4e5d2d97e2
Take wxBitmapBundle in wxButton::SetBitmapLabel() and related functions in order to be able to associate several bitmaps to be used in different resolutions with the button, instead of just a single bitmap.
54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/qt/anybutton.h
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// Purpose: wxQT wxAnyButton class declaration
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// Author: Mariano Reingart
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// Copyright: (c) 2014 wxWidgets dev team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_QT_ANYBUTTON_H_
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#define _WX_QT_ANYBUTTON_H_
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class QPushButton;
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//-----------------------------------------------------------------------------
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// wxAnyButton
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxAnyButton : public wxAnyButtonBase
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{
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public:
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wxAnyButton();
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// implementation
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// --------------
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virtual void SetLabel( const wxString &label ) wxOVERRIDE;
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virtual QWidget *GetHandle() const wxOVERRIDE;
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// implementation only
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void QtUpdateState();
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virtual int QtGetEventType() const = 0;
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protected:
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virtual wxBitmap DoGetBitmap(State state) const wxOVERRIDE;
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virtual void DoSetBitmap(const wxBitmapBundle& bitmap, State which) wxOVERRIDE;
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QPushButton *m_qtPushButton;
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void QtCreate(wxWindow *parent);
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void QtSetBitmap( const wxBitmapBundle &bitmap );
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private:
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State QtGetCurrentState() const;
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typedef wxAnyButtonBase base_type;
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wxBitmapBundle m_bitmaps[State_Max];
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wxDECLARE_NO_COPY_CLASS(wxAnyButton);
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};
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#endif // _WX_QT_ANYBUTTON_H_
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