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Vadim Zeitlin 399b0ff9ae Use wxBitmapBundle instead of bitmap scale factor in wxGtkImage
Minimal changes to the code to allow using bigger bitmaps from
wxBitmapBundle in high DPI instead of having to create individual
bitmaps with scale factor greater than 1.

Notice that this is not actually used anywhere in wxGTK yet, but will be
soon.
2021-10-16 19:58:55 +02:00
.github cmake: build all samples under Linux CI 2021-10-11 13:03:15 -04:00
3rdparty Add simple wxBitmapBundle::FromSVG() implementation using NanoSVG 2021-10-05 16:06:43 +01:00
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build cmake: also link with GLU when using EGL 2021-10-11 12:43:52 -04:00
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docs Merge branch 'bitmap-bundle' 2021-10-05 18:58:18 +02:00
include Use wxBitmapBundle instead of bitmap scale factor in wxGtkImage 2021-10-16 19:58:55 +02:00
interface Add missing references to wxSize parameters in wxBitmapBundle 2021-10-16 15:56:40 +02:00
lib Add support for PCRE2 for OpenVMS 2021-08-20 10:00:17 +02:00
locale Fix errors and inconsistent terms in zh_TW translations 2021-07-19 14:46:51 +02:00
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samples Add missing references to wxSize parameters in wxBitmapBundle 2021-10-16 15:56:40 +02:00
src Use wxBitmapBundle instead of bitmap scale factor in wxGtkImage 2021-10-16 19:58:55 +02:00
tests Add wxHAS_SVG feature test macro 2021-10-05 16:12:01 +01:00
utils Use arch suffix consistently in all directories names 2021-08-26 23:12:40 +02:00
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setup.h.in Always set wxUSE_SPELLCHECK to 1 by default for simplicity 2021-08-23 14:16:16 +02:00
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wx-config.in Fix wx-config --libs output for static monolithic build 2021-08-25 23:31:45 +02:00
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wxwin.m4

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

wxWidgets Logo

wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/

Platforms

AppVeyor Unix (make) Unix (CMake) MSW (MSVC) MSW (gcc) Mac OSS-Fuzz

This version of wxWidgets supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2005 or later (up to 2022).
  • g++ 4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under macOS and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) CC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory, e.g. here are the instructions for wxGTK, wxMSW and wxOSX.

If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.

Further information

If you are looking for community support, you can get it from

Commercial support is also available.

Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.

Have fun!

The wxWidgets Team.