wxWidgets/interface/brush.h
Francesco Montorsi 328f5751e8 add const qualifiers
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52414 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2008-03-09 16:24:26 +00:00

435 lines
7.9 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: brush.h
// Purpose: documentation for wxBrush class
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxBrush
@wxheader{brush.h}
A brush is a drawing tool for filling in areas. It is used for painting
the background of rectangles, ellipses, etc. It has a colour and a
style.
@library{wxcore}
@category{gdi}
@stdobjects
Objects:
wxNullBrush
Pointers:
wxBLUE_BRUSH
wxGREEN_BRUSH
wxWHITE_BRUSH
wxBLACK_BRUSH
wxGREY_BRUSH
wxMEDIUM_GREY_BRUSH
wxLIGHT_GREY_BRUSH
wxTRANSPARENT_BRUSH
wxCYAN_BRUSH
wxRED_BRUSH
@seealso
wxBrushList, wxDC, wxDC::SetBrush
*/
class wxBrush : public wxGDIObject
{
public:
//@{
/**
Copy constructor, uses @ref overview_trefcount "reference counting".
@param colour
Colour object.
@param colourName
Colour name. The name will be looked up in the colour database.
@param style
One of:
wxTRANSPARENT
Transparent (no fill).
wxSOLID
Solid.
wxSTIPPLE
Uses a bitmap as a stipple.
wxBDIAGONAL_HATCH
Backward diagonal hatch.
wxCROSSDIAG_HATCH
Cross-diagonal hatch.
wxFDIAGONAL_HATCH
Forward diagonal hatch.
wxCROSS_HATCH
Cross hatch.
wxHORIZONTAL_HATCH
Horizontal hatch.
wxVERTICAL_HATCH
Vertical hatch.
@param brush
Pointer or reference to a brush to copy.
@param stippleBitmap
A bitmap to use for stippling.
@remarks If a stipple brush is created, the brush style will be set to
wxSTIPPLE.
@see wxBrushList, wxColour, wxColourDatabase
*/
wxBrush();
wxBrush(const wxColour& colour, int style = wxSOLID);
wxBrush(const wxString& colourName, int style);
wxBrush(const wxBitmap& stippleBitmap);
wxBrush(const wxBrush& brush);
//@}
/**
Destructor.
See @ref overview_refcountdestruct "reference-counted object destruction" for
more info.
@remarks Although all remaining brushes are deleted when the application
exits, the application should try to clean up all
brushes itself. This is because wxWidgets cannot know
if a pointer to the brush object is stored in an
application data structure, and there is a risk of
double deletion.
*/
~wxBrush();
/**
Returns a reference to the brush colour.
@see SetColour()
*/
wxColour GetColour() const;
/**
Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE
style,
this bitmap may be non-@NULL but uninitialised (@ref wxBitmap::isok
wxBitmap:IsOk returns @false).
@see SetStipple()
*/
wxBitmap* GetStipple() const;
/**
Returns the brush style, one of:
@b wxTRANSPARENT
Transparent (no fill).
@b wxSOLID
Solid.
@b wxBDIAGONAL_HATCH
Backward diagonal hatch.
@b wxCROSSDIAG_HATCH
Cross-diagonal hatch.
@b wxFDIAGONAL_HATCH
Forward diagonal hatch.
@b wxCROSS_HATCH
Cross hatch.
@b wxHORIZONTAL_HATCH
Horizontal hatch.
@b wxVERTICAL_HATCH
Vertical hatch.
@b wxSTIPPLE
Stippled using a bitmap.
@b wxSTIPPLE_MASK_OPAQUE
Stippled using a bitmap's mask.
@see SetStyle(), SetColour(), SetStipple()
*/
int GetStyle() const;
/**
Returns @true if the style of the brush is any of hatched fills.
@see GetStyle()
*/
bool IsHatch() const;
/**
Returns @true if the brush is initialised. It will return @false if the default
constructor has been used (for example, the brush is a member of a class, or
@NULL has been assigned to it).
*/
bool IsOk() const;
//@{
/**
Sets the brush colour using red, green and blue values.
@see GetColour()
*/
void SetColour(wxColour& colour);
void SetColour(const wxString& colourName);
void SetColour(unsigned char red, unsigned char green,
unsigned char blue);
//@}
/**
Sets the stipple bitmap.
@param bitmap
The bitmap to use for stippling.
@remarks The style will be set to wxSTIPPLE, unless the bitmap has a mask
associated to it, in which case the style will be set
to wxSTIPPLE_MASK_OPAQUE.
@see wxBitmap
*/
void SetStipple(const wxBitmap& bitmap);
/**
Sets the brush style.
@param style
One of:
wxTRANSPARENT
Transparent (no fill).
wxSOLID
Solid.
wxBDIAGONAL_HATCH
Backward diagonal hatch.
wxCROSSDIAG_HATCH
Cross-diagonal hatch.
wxFDIAGONAL_HATCH
Forward diagonal hatch.
wxCROSS_HATCH
Cross hatch.
wxHORIZONTAL_HATCH
Horizontal hatch.
wxVERTICAL_HATCH
Vertical hatch.
wxSTIPPLE
Stippled using a bitmap.
wxSTIPPLE_MASK_OPAQUE
Stippled using a bitmap's mask.
@see GetStyle()
*/
void SetStyle(int style);
/**
Inequality operator.
See @ref overview_refcountequality "reference-counted object comparison" for
more info.
*/
bool operator !=(const wxBrush& brush);
/**
Assignment operator, using @ref overview_trefcount "reference counting".
*/
wxBrush operator =(const wxBrush& brush);
/**
Equality operator.
See @ref overview_refcountequality "reference-counted object comparison" for
more info.
*/
bool operator ==(const wxBrush& brush);
};