wxWidgets/samples/mediaplayer/mediaplayer.cpp
Ryan Norton eaf0d558dc media sample
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30446 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2004-11-11 05:40:58 +00:00

403 lines
12 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: mediactrltest.
// Purpose: wxMediaCtrl sample
// Author: Ryan Norton
// Modified by:
// Created: 11/10/04
// RCS-ID: $Id$
// Copyright: (c) Ryan Norton
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWidgets headers)
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
// ----------------------------------------------------------------------------
// resources
// ----------------------------------------------------------------------------
// the application icon (under Windows and OS/2 it is in resources and even
// though we could still include the XPM here it would be unused)
#if !defined(__WXMSW__) && !defined(__WXPM__)
// #include "../sample.xpm"
#endif
#include "wx/mediactrl.h"
#include "wx/filedlg.h"
#include "wx/slider.h"
#include "wx/sizer.h"
#include "wx/timer.h"
#if !wxUSE_MEDIACTRL
#error "wxUSE_MEDIACTRL must be enabled to use this sample!"
#endif
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// Define a new application type, each program should derive a class from wxApp
class MyApp : public wxApp
{
public:
// override base class virtuals
// ----------------------------
// this one is called on application startup and is a good place for the app
// initialization (doing it here and not in the ctor allows to have an error
// return: if OnInit() returns false, the application terminates)
virtual bool OnInit();
};
// Define a new frame type: this is going to be our main frame
class MyFrame : public wxFrame
{
public:
// ctor(s)
MyFrame(const wxString& title);
~MyFrame();
// event handlers (these functions should _not_ be virtual)
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnLoop(wxCommandEvent& event);
void OnOpenFile(wxCommandEvent& event);
void OnOpenURL(wxCommandEvent& event);
void OnPlay(wxCommandEvent& event);
void OnPause(wxCommandEvent& event);
void OnStop(wxCommandEvent& event);
void OnSeek(wxCommandEvent& event);
void OnMediaFinished(wxMediaEvent& event);
private:
void ResetStatus()
{
m_basestatus = wxString::Format(_T("Size(x,y):%i,%i Length(Seconds):%u Speed:%1.1fx"),
m_movie->GetBestSize().x,
m_movie->GetBestSize().y,
m_movie->GetDuration() / 1000,
m_movie->GetPlaybackRate()
);
m_slider->SetRange(0, m_movie->GetDuration() / 1000);
}
wxMediaCtrl* m_movie;
wxSlider* m_slider;
wxBoxSizer* m_sizer;
class MyTimer* m_timer;
friend class MyTimer;
wxString m_basestatus;
bool m_bLoop;
// any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
const wxChar* wxGetMediaStateText(int nState)
{
switch(nState)
{
case wxMEDIASTATE_PLAYING:
return wxT("Playing");
case wxMEDIASTATE_STOPPED:
return wxT("Stopped");
///case wxMEDIASTATE_PAUSED:
default:
return wxT("Paused");
}
}
class MyTimer : public wxTimer
{
public:
MyTimer(MyFrame* frame) {m_frame = frame;}
void Notify()
{
long lPosition = m_frame->m_movie->GetPosition() / 1000;
m_frame->m_slider->SetValue(lPosition);
m_frame->SetStatusText(wxString::Format(_T("%s Pos:%u State:%s"),
m_frame->m_basestatus.c_str(),
lPosition,
wxGetMediaStateText(m_frame->m_movie->GetState())
)
);
}
MyFrame* m_frame;
};
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// IDs for the controls and the menu commands
enum
{
// menu items
Minimal_Quit = wxID_EXIT,
// it is important for the id corresponding to the "About" command to have
// this standard value as otherwise it won't be handled properly under Mac
// (where it is special and put into the "Apple" menu)
Minimal_About = wxID_ABOUT,
Minimal_Slider = 1,
Minimal_Media,
Minimal_Loop,
Minimal_OpenFile,
Minimal_OpenURL,
Minimal_Play,
Minimal_Pause,
Minimal_Stop
};
// ----------------------------------------------------------------------------
// event tables and other macros for wxWidgets
// ----------------------------------------------------------------------------
// the event tables connect the wxWidgets events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
EVT_MENU(Minimal_About, MyFrame::OnAbout)
EVT_MENU(Minimal_Loop, MyFrame::OnLoop)
EVT_MENU(Minimal_OpenFile, MyFrame::OnOpenFile)
EVT_MENU(Minimal_OpenURL, MyFrame::OnOpenURL)
EVT_MENU(Minimal_Play, MyFrame::OnPlay)
EVT_MENU(Minimal_Pause, MyFrame::OnPause)
EVT_MENU(Minimal_Stop, MyFrame::OnStop)
EVT_SLIDER(Minimal_Slider, MyFrame::OnSeek)
EVT_MEDIA_FINISHED(Minimal_Media, MyFrame::OnMediaFinished)
END_EVENT_TABLE()
// Create a new application object: this macro will allow wxWidgets to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also implements the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
// not wxApp)
IMPLEMENT_APP(MyApp)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// the application class
// ----------------------------------------------------------------------------
// 'Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
// create the main application window
MyFrame *frame = new MyFrame(_T("Minimal wxWidgets App"));
// and show it (the frames, unlike simple controls, are not shown when
// created initially)
frame->Show(true);
// success: wxApp::OnRun() will be called which will enter the main message
// loop and the application will run. If we returned false here, the
// application would exit immediately.
return true;
}
// ----------------------------------------------------------------------------
// main frame
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title)
: wxFrame(NULL, wxID_ANY, title), m_timer(NULL)
{
// set the frame icon
// SetIcon(wxICON(sample));
#if wxUSE_MENUS
// create a menu bar
wxMenu *menuFile = new wxMenu;
// the "About" item should be in the help menu
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(Minimal_About, _T("&About...\tF1"), _T("Show about dialog"));
menuFile->Append(Minimal_OpenFile, _T("&Open File"), _T("Open a File"));
menuFile->Append(Minimal_OpenURL, _T("Open &URL"), _T("Open a URL"));
menuFile->AppendSeparator();
menuFile->Append(Minimal_Play, _T("&Play"), _T("Resume playback"));
menuFile->Append(Minimal_Pause, _T("P&ause"), _T("Pause playback"));
menuFile->Append(Minimal_Stop, _T("&Stop"), _T("Stop playback"));
menuFile->AppendSeparator();
menuFile->AppendCheckItem(Minimal_Loop, _T("&Loop"), _T("Loop Selected Media"));
menuFile->AppendSeparator();
menuFile->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuFile, _T("&File"));
menuBar->Append(helpMenu, _T("&Help"));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
#endif // wxUSE_MENUS
m_sizer = new wxBoxSizer(wxVERTICAL);
this->SetSizer(m_sizer);
this->SetAutoLayout(true);
// m_sizer->SetSizeHints(this);
// m_sizer->Fit(this);
m_movie = new wxMediaCtrl(this, Minimal_Media, wxT(""));
m_sizer->Add(m_movie, 0, wxALIGN_CENTER_HORIZONTAL|wxALL, 5);
m_slider = new wxSlider(this, Minimal_Slider, 0, //init
0, //start
0, //end
wxDefaultPosition, wxDefaultSize,
wxSL_HORIZONTAL );
m_sizer->Add(m_slider, 0, wxALIGN_CENTER_HORIZONTAL|wxALL|wxEXPAND , 5);
wxBoxSizer* horzsizer = new wxBoxSizer(wxHORIZONTAL);
m_sizer->Add(horzsizer, 0, wxALIGN_CENTER_HORIZONTAL|wxALL, 5);
m_bLoop = false;
m_timer = new MyTimer(this);
m_timer->Start(100);
#if wxUSE_STATUSBAR
// create a status bar just for fun (by default with 1 pane only)
CreateStatusBar(1);
ResetStatus();
SetStatusText(m_basestatus);
#endif // wxUSE_STATUSBAR
}
MyFrame::~MyFrame()
{
if (m_timer)
delete m_timer;
}
// event handlers
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// true is to force the frame to close
Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxString msg;
msg.Printf( _T("This is a test of wxMediaCtrl.\n")
_T("Welcome to %s"), wxVERSION_STRING);
wxMessageBox(msg, _T("About wxMediaCtrl test"), wxOK | wxICON_INFORMATION, this);
}
void MyFrame::OnLoop(wxCommandEvent& WXUNUSED(event))
{
m_bLoop = !m_bLoop;
}
void MyFrame::OnOpenFile(wxCommandEvent& WXUNUSED(event))
{
wxFileDialog fd(this);
if(fd.ShowModal() == wxID_OK)
{
if( !m_movie->Load(fd.GetPath()) )
wxMessageBox(wxT("Couldn't load file!"));
if( !m_movie->Play() )
wxMessageBox(wxT("Couldn't play movie!"));
ResetStatus();
}
}
#include "wx/textdlg.h"
void MyFrame::OnOpenURL(wxCommandEvent& WXUNUSED(event))
{
wxString theURL = wxGetTextFromUser(wxT("Enter the URL that has the movie to play"));
if(!theURL.empty())
{
if( !m_movie->Load(wxURI(theURL)) )
wxMessageBox(wxT("Couldn't load URL!"));
if( !m_movie->Play() )
wxMessageBox(wxT("Couldn't play movie!"));
ResetStatus();
}
}
void MyFrame::OnPlay(wxCommandEvent& WXUNUSED(event))
{
if( !m_movie->Play() )
wxMessageBox(wxT("Couldn't play movie!"));
}
void MyFrame::OnPause(wxCommandEvent& WXUNUSED(event))
{
if( !m_movie->Pause() )
wxMessageBox(wxT("Couldn't pause movie!"));
}
void MyFrame::OnStop(wxCommandEvent& WXUNUSED(event))
{
if( !m_movie->Stop() )
wxMessageBox(wxT("Couldn't stop movie!"));
}
void MyFrame::OnSeek(wxCommandEvent& WXUNUSED(event))
{
if( !m_movie->SetPosition( m_slider->GetValue() * 1000 ) )
wxMessageBox(wxT("Couldn't seek in movie!"));
}
void MyFrame::OnMediaFinished(wxMediaEvent& WXUNUSED(event))
{
if(m_bLoop)
{
if ( !m_movie->SetPosition(0) || !m_movie->Play() )
wxMessageBox(wxT("Couldn't seek or play to loop movie!"));
}
}