wxWidgets/include/wx/motif/dcclient.h
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

182 lines
6.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/motif/dcclient.h
// Purpose: wxClientDCImpl, wxPaintDCImpl and wxWindowDCImpl classes
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DCCLIENT_H_
#define _WX_DCCLIENT_H_
#include "wx/motif/dc.h"
class WXDLLIMPEXP_FWD_CORE wxWindow;
//-----------------------------------------------------------------------------
// wxWindowDCImpl
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxWindowDCImpl : public wxMotifDCImpl
{
public:
wxWindowDCImpl(wxDC *owner);
wxWindowDCImpl(wxDC *owner, wxWindow *win);
virtual ~wxWindowDCImpl();
// TODO this function is Motif-only for now - should it go into base class?
void Clear(const wxRect& rect);
// implement base class pure virtuals
// ----------------------------------
virtual void Clear();
virtual void SetFont(const wxFont& font);
virtual void SetPen(const wxPen& pen);
virtual void SetBrush(const wxBrush& brush);
virtual void SetBackground(const wxBrush& brush);
virtual void SetBackgroundMode(int mode);
virtual void SetPalette(const wxPalette& palette);
virtual void SetLogicalFunction( wxRasterOperationMode function );
virtual void SetTextForeground(const wxColour& colour);
virtual void SetTextBackground(const wxColour& colour);
virtual wxCoord GetCharHeight() const;
virtual wxCoord GetCharWidth() const;
virtual void DoGetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
const wxFont *theFont = NULL) const;
virtual bool CanDrawBitmap() const;
virtual bool CanGetTextExtent() const;
virtual int GetDepth() const;
virtual wxSize GetPPI() const;
virtual void DestroyClippingRegion();
// Helper function for setting clipping
void SetDCClipping(WXRegion region);
// implementation from now on
// --------------------------
WXGC GetGC() const { return m_gc; }
WXGC GetBackingGC() const { return m_gcBacking; }
WXDisplay* GetDisplay() const { return m_display; }
bool GetAutoSetting() const { return (m_autoSetting != 0); } // See comment in dcclient.cpp
void SetAutoSetting(bool flag) { m_autoSetting = flag; }
protected:
// note that this function will call colour.SetPixel,
// and will do one of curCol = colour, curCol = wxWHITE, curCol = wxBLACK
// roundToWhite has an effect for monochrome display only
// if roundToWhite == true then the colour will be set to white unless
// it is RGB 0x000000;if roundToWhite == true the colour wull be set to
// black unless it id RGB 0xffffff
WXPixel CalculatePixel(wxColour& colour, wxColour& curCol,
bool roundToWhite) const;
// sets the foreground pixel taking into account the
// currently selected logical operation
void SetForegroundPixelWithLogicalFunction(WXPixel pixel);
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
wxFloodFillStyle style = wxFLOOD_SURFACE);
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
virtual void DoDrawPoint(wxCoord x, wxCoord y);
virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
virtual void DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc);
virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea);
virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double radius);
virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoCrossHair(wxCoord x, wxCoord y);
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
virtual void DoDrawRotatedText(const wxString &text, wxCoord x, wxCoord y, double angle);
virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
wxRasterOperationMode rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
virtual void DoSetDeviceClippingRegion(const wxRegion& region);
virtual void DoDrawLines(int n, const wxPoint points[],
wxCoord xoffset, wxCoord yoffset);
virtual void DoDrawPolygon(int n, const wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
void DoGetSize( int *width, int *height ) const;
// common part of constructors
void Init();
WXGC m_gc;
WXGC m_gcBacking;
WXDisplay* m_display;
wxWindow* m_window;
// Pixmap for drawing on
WXPixmap m_pixmap;
// Last clipping region set on th GC, this is the combination
// of paint clipping region and all user-defined clipping regions
WXRegion m_clipRegion;
// Not sure if we'll need all of these
WXPixel m_backgroundPixel;
wxColour m_currentColour;
int m_currentPenWidth ;
int m_currentPenJoin ;
int m_currentPenCap ;
int m_currentPenDashCount ;
wxX11Dash* m_currentPenDash ;
wxBitmap m_currentStipple ;
int m_currentStyle ;
int m_currentFill ;
int m_autoSetting ; // See comment in dcclient.cpp
DECLARE_DYNAMIC_CLASS(wxWindowDCImpl)
};
class WXDLLIMPEXP_CORE wxPaintDCImpl: public wxWindowDCImpl
{
public:
wxPaintDCImpl(wxDC *owner) : wxWindowDCImpl(owner) { }
wxPaintDCImpl(wxDC *owner, wxWindow* win);
virtual ~wxPaintDCImpl();
DECLARE_DYNAMIC_CLASS(wxPaintDCImpl)
};
class WXDLLIMPEXP_CORE wxClientDCImpl: public wxWindowDCImpl
{
public:
wxClientDCImpl(wxDC *owner) : wxWindowDCImpl(owner) { }
wxClientDCImpl(wxDC *owner, wxWindow* win)
: wxWindowDCImpl(owner, win) { }
DECLARE_DYNAMIC_CLASS(wxClientDCImpl)
};
#endif // _WX_DCCLIENT_H_