wxWidgets/utils/ogl/samples/ogledit/palette.h
Julian Smart f449ef69b4 Added missing OGL files; added defaults to wxDocMDIParentFrame; corrected
toolbar usage in Dialog Editor


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@396 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-07-29 10:43:51 +00:00

59 lines
1.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: palette.h
// Purpose: OGL sample palette
// Author: Julian Smart
// Modified by:
// Created: 12/07/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _OGLSAMPLE_PALETTE_H_
#define _OGLSAMPLE_PALETTE_H_
#ifdef __GNUG__
// #pragma interface
#endif
#include <wx/wx.h>
#include <wx/string.h>
#include <wx/tbarsmpl.h>
/*
* Object editor tool palette
*
*/
// TODO for wxWin: wxToolBar95 cannot be moved to a non-0,0 position!
// Needs to have a parent window...
// So use a simple toolbar at present.
#define TOOLPALETTECLASS wxToolBarSimple
class EditorToolPalette: public TOOLPALETTECLASS
{
public:
int currentlySelected;
EditorToolPalette(wxWindow *parent, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTB_VERTICAL);
bool OnLeftClick(int toolIndex, bool toggled);
void OnMouseEnter(int toolIndex);
void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
};
#define PALETTE_TOOL1 1
#define PALETTE_TOOL2 2
#define PALETTE_TOOL3 3
#define PALETTE_TOOL4 4
#define PALETTE_TOOL5 5
#define PALETTE_TOOL6 6
#define PALETTE_TOOL7 7
#define PALETTE_TOOL8 8
#define PALETTE_TOOL9 9
#define PALETTE_ARROW 10
#endif
// _OGLSAMPLE_PALETTE_H_