wxWidgets/samples/opengl/penguin
Vadim Zeitlin 948f48e725 Enable GL_CULL_FACE in OpenGL samples.
Without it, the hidden faces are shown resulting in wrong display of both the
cube and the penguin, at least with Mesa (but it also seems to be the correct
thing to do according to OpenGL documentation).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72433 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2012-09-08 15:46:27 +00:00
..
dxfrenderer.cpp
dxfrenderer.h
makefile.bcc Increase version to 2.9.5. 2012-07-10 23:51:44 +00:00
makefile.gcc Increase version to 2.9.5. 2012-07-10 23:51:44 +00:00
Makefile.in Increase version to 2.9.5. 2012-07-10 23:51:44 +00:00
makefile.unx Remove wxMGL port. 2012-01-15 14:46:41 +00:00
makefile.vc Increase version to 2.9.5. 2012-07-10 23:51:44 +00:00
makefile.wat Increase version to 2.9.5. 2012-07-10 23:51:44 +00:00
penguin_vc7.vcproj
penguin_vc8.vcproj Rebake all project files to reflect MSVC deprecation warnings defines. 2012-02-07 21:38:09 +00:00
penguin_vc9.vcproj Rebake all project files to reflect MSVC deprecation warnings defines. 2012-02-07 21:38:09 +00:00
penguin.bkl
penguin.cpp Enable GL_CULL_FACE in OpenGL samples. 2012-09-08 15:46:27 +00:00
penguin.dsp
penguin.dxf.gz
penguin.h
trackball.c
trackball.h