761fbb87fc
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29076 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
517 lines
14 KiB
C
517 lines
14 KiB
C
/**
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* Name: wx/platform.h
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* Purpose: define the OS and compiler identification macros
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* Author: Vadim Zeitlin
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* Modified by:
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* Created: 29.10.01 (extracted from wx/defs.h)
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* RCS-ID: $Id$
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* Copyright: (c) 1997-2001 wxWidgets team
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* Licence: wxWindows licence
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*/
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/* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
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#ifndef _WX_PLATFORM_H_
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#define _WX_PLATFORM_H_
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/*
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Codewarrior doesn't define any Windows symbols until some headers
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are included
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*/
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#if __MWERKS__
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# include <stddef.h>
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#endif
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/*
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WXMAC variants
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__WXMAC_CLASSIC__ means ppc non-carbon builds, __WXMAC_CARBON__ means
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carbon API available (mach or cfm builds) , __WXMAC_OSX__ means mach-o
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builds, running under 10.2 + only
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*/
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#ifdef __WXMAC__
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#if defined(__MACH__)
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#define __WXMAC_OSX__ 1
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#define __WXMAC_CARBON__ 1
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#define __WXMAC_CLASSIC__ 0
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#ifdef __WXMAC_XCODE__
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#include "wx/mac/carbon/config_xcode.h"
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#endif
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#else
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#define __WXMAC_OSX__ 0
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#if TARGET_CARBON
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#define __WXMAC_CARBON__ 1
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#define __WXMAC_CLASSIC__ 0
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#else
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#define __WXMAC_CARBON__ 0
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#define __WXMAC_CLASSIC__ 1
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#endif
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#endif
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#endif
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/*
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first define Windows symbols if they're not defined on the command line: we
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can autodetect everything we need if _WIN32 is defined
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*/
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#if defined(__CYGWIN32__) && !defined(__WXMOTIF__) && !defined(__WXGTK__) \
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&& !defined(__WXX11__)
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/* for Cygwin, default to wxMSW unless otherwise specified */
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# ifndef __WXMSW__
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# define __WXMSW__
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# endif
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# ifndef _WIN32
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# define _WIN32
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# endif
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# ifndef WIN32
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# define WIN32
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# endif
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#endif
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#if defined(_WIN64)
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# ifndef _WIN32
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/*
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a lot of code (mistakenly) uses #ifdef _WIN32 to either test for
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Windows or to test for !__WIN16__, so we must define _WIN32 for
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Win64 as well to ensure that the existing code continues to work.
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*/
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# define _WIN32
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# endif /* !_WIN32 */
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# ifndef __WIN64__
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# define __WIN64__
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# endif /* !__WIN64__ */
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#endif /* _WIN64 */
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#if (defined(_WIN32) || defined(WIN32) || defined(__NT__) || defined(__WXWINCE__)) \
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&& !defined(__WXMOTIF__) && !defined(__WXGTK__) && !defined(__WXX11__)
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# ifndef __WXMSW__
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# define __WXMSW__
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# endif
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# ifndef __WIN32__
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# define __WIN32__
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# endif
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/*
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The library user may override the default setting of WINVER by defining
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it in his own makefile or project file -- if it is defined, we don't
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touch it at all.
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It makes sense to define WINVER as:
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- either some lowish value (e.g. 0x0302) to not even compile in the
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features not available in Windows version lower than some given
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one
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- or to a higher value than the one used by default for the given
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compiler if you updated its headers to newer version of Platform
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SDK, e.g. VC6 ships with 0x0400 headers by default but may also
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work with 0x0500 headers and beyond
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*/
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# ifndef WINVER
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# if defined(_MSC_VER) && _MSC_VER < 1300
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/*
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VC6 defines some stuff in its default headers which is normally
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only present if WINVER >= 0x0500 (FLASHW_XXX constants) which
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means that our usual tests not involving WINVER sometimes fail
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with it, hence explicitly define a lower WINVER value for it.
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*/
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# define WINVER 0x0400
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# elif defined(__DMC__)
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/*
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Digital Mars is distributed with a little outdated headers.
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*/
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# define WINVER 0x0400
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# else /* !VC++ 6 */
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/*
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see MSDN for the description of possible WINVER values, this one
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is the highest one defined right now (Windows Server 2003) and
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we use it unless it was explicitly overridden by the user to
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disable recent features support as we check for all of the
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features we use which could be not available on earlier Windows
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systems during run-time anyhow, so there is almost no
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disadvantage in using it.
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*/
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# define WINVER 0x0502
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# endif /* VC++ 6/!VC++6 */
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# endif
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/* Win95 means Win95-style UI, i.e. Win9x/NT 4+ */
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# if !defined(__WIN95__) && (WINVER >= 0x0400)
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# define __WIN95__
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# endif
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#endif /* Win32 */
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#if defined(__WXMSW__) || defined(__WIN32__)
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# if !defined(__WINDOWS__)
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# define __WINDOWS__
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# endif
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#endif
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#ifdef __WINE__
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# ifndef __WIN95__
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# define __WIN95__
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# endif
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#endif /* WINE */
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/* detect SmartPhone */
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#if defined( WIN32_PLATFORM_WFSP )
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# ifndef __SMARTPHONE__
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# define __SMARTPHONE__
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# endif
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#endif
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/* detect PocketPC */
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#if defined( WIN32_PLATFORM_PSPC )
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# ifndef __POCKETPC__
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# define __POCKETPC__
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# endif
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#endif
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/* detect Standard WinCE SDK */
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#if defined( WCE_PLATFORM_STANDARDSDK )
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# ifndef __WINCE_STANDARDSDK__
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# define __WINCE_STANDARDSDK__
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# endif
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#endif
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#if defined(_WIN32_WCE) && !defined(WIN32_PLATFORM_WFSP) && !defined(WIN32_PLATFORM_PSPC)
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# if (_WIN32_WCE >= 400)
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# ifndef __WINCE_NET__
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# define __WINCE_NET__
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# endif
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# elif (_WIN32_WCE >= 200)
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# ifndef __HANDHELDPC__
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# define __HANDHELDPC__
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# endif
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# endif
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#endif
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/*
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Include wx/setup.h for the Unix platform defines generated by configure and
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the library compilation options
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*/
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#include "wx/setup.h"
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/* check the consistency of the settings in setup.h */
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#include "wx/chkconf.h"
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/*
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adjust the Unicode setting: wxUSE_UNICODE should be defined as 0 or 1
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and is used by wxWidgets, _UNICODE and/or UNICODE may be defined or used by
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the system headers so bring these settings in sync
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*/
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/* set wxUSE_UNICODE to 1 if UNICODE or _UNICODE is defined */
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#if defined(_UNICODE) || defined(UNICODE)
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# undef wxUSE_UNICODE
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# define wxUSE_UNICODE 1
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#else /* !UNICODE */
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# ifndef wxUSE_UNICODE
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# define wxUSE_UNICODE 0
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# endif
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#endif /* UNICODE/!UNICODE */
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/* and vice versa: define UNICODE and _UNICODE if wxUSE_UNICODE is 1 */
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#if wxUSE_UNICODE
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# ifndef _UNICODE
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# define _UNICODE
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# endif
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# ifndef UNICODE
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# define UNICODE
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# endif
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#endif /* wxUSE_UNICODE */
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#if defined( __MWERKS__ ) && !defined(__INTEL__)
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// otherwise MSL headers bring in WIN32 dependant APIs
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#undef UNICODE
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#endif
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/*
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some compilers don't support iostream.h any longer, while some of theme
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are not updated with <iostream> yet, so override the users setting here
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in such case.
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*/
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#if defined(_MSC_VER) && (_MSC_VER >= 1310)
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# undef wxUSE_IOSTREAMH
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# define wxUSE_IOSTREAMH 0
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#elif defined(__DMC__) || defined(__WATCOMC__)
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# undef wxUSE_IOSTREAMH
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# define wxUSE_IOSTREAMH 1
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#elif defined(__MINGW32__)
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# undef wxUSE_IOSTREAMH
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# define wxUSE_IOSTREAMH 0
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#endif /* compilers with/without iostream.h */
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/*
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old C++ headers (like <iostream.h>) declare classes in the global namespace
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while the new, standard ones (like <iostream>) do it in std:: namespace
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using this macro allows constuctions like "wxSTD iostream" to work in
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either case
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*/
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#if !wxUSE_IOSTREAMH
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# define wxSTD std::
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#else
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# define wxSTD
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#endif
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/*
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OS: first of all, test for MS-DOS platform. We must do this before testing
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for Unix, because DJGPP compiler defines __unix__ under MS-DOS
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*/
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#if defined(__GO32__) || defined(__DJGPP__) || defined(__DOS__)
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# ifndef __DOS__
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# define __DOS__
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# endif
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/* size_t is the same as unsigned int for Watcom 11 compiler, */
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/* so define it if it hadn't been done by configure yet */
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# if !defined(wxSIZE_T_IS_UINT) && !defined(wxSIZE_T_IS_ULONG)
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# ifdef __WATCOMC__
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# define wxSIZE_T_IS_UINT
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# endif
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# ifdef __DJGPP__
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# define wxSIZE_T_IS_ULONG
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# endif
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# endif
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/*
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OS: then test for generic Unix defines, then for particular flavours and
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finally for Unix-like systems
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*/
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#elif defined(__UNIX__) || defined(__unix) || defined(__unix__) || \
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defined(____SVR4____) || defined(__LINUX__) || defined(__sgi) || \
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defined(__hpux) || defined(sun) || defined(__SUN__) || defined(_AIX) || \
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defined(__EMX__) || defined(__VMS) || defined(__BEOS__)
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# define __UNIX_LIKE__
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/* Helps SGI compilation, apparently */
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# ifdef __SGI__
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# ifdef __GNUG__
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# define __need_wchar_t
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# else /* !gcc */
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/*
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Note I use the term __SGI_CC__ for both cc and CC, its not a good
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idea to mix gcc and cc/CC, the name mangling is different
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*/
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# define __SGI_CC__
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# endif /* gcc/!gcc */
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# endif /* SGI */
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# if defined(sun) || defined(__SUN__)
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# ifndef __GNUG__
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# ifndef __SUNCC__
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# define __SUNCC__
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# endif /* Sun CC */
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# endif
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# endif /* Sun */
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# ifdef __EMX__
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# define OS2EMX_PLAIN_CHAR
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# endif
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/* define __HPUX__ for HP-UX where standard macro is __hpux */
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# if defined(__hpux) && !defined(__HPUX__)
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# define __HPUX__
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# endif /* HP-UX */
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# if defined(__CYGWIN__) || defined(__WINE__)
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# if !defined(wxSIZE_T_IS_UINT)
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# define wxSIZE_T_IS_UINT
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# endif
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# endif
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#elif defined(applec) || \
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defined(THINK_C) || \
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(defined(__MWERKS__) && !defined(__INTEL__))
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/* MacOS */
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# if !defined(wxSIZE_T_IS_UINT) && !defined(wxSIZE_T_IS_ULONG)
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# define wxSIZE_T_IS_ULONG
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# endif
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#elif defined(__WXMAC__) && defined(__APPLE__)
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/* Mac OS X */
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# define __UNIX_LIKE__
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/*
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These defines are needed when compiling using Project Builder
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with a non generated setup0.h
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*/
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# ifndef __UNIX__
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# define __UNIX__ 1
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# endif
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# ifndef __BSD__
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# define __BSD__ 1
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# endif
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# ifndef __DARWIN__
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# define __DARWIN__ 1
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# endif
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# ifndef __POWERPC__
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# define __POWERPC__ 1
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# endif
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# ifndef TARGET_CARBON
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# define TARGET_CARBON 1
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# endif
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# if !defined(wxSIZE_T_IS_UINT) && !defined(wxSIZE_T_IS_ULONG)
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# define wxSIZE_T_IS_ULONG
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# endif
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/*
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Some code has been added to workaround defects(?) in the
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bundled gcc compiler. These corrections are identified by
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__DARWIN__ for Darwin related corrections (wxMac, wxMotif)
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*/
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#elif defined(__OS2__)
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# if defined(__IBMCPP__)
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# define __VISAGEAVER__ __IBMCPP__
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# endif
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# ifndef __WXOS2__
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# define __WXOS2__
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# endif
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# ifndef __WXPM__
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# define __WXPM__
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# endif
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/* Place other OS/2 compiler environment defines here */
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# if defined(__VISAGECPP__)
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/* VisualAge is the only thing that understands _Optlink */
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# define LINKAGEMODE _Optlink
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# endif
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# define wxSIZE_T_IS_UINT
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#else /* Windows */
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# ifndef __WINDOWS__
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# define __WINDOWS__
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# endif /* Windows */
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/* to be changed for Win64! */
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# ifndef __WIN32__
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# error "__WIN32__ should be defined for Win32 and Win64, Win16 is not supported"
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# endif
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/*
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define another standard symbol for Microsoft Visual C++: the standard
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one (_MSC_VER) is also defined by Metrowerks compiler
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*/
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# if defined(_MSC_VER) && !defined(__MWERKS__)
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# define __VISUALC__ _MSC_VER
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# elif defined(__BCPLUSPLUS__) && !defined(__BORLANDC__)
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# define __BORLANDC__
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# elif defined(__WATCOMC__)
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# elif defined(__SC__)
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# define __SYMANTECC__
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# endif /* compiler */
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/* size_t is the same as unsigned int for all Windows compilers we know, */
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/* so define it if it hadn't been done by configure yet */
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# if !defined(wxSIZE_T_IS_UINT) && !defined(wxSIZE_T_IS_ULONG)
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# define wxSIZE_T_IS_UINT
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# endif
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#endif /* OS */
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/*
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if we're on a Unix system but didn't use configure (so that setup.h didn't
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define __UNIX__), do define __UNIX__ now
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*/
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#if !defined(__UNIX__) && defined(__UNIX_LIKE__)
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# define __UNIX__
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#endif /* Unix */
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#if defined(__HPUX__) && !defined(__WXGTK__)
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# ifndef __WXMOTIF__
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# define __WXMOTIF__
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# endif /* __WXMOTIF__ */
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#endif
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#if defined(__WXMOTIF__) || defined(__WXX11__)
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# define __X__
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#endif
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#ifdef __SC__
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# ifdef __DMC__
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# define __DIGITALMARS__
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# else
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# define __SYMANTEC__
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# endif
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#endif
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/* Force linking against required libraries under Windows CE: */
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#ifdef __WXWINCE__
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# include "wx/msw/wince/libraries.h"
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#endif
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/*
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This macro can be used to test the gcc version and can be used like this:
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# if wxCHECK_GCC_VERSION(3, 1)
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... we have gcc 3.1 or later ...
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# else
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... no gcc at all or gcc < 3.1 ...
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# endif
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*/
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#define wxCHECK_GCC_VERSION( major, minor ) \
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( defined(__GNUC__) && defined(__GNUC_MINOR__) \
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&& ( ( __GNUC__ > (major) ) \
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|| ( __GNUC__ == (major) && __GNUC_MINOR__ >= (minor) ) ) )
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/*
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This macro can be used to check that the version of mingw32 compiler is
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at least maj.min
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*/
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#if ( defined( __GNUWIN32__ ) || defined( __MINGW32__ ) || \
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defined( __CYGWIN__ ) || \
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(defined(__WATCOMC__) && __WATCOMC__ >= 1200) ) && \
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!defined(__DOS__) && !defined(__WXMOTIF__) && !defined(__WXGTK__) && !defined(__WXX11__)
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# include "wx/msw/gccpriv.h"
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#else
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# undef wxCHECK_W32API_VERSION
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# define wxCHECK_W32API_VERSION(maj, min) (0)
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#endif
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#if defined (__WXMSW__)
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# if !defined(__WATCOMC__)
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# define wxHAVE_RAW_BITMAP
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# endif
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#endif
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#if defined (__WXMAC__)
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# ifndef WORDS_BIGENDIAN
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# define WORDS_BIGENDIAN 1
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# endif
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#endif
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/* Choose which method we will use for updating menus
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* - in OnIdle, or when we receive a wxEVT_MENU_OPEN event.
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* Presently, only Windows and GTK+ support wxEVT_MENU_OPEN.
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*/
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#ifndef wxUSE_IDLEMENUUPDATES
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# if (defined(__WXMSW__) || defined(__WXGTK__)) && !defined(__WXUNIVERSAL__)
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# define wxUSE_IDLEMENUUPDATES 0
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# else
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# define wxUSE_IDLEMENUUPDATES 1
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# endif
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#endif
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/*
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* Define symbols that are not yet in
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* configure or possibly some setup.h files.
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* They will need to be added.
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*/
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#ifndef wxUSE_FILECONFIG
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# if wxUSE_CONFIG
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# define wxUSE_FILECONFIG 1
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# else
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# define wxUSE_FILECONFIG 0
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# endif
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#endif
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#ifndef wxUSE_HOTKEY
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# define wxUSE_HOTKEY 0
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#endif
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#if !defined(wxUSE_WXDIB) && defined(__WXMSW__)
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# define wxUSE_WXDIB 1
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#endif
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#endif /* _WX_PLATFORM_H_ */
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