wxWidgets/include/wx/propgrid/props.h

1015 lines
34 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/propgrid/props.h
// Purpose: wxPropertyGrid Property Classes
// Author: Jaakko Salli
// Modified by:
// Created: 2007-03-28
// RCS-ID: $Id$
// Copyright: (c) Jaakko Salli
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PROPGRID_PROPS_H_
#define _WX_PROPGRID_PROPS_H_
#if wxUSE_PROPGRID
// -----------------------------------------------------------------------
class wxArrayEditorDialog;
#include "wx/propgrid/editors.h"
#include "wx/filename.h"
#include "wx/dialog.h"
#include "wx/textctrl.h"
#include "wx/button.h"
#include "wx/listbox.h"
// -----------------------------------------------------------------------
//
// Property class implementation helper macros.
//
#define WX_PG_IMPLEMENT_PROPERTY_CLASS(NAME, UPCLASS, T, T_AS_ARG, EDITOR) \
IMPLEMENT_DYNAMIC_CLASS(NAME, UPCLASS) \
WX_PG_IMPLEMENT_PROPERTY_CLASS_PLAIN(NAME, T, EDITOR)
// -----------------------------------------------------------------------
//
// These macros help creating DoGetValidator
#define WX_PG_DOGETVALIDATOR_ENTRY() \
static wxValidator* s_ptr = (wxValidator*) NULL; \
if ( s_ptr ) return s_ptr;
// Common function exit
#define WX_PG_DOGETVALIDATOR_EXIT(VALIDATOR) \
s_ptr = VALIDATOR; \
wxPGGlobalVars->m_arrValidators.push_back( VALIDATOR ); \
return VALIDATOR;
// -----------------------------------------------------------------------
#ifndef SWIG
/** @class wxPGInDialogValidator
@ingroup classes
Creates and manages a temporary wxTextCtrl for validation purposes.
Uses wxPropertyGrid's current editor, if available.
*/
class WXDLLIMPEXP_PROPGRID wxPGInDialogValidator
{
public:
wxPGInDialogValidator()
{
m_textCtrl = NULL;
}
~wxPGInDialogValidator()
{
if ( m_textCtrl )
m_textCtrl->Destroy();
}
bool DoValidate( wxPropertyGrid* propGrid,
wxValidator* validator,
const wxString& value );
private:
wxTextCtrl* m_textCtrl;
};
#endif // SWIG
// -----------------------------------------------------------------------
// Property classes
// -----------------------------------------------------------------------
#define wxPG_PROP_PASSWORD wxPG_PROP_CLASS_SPECIFIC_2
/** @class wxStringProperty
@ingroup classes
Basic property with string value.
<b>Supported special attributes:</b>
- "Password": set to 1 inorder to enable wxTE_PASSWORD on the editor.
@remarks
- If value "<composed>" is set, then actual value is formed (or composed)
from values of child properties.
*/
class WXDLLIMPEXP_PROPGRID wxStringProperty : public wxPGProperty
{
WX_PG_DECLARE_PROPERTY_CLASS(wxStringProperty)
public:
wxStringProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
const wxString& value = wxEmptyString );
virtual ~wxStringProperty();
virtual wxString ValueToString( wxVariant& value, int argFlags = 0 ) const;
virtual bool StringToValue( wxVariant& variant,
const wxString& text,
int argFlags = 0 ) const;
virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
/** This is updated so "<composed>" special value can be handled.
*/
virtual void OnSetValue();
protected:
};
// -----------------------------------------------------------------------
#ifndef SWIG
/** Constants used with DoValidation() methods.
*/
enum
{
/** Instead of modifying the value, show an error message.
*/
wxPG_PROPERTY_VALIDATION_ERROR_MESSAGE = 0,
/** Modify value, but stick with the limitations.
*/
wxPG_PROPERTY_VALIDATION_SATURATE = 1,
/** Modify value, wrap around on overflow.
*/
wxPG_PROPERTY_VALIDATION_WRAP = 2
};
#endif
// -----------------------------------------------------------------------
/** @class wxIntProperty
@ingroup classes
Basic property with integer value.
Seamlessly supports 64-bit integer (wxLongLong) on overflow.
<b>Example how to use seamless 64-bit integer support</b>
Getting value:
@code
wxLongLong_t value = pg->GetPropertyValueAsLongLong();
@endcode
or
@code
wxLongLong_t value;
wxVariant variant = property->GetValue();
if ( variant.GetType() == "wxLongLong" )
value = wxLongLongFromVariant(variant);
else
value = variant.GetLong();
@endcode
Setting value:
@code
pg->SetPropertyValue(longLongVal);
@endcode
or
@code
property->SetValue(WXVARIANT(longLongVal));
@endcode
<b>Supported special attributes:</b>
- "Min", "Max": Specify acceptable value range.
*/
class WXDLLIMPEXP_PROPGRID wxIntProperty : public wxPGProperty
{
WX_PG_DECLARE_PROPERTY_CLASS(wxIntProperty)
public:
wxIntProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
long value = 0 );
virtual ~wxIntProperty();
wxIntProperty( const wxString& label,
const wxString& name,
const wxLongLong& value );
virtual wxString ValueToString( wxVariant& value, int argFlags = 0 ) const;
virtual bool StringToValue( wxVariant& variant,
const wxString& text,
int argFlags = 0 ) const;
virtual bool ValidateValue( wxVariant& value,
wxPGValidationInfo& validationInfo ) const;
virtual bool IntToValue( wxVariant& variant,
int number,
int argFlags = 0 ) const;
static wxValidator* GetClassValidator();
virtual wxValidator* DoGetValidator() const;
/** Validation helper.
*/
static bool DoValidation( const wxPGProperty* property,
wxLongLong_t& value,
wxPGValidationInfo* pValidationInfo,
int mode =
wxPG_PROPERTY_VALIDATION_ERROR_MESSAGE );
protected:
};
// -----------------------------------------------------------------------
/** @class wxUIntProperty
@ingroup classes
Basic property with unsigned integer value.
Seamlessly supports 64-bit integer (wxULongLong) on overflow.
<b>Supported special attributes:</b>
- "Min", "Max": Specify acceptable value range.
- "Base": Define base. Valid constants are wxPG_BASE_OCT, wxPG_BASE_DEC,
wxPG_BASE_HEX and wxPG_BASE_HEXL (lowercase characters). Arbitrary bases
are <b>not</b> supported.
- "Prefix": Possible values are wxPG_PREFIX_NONE, wxPG_PREFIX_0x, and
wxPG_PREFIX_DOLLAR_SIGN. Only wxPG_PREFIX_NONE works with Decimal and Octal
numbers.
@remarks
- For example how to use seamless 64-bit integer support, see wxIntProperty
documentation (just use wxULongLong instead of wxLongLong).
*/
class WXDLLIMPEXP_PROPGRID wxUIntProperty : public wxPGProperty
{
WX_PG_DECLARE_PROPERTY_CLASS(wxUIntProperty)
public:
wxUIntProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
unsigned long value = 0 );
virtual ~wxUIntProperty();
wxUIntProperty( const wxString& label,
const wxString& name,
const wxULongLong& value );
virtual wxString ValueToString( wxVariant& value, int argFlags = 0 ) const;
virtual bool StringToValue( wxVariant& variant,
const wxString& text,
int argFlags = 0 ) const;
virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
virtual bool ValidateValue( wxVariant& value,
wxPGValidationInfo& validationInfo ) const;
virtual bool IntToValue( wxVariant& variant,
int number,
int argFlags = 0 ) const;
protected:
wxByte m_base;
wxByte m_realBase; // translated to 8,16,etc.
wxByte m_prefix;
private:
void Init();
};
// -----------------------------------------------------------------------
/** @class wxFloatProperty
@ingroup classes
Basic property with double-precision floating point value.
<b>Supported special attributes:</b>
- "Precision": Sets the (max) precision used when floating point value is
rendered as text. The default -1 means infinite precision.
*/
class WXDLLIMPEXP_PROPGRID wxFloatProperty : public wxPGProperty
{
WX_PG_DECLARE_PROPERTY_CLASS(wxFloatProperty)
public:
wxFloatProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
double value = 0.0 );
virtual ~wxFloatProperty();
virtual wxString ValueToString( wxVariant& value, int argFlags = 0 ) const;
virtual bool StringToValue( wxVariant& variant,
const wxString& text,
int argFlags = 0 ) const;
virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
virtual bool ValidateValue( wxVariant& value,
wxPGValidationInfo& validationInfo ) const;
/** Validation helper.
*/
static bool DoValidation( const wxPGProperty* property,
double& value,
wxPGValidationInfo* pValidationInfo,
int mode =
wxPG_PROPERTY_VALIDATION_ERROR_MESSAGE );
virtual wxValidator* DoGetValidator () const;
protected:
int m_precision;
};
// -----------------------------------------------------------------------
// Exclude class from wxPython bindings
#ifndef SWIG
/** @class wxBoolProperty
@ingroup classes
Basic property with boolean value.
<b>Supported special attributes:</b>
- "UseCheckbox": Set to 1 to use check box editor instead of combo box.
- "UseDClickCycling": Set to 1 to cycle combo box instead showing the list.
*/
class WXDLLIMPEXP_PROPGRID wxBoolProperty : public wxPGProperty
{
WX_PG_DECLARE_PROPERTY_CLASS(wxBoolProperty)
public:
wxBoolProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
bool value = false );
virtual ~wxBoolProperty();
virtual wxString ValueToString( wxVariant& value, int argFlags = 0 ) const;
virtual bool StringToValue( wxVariant& variant,
const wxString& text,
int argFlags = 0 ) const;
virtual bool IntToValue( wxVariant& variant,
int number, int argFlags = 0 ) const;
virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
};
#endif // !SWIG
// -----------------------------------------------------------------------
// If set, then selection of choices is static and should not be
// changed (i.e. returns NULL in GetPropertyChoices).
#define wxPG_PROP_STATIC_CHOICES wxPG_PROP_CLASS_SPECIFIC_1
/** @class wxEnumProperty
@ingroup classes
You can derive custom properties with choices from this class. See
wxBaseEnumProperty for remarks.
@remarks
- Updating private index is important. You can do this either by calling
SetIndex() in IntToValue, and then letting wxBaseEnumProperty::OnSetValue
be called (by not implementing it, or by calling super class function in
it) -OR- you can just call SetIndex in OnSetValue.
*/
class WXDLLIMPEXP_PROPGRID wxEnumProperty : public wxPGProperty
{
WX_PG_DECLARE_PROPERTY_CLASS(wxEnumProperty)
public:
#ifndef SWIG
wxEnumProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
const wxChar** labels = NULL,
const long* values = NULL,
int value = 0 );
wxEnumProperty( const wxString& label,
const wxString& name,
wxPGChoices& choices,
int value = 0 );
// Special constructor for caching choices (used by derived class)
wxEnumProperty( const wxString& label,
const wxString& name,
const wxChar** labels,
const long* values,
wxPGChoices* choicesCache,
int value = 0 );
wxEnumProperty( const wxString& label,
const wxString& name,
const wxArrayString& labels,
const wxArrayInt& values = wxArrayInt(),
int value = 0 );
#else
wxEnumProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
const wxArrayString& labels = wxArrayString(),
const wxArrayInt& values = wxArrayInt(),
int value = 0 );
#endif
virtual ~wxEnumProperty();
size_t GetItemCount() const { return m_choices.GetCount(); }
virtual void OnSetValue();
virtual wxString ValueToString( wxVariant& value, int argFlags = 0 ) const;
virtual bool StringToValue( wxVariant& variant,
const wxString& text,
int argFlags = 0 ) const;
virtual bool ValidateValue( wxVariant& value,
wxPGValidationInfo& validationInfo ) const;
// If wxPG_FULL_VALUE is not set in flags, then the value is interpreted
// as index to choices list. Otherwise, it is actual value.
virtual bool IntToValue( wxVariant& variant,
int number,
int argFlags = 0 ) const;
//
// Additional virtuals
// This must be overridden to have non-index based value
virtual int GetIndexForValue( int value ) const;
// GetChoiceSelection needs to overridden since m_index is
// the true index, and various property classes derived from
// this take advantage of it.
virtual int GetChoiceSelection() const { return m_index; }
protected:
int GetIndex() const;
void SetIndex( int index );
bool ValueFromString_( wxVariant& value,
const wxString& text,
int argFlags ) const;
bool ValueFromInt_( wxVariant& value, int intVal, int argFlags ) const;
static void ResetNextIndex() { ms_nextIndex = -2; }
private:
// This is private so that classes are guaranteed to use GetIndex
// for up-to-date index value.
int m_index;
// Relies on ValidateValue being called always before OnSetValue
static int ms_nextIndex;
};
// -----------------------------------------------------------------------
/** @class wxEditEnumProperty
@ingroup classes
wxEnumProperty with wxString value and writable combo box editor.
@remarks
Uses int value, similar to wxEnumProperty, unless text entered by user is
is not in choices (in which case string value is used).
*/
class WXDLLIMPEXP_PROPGRID wxEditEnumProperty : public wxEnumProperty
{
WX_PG_DECLARE_PROPERTY_CLASS(wxEditEnumProperty)
public:
wxEditEnumProperty( const wxString& label,
const wxString& name,
const wxChar** labels,
const long* values,
const wxString& value );
wxEditEnumProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
const wxArrayString& labels = wxArrayString(),
const wxArrayInt& values = wxArrayInt(),
const wxString& value = wxEmptyString );
wxEditEnumProperty( const wxString& label,
const wxString& name,
wxPGChoices& choices,
const wxString& value = wxEmptyString );
// Special constructor for caching choices (used by derived class)
wxEditEnumProperty( const wxString& label,
const wxString& name,
const wxChar** labels,
const long* values,
wxPGChoices* choicesCache,
const wxString& value );
virtual ~wxEditEnumProperty();
protected:
};
// -----------------------------------------------------------------------
/** @class wxFlagsProperty
@ingroup classes
Represents a bit set that fits in a long integer. wxBoolProperty
sub-properties are created for editing individual bits. Textctrl is created
to manually edit the flags as a text; a continous sequence of spaces,
commas and semicolons is considered as a flag id separator.
<b>Note:</b> When changing "choices" (ie. flag labels) of wxFlagsProperty,
you will need to use SetPropertyChoices - otherwise they will not get
updated properly.
*/
class WXDLLIMPEXP_PROPGRID wxFlagsProperty : public wxPGProperty
{
WX_PG_DECLARE_PROPERTY_CLASS(wxFlagsProperty)
public:
#ifndef SWIG
wxFlagsProperty( const wxString& label,
const wxString& name,
const wxChar** labels,
const long* values = NULL,
long value = 0 );
wxFlagsProperty( const wxString& label,
const wxString& name,
wxPGChoices& choices,
long value = 0 );
#endif
wxFlagsProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
const wxArrayString& labels = wxArrayString(),
const wxArrayInt& values = wxArrayInt(),
int value = 0 );
virtual ~wxFlagsProperty ();
virtual void OnSetValue();
virtual wxString ValueToString( wxVariant& value, int argFlags = 0 ) const;
virtual bool StringToValue( wxVariant& variant,
const wxString& text,
int flags ) const;
virtual void ChildChanged( wxVariant& thisValue,
int childIndex,
wxVariant& childValue ) const;
virtual void RefreshChildren();
// GetChoiceSelection needs to overridden since m_choices is
// used and value is integer, but it is not index.
virtual int GetChoiceSelection() const { return wxNOT_FOUND; }
// helpers
size_t GetItemCount() const { return m_choices.GetCount(); }
const wxString& GetLabel( size_t ind ) const
{ return m_choices.GetLabel(ind); }
protected:
// Used to detect if choices have been changed
wxPGChoicesData* m_oldChoicesData;
// Needed to properly mark changed sub-properties
long m_oldValue;
// Converts string id to a relevant bit.
long IdToBit( const wxString& id ) const;
// Creates children and sets value.
void Init();
};
// -----------------------------------------------------------------------
/** @class wxPGFileDialogAdapter
@ingroup classes
*/
class WXDLLIMPEXP_PROPGRID
wxPGFileDialogAdapter : public wxPGEditorDialogAdapter
{
public:
virtual bool DoShowDialog( wxPropertyGrid* propGrid,
wxPGProperty* property );
};
// -----------------------------------------------------------------------
// Indicates first bit useable by derived properties.
#define wxPG_PROP_SHOW_FULL_FILENAME wxPG_PROP_CLASS_SPECIFIC_1
/** @class wxFileProperty
@ingroup classes
Like wxLongStringProperty, but the button triggers file selector instead.
<b>Supported special attributes:</b>
- "Wildcard": Sets wildcard (see wxFileDialog for format details), "All
files..." is default.
- "ShowFullPath": Default 1. When 0, only the file name is shown (i.e. drive
and directory are hidden).
- "ShowRelativePath": If set, then the filename is shown relative to the
given path string.
- "InitialPath": Sets the initial path of where to look for files.
- "DialogTitle": Sets a specific title for the dir dialog.
*/
class WXDLLIMPEXP_PROPGRID wxFileProperty : public wxPGProperty
{
friend class wxPGFileDialogAdapter;
WX_PG_DECLARE_PROPERTY_CLASS(wxFileProperty)
public:
wxFileProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
const wxString& value = wxEmptyString );
virtual ~wxFileProperty ();
virtual void OnSetValue();
virtual wxString ValueToString( wxVariant& value, int argFlags = 0 ) const;
virtual bool StringToValue( wxVariant& variant,
const wxString& text,
int argFlags = 0 ) const;
virtual wxPGEditorDialogAdapter* GetEditorDialog() const;
virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
static wxValidator* GetClassValidator();
virtual wxValidator* DoGetValidator() const;
/**
Returns filename to file represented by current value.
*/
wxFileName GetFileName() const;
protected:
wxString m_wildcard;
wxString m_basePath; // If set, then show path relative to it
wxString m_initialPath; // If set, start the file dialog here
wxString m_dlgTitle; // If set, used as title for file dialog
int m_indFilter; // index to the selected filter
};
// -----------------------------------------------------------------------
#define wxPG_PROP_NO_ESCAPE wxPG_PROP_CLASS_SPECIFIC_1
/** @class wxPGLongStringDialogAdapter
@ingroup classes
*/
class WXDLLIMPEXP_PROPGRID
wxPGLongStringDialogAdapter : public wxPGEditorDialogAdapter
{
public:
virtual bool DoShowDialog( wxPropertyGrid* propGrid,
wxPGProperty* property );
};
/** @class wxLongStringProperty
@ingroup classes
Like wxStringProperty, but has a button that triggers a small text
editor dialog.
*/
class WXDLLIMPEXP_PROPGRID wxLongStringProperty : public wxPGProperty
{
WX_PG_DECLARE_PROPERTY_CLASS(wxLongStringProperty)
public:
wxLongStringProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
const wxString& value = wxEmptyString );
virtual ~wxLongStringProperty();
virtual wxString ValueToString( wxVariant& value, int argFlags = 0 ) const;
virtual bool StringToValue( wxVariant& variant,
const wxString& text,
int argFlags = 0 ) const;
virtual bool OnEvent( wxPropertyGrid* propgrid,
wxWindow* primary, wxEvent& event );
// Shows string editor dialog. Value to be edited should be read from
// value, and if dialog is not cancelled, it should be stored back and true
// should be returned if that was the case.
virtual bool OnButtonClick( wxPropertyGrid* propgrid, wxString& value );
static bool DisplayEditorDialog( wxPGProperty* prop,
wxPropertyGrid* propGrid,
wxString& value );
protected:
};
// -----------------------------------------------------------------------
// Exclude class from wxPython bindings
#ifndef SWIG
/** @class wxDirProperty
@ingroup classes
Like wxLongStringProperty, but the button triggers dir selector instead.
<b>Supported special attributes:</b>
- "DialogMessage": Sets specific message in the dir selector.
*/
class WXDLLIMPEXP_PROPGRID wxDirProperty : public wxLongStringProperty
{
#ifndef SWIG
DECLARE_DYNAMIC_CLASS(wxDirProperty)
#endif
public:
wxDirProperty( const wxString& name = wxPG_LABEL,
const wxString& label = wxPG_LABEL,
const wxString& value = wxEmptyString );
virtual ~wxDirProperty();
virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
virtual wxValidator* DoGetValidator() const;
virtual bool OnButtonClick ( wxPropertyGrid* propGrid, wxString& value );
protected:
wxString m_dlgMessage;
};
#endif // !SWIG
// -----------------------------------------------------------------------
// wxBoolProperty specific flags
#define wxPG_PROP_USE_CHECKBOX wxPG_PROP_CLASS_SPECIFIC_1
// DCC = Double Click Cycles
#define wxPG_PROP_USE_DCC wxPG_PROP_CLASS_SPECIFIC_2
// -----------------------------------------------------------------------
/** @class wxArrayStringProperty
@ingroup classes
Property that manages a list of strings.
*/
class WXDLLIMPEXP_PROPGRID wxArrayStringProperty : public wxPGProperty
{
WX_PG_DECLARE_PROPERTY_CLASS(wxArrayStringProperty)
public:
wxArrayStringProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
const wxArrayString& value = wxArrayString() );
virtual ~wxArrayStringProperty();
virtual void OnSetValue();
virtual wxString ValueToString( wxVariant& value, int argFlags = 0 ) const;
virtual bool StringToValue( wxVariant& variant,
const wxString& text,
int argFlags = 0 ) const;
virtual bool OnEvent( wxPropertyGrid* propgrid,
wxWindow* primary, wxEvent& event );
virtual void GenerateValueAsString();
// Shows string editor dialog. Value to be edited should be read from
// value, and if dialog is not cancelled, it should be stored back and true
// should be returned if that was the case.
virtual bool OnCustomStringEdit( wxWindow* parent, wxString& value );
// Helper.
virtual bool OnButtonClick( wxPropertyGrid* propgrid,
wxWindow* primary,
const wxChar* cbt );
#ifndef SWIG
// Creates wxArrayEditorDialog for string editing. Called in OnButtonClick.
virtual wxArrayEditorDialog* CreateEditorDialog();
#endif
protected:
wxString m_display; // Cache for displayed text.
};
// -----------------------------------------------------------------------
#define WX_PG_DECLARE_ARRAYSTRING_PROPERTY_WITH_VALIDATOR_WITH_DECL(PROPNAME, \
DECL) \
DECL PROPNAME : public wxArrayStringProperty \
{ \
WX_PG_DECLARE_PROPERTY_CLASS(PROPNAME) \
public: \
PROPNAME( const wxString& label = wxPG_LABEL, \
const wxString& name = wxPG_LABEL, \
const wxArrayString& value = wxArrayString() ); \
~PROPNAME(); \
virtual void GenerateValueAsString(); \
virtual bool StringToValue( wxVariant& value, \
const wxString& text, int = 0 ) const; \
virtual bool OnEvent( wxPropertyGrid* propgrid, \
wxWindow* primary, wxEvent& event ); \
virtual bool OnCustomStringEdit( wxWindow* parent, wxString& value ); \
virtual wxValidator* DoGetValidator() const; \
};
#define WX_PG_DECLARE_ARRAYSTRING_PROPERTY_WITH_VALIDATOR(PROPNAM) \
WX_PG_DECLARE_ARRAYSTRING_PROPERTY_WITH_VALIDATOR(PROPNAM, class)
#define WX_PG_IMPLEMENT_ARRAYSTRING_PROPERTY_WITH_VALIDATOR(PROPNAME, \
DELIMCHAR, \
CUSTBUTTXT) \
WX_PG_IMPLEMENT_PROPERTY_CLASS(PROPNAME, wxArrayStringProperty, \
wxArrayString, const wxArrayString&, \
TextCtrlAndButton) \
PROPNAME::PROPNAME( const wxString& label, \
const wxString& name, \
const wxArrayString& value ) \
: wxArrayStringProperty(label,name,value) \
{ \
PROPNAME::GenerateValueAsString(); \
} \
PROPNAME::~PROPNAME() { } \
void PROPNAME::GenerateValueAsString() \
{ \
wxChar delimChar = DELIMCHAR; \
if ( delimChar == wxS('"') ) \
wxArrayStringProperty::GenerateValueAsString(); \
else \
wxPropertyGrid::ArrayStringToString(m_display, \
m_value.GetArrayString(), \
0,DELIMCHAR,0); \
} \
bool PROPNAME::StringToValue( wxVariant& variant, \
const wxString& text, int ) const \
{ \
wxChar delimChar = DELIMCHAR; \
if ( delimChar == wxS('"') ) \
return wxArrayStringProperty::StringToValue(variant, text, 0); \
\
wxArrayString arr; \
WX_PG_TOKENIZER1_BEGIN(text,DELIMCHAR) \
arr.Add( token ); \
WX_PG_TOKENIZER1_END() \
variant = arr; \
return true; \
} \
bool PROPNAME::OnEvent( wxPropertyGrid* propgrid, \
wxWindow* primary, wxEvent& event ) \
{ \
if ( event.GetEventType() == wxEVT_COMMAND_BUTTON_CLICKED ) \
return OnButtonClick(propgrid,primary,(const wxChar*) CUSTBUTTXT); \
return false; \
}
#define WX_PG_DECLARE_ARRAYSTRING_PROPERTY(PROPNAME) \
WX_PG_DECLARE_ARRAYSTRING_PROPERTY_WITH_VALIDATOR(PROPNAME)
#define WX_PG_DECLARE_ARRAYSTRING_PROPERTY_WITH_DECL(PROPNAME, DECL) \
WX_PG_DECLARE_ARRAYSTRING_PROPERTY_WITH_VALIDATOR_WITH_DECL(PROPNAME, DECL)
#define WX_PG_IMPLEMENT_ARRAYSTRING_PROPERTY(PROPNAME,DELIMCHAR,CUSTBUTTXT) \
WX_PG_IMPLEMENT_ARRAYSTRING_PROPERTY_WITH_VALIDATOR(PROPNAME, \
DELIMCHAR, \
CUSTBUTTXT) \
wxValidator* PROPNAME::DoGetValidator () const \
{ return (wxValidator*) NULL; }
// -----------------------------------------------------------------------
// wxArrayEditorDialog
// -----------------------------------------------------------------------
#define wxAEDIALOG_STYLE \
(wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER | wxOK | wxCANCEL | wxCENTRE)
class WXDLLIMPEXP_PROPGRID wxArrayEditorDialog : public wxDialog
{
public:
wxArrayEditorDialog();
virtual ~wxArrayEditorDialog() { }
void Init();
wxArrayEditorDialog( wxWindow *parent,
const wxString& message,
const wxString& caption,
long style = wxAEDIALOG_STYLE,
const wxPoint& pos = wxDefaultPosition,
const wxSize& sz = wxDefaultSize );
bool Create( wxWindow *parent,
const wxString& message,
const wxString& caption,
long style = wxAEDIALOG_STYLE,
const wxPoint& pos = wxDefaultPosition,
const wxSize& sz = wxDefaultSize );
/** Set value modified by dialog.
*/
virtual void SetDialogValue( const wxVariant& WXUNUSED(value) )
{
wxFAIL_MSG(wxT("re-implement this member function in derived class"));
}
/** Return value modified by dialog.
*/
virtual wxVariant GetDialogValue() const
{
wxFAIL_MSG(wxT("re-implement this member function in derived class"));
return wxVariant();
}
/** Override to return wxValidator to be used with the wxTextCtrl
in dialog. Note that the validator is used in the standard
wx way, ie. it immediately prevents user from entering invalid
input.
@remarks
Dialog frees the validator.
*/
virtual wxValidator* GetTextCtrlValidator() const
{
return (wxValidator*) NULL;
}
// Returns true if array was actually modified
bool IsModified() const { return m_modified; }
//const wxArrayString& GetStrings() const { return m_array; }
// implementation from now on
void OnUpdateClick(wxCommandEvent& event);
void OnAddClick(wxCommandEvent& event);
void OnDeleteClick(wxCommandEvent& event);
void OnListBoxClick(wxCommandEvent& event);
void OnUpClick(wxCommandEvent& event);
void OnDownClick(wxCommandEvent& event);
//void OnCustomEditClick(wxCommandEvent& event);
void OnIdle(wxIdleEvent& event);
protected:
wxTextCtrl* m_edValue;
wxListBox* m_lbStrings;
wxButton* m_butAdd; // Button pointers
wxButton* m_butCustom; // required for disabling/enabling changing.
wxButton* m_butUpdate;
wxButton* m_butRemove;
wxButton* m_butUp;
wxButton* m_butDown;
//wxArrayString m_array;
const wxChar* m_custBtText;
//wxArrayStringPropertyClass* m_pCallingClass;
bool m_modified;
unsigned char m_curFocus;
// These must be overridden - must return true on success.
virtual wxString ArrayGet( size_t index ) = 0;
virtual size_t ArrayGetCount() = 0;
virtual bool ArrayInsert( const wxString& str, int index ) = 0;
virtual bool ArraySet( size_t index, const wxString& str ) = 0;
virtual void ArrayRemoveAt( int index ) = 0;
virtual void ArraySwap( size_t first, size_t second ) = 0;
private:
#ifndef SWIG
DECLARE_DYNAMIC_CLASS_NO_COPY(wxArrayEditorDialog)
DECLARE_EVENT_TABLE()
#endif
};
// -----------------------------------------------------------------------
// wxPGArrayStringEditorDialog
// -----------------------------------------------------------------------
class WXDLLIMPEXP_PROPGRID
wxPGArrayStringEditorDialog : public wxArrayEditorDialog
{
public:
wxPGArrayStringEditorDialog();
virtual ~wxPGArrayStringEditorDialog() { }
void Init();
virtual void SetDialogValue( const wxVariant& value )
{
m_array = value.GetArrayString();
}
virtual wxVariant GetDialogValue() const
{
return m_array;
}
void SetCustomButton( const wxChar* custBtText, wxArrayStringProperty* pcc )
{
m_custBtText = custBtText;
m_pCallingClass = pcc;
}
void OnCustomEditClick(wxCommandEvent& event);
protected:
wxArrayString m_array;
wxArrayStringProperty* m_pCallingClass;
virtual wxString ArrayGet( size_t index );
virtual size_t ArrayGetCount();
virtual bool ArrayInsert( const wxString& str, int index );
virtual bool ArraySet( size_t index, const wxString& str );
virtual void ArrayRemoveAt( int index );
virtual void ArraySwap( size_t first, size_t second );
private:
#ifndef SWIG
DECLARE_DYNAMIC_CLASS_NO_COPY(wxPGArrayStringEditorDialog)
DECLARE_EVENT_TABLE()
#endif
};
// -----------------------------------------------------------------------
#endif // wxUSE_PROPGRID
#endif // _WX_PROPGRID_PROPS_H_