wxWidgets/contrib/include/wx/ogl/bmpshape.h
Robin Dunn 5f331691d4 Fixes to allow OGL building as a DLL
Also removed the hack I put in last week to allow building without the
deprecated headers and fixed it the right way.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22298 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-07-25 21:20:57 +00:00

53 lines
1.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: bmpshape.h
// Purpose: wxBitmapShape
// Author: Julian Smart
// Modified by:
// Created: 12/07/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _OGL_BITMAP_H_
#define _OGL_BITMAP_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "bmpshape.h"
#endif
class WXDLLIMPEXP_OGL wxBitmapShape: public wxRectangleShape
{
DECLARE_DYNAMIC_CLASS(wxBitmapShape)
public:
wxBitmapShape();
~wxBitmapShape();
void OnDraw(wxDC& dc);
#if wxUSE_PROLOGIO
// I/O
void WriteAttributes(wxExpr *clause);
void ReadAttributes(wxExpr *clause);
#endif
// Does the copying for this object
void Copy(wxShape& copy);
void SetSize(double w, double h, bool recursive = TRUE);
inline wxBitmap& GetBitmap() const { return (wxBitmap&) m_bitmap; }
void SetBitmap(const wxBitmap& bm);
inline void SetFilename(const wxString& f) { m_filename = f; };
inline wxString GetFilename() const { return m_filename; }
private:
wxBitmap m_bitmap;
wxString m_filename;
};
#endif
// _OGL_BITMAP_H_