wxWidgets/include/wx/cocoa/gdiobj.h
2003-03-22 02:56:04 +00:00

49 lines
1.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: gdiobj.h
// Purpose: wxGDIObject class: base class for other GDI classes
// Author: David Elliott <dfe@cox.net>
// Modified by:
// Created: 2002/11/27
// RCS-ID:
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GDIOBJ_H_
#define _WX_GDIOBJ_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "gdiobj.h"
#endif
#include "wx/object.h"
class WXDLLEXPORT wxGDIRefData: public wxObjectRefData {
public:
inline wxGDIRefData()
{
}
};
#define M_GDIDATA ((wxGDIRefData *)m_refData)
class WXDLLEXPORT wxGDIObject: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxGDIObject)
public:
wxGDIObject() : m_visible(FALSE) { }
~wxGDIObject() { }
bool IsNull() const { return (m_refData == 0); }
virtual bool GetVisible() { return m_visible; }
virtual void SetVisible(bool v) { m_visible = v; }
protected:
bool m_visible; // Can a pointer to this object be safely taken?
// - only if created within FindOrCreate...
};
#endif
// _WX_GDIOBJ_H_