wxWidgets/contrib/include/wx/ogl/ogldiag.h
Julian Smart 34f7e40fa9 Fixed compilation of OGL samples
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22958 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-08-17 11:14:08 +00:00

130 lines
3.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: ogldiag.h
// Purpose: OGL - wxDiagram class
// Author: Julian Smart
// Modified by:
// Created: 12/07/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _OGL_OGLDIAG_H_
#define _OGL_OGLDIAG_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "ogldiag.h"
#endif
#include <wx/deprecated/setup.h>
#if wxUSE_PROLOGIO
#include <wx/deprecated/wxexpr.h>
#endif
class WXDLLIMPEXP_OGL wxDiagram: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxDiagram)
public:
wxDiagram();
virtual ~wxDiagram();
void SetCanvas(wxShapeCanvas *can);
inline wxShapeCanvas *GetCanvas() const { return m_diagramCanvas; }
virtual void Redraw(wxDC& dc);
virtual void Clear(wxDC& dc);
virtual void DrawOutline(wxDC& dc, double x1, double y1, double x2, double y2);
// Add object to end of object list (if addAfter is NULL)
// or just after addAfter.
virtual void AddShape(wxShape *object, wxShape *addAfter = NULL);
// Add object to front of object list
virtual void InsertShape(wxShape *object);
void SetSnapToGrid(bool snap);
void SetGridSpacing(double spacing);
inline double GetGridSpacing() const { return m_gridSpacing; }
inline bool GetSnapToGrid() const { return m_snapToGrid; }
void Snap(double *x, double *y);
inline void SetQuickEditMode(bool qem) { m_quickEditMode = qem; }
inline bool GetQuickEditMode() const { return m_quickEditMode; }
virtual void RemoveShape(wxShape *object);
virtual void RemoveAllShapes();
virtual void DeleteAllShapes();
virtual void ShowAll(bool show);
// Find a shape by its id
wxShape* FindShape(long id) const;
inline void SetMouseTolerance(int tol) { m_mouseTolerance = tol; }
inline int GetMouseTolerance() const { return m_mouseTolerance; }
inline wxList *GetShapeList() const { return m_shapeList; }
inline int GetCount() const { return m_shapeList->GetCount(); }
// Make sure all text that should be centred, is centred.
void RecentreAll(wxDC& dc);
#if wxUSE_PROLOGIO
virtual bool SaveFile(const wxString& filename);
virtual bool LoadFile(const wxString& filename);
virtual void ReadNodes(wxExprDatabase& database);
virtual void ReadLines(wxExprDatabase& database);
virtual void ReadContainerGeometry(wxExprDatabase& database);
// Allow for modifying file
virtual bool OnDatabaseLoad(wxExprDatabase& db);
virtual bool OnDatabaseSave(wxExprDatabase& db);
virtual bool OnShapeSave(wxExprDatabase& db, wxShape& shape, wxExpr& expr);
virtual bool OnShapeLoad(wxExprDatabase& db, wxShape& shape, wxExpr& expr);
virtual bool OnHeaderSave(wxExprDatabase& db, wxExpr& expr);
virtual bool OnHeaderLoad(wxExprDatabase& db, wxExpr& expr);
#endif
protected:
wxShapeCanvas* m_diagramCanvas;
bool m_quickEditMode;
bool m_snapToGrid;
double m_gridSpacing;
int m_mouseTolerance;
wxList* m_shapeList;
};
class WXDLLIMPEXP_OGL wxLineCrossing: public wxObject
{
public:
wxLineCrossing() { m_lineShape1 = NULL; m_lineShape2 = NULL; }
wxRealPoint m_pt1; // First line
wxRealPoint m_pt2;
wxRealPoint m_pt3; // Second line
wxRealPoint m_pt4;
wxRealPoint m_intersect;
wxLineShape* m_lineShape1;
wxLineShape* m_lineShape2;
};
class WXDLLIMPEXP_OGL wxLineCrossings: public wxObject
{
public:
wxLineCrossings();
~wxLineCrossings();
void FindCrossings(wxDiagram& diagram);
void DrawCrossings(wxDiagram& diagram, wxDC& dc);
void ClearCrossings();
public:
wxList m_crossings;
};
#endif
// _OGL_OGLDIAG_H_