wxWidgets/include/wx/string.h
Vadim Zeitlin 3f4a0c5be3 _MSC_VER => __VISUALC__ change
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1580 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-02-03 16:48:12 +00:00

860 lines
32 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: string.h
// Purpose: wxString and wxArrayString classes
// Author: Vadim Zeitlin
// Modified by:
// Created: 29/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WXSTRINGH__
#define _WX_WXSTRINGH__
#ifdef __GNUG__
#pragma interface "string.h"
#endif
#ifdef __WXMAC__
#include <ctype.h>
#endif
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#include <limits.h>
#include <stdlib.h>
#ifndef WX_PRECOMP
#include "wx/defs.h"
#ifdef WXSTRING_IS_WXOBJECT
#include "wx/object.h"
#endif
#endif // !PCH
#include "wx/debug.h"
/*
Efficient string class [more or less] compatible with MFC CString,
wxWindows version 1 wxString and std::string and some handy functions
missing from string.h.
*/
// ---------------------------------------------------------------------------
// macros
// ---------------------------------------------------------------------------
// compile the std::string compatibility functions if defined
#define wxSTD_STRING_COMPATIBILITY
// define to derive wxString from wxObject
#ifdef WXSTRING_IS_WXOBJECT
#undef WXSTRING_IS_WXOBJECT
#endif
// maximum possible length for a string means "take all string" everywhere
// (as sizeof(StringData) is unknown here we substract 100)
#define STRING_MAXLEN (UINT_MAX - 100)
// 'naughty' cast
#define WXSTRINGCAST (char *)(const char *)
// implementation only
#define ASSERT_VALID_INDEX(i) wxASSERT( (unsigned)(i) < Len() )
// ---------------------------------------------------------------------------
// Global functions complementing standard C string library replacements for
// strlen() and portable strcasecmp()
//---------------------------------------------------------------------------
// checks whether the passed in pointer is NULL and if the string is empty
inline bool WXDLLEXPORT IsEmpty(const char *p) { return !p || !*p; }
// safe version of strlen() (returns 0 if passed NULL pointer)
inline size_t WXDLLEXPORT Strlen(const char *psz)
{ return psz ? strlen(psz) : 0; }
// portable strcasecmp/_stricmp
inline int WXDLLEXPORT Stricmp(const char *psz1, const char *psz2)
{
#if defined(__VISUALC__) || defined(__MWERKS__)
return _stricmp(psz1, psz2);
#elif defined(__SC__)
return _stricmp(psz1, psz2);
#elif defined(__SALFORDC__)
return stricmp(psz1, psz2);
#elif defined(__BORLANDC__)
return stricmp(psz1, psz2);
#elif defined(__WATCOMC__)
return stricmp(psz1, psz2);
#elif defined(__UNIX__) || defined(__GNUWIN32__)
return strcasecmp(psz1, psz2);
#elif defined(__MWERKS__) && !defined(_MSC_VER)
register char c1, c2;
do {
c1 = tolower(*psz1++);
c2 = tolower(*psz2++);
} while ( c1 && (c1 == c2) );
return c1 - c2;
#else
// almost all compilers/libraries provide this function (unfortunately under
// different names), that's why we don't implement our own which will surely
// be more efficient than this code (uncomment to use):
/*
register char c1, c2;
do {
c1 = tolower(*psz1++);
c2 = tolower(*psz2++);
} while ( c1 && (c1 == c2) );
return c1 - c2;
*/
#error "Please define string case-insensitive compare for your OS/compiler"
#endif // OS/compiler
}
// ----------------------------------------------------------------------------
// global data
// ----------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
// global pointer to empty string
WXDLLEXPORT_DATA(extern const char*) g_szNul;
// return an empty wxString
class WXDLLEXPORT wxString; // not yet defined
inline const wxString& wxGetEmptyString() { return *(wxString *)&g_szNul; }
// ---------------------------------------------------------------------------
// string data prepended with some housekeeping info (used by wxString class),
// is never used directly (but had to be put here to allow inlining)
// ---------------------------------------------------------------------------
struct WXDLLEXPORT wxStringData
{
int nRefs; // reference count
size_t nDataLength, // actual string length
nAllocLength; // allocated memory size
// mimics declaration 'char data[nAllocLength]'
char* data() const { return (char*)(this + 1); }
// empty string has a special ref count so it's never deleted
bool IsEmpty() const { return nRefs == -1; }
bool IsShared() const { return nRefs > 1; }
// lock/unlock
void Lock() { if ( !IsEmpty() ) nRefs++; }
void Unlock() { if ( !IsEmpty() && --nRefs == 0) free(this); }
// if we had taken control over string memory (GetWriteBuf), it's
// intentionally put in invalid state
void Validate(bool b) { nRefs = b ? 1 : 0; }
bool IsValid() const { return nRefs != 0; }
};
// ---------------------------------------------------------------------------
// This is (yet another one) String class for C++ programmers. It doesn't use
// any of "advanced" C++ features (i.e. templates, exceptions, namespaces...)
// thus you should be able to compile it with practicaly any C++ compiler.
// This class uses copy-on-write technique, i.e. identical strings share the
// same memory as long as neither of them is changed.
//
// This class aims to be as compatible as possible with the new standard
// std::string class, but adds some additional functions and should be at
// least as efficient than the standard implementation.
//
// Performance note: it's more efficient to write functions which take "const
// String&" arguments than "const char *" if you assign the argument to
// another string.
//
// It was compiled and tested under Win32, Linux (libc 5 & 6), Solaris 5.5.
//
// To do:
// - ressource support (string tables in ressources)
// - more wide character (UNICODE) support
// - regular expressions support
// ---------------------------------------------------------------------------
#ifdef WXSTRING_IS_WXOBJECT
class WXDLLEXPORT wxString : public wxObject
{
DECLARE_DYNAMIC_CLASS(wxString)
#else //WXSTRING_IS_WXOBJECT
class WXDLLEXPORT wxString
{
#endif //WXSTRING_IS_WXOBJECT
friend class WXDLLEXPORT wxArrayString;
// NB: special care was taken in arranging the member functions in such order
// that all inline functions can be effectively inlined, verify that all
// performace critical functions are still inlined if you change order!
private:
// points to data preceded by wxStringData structure with ref count info
char *m_pchData;
// accessor to string data
wxStringData* GetStringData() const { return (wxStringData*)m_pchData - 1; }
// string (re)initialization functions
// initializes the string to the empty value (must be called only from
// ctors, use Reinit() otherwise)
void Init() { m_pchData = (char *)g_szNul; }
// initializaes the string with (a part of) C-string
void InitWith(const char *psz, size_t nPos = 0, size_t nLen = STRING_MAXLEN);
// as Init, but also frees old data
void Reinit() { GetStringData()->Unlock(); Init(); }
// memory allocation
// allocates memory for string of lenght nLen
void AllocBuffer(size_t nLen);
// copies data to another string
void AllocCopy(wxString&, int, int) const;
// effectively copies data to string
void AssignCopy(size_t, const char *);
// append a (sub)string
void ConcatSelf(int nLen, const char *src);
// functions called before writing to the string: they copy it if there
// are other references to our data (should be the only owner when writing)
void CopyBeforeWrite();
void AllocBeforeWrite(size_t);
public:
// constructors and destructor
// ctor for an empty string
wxString() { Init(); }
// copy ctor
wxString(const wxString& stringSrc)
{
wxASSERT( stringSrc.GetStringData()->IsValid() );
if ( stringSrc.IsEmpty() ) {
// nothing to do for an empty string
Init();
}
else {
m_pchData = stringSrc.m_pchData; // share same data
GetStringData()->Lock(); // => one more copy
}
}
// string containing nRepeat copies of ch
wxString(char ch, size_t nRepeat = 1);
// ctor takes first nLength characters from C string
// (default value of STRING_MAXLEN means take all the string)
wxString(const char *psz, size_t nLength = STRING_MAXLEN)
{ InitWith(psz, 0, nLength); }
// from C string (for compilers using unsigned char)
wxString(const unsigned char* psz, size_t nLength = STRING_MAXLEN);
// from wide (UNICODE) string
wxString(const wchar_t *pwz);
// dtor is not virtual, this class must not be inherited from!
~wxString() { GetStringData()->Unlock(); }
// generic attributes & operations
// as standard strlen()
size_t Len() const { return GetStringData()->nDataLength; }
// string contains any characters?
bool IsEmpty() const { return Len() == 0; }
// empty string is "FALSE", so !str will return TRUE
bool operator!() const { return IsEmpty(); }
// empty string contents
void Empty()
{
if ( !IsEmpty() )
Reinit();
// should be empty
wxASSERT( GetStringData()->nDataLength == 0 );
}
// empty the string and free memory
void Clear()
{
if ( !GetStringData()->IsEmpty() )
Reinit();
wxASSERT( GetStringData()->nDataLength == 0 ); // should be empty
wxASSERT( GetStringData()->nAllocLength == 0 ); // and not own any memory
}
// contents test
// Is an ascii value
bool IsAscii() const;
// Is a number
bool IsNumber() const;
// Is a word
bool IsWord() const;
// data access (all indexes are 0 based)
// read access
char GetChar(size_t n) const
{ ASSERT_VALID_INDEX( n ); return m_pchData[n]; }
// read/write access
char& GetWritableChar(size_t n)
{ ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
// write access
void SetChar(size_t n, char ch)
{ ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); m_pchData[n] = ch; }
// get last character
char Last() const
{ wxASSERT( !IsEmpty() ); return m_pchData[Len() - 1]; }
// get writable last character
char& Last()
{ wxASSERT( !IsEmpty() ); CopyBeforeWrite(); return m_pchData[Len()-1]; }
// on alpha-linux this gives overload problems:
// Also on Solaris, so removing for now (JACS)
#if ! defined(__ALPHA__)
// operator version of GetChar
char operator[](size_t n) const
{ ASSERT_VALID_INDEX( n ); return m_pchData[n]; }
#endif
// operator version of GetChar
char operator[](int n) const
{ ASSERT_VALID_INDEX( n ); return m_pchData[n]; }
// operator version of GetWritableChar
char& operator[](size_t n)
{ ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
// implicit conversion to C string
operator const char*() const { return m_pchData; }
// explicit conversion to C string (use this with printf()!)
const char* c_str() const { return m_pchData; }
//
const char* GetData() const { return m_pchData; }
// overloaded assignment
// from another wxString
wxString& operator=(const wxString& stringSrc);
// from a character
wxString& operator=(char ch);
// from a C string
wxString& operator=(const char *psz);
// from another kind of C string
wxString& operator=(const unsigned char* psz);
// from a wide string
wxString& operator=(const wchar_t *pwz);
// string concatenation
// in place concatenation
/*
Concatenate and return the result. Note that the left to right
associativity of << allows to write things like "str << str1 << str2
<< ..." (unlike with +=)
*/
// string += string
wxString& operator<<(const wxString& s)
{
wxASSERT( s.GetStringData()->IsValid() );
ConcatSelf(s.Len(), s);
return *this;
}
// string += C string
wxString& operator<<(const char *psz)
{ ConcatSelf(Strlen(psz), psz); return *this; }
// string += char
wxString& operator<<(char ch) { ConcatSelf(1, &ch); return *this; }
// string += string
void operator+=(const wxString& s) { (void)operator<<(s); }
// string += C string
void operator+=(const char *psz) { (void)operator<<(psz); }
// string += char
void operator+=(char ch) { (void)operator<<(ch); }
// string += C string
wxString& Append(const char* psz)
{ ConcatSelf(Strlen(psz), psz); return *this; }
// append count copies of given character
wxString& Append(char ch, size_t count = 1u)
{ wxString str(ch, count); return *this << str; }
// prepend a string, return the string itself
wxString& Prepend(const wxString& str)
{ *this = str + *this; return *this; }
// non-destructive concatenation
//
friend wxString WXDLLEXPORT operator+(const wxString& string1, const wxString& string2);
//
friend wxString WXDLLEXPORT operator+(const wxString& string, char ch);
//
friend wxString WXDLLEXPORT operator+(char ch, const wxString& string);
//
friend wxString WXDLLEXPORT operator+(const wxString& string, const char *psz);
//
friend wxString WXDLLEXPORT operator+(const char *psz, const wxString& string);
// stream-like functions
// insert an int into string
wxString& operator<<(int i);
// insert a float into string
wxString& operator<<(float f);
// insert a double into string
wxString& operator<<(double d);
// string comparison
// case-sensitive comparison: return 0 if =, +1 if > or -1 if <
int Cmp(const char *psz) const { return strcmp(c_str(), psz); }
// same as Cmp() but not case-sensitive
int CmpNoCase(const char *psz) const { return Stricmp(c_str(), psz); }
// test for the string equality, either considering case or not
// (if compareWithCase then the case matters)
bool IsSameAs(const char *psz, bool compareWithCase = TRUE) const
{ return (compareWithCase ? Cmp(psz) : CmpNoCase(psz)) == 0; }
// simple sub-string extraction
// return substring starting at nFirst of length nCount (or till the end
// if nCount = default value)
wxString Mid(size_t nFirst, size_t nCount = STRING_MAXLEN) const;
// operator version of Mid()
wxString operator()(size_t start, size_t len) const
{ return Mid(start, len); }
// get first nCount characters
wxString Left(size_t nCount) const;
// get last nCount characters
wxString Right(size_t nCount) const;
// get all characters before the first occurence of ch
// (returns the whole string if ch not found)
wxString BeforeFirst(char ch) const;
// get all characters before the last occurence of ch
// (returns empty string if ch not found)
wxString BeforeLast(char ch) const;
// get all characters after the first occurence of ch
// (returns empty string if ch not found)
wxString AfterFirst(char ch) const;
// get all characters after the last occurence of ch
// (returns the whole string if ch not found)
wxString AfterLast(char ch) const;
// for compatibility only, use more explicitly named functions above
wxString Before(char ch) const { return BeforeLast(ch); }
wxString After(char ch) const { return AfterFirst(ch); }
// case conversion
// convert to upper case in place, return the string itself
wxString& MakeUpper();
// convert to upper case, return the copy of the string
// Here's something to remember: BC++ doesn't like returns in inlines.
wxString Upper() const ;
// convert to lower case in place, return the string itself
wxString& MakeLower();
// convert to lower case, return the copy of the string
wxString Lower() const ;
// trimming/padding whitespace (either side) and truncating
// remove spaces from left or from right (default) side
wxString& Trim(bool bFromRight = TRUE);
// add nCount copies chPad in the beginning or at the end (default)
wxString& Pad(size_t nCount, char chPad = ' ', bool bFromRight = TRUE);
// truncate string to given length
wxString& Truncate(size_t uiLen);
// searching and replacing
// searching (return starting index, or -1 if not found)
int Find(char ch, bool bFromEnd = FALSE) const; // like strchr/strrchr
// searching (return starting index, or -1 if not found)
int Find(const char *pszSub) const; // like strstr
// replace first (or all of bReplaceAll) occurences of substring with
// another string, returns the number of replacements made
size_t Replace(const char *szOld,
const char *szNew,
bool bReplaceAll = TRUE);
// check if the string contents matches a mask containing '*' and '?'
bool Matches(const char *szMask) const;
// formated input/output
// as sprintf(), returns the number of characters written or < 0 on error
int Printf(const char *pszFormat, ...);
// as vprintf(), returns the number of characters written or < 0 on error
int PrintfV(const char* pszFormat, va_list argptr);
// raw access to string memory
// ensure that string has space for at least nLen characters
// only works if the data of this string is not shared
void Alloc(size_t nLen);
// minimize the string's memory
// only works if the data of this string is not shared
void Shrink();
// get writable buffer of at least nLen bytes. Unget() *must* be called
// a.s.a.p. to put string back in a reasonable state!
char *GetWriteBuf(size_t nLen);
// call this immediately after GetWriteBuf() has been used
void UngetWriteBuf();
// wxWindows version 1 compatibility functions
// use Mid()
wxString SubString(size_t from, size_t to) const
{ return Mid(from, (to - from + 1)); }
// values for second parameter of CompareTo function
enum caseCompare {exact, ignoreCase};
// values for first parameter of Strip function
enum stripType {leading = 0x1, trailing = 0x2, both = 0x3};
// use Printf()
int sprintf(const char *pszFormat, ...);
// use Cmp()
inline int CompareTo(const char* psz, caseCompare cmp = exact) const
{ return cmp == exact ? Cmp(psz) : CmpNoCase(psz); }
// use Len
size_t Length() const { return Len(); }
// Count the number of characters
int Freq(char ch) const;
// use MakeLower
void LowerCase() { MakeLower(); }
// use MakeUpper
void UpperCase() { MakeUpper(); }
// use Trim except that it doesn't change this string
wxString Strip(stripType w = trailing) const;
// use Find (more general variants not yet supported)
size_t Index(const char* psz) const { return Find(psz); }
size_t Index(char ch) const { return Find(ch); }
// use Truncate
wxString& Remove(size_t pos) { return Truncate(pos); }
wxString& RemoveLast() { return Truncate(Len() - 1); }
wxString& Remove(size_t nStart, size_t nLen) { return erase( nStart, nLen ); }
// use Find()
int First( const char ch ) const { return Find(ch); }
int First( const char* psz ) const { return Find(psz); }
int First( const wxString &str ) const { return Find(str); }
int Last( const char ch ) const { return Find(ch, TRUE); }
bool Contains(const wxString& str) const { return Find(str) != -1; }
// use IsEmpty()
bool IsNull() const { return IsEmpty(); }
#ifdef wxSTD_STRING_COMPATIBILITY
// std::string compatibility functions
// an 'invalid' value for string index
static const size_t npos;
// constructors
// take nLen chars starting at nPos
wxString(const wxString& str, size_t nPos, size_t nLen)
{
wxASSERT( str.GetStringData()->IsValid() );
InitWith(str.c_str(), nPos, nLen == npos ? 0 : nLen);
}
// take all characters from pStart to pEnd
wxString(const void *pStart, const void *pEnd);
// lib.string.capacity
// return the length of the string
size_t size() const { return Len(); }
// return the length of the string
size_t length() const { return Len(); }
// return the maximum size of the string
size_t max_size() const { return STRING_MAXLEN; }
// resize the string, filling the space with c if c != 0
void resize(size_t nSize, char ch = '\0');
// delete the contents of the string
void clear() { Empty(); }
// returns true if the string is empty
bool empty() const { return IsEmpty(); }
// lib.string.access
// return the character at position n
char at(size_t n) const { return GetChar(n); }
// returns the writable character at position n
char& at(size_t n) { return GetWritableChar(n); }
// lib.string.modifiers
// append a string
wxString& append(const wxString& str)
{ *this += str; return *this; }
// append elements str[pos], ..., str[pos+n]
wxString& append(const wxString& str, size_t pos, size_t n)
{ ConcatSelf(n, str.c_str() + pos); return *this; }
// append first n (or all if n == npos) characters of sz
wxString& append(const char *sz, size_t n = npos)
{ ConcatSelf(n == npos ? Strlen(sz) : n, sz); return *this; }
// append n copies of ch
wxString& append(size_t n, char ch) { return Pad(n, ch); }
// same as `this_string = str'
wxString& assign(const wxString& str) { return (*this) = str; }
// same as ` = str[pos..pos + n]
wxString& assign(const wxString& str, size_t pos, size_t n)
{ return *this = wxString((const char *)str + pos, n); }
// same as `= first n (or all if n == npos) characters of sz'
wxString& assign(const char *sz, size_t n = npos)
{ return *this = wxString(sz, n); }
// same as `= n copies of ch'
wxString& assign(size_t n, char ch)
{ return *this = wxString(ch, n); }
// insert another string
wxString& insert(size_t nPos, const wxString& str);
// insert n chars of str starting at nStart (in str)
wxString& insert(size_t nPos, const wxString& str, size_t nStart, size_t n)
{ return insert(nPos, wxString((const char *)str + nStart, n)); }
// insert first n (or all if n == npos) characters of sz
wxString& insert(size_t nPos, const char *sz, size_t n = npos)
{ return insert(nPos, wxString(sz, n)); }
// insert n copies of ch
wxString& insert(size_t nPos, size_t n, char ch)
{ return insert(nPos, wxString(ch, n)); }
// delete characters from nStart to nStart + nLen
wxString& erase(size_t nStart = 0, size_t nLen = npos);
// replaces the substring of length nLen starting at nStart
wxString& replace(size_t nStart, size_t nLen, const char* sz);
// replaces the substring with nCount copies of ch
wxString& replace(size_t nStart, size_t nLen, size_t nCount, char ch);
// replaces a substring with another substring
wxString& replace(size_t nStart, size_t nLen,
const wxString& str, size_t nStart2, size_t nLen2);
// replaces the substring with first nCount chars of sz
wxString& replace(size_t nStart, size_t nLen,
const char* sz, size_t nCount);
// swap two strings
void swap(wxString& str);
// All find() functions take the nStart argument which specifies the
// position to start the search on, the default value is 0. All functions
// return npos if there were no match.
// find a substring
size_t find(const wxString& str, size_t nStart = 0) const;
// VC++ 1.5 can't cope with this syntax.
#if !defined(__VISUALC__) || defined(__WIN32__)
// find first n characters of sz
size_t find(const char* sz, size_t nStart = 0, size_t n = npos) const;
#endif
// Gives a duplicate symbol (presumably a case-insensitivity problem)
#if !defined(__BORLANDC__)
// find the first occurence of character ch after nStart
size_t find(char ch, size_t nStart = 0) const;
#endif
// rfind() family is exactly like find() but works right to left
// as find, but from the end
size_t rfind(const wxString& str, size_t nStart = npos) const;
// VC++ 1.5 can't cope with this syntax.
#if !defined(__VISUALC__) || defined(__WIN32__)
// as find, but from the end
size_t rfind(const char* sz, size_t nStart = npos,
size_t n = npos) const;
// as find, but from the end
size_t rfind(char ch, size_t nStart = npos) const;
#endif
// find first/last occurence of any character in the set
//
size_t find_first_of(const wxString& str, size_t nStart = 0) const;
//
size_t find_first_of(const char* sz, size_t nStart = 0) const;
// same as find(char, size_t)
size_t find_first_of(char c, size_t nStart = 0) const;
//
size_t find_last_of (const wxString& str, size_t nStart = npos) const;
//
size_t find_last_of (const char* s, size_t nStart = npos) const;
// same as rfind(char, size_t)
size_t find_last_of (char c, size_t nStart = npos) const;
// find first/last occurence of any character not in the set
//
size_t find_first_not_of(const wxString& str, size_t nStart = 0) const;
//
size_t find_first_not_of(const char* s, size_t nStart = 0) const;
//
size_t find_first_not_of(char ch, size_t nStart = 0) const;
//
size_t find_last_not_of(const wxString& str, size_t nStart=npos) const;
//
size_t find_last_not_of(const char* s, size_t nStart = npos) const;
//
size_t find_last_not_of(char ch, size_t nStart = npos) const;
// All compare functions return -1, 0 or 1 if the [sub]string is less,
// equal or greater than the compare() argument.
// just like strcmp()
int compare(const wxString& str) const { return Cmp(str); }
// comparison with a substring
int compare(size_t nStart, size_t nLen, const wxString& str) const;
// comparison of 2 substrings
int compare(size_t nStart, size_t nLen,
const wxString& str, size_t nStart2, size_t nLen2) const;
// just like strcmp()
int compare(const char* sz) const { return Cmp(sz); }
// substring comparison with first nCount characters of sz
int compare(size_t nStart, size_t nLen,
const char* sz, size_t nCount = npos) const;
// substring extraction
wxString substr(size_t nStart = 0, size_t nLen = npos) const;
#endif // wxSTD_STRING_COMPATIBILITY
};
// ----------------------------------------------------------------------------
// The string array uses it's knowledge of internal structure of the wxString
// class to optimize string storage. Normally, we would store pointers to
// string, but as wxString is, in fact, itself a pointer (sizeof(wxString) is
// sizeof(char *)) we store these pointers instead. The cast to "wxString *" is
// really all we need to turn such pointer into a string!
//
// Of course, it can be called a dirty hack, but we use twice less memory and
// this approach is also more speed efficient, so it's probably worth it.
//
// Usage notes: when a string is added/inserted, a new copy of it is created,
// so the original string may be safely deleted. When a string is retrieved
// from the array (operator[] or Item() method), a reference is returned.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxArrayString
{
public:
// constructors and destructor
// default ctor
wxArrayString();
// copy ctor
wxArrayString(const wxArrayString& array);
// assignment operator
wxArrayString& operator=(const wxArrayString& src);
// not virtual, this class should not be derived from
~wxArrayString();
// memory management
// empties the list, but doesn't release memory
void Empty();
// empties the list and releases memory
void Clear();
// preallocates memory for given number of items
void Alloc(size_t nCount);
// minimzes the memory usage (by freeing all extra memory)
void Shrink();
// simple accessors
// number of elements in the array
size_t GetCount() const { return m_nCount; }
// is it empty?
bool IsEmpty() const { return m_nCount == 0; }
// number of elements in the array (GetCount is preferred API)
size_t Count() const { return m_nCount; }
// items access (range checking is done in debug version)
// get item at position uiIndex
wxString& Item(size_t nIndex) const
{ wxASSERT( nIndex < m_nCount ); return *(wxString *)&(m_pItems[nIndex]); }
// same as Item()
wxString& operator[](size_t nIndex) const { return Item(nIndex); }
// get last item
wxString& Last() const { wxASSERT( !IsEmpty() ); return Item(Count() - 1); }
// item management
// Search the element in the array, starting from the beginning if
// bFromEnd is FALSE or from end otherwise. If bCase, comparison is case
// sensitive (default). Returns index of the first item matched or
// wxNOT_FOUND
int Index (const char *sz, bool bCase = TRUE, bool bFromEnd = FALSE) const;
// add new element at the end
void Add(const wxString& str);
// add new element at given position
void Insert(const wxString& str, size_t uiIndex);
// remove first item matching this value
void Remove(const char *sz);
// remove item by index
void Remove(size_t nIndex);
// sort array elements
void Sort(bool bCase = TRUE, bool bReverse = FALSE);
private:
void Grow(); // makes array bigger if needed
void Free(); // free the string stored
size_t m_nSize, // current size of the array
m_nCount; // current number of elements
char **m_pItems; // pointer to data
};
// ---------------------------------------------------------------------------
// wxString comparison functions: operator versions are always case sensitive
// ---------------------------------------------------------------------------
//
inline bool operator==(const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) == 0); }
//
inline bool operator==(const wxString& s1, const char * s2) { return (s1.Cmp(s2) == 0); }
//
inline bool operator==(const char * s1, const wxString& s2) { return (s2.Cmp(s1) == 0); }
//
inline bool operator!=(const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) != 0); }
//
inline bool operator!=(const wxString& s1, const char * s2) { return (s1.Cmp(s2) != 0); }
//
inline bool operator!=(const char * s1, const wxString& s2) { return (s2.Cmp(s1) != 0); }
//
inline bool operator< (const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) < 0); }
//
inline bool operator< (const wxString& s1, const char * s2) { return (s1.Cmp(s2) < 0); }
//
inline bool operator< (const char * s1, const wxString& s2) { return (s2.Cmp(s1) > 0); }
//
inline bool operator> (const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) > 0); }
//
inline bool operator> (const wxString& s1, const char * s2) { return (s1.Cmp(s2) > 0); }
//
inline bool operator> (const char * s1, const wxString& s2) { return (s2.Cmp(s1) < 0); }
//
inline bool operator<=(const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) <= 0); }
//
inline bool operator<=(const wxString& s1, const char * s2) { return (s1.Cmp(s2) <= 0); }
//
inline bool operator<=(const char * s1, const wxString& s2) { return (s2.Cmp(s1) >= 0); }
//
inline bool operator>=(const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) >= 0); }
//
inline bool operator>=(const wxString& s1, const char * s2) { return (s1.Cmp(s2) >= 0); }
//
inline bool operator>=(const char * s1, const wxString& s2) { return (s2.Cmp(s1) <= 0); }
wxString WXDLLEXPORT operator+(const wxString& string1, const wxString& string2);
wxString WXDLLEXPORT operator+(const wxString& string, char ch);
wxString WXDLLEXPORT operator+(char ch, const wxString& string);
wxString WXDLLEXPORT operator+(const wxString& string, const char *psz);
wxString WXDLLEXPORT operator+(const char *psz, const wxString& string);
// ---------------------------------------------------------------------------
// Implementation only from here until the end of file
// ---------------------------------------------------------------------------
#ifdef wxSTD_STRING_COMPATIBILITY
#include "wx/ioswrap.h"
WXDLLEXPORT istream& operator>>(istream& is, wxString& str);
#endif // wxSTD_STRING_COMPATIBILITY
#endif // _WX_WXSTRINGH__