b4354db179
Introduce wxAnyButton class, a common base class for wxButton and wxToggleButton, allowing to reuse the same implementation for them. This also allows to implement support for bitmaps in wxToggleButton for all platforms and make wxBitmapToggleButton a trivial subclass of it everywhere, similarly to wxBitmapButton and wxButton. Closes #13198. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67931 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
93 lines
2.9 KiB
C++
93 lines
2.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/button.h
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// Purpose: wxButton class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_OSX_BUTTON_H_
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#define _WX_OSX_BUTTON_H_
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#include "wx/control.h"
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#include "wx/gdicmn.h"
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// Pushbutton
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class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
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{
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public:
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wxButton() {}
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wxButton(wxWindow *parent,
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wxWindowID id,
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const wxString& label = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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Create(parent, id, label, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& label = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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virtual void SetLabel(const wxString& label);
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virtual wxWindow *SetDefault();
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virtual void Command(wxCommandEvent& event);
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// osx specific event handling common for all osx-ports
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virtual bool OSXHandleClicked( double timestampsec );
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protected:
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DECLARE_DYNAMIC_CLASS(wxButton)
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};
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// OS X specific class, not part of public wx API
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class WXDLLIMPEXP_CORE wxDisclosureTriangle : public wxControl
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{
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public:
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wxDisclosureTriangle(wxWindow *parent,
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wxWindowID id,
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const wxString& label = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBORDER_NONE,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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Create(parent, id, label, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& label = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBORDER_NONE,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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void SetOpen( bool open );
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bool IsOpen() const;
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// osx specific event handling common for all osx-ports
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virtual bool OSXHandleClicked( double timestampsec );
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protected:
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virtual wxSize DoGetBestSize() const ;
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};
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#endif // _WX_OSX_BUTTON_H_
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