wxWidgets/include/wx/generic/treectrl.h
1998-10-26 17:11:33 +00:00

434 lines
18 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: treectrl.h
// Purpose: wxTreeCtrl class
// Author: Robert Roebling
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) 1997,1998 Robert Roebling
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _GENERIC_TREECTRL_H_
#define _GENERIC_TREECTRL_H_
#ifdef __GNUG__
#pragma interface "treectrl.h"
#endif
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/object.h"
#include "wx/event.h"
#include "wx/scrolwin.h"
#include "wx/textctrl.h"
// -----------------------------------------------------------------------------
// forward declaration
// -----------------------------------------------------------------------------
class wxImageList;
class wxGenericTreeItem;
class wxTreeItemData;
typedef int (*wxTreeItemCmpFunc)(wxTreeItemData *item1, wxTreeItemData *item2);
// -----------------------------------------------------------------------------
// wxTreeItemId - unique identifier of a tree element
// -----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeItemId
{
friend class wxTreeCtrl;
friend class wxTreeEvent;
public:
// ctors
// 0 is invalid value for HTREEITEM
wxTreeItemId() { m_pItem = 0; }
// default copy ctor/assignment operator are ok for us
// accessors
// is this a valid tree item?
bool IsOk() const { return m_pItem != 0; }
// deprecated: only for compatibility
wxTreeItemId(long itemId) { m_pItem = (wxGenericTreeItem *)itemId; }
operator long() const { return (long)m_pItem; }
protected:
// for wxTreeCtrl usage only
wxTreeItemId(wxGenericTreeItem *pItem) { m_pItem = pItem; }
wxGenericTreeItem *m_pItem;
};
// ----------------------------------------------------------------------------
// wxTreeItemData is some (arbitrary) user class associated with some item.
//
// Because the objects of this class are deleted by the tree, they should
// always be allocated on the heap!
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeItemData
{
friend class wxTreeCtrl;
public:
// creation/destruction
// --------------------
// default ctor
wxTreeItemData() { }
// default copy ctor/assignment operator are ok
// dtor is virtual and all the items are deleted by the tree control
// when it's deleted, so you normally don't have to care about freeing
// memory allocated in your wxTreeItemData-derived class
virtual ~wxTreeItemData() { }
// accessor: get the item associated with us
const wxTreeItemId& GetId() const { return m_pItem; }
void SetId(const wxTreeItemId& id) { m_pItem = id; }
protected:
wxTreeItemId m_pItem;
};
// -----------------------------------------------------------------------------
// wxTreeEvent - the event generated by the tree control
// -----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeEvent : public wxCommandEvent
{
friend class wxTreeCtrl;
public:
wxTreeEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
// accessors
// get the item on which the operation was performed or the newly
// selected item for wxEVT_COMMAND_TREE_SEL_CHANGED/ING events
wxTreeItemId GetItem() const { return m_item; }
// for wxEVT_COMMAND_TREE_SEL_CHANGED/ING events, get the previously
// selected item
wxTreeItemId GetOldItem() const { return m_itemOld; }
// the point where the mouse was when the drag operation started (for
// wxEVT_COMMAND_TREE_BEGIN_(R)DRAG events only)
wxPoint GetPoint() const { return m_pointDrag; }
// keyboard code (for wxEVT_COMMAND_TREE_KEY_DOWN only)
int GetCode() const { return m_code; }
// set return code for wxEVT_COMMAND_TREE_ITEM_{EXPAND|COLLAPS}ING events
// call this to forbid the change in item status
void Veto() { m_code = TRUE; }
// for implementation usage only
bool WasVetoed() const { return m_code; }
private:
// @@ we could save some space by using union here
int m_code;
wxTreeItemId m_item,
m_itemOld;
wxPoint m_pointDrag;
DECLARE_DYNAMIC_CLASS(wxTreeEvent)
};
typedef void (wxEvtHandler::*wxTreeEventFunction)(wxTreeEvent&);
// ----------------------------------------------------------------------------
// macros for handling tree control events
// ----------------------------------------------------------------------------
// GetItem() returns the item being dragged, GetPoint() the mouse coords
#define EVT_TREE_BEGIN_DRAG(id, fn) { wxEVT_COMMAND_TREE_BEGIN_DRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_BEGIN_RDRAG(id, fn) { wxEVT_COMMAND_TREE_BEGIN_RDRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
// GetItem() returns the itme whose label is being edited
#define EVT_TREE_BEGIN_LABEL_EDIT(id, fn) { wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_END_LABEL_EDIT(id, fn) { wxEVT_COMMAND_TREE_END_LABEL_EDIT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
// provide/update information about GetItem() item
#define EVT_TREE_GET_INFO(id, fn) { wxEVT_COMMAND_TREE_GET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_SET_INFO(id, fn) { wxEVT_COMMAND_TREE_SET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
// GetItem() is the item being expanded/collapsed, the "ING" versions can use
#define EVT_TREE_ITEM_EXPANDED(id, fn) { wxEVT_COMMAND_TREE_ITEM_EXPANDED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_EXPANDING(id, fn) { wxEVT_COMMAND_TREE_ITEM_EXPANDING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_COLLAPSED(id, fn) { wxEVT_COMMAND_TREE_ITEM_COLLAPSED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_COLLAPSING(id, fn) { wxEVT_COMMAND_TREE_ITEM_COLLAPSING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
// GetOldItem() is the item which had the selection previously, GetItem() is
// the item which acquires selection
#define EVT_TREE_SEL_CHANGED(id, fn) { wxEVT_COMMAND_TREE_SEL_CHANGED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
#define EVT_TREE_SEL_CHANGING(id, fn) { wxEVT_COMMAND_TREE_SEL_CHANGING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
// GetCode() returns the key code
// NB: this is the only message for which GetItem() is invalid (you may get the
// item from GetSelection())
#define EVT_TREE_KEY_DOWN(id, fn) { wxEVT_COMMAND_TREE_KEY_DOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
// GetItem() returns the item being deleted, the associated data (if any) will
// be deleted just after the return of this event handler (if any)
#define EVT_TREE_DELETE_ITEM(id, fn) { wxEVT_COMMAND_TREE_DELETE_ITEM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
// -----------------------------------------------------------------------------
// wxTreeCtrl - the tree control
// -----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeCtrl : public wxScrolledWindow
{
public:
// creation
// --------
wxTreeCtrl() { Init(); }
wxTreeCtrl(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxString& name = "wxTreeCtrl")
{
Create(parent, id, pos, size, style, name);
}
virtual ~wxTreeCtrl();
bool Create(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxString& name = "wxTreeCtrl");
// accessors
// ---------
// get the total number of items in the control
size_t GetCount() const;
// indent is the number of pixels the children are indented relative to
// the parents position. SetIndent() also redraws the control
// immediately.
unsigned int GetIndent() const { return m_indent; }
void SetIndent(unsigned int indent);
// image list: these functions allow to associate an image list with
// the control and retrieve it. Note that the control does _not_ delete
// the associated image list when it's deleted in order to allow image
// lists to be shared between different controls.
//
// The normal image list is for the icons which correspond to the
// normal tree item state (whether it is selected or not).
// Additionally, the application might choose to show a state icon
// which corresponds to an app-defined item state (for example,
// checked/unchecked) which are taken from the state image list.
wxImageList *GetImageList() const;
wxImageList *GetStateImageList() const;
void SetImageList(wxImageList *imageList);
void SetStateImageList(wxImageList *imageList);
// Functions to work with tree ctrl items.
// accessors
// ---------
// retrieve items label
wxString GetItemText(const wxTreeItemId& item) const;
// get the normal item image
int GetItemImage(const wxTreeItemId& item) const;
// get the selected item image
int GetItemSelectedImage(const wxTreeItemId& item) const;
// get the data associated with the item
wxTreeItemData *GetItemData(const wxTreeItemId& item) const;
// modifiers
// ---------
// set items label
void SetItemText(const wxTreeItemId& item, const wxString& text);
// set the normal item image
void SetItemImage(const wxTreeItemId& item, int image);
// set the selected item image
void SetItemSelectedImage(const wxTreeItemId& item, int image);
// associate some data with the item
void SetItemData(const wxTreeItemId& item, wxTreeItemData *data);
// force appearance of [+] button near the item. This is useful to
// allow the user to expand the items which don't have any children now
// - but instead add them only when needed, thus minimizing memory
// usage and loading time.
void SetItemHasChildren(const wxTreeItemId& item, bool has = TRUE);
// item status inquiries
// ---------------------
// is the item visible (it might be outside the view or not expanded)?
bool IsVisible(const wxTreeItemId& item) const;
// does the item has any children?
bool ItemHasChildren(const wxTreeItemId& item) const;
// is the item expanded (only makes sense if HasChildren())?
bool IsExpanded(const wxTreeItemId& item) const;
// is this item currently selected (the same as has focus)?
bool IsSelected(const wxTreeItemId& item) const;
// navigation
// ----------
// wxTreeItemId.IsOk() will return FALSE if there is no such item
// get the root tree item
wxTreeItemId GetRootItem() const { return m_anchor; }
// get the item currently selected (may return NULL if no selection)
wxTreeItemId GetSelection() const { return m_current; }
// get the parent of this item (may return NULL if root)
wxTreeItemId GetParent(const wxTreeItemId& item) const;
// for this enumeration function you must pass in a "cookie" parameter
// which is opaque for the application but is necessary for the library
// to make these functions reentrant (i.e. allow more than one
// enumeration on one and the same object simultaneously). Of course,
// the "cookie" passed to GetFirstChild() and GetNextChild() should be
// the same!
// get the first child of this item
wxTreeItemId GetFirstChild(const wxTreeItemId& item, long& cookie) const;
// get the next child
wxTreeItemId GetNextChild(const wxTreeItemId& item, long& cookie) const;
// get the next sibling of this item
wxTreeItemId GetNextSibling(const wxTreeItemId& item) const;
// get the previous sibling
wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const;
// get first visible item
wxTreeItemId GetFirstVisibleItem() const;
// get the next visible item: item must be visible itself!
// see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
wxTreeItemId GetNextVisible(const wxTreeItemId& item) const;
// get the previous visible item: item must be visible itself!
wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const;
// operations
// ----------
// add the root node to the tree
wxTreeItemId AddRoot(const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// insert a new item in as the first child of the parent
wxTreeItemId PrependItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// insert a new item after a given one
wxTreeItemId InsertItem(const wxTreeItemId& parent,
const wxTreeItemId& idPrevious,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// insert a new item in as the last child of the parent
wxTreeItemId AppendItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// delete this item and associated data if any
void Delete(const wxTreeItemId& item);
// delete all items from the tree
void DeleteAllItems();
// expand this item
void Expand(const wxTreeItemId& item);
// collapse the item without removing its children
void Collapse(const wxTreeItemId& item);
// collapse the item and remove all children
void CollapseAndReset(const wxTreeItemId& item);
// toggles the current state
void Toggle(const wxTreeItemId& item);
// remove the selection from currently selected item (if any)
void Unselect();
// select this item
void SelectItem(const wxTreeItemId& item);
// make sure this item is visible (expanding the parent item and/or
// scrolling to this item if necessary)
void EnsureVisible(const wxTreeItemId& item);
// scroll to this item (but don't expand its parent)
void ScrollTo(const wxTreeItemId& item);
// start editing the item label: this (temporarily) replaces the item
// with a one line edit control. The item will be selected if it hadn't
// been before. textCtrlClass parameter allows you to create an edit
// control of arbitrary user-defined class deriving from wxTextCtrl.
wxTextCtrl* EditLabel(const wxTreeItemId& item,
wxClassInfo* textCtrlClass = CLASSINFO(wxTextCtrl));
// returns the same pointer as StartEdit() if the item is being edited,
// NULL otherwise (it's assumed that no more than one item may be
// edited simultaneously)
wxTextCtrl* GetEditControl() const;
// end editing and accept or discard the changes to item label
void EndEditLabel(const wxTreeItemId& item, bool discardChanges = FALSE);
// sort the children of this item using the specified callback function
// (it should return -1, 0 or +1 as usual), if it's not specified
// alphabetical comparaison is performed.
//
// NB: this function is not reentrant!
void SortChildren(const wxTreeItemId& item,
wxTreeItemCmpFunc *cmpFunction = NULL);
// implementation
// --------------
// wxWindows callbacks
void OnPaint( const wxPaintEvent &event );
void OnSetFocus( const wxFocusEvent &event );
void OnKillFocus( const wxFocusEvent &event );
void OnChar( wxKeyEvent &event );
void OnMouse( const wxMouseEvent &event );
protected:
wxGenericTreeItem *m_anchor;
wxGenericTreeItem *m_current;
bool m_hasFocus;
int m_xScroll,m_yScroll;
unsigned int m_indent;
int m_lineHeight;
wxPen m_dottedPen;
wxBrush *m_hilightBrush;
wxImageList *m_imageListNormal,
*m_imageListState;
// the common part of all ctors
void Init();
// misc helpers
wxTreeItemId DoInsertItem(const wxTreeItemId& parent,
size_t previous,
const wxString& text,
int image, int selectedImage,
wxTreeItemData *data);
void AdjustMyScrollbars();
void PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level, int &y );
void CalculateLevel( wxGenericTreeItem *item, wxDC &dc, int level, int &y );
void CalculatePositions();
void RefreshSubtree( wxGenericTreeItem *item );
void RefreshLine( wxGenericTreeItem *item );
private:
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxTreeCtrl)
};
#endif // _GENERIC_TREECTRL_H_