firstProperty(NULL),
m_firstHandler(NULL),
m_parents(_Parents),
m_unitName(_UnitName),
m_constructor(NULL),
m_constructorProperties(NULL),
m_constructorPropertiesCount(0),
m_variantOfPtrToObjectConverter(NULL),
m_variantToObjectConverter(NULL),
m_objectToVariantConverter(NULL),
m_streamingCallback(NULL)
{
sm_first = this;
Register() ;
}
virtual ~wxClassInfo() ;
// allocates an instance of this class, this object does not have to be initialized or fully constructed
// as this call will be followed by a call to Create
virtual wxObject *AllocateObject() const { return m_objectConstructor ? (*m_objectConstructor)() : 0; }
// 'old naming' for AllocateObject staying here for backward compatibility
wxObject *CreateObject() const { return AllocateObject() ; }
const wxChar *GetClassName() const { return m_className; }
const wxChar *GetIncludeName() const { return m_unitName ; }
const wxClassInfo **GetParents() const { return m_parents; }
int GetSize() const { return m_objectSize; }
wxObjectConstructorFn GetConstructor() const { return m_objectConstructor; }
static const wxClassInfo *GetFirst() { return sm_first; }
const wxClassInfo *GetNext() const { return m_next; }
static wxClassInfo *FindClass(const wxChar *className);
// Climb upwards through inheritance hierarchy.
// Dual inheritance is catered for.
bool IsKindOf(const wxClassInfo *info) const
{
if ( info != 0 )
{
if ( info == this )
return true ;
for ( int i = 0 ; m_parents[i] ; ++ i )
{
if ( m_parents[i]->IsKindOf( info ) )
return true ;
}
}
return false ;
}
// if there is a callback registered with that class it will be called
// before this object will be written to disk, it can veto streaming out
// this object by returning false, if this class has not registered a
// callback, the search will go up the inheritance tree if no callback has
// been registered true will be returned by default
bool BeforeWriteObject( const wxObject *obj, wxWriter *streamer , wxPersister *persister , wxxVariantArray &metadata) const ;
// gets the streaming callback from this class or any superclass
wxObjectStreamingCallback GetStreamingCallback() const ;
#ifdef WXWIN_COMPATIBILITY_2_4
// Initializes parent pointers and hash table for fast searching.
wxDEPRECATED( static void InitializeClasses() );
// Cleans up hash table used for fast searching.
wxDEPRECATED( static void CleanUpClasses() );
#endif
static void CleanUp();
// returns the first property
const wxPropertyInfo* GetFirstProperty() const { return m_firstProperty ; }
// returns the first handler
const wxHandlerInfo* GetFirstHandler() const { return m_firstHandler ; }
// Call the Create upon an instance of the class, in the end the object is fully
// initialized
virtual void Create (wxObject *object, int ParamCount, wxxVariant *Params) const
{
wxASSERT_MSG( ParamCount == m_constructorPropertiesCount , wxT("Illegal Parameter Count for Create Method")) ;
m_constructor->Create( object , Params ) ;
}
// get number of parameters for constructor
virtual int GetCreateParamCount() const { return m_constructorPropertiesCount; }
// get n-th constructor parameter
virtual const wxChar* GetCreateParamName(int n) const { return m_constructorProperties[n] ; }
// Runtime access to objects for simple properties (get/set) by property name, and variant data
virtual void SetProperty (wxObject *object, const wxChar *propertyName, const wxxVariant &value) const ;
virtual wxxVariant GetProperty (wxObject *object, const wxChar *propertyName) const;
// Runtime access to objects for collection properties by property name
virtual wxxVariantArray GetPropertyCollection(wxObject *object, const wxChar *propertyName) const ;
virtual void AddToPropertyCollection(wxObject *object, const wxChar *propertyName , const wxxVariant& value) const ;
// we must be able to cast variants to wxObject pointers, templates seem not to be suitable
wxObject* VariantToInstance( wxxVariant &data ) const
{ if ( data.GetTypeInfo()->GetKind() == wxT_OBJECT )
return m_variantToObjectConverter( data ) ;
else
return m_variantOfPtrToObjectConverter( data ) ;
}
wxxVariant InstanceToVariant( wxObject *object ) const { return m_objectToVariantConverter( object ) ; }
// find property by name
virtual const wxPropertyInfo *FindPropertyInfo (const wxChar *PropertyName) const ;
// find handler by name
virtual const wxHandlerInfo *FindHandlerInfo (const wxChar *PropertyName) const ;
// find property by name
virtual wxPropertyInfo *FindPropertyInfoInThisClass (const wxChar *PropertyName) const ;
// find handler by name
virtual wxHandlerInfo *FindHandlerInfoInThisClass (const wxChar *PropertyName) const ;
// puts all the properties of this class and its superclasses in the map, as long as there is not yet
// an entry with the same name (overriding mechanism)
void GetProperties( wxPropertyInfoMap &map ) const ;
public:
const wxChar *m_className;
int m_objectSize;
wxObjectConstructorFn m_objectConstructor;
// class info object live in a linked list:
// pointers to its head and the next element in it
static wxClassInfo *sm_first;
wxClassInfo *m_next;
// FIXME: this should be private (currently used directly by way too
// many clients)
static wxHashTable *sm_classTable;
protected :
wxPropertyInfo * m_firstProperty ;
wxHandlerInfo * m_firstHandler ;
private:
const wxClassInfo** m_parents ;
const wxChar* m_unitName;
wxConstructorBridge* m_constructor ;
const wxChar ** m_constructorProperties ;
const int m_constructorPropertiesCount ;
wxVariantToObjectConverter m_variantOfPtrToObjectConverter ;
wxVariantToObjectConverter m_variantToObjectConverter ;
wxObjectToVariantConverter m_objectToVariantConverter ;
wxObjectStreamingCallback m_streamingCallback ;
const wxPropertyAccessor *FindAccessor (const wxChar *propertyName) const ;
// InitializeClasses() helper
static wxClassInfo *GetBaseByName(const wxChar *name) ;
protected:
// registers the class
void Register();
void Unregister();
DECLARE_NO_COPY_CLASS(wxClassInfo)
};
WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxChar *name);
// ----------------------------------------------------------------------------
// wxDynamicObject
// ----------------------------------------------------------------------------
//
// this object leads to having a pure runtime-instantiation
class WXDLLIMPEXP_BASE wxDynamicClassInfo : public wxClassInfo
{
public :
wxDynamicClassInfo( const wxChar *_UnitName, const wxChar *_ClassName , const wxClassInfo* superClass ) ;
virtual ~wxDynamicClassInfo() ;
// constructs a wxDynamicObject with an instance
virtual wxObject *AllocateObject() const ;
// Call the Create method for a class
virtual void Create (wxObject *object, int ParamCount, wxxVariant *Params) const ;
// get number of parameters for constructor
virtual int GetCreateParamCount() const ;
// get i-th constructor parameter
virtual const wxChar* GetCreateParamName(int i) const ;
// Runtime access to objects by property name, and variant data
virtual void SetProperty (wxObject *object, const wxChar *PropertyName, const wxxVariant &Value) const ;
virtual wxxVariant GetProperty (wxObject *object, const wxChar *PropertyName) const ;
// adds a property to this class at runtime
void AddProperty( const wxChar *propertyName , const wxTypeInfo* typeInfo ) ;
// removes an existing runtime-property
void RemoveProperty( const wxChar *propertyName ) ;
// renames an existing runtime-property
void RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName ) ;
// as a handler to this class at runtime
void AddHandler( const wxChar *handlerName , wxObjectEventFunction address , const wxClassInfo* eventClassInfo ) ;
// removes an existing runtime-handler
void RemoveHandler( const wxChar *handlerName ) ;
// renames an existing runtime-handler
void RenameHandler( const wxChar *oldHandlerName , const wxChar *newHandlerName ) ;
} ;
// ----------------------------------------------------------------------------
// Dynamic class macros
// ----------------------------------------------------------------------------
#define _DECLARE_DYNAMIC_CLASS(name) \
public: \
static wxClassInfo sm_class##name; \
static const wxClassInfo* sm_classParents##name[] ; \
static wxPropertyInfo* GetPropertiesStatic() ; \
static wxHandlerInfo* GetHandlersStatic() ; \
static wxClassInfo *GetClassInfoStatic() \
{ return &name::sm_class##name; } \
virtual wxClassInfo *GetClassInfo() const \
{ return &name::sm_class##name; }
#define DECLARE_DYNAMIC_CLASS(name) \
static wxConstructorBridge* sm_constructor##name ; \
static const wxChar * sm_constructorProperties##name[] ; \
static const int sm_constructorPropertiesCount##name ; \
_DECLARE_DYNAMIC_CLASS(name)
#define DECLARE_DYNAMIC_CLASS_NO_ASSIGN(name) \
DECLARE_NO_ASSIGN_CLASS(name) \
DECLARE_DYNAMIC_CLASS(name)
#define DECLARE_DYNAMIC_CLASS_NO_COPY(name) \
DECLARE_NO_COPY_CLASS(name) \
DECLARE_DYNAMIC_CLASS(name)
#define DECLARE_ABSTRACT_CLASS(name) _DECLARE_DYNAMIC_CLASS(name)
#define DECLARE_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
// -----------------------------------
// for concrete classes
// -----------------------------------
// Single inheritance with one base class
#define _TYPEINFO_CLASSES(n) \
wxClassTypeInfo s_typeInfo##n(wxT_OBJECT , &n::sm_class##n , NULL , NULL , typeid(n).name()) ; \
wxClassTypeInfo s_typeInfoPtr##n(wxT_OBJECT_PTR , &n::sm_class##n , NULL , NULL , typeid(n*).name()) ;
#define _IMPLEMENT_DYNAMIC_CLASS(name, basename, unit , callback) \
wxObject* wxConstructorFor##name() \
{ return new name; } \
const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,NULL } ; \
wxObject* wxVariantOfPtrToObjectConverter##name ( wxxVariant &data ) { return data.Get<name*>() ; } \
wxxVariant wxObjectToVariantConverter##name ( wxObject *data ) { return wxxVariant( dynamic_cast<name*> (data) ) ; } \
wxClassInfo name::sm_class##name(sm_classParents##name , wxT(unit) , wxT(#name), \
(int) sizeof(name), \
(wxObjectConstructorFn) wxConstructorFor##name , \
name::GetPropertiesStatic(),name::GetHandlersStatic(),name::sm_constructor##name , name::sm_constructorProperties##name , \
name::sm_constructorPropertiesCount##name , wxVariantOfPtrToObjectConverter##name , NULL , wxObjectToVariantConverter##name , callback); \
_TYPEINFO_CLASSES(name)
#define _IMPLEMENT_DYNAMIC_CLASS_WITH_COPY(name, basename, unit, callback ) \
wxObject* wxConstructorFor##name() \
{ return new name; } \
const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,NULL } ; \
wxObject* wxVariantToObjectConverter##name ( wxxVariant &data ) { return &data.Get<name>() ; } \
wxObject* wxVariantOfPtrToObjectConverter##name ( wxxVariant &data ) { return data.Get<name*>() ; } \
wxxVariant wxObjectToVariantConverter##name ( wxObject *data ) { return wxxVariant( dynamic_cast<name*> (data) ) ; } \
wxClassInfo name::sm_class##name(sm_classParents##name , wxT(unit) , wxT(#name), \
(int) sizeof(name), \
(wxObjectConstructorFn) wxConstructorFor##name , \
name::GetPropertiesStatic(),name::GetHandlersStatic(),name::sm_constructor##name , name::sm_constructorProperties##name , \
name::sm_constructorPropertiesCount##name , wxVariantOfPtrToObjectConverter##name , wxVariantToObjectConverter##name , wxObjectToVariantConverter##name, callback); \
_TYPEINFO_CLASSES(name)
#define IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name , basename ) \
_IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name , basename , "" , NULL ) \
const wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL ; } \
const wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL ; } \
WX_CONSTRUCTOR_DUMMY( name )
#define IMPLEMENT_DYNAMIC_CLASS( name , basename ) \
_IMPLEMENT_DYNAMIC_CLASS( name , basename , "" , NULL ) \
wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL ; } \
wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL ; } \
WX_CONSTRUCTOR_DUMMY( name )
#define IMPLEMENT_DYNAMIC_CLASS_XTI( name , basename , unit ) \
_IMPLEMENT_DYNAMIC_CLASS( name , basename , unit , NULL )
#define IMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK( name , basename , unit , callback ) \
_IMPLEMENT_DYNAMIC_CLASS( name , basename , unit , &callback )
#define IMPLEMENT_DYNAMIC_CLASS_WITH_COPY_XTI( name , basename , unit ) \
_IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name , basename , unit , NULL )
// this is for classes that do not derive from wxobject, there are no creators for these
#define IMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_NO_BASE_XTI( name , unit ) \
const wxClassInfo* name::sm_classParents##name[] = { NULL } ; \
wxClassInfo name::sm_class##name(sm_classParents##name , wxT("") , wxT(#name), \
(int) sizeof(name), \
(wxObjectConstructorFn) 0 , \
name::GetPropertiesStatic(),name::GetHandlersStatic(),0 , 0 , \
0 , 0 , 0 ); \
_TYPEINFO_CLASSES(name)
// this is for subclasses that still do not derive from wxobject
#define IMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_XTI( name , basename, unit ) \
const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,NULL } ; \
wxClassInfo name::sm_class##name(sm_classParents##name , wxT("") , wxT(#name), \
(int) sizeof(name), \
(wxObjectConstructorFn) 0 , \
name::GetPropertiesStatic(),name::GetHandlersStatic(),0 , 0 , \
0 , 0 , 0 ); \
_TYPEINFO_CLASSES(name)
// Multiple inheritance with two base classes
#define _IMPLEMENT_DYNAMIC_CLASS2(name, basename, basename2, unit) \
wxObject* wxConstructorFor##name() \
{ return new name; } \
const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,&basename2::sm_class##basename2 , NULL } ; \
wxObject* wxVariantToObjectConverter##name ( wxxVariant &data ) { return data.Get<name*>() ; } \
wxxVariant wxObjectToVariantConverter##name ( wxObject *data ) { return wxxVariant( dynamic_cast<name*> (data) ) ; } \
wxClassInfo name::sm_class##name(sm_classParents##name , wxT(unit) , wxT(#name), \
(int) sizeof(name), \
(wxObjectConstructorFn) wxConstructorFor##name , \
name::GetPropertiesStatic(),name::GetHandlersStatic(),name::sm_constructor##name , name::sm_constructorProperties##name , \
name::sm_constructorPropertiesCount##name , wxVariantToObjectConverter##name , wxObjectToVariantConverter##name); \
_TYPEINFO_CLASSES(name)
#define IMPLEMENT_DYNAMIC_CLASS2( name , basename , basename2) \
_IMPLEMENT_DYNAMIC_CLASS2( name , basename , basename2 , "") \
wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL ; } \
wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL ; } \
WX_CONSTRUCTOR_DUMMY( name )
#define IMPLEMENT_DYNAMIC_CLASS2_XTI( name , basename , basename2, unit) \
_IMPLEMENT_DYNAMIC_CLASS2( name , basename , basename2 , unit)
// -----------------------------------
// for abstract classes
// -----------------------------------
// Single inheritance with one base class
#define _IMPLEMENT_ABSTRACT_CLASS(name, basename) \
const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,NULL } ; \
wxObject* wxVariantToObjectConverter##name ( wxxVariant &data ) { return data.Get<name*>() ; } \
wxObject* wxVariantOfPtrToObjectConverter##name ( wxxVariant &data ) { return data.Get<name*>() ; } \
wxxVariant wxObjectToVariantConverter##name ( wxObject *data ) { return wxxVariant( dynamic_cast<name*> (data) ) ; } \
wxClassInfo name::sm_class##name(sm_classParents##name , wxT("") , wxT(#name), \
(int) sizeof(name), \
(wxObjectConstructorFn) 0 , \
name::GetPropertiesStatic(),name::GetHandlersStatic(),0 , 0 , \
0 , wxVariantOfPtrToObjectConverter##name ,wxVariantToObjectConverter##name , wxObjectToVariantConverter##name); \
_TYPEINFO_CLASSES(name)
#define IMPLEMENT_ABSTRACT_CLASS( name , basename ) \
_IMPLEMENT_ABSTRACT_CLASS( name , basename ) \
wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL ; } \
wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL ; }
// Multiple inheritance with two base classes
#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \
wxClassInfo name::sm_class##name(wxT(#name), wxT(#basename1), \
wxT(#basename2), (int) sizeof(name), \
(wxObjectConstructorFn) 0);
#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
// --------------------------------------------------------------------------
// Collection Support
// --------------------------------------------------------------------------
template<typename iter , typename collection_t > void wxListCollectionToVariantArray( const collection_t& coll , wxxVariantArray &value )
{
iter current = coll.GetFirst() ;
while (current)
{
value.Add( new wxxVariant(current->GetData()) ) ;
current = current->GetNext();
}
}
template<typename collection_t> void wxArrayCollectionToVariantArray( const collection_t& coll , wxxVariantArray &value )
{
for( size_t i = 0 ; i < coll.GetCount() ; i++ )
{
value.Add( new wxxVariant(coll[i]) ) ;
}
}
#endif