wxWidgets/utils/wxMMedia2/lib/sndg72x.cpp
Guilhem Lavaux 56dc1ffd50 Fixed wxMemoryOutputStream (it wasn't working at all)
Fixed wxStreamBuffer to support features of wxMemoryOutputStream
wxMMedia2 updates (various fixes)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4406 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-11-06 17:44:03 +00:00

303 lines
6.8 KiB
C++

// --------------------------------------------------------------------------
// Name: sndg72x.cpp
// Purpose:
// Date: 08/26/1999
// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
// CVSID: $Id$
// --------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "sndg72x.cpp"
#endif
#include <wx/wxprec.h>
#include "sndbase.h"
#include "sndfile.h"
#include "sndpcm.h"
#include "sndg72x.h"
#include "g72x.h"
// --------------------------------------------------------------------------
// wxSoundFormatG72X
// --------------------------------------------------------------------------
wxSoundFormatG72X::wxSoundFormatG72X()
: m_srate(22050)
{
}
wxSoundFormatG72X::~wxSoundFormatG72X()
{
}
void wxSoundFormatG72X::SetSampleRate(wxUint32 srate)
{
m_srate = srate;
}
wxUint32 wxSoundFormatG72X::GetSampleRate() const
{
return m_srate;
}
void wxSoundFormatG72X::SetG72XType(wxSoundG72XType type)
{
m_g72x_type = type;
}
wxSoundFormatBase *wxSoundFormatG72X::Clone() const
{
wxSoundFormatG72X *g72x = new wxSoundFormatG72X();
g72x->m_srate = m_srate;
g72x->m_g72x_type = m_g72x_type;
return g72x;
}
wxUint32 wxSoundFormatG72X::GetTimeFromBytes(wxUint32 bytes) const
{
int n_bits;
switch (m_g72x_type) {
case wxSOUND_G721:
n_bits = 4;
break;
case wxSOUND_G723_24:
n_bits = 3;
break;
case wxSOUND_G723_40:
n_bits = 5;
break;
default:
n_bits = 0;
break;
}
return (wxUint32)((bytes / m_srate) * ((float)n_bits / 8));
}
wxUint32 wxSoundFormatG72X::GetBytesFromTime(wxUint32 time) const
{
int n_bits;
switch (m_g72x_type) {
case wxSOUND_G721:
n_bits = 4;
break;
case wxSOUND_G723_24:
n_bits = 3;
break;
case wxSOUND_G723_40:
n_bits = 5;
break;
default:
n_bits = 0;
}
return (wxUint32)(time * (m_srate * ((float)n_bits / 8)));
}
bool wxSoundFormatG72X::operator !=(const wxSoundFormatBase& frmt2) const
{
wxSoundFormatG72X *g72x = (wxSoundFormatG72X *)&frmt2;
if (frmt2.GetType() != wxSOUND_G72X)
return TRUE;
return (g72x->m_srate != m_srate || g72x->m_g72x_type != m_g72x_type);
}
// --------------------------------------------------------------------------
// wxSoundStreamG72X
// --------------------------------------------------------------------------
wxSoundStreamG72X::wxSoundStreamG72X(wxSoundStream& sndio)
: wxSoundStreamCodec(sndio)
{
// PCM converter
m_router = new wxSoundRouterStream(sndio);
m_state = new struct g72x_state;
g72x_init_state(m_state);
}
wxSoundStreamG72X::~wxSoundStreamG72X()
{
delete m_router;
}
wxSoundStream& wxSoundStreamG72X::Read(void *buffer, wxUint32 len)
{
wxUint16 *old_linear;
register wxUint16 *linear_buffer;
register wxUint32 real_len;
register wxUint32 countdown = len;
real_len = (len * 8 / m_n_bits);
old_linear = linear_buffer = new wxUint16[real_len];
m_router->Read(linear_buffer, real_len);
real_len = (wxUint32)(m_router->GetLastAccess() * ((float)m_n_bits / 8));
if (!real_len)
return *m_router;
m_io_buffer = (wxUint8 *)buffer;
m_current_b_pos = 0;
while (countdown != 0) {
PutBits(m_coder(*linear_buffer++, AUDIO_ENCODING_LINEAR, m_state));
countdown--;
}
m_lastcount = real_len;
m_snderror = m_router->GetError();
delete[] old_linear;
return *this;
}
wxSoundStream& wxSoundStreamG72X::Write(const void *buffer, wxUint32 len)
{
wxUint16 *old_linear;
register wxUint16 *linear_buffer;
register wxUint32 countdown = len;
register wxUint32 real_len;
// Compute the real length (PCM format) to sendt to the sound card
real_len = (len * m_n_bits / 8);
// Allocate a temporary buffer
old_linear = linear_buffer = new wxUint16[real_len];
// Bad, we override the const
m_io_buffer = (wxUint8 *)buffer;
m_current_b_pos = 0;
// Decode the datas
while (countdown != 0) {
*linear_buffer++ = m_decoder(GetBits(), AUDIO_ENCODING_LINEAR, m_state);
countdown--;
}
m_lastcount = len;
// Send them to the sound card
m_router->Write(old_linear, real_len);
// Destroy the temporary buffer
delete[] old_linear;
return *m_router;
}
bool wxSoundStreamG72X::SetSoundFormat(const wxSoundFormatBase& format)
{
if (format.GetType() != wxSOUND_G72X) {
m_snderror = wxSOUND_INVFRMT;
return FALSE;
}
wxSoundFormatPcm pcm;
wxSoundFormatG72X *g72x;
wxSoundStreamCodec::SetSoundFormat(format);
g72x = (wxSoundFormatG72X *)m_sndformat;
// Set PCM as the output format of the codec
pcm.SetSampleRate(g72x->GetSampleRate());
pcm.SetBPS(16);
pcm.SetChannels(1);
pcm.Signed(TRUE);
pcm.SetOrder(wxBYTE_ORDER);
// Look for the correct codec to use and set its bit width
switch (g72x->GetG72XType()) {
case wxSOUND_G721:
m_n_bits = 4;
m_coder = g721_encoder;
m_decoder = g721_decoder;
break;
case wxSOUND_G723_24:
m_n_bits = 3;
m_coder = g723_24_encoder;
m_decoder = g723_24_decoder;
break;
case wxSOUND_G723_40:
m_n_bits = 5;
m_coder = g723_40_encoder;
m_decoder = g723_40_decoder;
break;
}
// Let the router finish the work
m_router->SetSoundFormat(pcm);
return TRUE;
}
#define BYTE_SIZE 8
wxUint8 wxSoundStreamG72X::GetBits()
{
register wxUint8 bits;
if (m_current_b_pos < m_n_bits) {
register wxUint8 b_left;
// TRANSLATE the mask
m_current_mask >>= m_current_b_pos;
// GET the last bits: 0001..1
bits = (m_current_byte & m_current_mask) << (m_n_bits - m_current_b_pos);
// GEN: 1. n times .1000
b_left = BYTE_SIZE-m_n_bits;
m_current_mask = ((1 << m_n_bits) - 1) << b_left;
// GET the next byte
m_current_byte = *m_io_buffer++;
register wxUint8 tmp_mask;
// COMPUTE a new temporary mask to get the last bits
b_left = m_n_bits - b_left;
tmp_mask = (1 << b_left) - 1;
// TRANSLATE the old mask to get ready for the next time
m_current_mask >>= b_left;
// COMPUTE the new bit position
b_left = BYTE_SIZE - b_left;
m_current_b_pos = b_left;
tmp_mask <<= b_left;
// GET the last bits
bits |= (m_current_byte & tmp_mask) >> b_left;
} else {
m_current_mask >>= m_n_bits;
m_current_b_pos -= m_n_bits;
bits = (m_current_byte & m_current_mask) >> m_current_b_pos;
}
return bits;
}
void wxSoundStreamG72X::PutBits(wxUint8 bits)
{
if (m_current_b_pos < m_n_bits) {
register wxUint8 tmp_mask;
register wxUint8 diff;
diff = m_n_bits - m_current_b_pos;
// Pack bits and put the byte in the buffer
m_current_byte |= bits >> diff;
*m_io_buffer++ = m_current_byte;
// Gen a mask
tmp_mask = ~((1 << diff) - 1);
m_current_b_pos = BYTE_SIZE - (m_n_bits - m_current_b_pos);
m_current_byte = (bits & (tmp_mask)) << m_current_b_pos;
} else {
m_current_b_pos -= m_n_bits;
bits <<= m_current_b_pos;
m_current_byte |= bits;
}
}