328f5751e8
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52414 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
199 lines
7.1 KiB
Objective-C
199 lines
7.1 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: dialup.h
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// Purpose: documentation for wxDialUpManager class
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxDialUpManager
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@wxheader{dialup.h}
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This class encapsulates functions dealing with verifying the connection status
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of the workstation (connected to the Internet via a direct connection,
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connected through a modem or not connected at all) and to establish this
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connection if possible/required (i.e. in the case of the modem).
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The program may also wish to be notified about the change in the connection
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status (for example, to perform some action when the user connects to the
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network the next time or, on the contrary, to stop receiving data from the net
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when the user hangs up the modem). For this, you need to use one of the event
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macros described below.
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This class is different from other wxWidgets classes in that there is at most
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one instance of this class in the program accessed via
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wxDialUpManager::Create and you can't
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create the objects of this class directly.
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@library{wxcore}
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@category{net}
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@seealso
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@ref overview_sampledialup "dialup sample", wxDialUpEvent
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*/
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class wxDialUpManager
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{
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public:
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/**
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Destructor.
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*/
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~wxDialUpManager();
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/**
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Cancel dialing the number initiated with Dial()
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with async parameter equal to @true.
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Note that this won't result in DISCONNECTED event being sent.
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@see IsDialing()
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*/
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bool CancelDialing();
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/**
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This function should create and return the object of the platform-specific
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class derived from wxDialUpManager. You should delete the pointer when you are
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done with it.
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*/
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wxDialUpManager* Create();
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/**
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Dial the given ISP, use @a username and @a password to authenticate.
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The parameters are only used under Windows currently, for Unix you should use
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SetConnectCommand() to customize this
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functions behaviour.
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If no @a nameOfISP is given, the function will select the default one
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(proposing the user to choose among all connections defined on this machine)
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and if no username and/or password are given, the function will try to do
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without them, but will ask the user if really needed.
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If @a async parameter is @false, the function waits until the end of dialing
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and returns @true upon successful completion.
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If @a async is @true, the function only initiates the connection and
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returns immediately - the result is reported via events (an event is sent
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anyhow, but if dialing failed it will be a DISCONNECTED one).
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*/
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bool Dial(const wxString& nameOfISP = wxEmptyString,
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const wxString& username = wxEmptyString,
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const wxString& password = wxEmptyString,
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bool async = true);
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/**
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Disable automatic check for connection status change - notice that the
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@c wxEVT_DIALUP_XXX events won't be sent any more neither.
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*/
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void DisableAutoCheckOnlineStatus();
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/**
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Enable automatic checks for the connection status and sending of
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@c wxEVT_DIALUP_CONNECTED/wxEVT_DIALUP_DISCONNECTED events. The interval
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parameter is only for Unix where we do the check manually and specifies how
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often should we repeat the check (each minute by default). Under Windows, the
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notification about the change of connection status is sent by the system and so
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we don't do any polling and this parameter is ignored.
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Returns @false if couldn't set up automatic check for online status.
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*/
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bool EnableAutoCheckOnlineStatus(size_t nSeconds = 60);
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/**
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This function is only implemented under Windows.
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Fills the array with the names of all possible values for the first
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parameter to Dial() on this machine and returns
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their number (may be 0).
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*/
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size_t GetISPNames(wxArrayString& names) const;
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/**
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Hang up the currently active dial up connection.
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*/
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bool HangUp();
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/**
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Returns @true if the computer has a permanent network connection (i.e. is
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on a LAN) and so there is no need to use Dial() function to go online.
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@b NB: this functions tries to guess the result and it is not always
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guaranteed to be correct, so it is better to ask user for
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confirmation or give him a possibility to override it.
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*/
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bool IsAlwaysOnline() const;
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/**
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Returns @true if (async) dialing is in progress.
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@see Dial()
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*/
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bool IsDialing() const;
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/**
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Returns @true if the dialup manager was initialized correctly. If this
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function returns @false, no other functions will work neither, so it is a
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good idea to call this function and check its result before calling any other
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wxDialUpManager methods
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*/
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bool IsOk() const;
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/**
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Returns @true if the computer is connected to the network: under Windows,
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this just means that a RAS connection exists, under Unix we check that
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the "well-known host" (as specified by
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wxDialUpManager::SetWellKnownHost) is reachable.
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*/
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bool IsOnline() const;
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/**
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, wxString&@e commandHangup = wxT("/usr/bin/poff"))
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This method is for Unix only.
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Sets the commands to start up the network and to hang up again.
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*/
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void SetConnectCommand() const;
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/**
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Sometimes the built-in logic for determining the online status may fail,
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so, in general, the user should be allowed to override it. This function
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allows to forcefully set the online status - whatever our internal
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algorithm may think about it.
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@see IsOnline()
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*/
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void SetOnlineStatus(bool isOnline = true);
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/**
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This method is for Unix only.
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Under Unix, the value of well-known host is used to check whether we're
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connected to the internet. It is unused under Windows, but this function
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is always safe to call. The default value is @c www.yahoo.com:80.
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*/
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void SetWellKnownHost(const wxString& hostname, int portno = 80);
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};
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/**
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@class wxDialUpEvent
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@wxheader{dialup.h}
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This is the event class for the dialup events sent by
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wxDialUpManager.
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@library{wxcore}
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@category{events}
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*/
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class wxDialUpEvent : public wxEvent
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{
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public:
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/**
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Constructor is only used by wxDialUpManager.
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*/
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wxDialUpEvent(bool isConnected, bool isOwnEvent);
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/**
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Is this a @c CONNECTED or @c DISCONNECTED event? In other words, does it
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notify about transition from offline to online state or vice versa?
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*/
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bool IsConnectedEvent() const;
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/**
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Does this event come from wxDialUpManager::Dial() or from some extrenal
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process (i.e. does it result from our own attempt to establish the
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connection)?
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*/
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bool IsOwnEvent() const;
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};
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