wxWidgets/utils/ogl/samples/ogledit/ogledit.cpp
Julian Smart 34138703c3 Changes mostly as a result of __WXSTUBS__ compilation. The stubs code now
compiles under Windows with VC++. Also OGL enhancements espec. wxDrawnShape.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@540 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-08-15 00:23:28 +00:00

209 lines
5.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: ogledit.cpp
// Purpose: OGLEdit sample app
// Author: Julian Smart
// Modified by:
// Created: 12/07/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
// #pragma implementation
#endif
// For compilers that support precompilation, includes "wx.h".
#include <wx/wxprec.h>
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#if !USE_DOC_VIEW_ARCHITECTURE
#error You must set USE_DOC_VIEW_ARCHITECTURE to 1 in wx_setup.h!
#endif
#include "ogledit.h"
#include "palette.h"
#include "doc.h"
#include "view.h"
// A macro needed for some compilers (AIX) that need 'main' to be defined
// in the application itself.
IMPLEMENT_APP(MyApp)
MyApp::MyApp(void)
{
frame = NULL;
}
// The `main program' equivalent, creating the windows and returning the
// main frame
bool MyApp::OnInit(void)
{
wxOGLInitialize();
//// Create a document manager
wxDocManager *myDocManager = new wxDocManager;
//// Create a template relating drawing documents to their views
(void) new wxDocTemplate(myDocManager, "Diagram", "*.dia", "", "dia", "Diagram Doc", "Diagram View",
CLASSINFO(DiagramDocument), CLASSINFO(DiagramView));
// If we've only got one window, we only get to edit
// one document at a time.
myDocManager->SetMaxDocsOpen(1);
//// Create the main frame window
frame = new MyFrame(myDocManager, NULL, "OGLEdit Demo", wxPoint(0, 0), wxSize(500, 400), wxDEFAULT_FRAME_STYLE);
//// Give it an icon
#ifdef __WXMSW__
frame->SetIcon(wxIcon("ogl_icn"));
#endif
#ifdef __X__
frame->SetIcon(wxIcon("ogl.xbm"));
#endif
//// Make a menubar
wxMenu *file_menu = new wxMenu;
wxMenu *edit_menu = NULL;
file_menu->Append(wxID_NEW, "&New...");
file_menu->Append(wxID_OPEN, "&Open...");
file_menu->Append(wxID_CLOSE, "&Close");
file_menu->Append(wxID_SAVE, "&Save");
file_menu->Append(wxID_SAVEAS, "Save &As...");
file_menu->AppendSeparator();
file_menu->Append(wxID_PRINT, "&Print...");
file_menu->Append(wxID_PRINT_SETUP, "Print &Setup...");
file_menu->Append(wxID_PREVIEW, "Print Pre&view");
edit_menu = new wxMenu;
edit_menu->Append(wxID_UNDO, "&Undo");
edit_menu->Append(wxID_REDO, "&Redo");
edit_menu->AppendSeparator();
edit_menu->Append(OGLEDIT_CUT, "&Cut");
edit_menu->AppendSeparator();
edit_menu->Append(OGLEDIT_CHANGE_BACKGROUND_COLOUR, "Change &background colour");
edit_menu->Append(OGLEDIT_EDIT_LABEL, "Edit &label");
frame->editMenu = edit_menu;
file_menu->AppendSeparator();
file_menu->Append(wxID_EXIT, "E&xit");
// A nice touch: a history of files visited. Use this menu.
myDocManager->FileHistoryUseMenu(file_menu);
wxMenu *help_menu = new wxMenu;
help_menu->Append(OGLEDIT_ABOUT, "&About");
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, "&File");
if (edit_menu)
menu_bar->Append(edit_menu, "&Edit");
menu_bar->Append(help_menu, "&Help");
frame->canvas = frame->CreateCanvas(NULL, frame);
frame->palette = wxGetApp().CreatePalette(frame);
myDocManager->CreateDocument("", wxDOC_NEW);
//// Associate the menu bar with the frame
frame->SetMenuBar(menu_bar);
frame->CreateStatusBar(1);
frame->Centre(wxBOTH);
frame->Show(TRUE);
return TRUE;
}
/*
* This is the top-level window of the application.
*/
IMPLEMENT_CLASS(MyFrame, wxDocParentFrame)
BEGIN_EVENT_TABLE(MyFrame, wxDocParentFrame)
EVT_MENU(OGLEDIT_ABOUT, MyFrame::OnAbout)
EVT_SIZE(MyFrame::OnSize)
END_EVENT_TABLE()
MyFrame::MyFrame(wxDocManager *manager, wxFrame *frame, const wxString& title,
const wxPoint& pos, const wxSize& size, long type):
wxDocParentFrame(manager, frame, -1, title, pos, size, type)
{
canvas = NULL;
palette = NULL;
editMenu = NULL;
}
void MyFrame::OnSize(wxSizeEvent& event)
{
if (canvas && palette)
{
int cw, ch;
GetClientSize(&cw, &ch);
int paletteX = 0;
int paletteY = 0;
int paletteW = 30;
int paletteH = ch;
int canvasX = paletteX + paletteW;
int canvasY = 0;
int canvasW = cw - paletteW;
int canvasH = ch;
palette->SetSize(paletteX, paletteY, paletteW, paletteH);
canvas->SetSize(canvasX, canvasY, canvasW, canvasH);
}
}
bool MyFrame::OnClose(void)
{
if (wxDocParentFrame::OnClose())
{
wxOGLCleanUp();
return TRUE;
}
else
return FALSE;
}
// Intercept menu commands
void MyFrame::OnAbout(wxCommandEvent& event)
{
(void)wxMessageBox("OGLEdit Demo\nTo draw a shape, select a shape on the toolbar and left-click on the canvas.\nTo draw a line, right-drag between shapes.\nFor further details, see the OGL manual.\n (c) Julian Smart 1996", "About OGLEdit");
}
// Creates a canvas. Called by OnInit as a child of the main window
MyCanvas *MyFrame::CreateCanvas(wxView *view, wxFrame *parent)
{
int width, height;
parent->GetClientSize(&width, &height);
// Non-retained canvas
MyCanvas *canvas = new MyCanvas(view, parent, -1, wxPoint(0, 0), wxSize(width, height), 0);
wxCursor *cursor = new wxCursor(wxCURSOR_HAND);
canvas->SetCursor(cursor);
// Give it scrollbars
canvas->SetScrollbars(20, 20, 50, 50);
return canvas;
}
MyFrame *GetMainFrame(void)
{
return wxGetApp().frame;
}