dee1a63ff5
Changed default for WXWIN_COMPATIBILITY_2_4 to 0. Added WXWIN_COMPATIBILITY_2_6 (defaults to 1). Ran build/update-setup-h. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35858 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
211 lines
7.6 KiB
C++
211 lines
7.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/ctrlsub.h (read: "wxConTRoL with SUBitems")
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// Purpose: wxControlWithItems interface
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 22.10.99
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// RCS-ID: $Id$
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// Copyright: (c) wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CTRLSUB_H_BASE_
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#define _WX_CTRLSUB_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_CONTROLS
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#include "wx/control.h" // base class
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// ----------------------------------------------------------------------------
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// wxItemContainer defines an interface which is implemented by all controls
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// which have string subitems each of which may be selected.
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//
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// It is decomposed in wxItemContainerImmutable which omits all methods
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// adding/removing items and is used by wxRadioBox and wxItemContainer itself.
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//
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// Examples: wxListBox, wxCheckListBox, wxChoice and wxComboBox (which
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// implements an extended interface deriving from this one)
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxItemContainerImmutable
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{
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public:
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wxItemContainerImmutable() { }
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virtual ~wxItemContainerImmutable();
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// accessing strings
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// -----------------
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virtual int GetCount() const = 0;
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bool IsEmpty() const { return GetCount() == 0; }
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virtual wxString GetString(int n) const = 0;
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wxArrayString GetStrings() const;
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virtual void SetString(int n, const wxString& s) = 0;
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// finding string natively is either case sensitive or insensitive
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// but never both so fall back to this base version for not
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// supported search type
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virtual int FindString(const wxString& s, bool bCase = false) const
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{
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int count = GetCount();
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for ( int i = 0; i < count ; i ++ )
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{
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if (GetString(i).IsSameAs( s , bCase ))
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return i;
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}
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return wxNOT_FOUND;
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}
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// selection
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// ---------
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virtual void SetSelection(int n) = 0;
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virtual int GetSelection() const = 0;
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// set selection to the specified string, return false if not found
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bool SetStringSelection(const wxString& s);
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// return the selected string or empty string if none
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wxString GetStringSelection() const;
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// this is the same as SetSelection( for single-selection controls but
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// reads better for multi-selection ones
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void Select(int n) { SetSelection(n); }
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protected:
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// check that the index is valid
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inline bool IsValid(int n) const { return n >= 0 && n < GetCount(); }
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};
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class WXDLLEXPORT wxItemContainer : public wxItemContainerImmutable
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{
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public:
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wxItemContainer() { m_clientDataItemsType = wxClientData_None; }
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virtual ~wxItemContainer();
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// adding items
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// ------------
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int Append(const wxString& item)
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{ return DoAppend(item); }
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int Append(const wxString& item, void *clientData)
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{ int n = DoAppend(item); SetClientData(n, clientData); return n; }
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int Append(const wxString& item, wxClientData *clientData)
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{ int n = DoAppend(item); SetClientObject(n, clientData); return n; }
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// only for rtti needs (separate name)
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void AppendString( const wxString& item)
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{ Append( item ); }
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// append several items at once to the control
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void Append(const wxArrayString& strings);
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int Insert(const wxString& item, int pos)
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{ return DoInsert(item, pos); }
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int Insert(const wxString& item, int pos, void *clientData);
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int Insert(const wxString& item, int pos, wxClientData *clientData);
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// deleting items
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// --------------
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virtual void Clear() = 0;
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virtual void Delete(int n) = 0;
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// misc
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// ----
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// client data stuff
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void SetClientData(int n, void* clientData);
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void* GetClientData(int n) const;
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void SetClientObject(int n, wxClientData* clientData);
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wxClientData* GetClientObject(int n) const;
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bool HasClientObjectData() const
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{ return m_clientDataItemsType == wxClientData_Object; }
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bool HasClientUntypedData() const
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{ return m_clientDataItemsType == wxClientData_Void; }
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protected:
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virtual int DoAppend(const wxString& item) = 0;
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virtual int DoInsert(const wxString& item, int pos) = 0;
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virtual void DoSetItemClientData(int n, void* clientData) = 0;
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virtual void* DoGetItemClientData(int n) const = 0;
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virtual void DoSetItemClientObject(int n, wxClientData* clientData) = 0;
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virtual wxClientData* DoGetItemClientObject(int n) const = 0;
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// the type of the client data for the items
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wxClientDataType m_clientDataItemsType;
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};
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// this macro must (unfortunately) be used in any class deriving from both
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// wxItemContainer and wxControl because otherwise there is ambiguity when
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// calling GetClientXXX() functions -- the compiler can't choose between the
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// two versions
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#define wxCONTROL_ITEMCONTAINER_CLIENTDATAOBJECT_RECAST \
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void SetClientData(void *data) \
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{ wxControl::SetClientData(data); } \
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void *GetClientData() const \
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{ return wxControl::GetClientData(); } \
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void SetClientObject(wxClientData *data) \
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{ wxControl::SetClientObject(data); } \
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wxClientData *GetClientObject() const \
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{ return wxControl::GetClientObject(); } \
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void SetClientData(int n, void* clientData) \
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{ wxItemContainer::SetClientData(n, clientData); } \
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void* GetClientData(int n) const \
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{ return wxItemContainer::GetClientData(n); } \
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void SetClientObject(int n, wxClientData* clientData) \
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{ wxItemContainer::SetClientObject(n, clientData); } \
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wxClientData* GetClientObject(int n) const \
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{ return wxItemContainer::GetClientObject(n); }
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class WXDLLEXPORT wxControlWithItems : public wxControl, public wxItemContainer
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{
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public:
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wxControlWithItems() { }
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virtual ~wxControlWithItems();
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// we have to redefine these functions here to avoid ambiguities in classes
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// deriving from us which would arise otherwise because both base classses
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// have the methods with the same names - hopefully, a smart compiler can
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// optimize away these simple inline wrappers so we don't suffer much from
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// this
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wxCONTROL_ITEMCONTAINER_CLIENTDATAOBJECT_RECAST
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// usually the controls like list/combo boxes have their own background
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// colour
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virtual bool ShouldInheritColours() const { return false; }
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protected:
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// we can't compute our best size before the items are added to the control
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// which is done after calling SetInitialBestSize() (it is called from the
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// base class ctor and the items are added in the derived class ctor), so
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// don't do anything at all here as our size will be changed later anyhow
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//
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// of course, all derived classes *must* call SetBestSize() from their
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// ctors for this to work!
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virtual void SetInitialBestSize(const wxSize& WXUNUSED(size)) { }
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private:
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DECLARE_NO_COPY_CLASS(wxControlWithItems)
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};
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// ----------------------------------------------------------------------------
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// inline functions
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// ----------------------------------------------------------------------------
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#endif // wxUSE_CONTROLS
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#endif // _WX_CTRLSUB_H_BASE_
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