wxWidgets/include/wx/msw/statbmp.h
Arrigo Marchiori c86bcf962d Use wxASCII_STR() on string literals
Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
2020-07-17 17:52:16 +02:00

104 lines
3.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/statbmp.h
// Purpose: wxStaticBitmap class for wxMSW
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATBMP_H_
#define _WX_STATBMP_H_
#include "wx/control.h"
#include "wx/icon.h"
#include "wx/bitmap.h"
extern WXDLLIMPEXP_DATA_CORE(const char) wxStaticBitmapNameStr[];
// a control showing an icon or a bitmap
class WXDLLIMPEXP_CORE wxStaticBitmap : public wxStaticBitmapBase
{
public:
wxStaticBitmap() { Init(); }
wxStaticBitmap(wxWindow *parent,
wxWindowID id,
const wxGDIImage& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxStaticBitmapNameStr))
{
Init();
Create(parent, id, label, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxGDIImage& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxStaticBitmapNameStr));
virtual ~wxStaticBitmap() { Free(); }
virtual void SetIcon(const wxIcon& icon) wxOVERRIDE { SetImage(&icon); }
virtual void SetBitmap(const wxBitmap& bitmap) wxOVERRIDE { SetImage(&bitmap); }
virtual wxBitmap GetBitmap() const wxOVERRIDE;
virtual wxIcon GetIcon() const wxOVERRIDE;
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const wxOVERRIDE;
// returns true if the platform should explicitly apply a theme border
virtual bool CanApplyThemeBorder() const wxOVERRIDE { return false; }
protected:
virtual wxSize DoGetBestClientSize() const wxOVERRIDE;
// ctor/dtor helpers
void Init();
void Free();
// true if icon/bitmap is valid
bool ImageIsOk() const;
void SetImage(const wxGDIImage* image);
void SetImageNoCopy( wxGDIImage* image );
// draw the bitmap ourselves here if the OS can't do it correctly (if it
// can we leave it to it)
void DoPaintManually(wxPaintEvent& event);
void WXHandleSize(wxSizeEvent& event);
// we can have either an icon or a bitmap
bool m_isIcon;
wxGDIImage *m_image;
// handle used in last call to STM_SETIMAGE
WXHANDLE m_currentHandle;
private:
// Flag indicating whether we own m_currentHandle, i.e. should delete it.
bool m_ownsCurrentHandle;
// Replace the image at the native control level with the given HBITMAP or
// HICON (which can be 0) and destroy the previous image if necessary.
void MSWReplaceImageHandle(WXLPARAM handle);
// Delete the current handle only if we own it.
void DeleteCurrentHandleIfNeeded();
wxDECLARE_DYNAMIC_CLASS(wxStaticBitmap);
wxDECLARE_EVENT_TABLE();
wxDECLARE_NO_COPY_CLASS(wxStaticBitmap);
};
#endif
// _WX_STATBMP_H_